
With natural disaster looming and the threat of war imminent, can a lucky halfling, a former trickster god, an alchemist baker, and a strange warforged in a strange land herald a new age of prosperity and peace for the small hamlet of Port Argent?
With natural disaster looming and the threat of war imminent, can a lucky halfling, a former trickster god, an alchemist baker, and a strange warforged in a strange land herald a new age of prosperity and peace for the small hamlet of Port Argent?
Winged monsters descend upon you while you travel across a wide-open field! You’ll need to fight them off, but their hit-and-run tactics are tough to deal with! This encounter is scaled for all four tiers of D&D play!
Here’s how to create an exciting D&D world with a pencil, paper, dice, and a Monster Manual. In Dungeons and Dragons, legendary creatures like krakens, aboleths, and ancient dragons are more than just boss battles waiting for adventurers; they assert power over the land itself!
Learn how to play D&D with one DM and just one other player! This style of play is perfect for people stuck at home, with busy friends, or who want to play a solo game with their roommate or romantic partner.
The continuing story of old friends, now Heroes, as they explore Wildemount in the world of Exandria!
With natural disaster looming and the threat of war imminent, will our heroes herald a new age of prosperity and peace for the small hamlet of Port Argent?
While traveling underground, the tunnel you’re walking through begins to collapse! Why? The reason may surprise you—it’s scaled for all four tiers of D&D play!
When making a world for your D&D campaign, you should start small and then build bigger and bigger. Here are some tools to help. The D&D Beyond New Player’s Guide has you covered with tips on how to get your very first D&D campaign up and running.
The encounters you can have while traveling tell you a lot about the kind of world you’re in. How can you create an engaging story and an immersive world solely through encounter design?
The continuing story of old friends, now Heroes, as they explore Wildemount in the world of Exandria!
Enhance your D&D campaign with thoughtful and strategic combat encounters! This week, track down the lair of a group of village-raiding monsters and defeat the defenders of their hideout!
Choosing your spells is the most daunting parts of creating a spellcasting character. How do you pick the right spells at 1st level, and moving forward? The D&D Beyond New Player’s Guide has you covered with tips on how to get your very first D&D campaign up and running.
Worldbuilding is hard work, and communicating all of the cool things you've created is even harder. It's easy to dump pages of lore on your players, but how do you keep their eyes from glazing over? Here's how to keep your worldbuilding subtle, effective, and fun.
The continuing story of old friends, now Heroes, as they explore Wildemount in the world of Exandria!
Dryads in treant mecha-suits! And you thought this dark, enchanted forest couldn’t get any weirder! Encounter of the Week gives you a standalone adventure you can drop in the middle of your D&D campaign.
Behold, our arcane archives! The secret vault of D&D Beyond is treasure trove of information for players and Dungeon Masters both new and old, containing all articles filled with useful tips that will level up your D&D campaign. Doubt this to be true? Read on and see for yourself.
Spell Spotlight puts D&D’s most turbulent spells under a microscope. This time, take a look at the brand-new spells from Explorer’s Guide to Wildemount.
The continuing story of old friends, now Heroes, as they explore Wildemount in the world of Exandria!
Join us for our final encounter in Wildemount! The life of King Betrand Dwendal is in grave danger, and only the characters can save him. Or, they could let him die. The fate of the continent is in their hands.
Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. In this final installment: thinking like a designer in order to turn your adventure into a product!
The continuing story of old friends, now Heroes, as they explore Wildemount in the world of Exandria!
The continuing story of old friends, now Heroes, as they explore Wildemount in the world of Exandria!
Wildemount is a land of heroic dark fantasy, where good, evil, and the murky gray in between exist in concert. As a player, where does your character fit in? As a Dungeon Master, where will your story begin?
Create your own Critical Role campaign with this sourcebook for the world’s greatest roleplaying game.
You’ve now run your first ever game of D&D and had a great time. Your players want more! How do you turn your first adventure into the start of a longer campaign? The D&D Beyond New Player’s Guide has you covered with tips on how to get your very first D&D campaign up and running.
Todd Kenreck spoke to Critical Role fans about what Critical Role has meant to them over the last five years.
Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: using monsters, traps, and other hazards to challenge your adventuring party.