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Returning 7 results for 'Flying Monkeys'.
Other Suggestions:
Flying Monkey
flying monks
flying mongers
flaring monkeys
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Flying Monkeys The sound of wings heralds the arrival of 3d6 flying monkeys (see appendix D), which swoop through the adventurers in a wave of grasping hands and feet. Each character must succeed on
a DC 12 Dexterity saving throw or lose a useful piece of gear to the furry thieves. If this encounter occurs near Mbala (see chapter 2), the monkeys are servants of the green hag Nanny Pu’pu. These
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Flying Monkey Flying monkeys are slightly more clever and curious than common monkeys, and they can be domesticated and taught to obey simple commands. They come in many colors and varieties, with
feathered wings that have a span of about 5 feet. With the DM’s permission, the find familiar spell can summon a flying monkey. Flying Monkey
Small beast, unaligned
Armor Class 12
Hit Points 3
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the villagers. Nanny Pu’pu isn’t entirely alone. With a whistle, she can call forth 2d6 flying monkeys (see appendix D) that live in the trees, and she has a flesh golem buried in a shallow grave
outside her small hut. The hag uses the flying monkeys to gather food and supplies, but they won’t fight for her. The golem will, however; it erupts from the earth as a bonus action if commanded to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
from the arena. Talro’a sells animals that can be trained as mounts or pets, including dinosaurs and flying monkeys. The yuan-ti of Omu secretly pay Talro’a to warn them if treasure hunters are
headed south into the deep jungle. He uses flying snakes as messengers. Talro’a doesn’t know for certain that the messages go to yuan-ti, but he strongly suspects it. Ifan has no family and no close
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
— — — — — — — — 20–37 Flail snail — 46 — — — — 32–33 46–47 — Flaming Fist 47–49 47–50 24–26 22–23 — 50–51 34–36 — — Flying monkeys 50–52 51 — — 54–59 52–53 37–38 — — Flying snakes 53–55 52–53 27 — 60–61 54–55
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
tiles are almiraj (see appendix D), dragonflies, eagles, giraffes, monkeys, tigers, warthogs, and zebras. Poison Darts. To cross the hallway safely, a character must avoid stepping on the same animal
holes with cloth or wax prevents the darts from launching. Characters can avoid the trap by flying or teleporting across the hallway, or by using spider climb spells to crawl along the walls or
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
D) hiding in a flower 6–7 1d4 flying monkeys (see appendix D) perched in a tree. The monkeys playfully hurl dancing monkey fruit (see appendix C) at nearby characters. They fly away if attacked. 8–9






