Scornubel, the City of Caravans, is one of the last stops on the Road to Baldur’s Gate. Unfortunately for the travelers, trouble seems to find them wherever they go. Whatever deviltry is at work in Elturgard is alive and well in Scornubel.
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A Kickstarted documentary goes into the US prison system to explore its thriving D&D subculture—and the lengths some inmates have to go to in order to play.
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How can you make your combat encounters less of a grind and more of a storytelling experience? DC, designer of Mutants in the Night and plot ARMOR is here to help you craft thrilling narrative combat encounters in D&D!
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An adventure with a sweet and unsettling nature awaits you this week. A little girl with a sleeping brother are hiding away, but neither are as they seem. Join us in Ravenloft with a "familiar" encounter by UNCAGED developer Ashley Warren!
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In this week’s class 101, we examine the iconic Fiend patron, and use it to build a devilishly charming warlock!
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Create a character and enter to play in an epic one shot on our Discord!
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The Young Adventurer's Guides are a great way to introduce D&D to kids and people who aren't familiar with D&D. There aren't any rules in those books... but what if there were? What would a version of D&D made simple for young and ultra-new players look like?
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In a world on the brink of war, five friends reunite to try and fix what has gone wrong.
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The road to Baldur’s Gate leads the characters along a country highway in the realm of Elturgard. Soon they find themselves near the boughs of the Reaching Wood, and in danger of attack from the raiders that stalk these lands.
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In this week’s class 101, we examine the iconic Draconic Bloodline sorcerous origin, and use it to build a fearsome sorcerer!
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You’ve heard them debate. You’ve seen them run attack ads. You’ve seen them use every dirty trick in the book to get the upper hand on their opponent! It all comes down to this: the vote. Who will it be? Riegel? Or O’Brien?
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The characters enter the domain of Elturgard, and have grim encounter with one of the famed Hellriders of Elturel. If they can survive this trial, perhaps they’ll have the chance to rest in the farming village of Triel.
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In this week’s class 101, we examine the iconic Thief archetype, and use it to build a talented and acrobatic rogue!
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What are your favorite maps of D&D? Also, did you know? If you own Ghosts of Saltmarsh on D&D Beyond, you have access to high-res, printer-quality maps that you can print out at your local print store.
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In a world on the brink of war, five friends reunite to try and fix what has gone wrong.
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A warband of yuan-ti from the realm of Najara ambush the characters as they travel over the Boareskyr Bridge! Will this mark the end of their journey to Baldur’s Gate?
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In this week’s class 101, we examine the iconic Hunter archetype, and use it to build a deadly ranger!
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Learn how to play a chimera in a way worthy of its fearsome appearance, and how to make chimeras out of beasts other than the dragon-, lion-, and goat-headed version classic to D&D.
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The characters finally find their first settlement since leaving Daggerford: a merchant camp on the north side of the Boareskyr Bridge. There, they can trade, rest, and prepare for the third leg of their journey.
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Chromatic orb deals a whopping 3d8 damage despite only being a 1st-level spell, and can deal any type of elemental damage! Are there any other 1st-level spells as powerful as this one?
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In a world on the brink of war, five friends reunite to try and fix what has gone wrong.
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Our heroes journey south past the ruins of Dragonspear Castle and enter the treacherous hills known as the Trollclaws. Perhaps the name makes it all too obvious what sort of dangers they’ll find in wait there…
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In this week’s class 101, we create a loyal paladin using the sacred Oath of Devotion.
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The D&D Essentials Kit contains rules for playing D&D one-on-one with your DM by supplementing your party with sidekicks and followers. Are you up for the challenge?
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In a world on the brink of war, five friends reunite to try and fix what has gone wrong.
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The legendary Dragonspear Castle looms like a giant, watching over the road to Baldur’s Gate. To get too close to the ancient ruin would be folly, but skirting around it leads into monster-infested wilderness. Which will it be?