
Demons are terrifying beasts that would like nothing more than to tear your soul from your body and gnaw on your still-beating heart. They’re monstrous, from top to bottom. How do you play this sort of senseless evil?
Demons are terrifying beasts that would like nothing more than to tear your soul from your body and gnaw on your still-beating heart. They’re monstrous, from top to bottom. How do you play this sort of senseless evil?
See a full 2-page spread from the upcoming MAD Magazine, Issue #10, in comic book stores on October 8th!
When visiting the Nine Hells, be mindful where you spend your soul... er, money.
Devils rejoice in spreading evil throughout the Material Plane with their malicious contracts and deceptive deals. Even in Avernus, where the Blood War rages eternal, mortals must keep their wits about them.
Baldur's Gate: Descent into Avernus is available NOW on D&D Beyond! Become embroiled in a plot that sprawls from the shadows of Baldur’s Gate to the front lines of the planes-spanning Blood War in this adventure for the world's greatest roleplaying game!
Five friends reunite to try and fix what has gone wrong, and save the world from Mind Flayers in the process!
Time to show your players who’s boss by nuking a bunch of lore and making them watch in slow motion.
We’ve reached the end of the Road to Baldur’s Gate. With Baldur’s Gate: Descent into Avernus so close you can taste it, it’s time to think of how you’re going to tie your road trip campaign into the hardcover adventure.
From the pens of D&D freelance writers comes a story made in the honor of Harper, a girl who battled cancer and is now in remission. Fight against a terrible plague—and feel good about it, as all proceeds are donated to fighting cancer!
You may be the Dungeon Master, but how can you actually become a masterful DM, the kind that runs legendary games of D&D?
It’s painful when adventurers behave badly at the tavern. So let’s make this a very painful tavern.
In a world on the brink of war, five friends reunite to try and fix what has gone wrong.
Modern times demand flexible alignment. Let’s add some new ones to the list, and start by making one that's petty as hell.
What happens when two immortal undead are locked in a battle to the death? And what happens when a group of unwitting adventurers disturbs their eternal duel? In this encounter by Ashley Warren, your party must face the bitter cold and put an end to a tragic curse.
We talked with Antoine H. to learn more about his D&D-loving grandmother, her forest gnome druid Terminatur, and how their times adventuring in the world of D&D brought them closer together.
In a world on the brink of war, five friends reunite to try and fix what has gone wrong.
Ah yes, fantasy and comedy, two great catharses that taste great together. (Catharses is plural for catharsis, we didn’t make it up.)
It’s time to go beyond the Basic Rules. In this week’s Class 101, we examine the Path of the Totem Warrior, a barbarian subclass from the Player’s Handbook.
Curse of Strahd adapted the thrills and chills of Gothic Horror to D&D, and the upcoming Eberron hardcover is giving D&D a realm of post-war arcane noir. How can you adapt your favorite fiction genre to the fantasy stylings of D&D?
In a world on the brink of war, five friends reunite to try and fix what has gone wrong.
With the adventurers on the run from Elturel, the Road to Baldur’s Gate just got a bit more dangerous. The fastest path to the Gate is down the mighty River Chionthar, but this river of gold may soon become a river of the damned.
In this week’s class 101, we examine the iconic School of Evocation, and use it to build an explosively powerful wizard!
A tale of creating characters with one foot in the past, or with two feet firmly in the present. Also known as the Timeless Epic of Chungus and Grungus.
In a world on the brink of war, five friends reunite to try and fix what has gone wrong.
We've teamed up with the folks at Idle Champions to bring you a giveaway that could win you a customized caricature drawing!
The holy city of Elturel is known as a refuge for the good people of the world. It is a bulwark against corruption and chaos—whether it come from the wilderness of the Western Heartlands or the crime-infested streets of Baldur’s Gate.
How do you improve D&D’s races? Here’s one way for you to try at home: cut out the restrictive ability score modifiers and put them somewhere else!