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Returning 35 results for 'Paintings'.
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painting
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Creature Paintings Difficulty: Easy This short puzzle works anywhere that makes sense for characters to peruse several paintings, such as in a museum or manor. These paintings could even appear in a
first clue in a larger mystery. This gallery is decorated with seven framed paintings of creatures. A few chairs and benches have been placed in front of the art for viewing.
A plaque mounted on one
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Creature Paintings Difficulty: Easy This short puzzle works anywhere that makes sense for characters to peruse several paintings, such as in a museum or manor. These paintings could even appear in a
first clue in a larger mystery. This gallery is decorated with seven framed paintings of creatures. A few chairs and benches have been placed in front of the art for viewing.
A plaque mounted on one
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Magic Paintings Four magic paintings are scattered throughout the manor, each one a portal to an extradimensional space. These framed paintings are 5 feet square and can’t be removed from the walls
to which they’re attached. Any creature that touches one of these paintings is magically transported to its extradimensional space—a cube-shaped stone chamber 30 feet on a side. A creature can resist
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Magic Paintings Four magic paintings are scattered throughout the manor, each one a portal to an extradimensional space. These framed paintings are 5 feet square and can’t be removed from the walls
to which they’re attached. Any creature that touches one of these paintings is magically transported to its extradimensional space—a cube-shaped stone chamber 30 feet on a side. A creature can resist
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Dark Bargains and Cursed Paintings The process of creating the cursed paintings that are the hallmark of the Fetid Gaze was first attributed to a night hag grandmother whose name other hags fear to
following flaw, which suppresses any conflicting personality trait the character already possesses: “My appearance and how others perceive me is of the utmost importance to me.” Destroying the Paintings The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Dark Bargains and Cursed Paintings The process of creating the cursed paintings that are the hallmark of the Fetid Gaze was first attributed to a night hag grandmother whose name other hags fear to
following flaw, which suppresses any conflicting personality trait the character already possesses: “My appearance and how others perceive me is of the utmost importance to me.” Destroying the Paintings The
Monsters
Waterdeep: Dragon Heist
paintings and causes its subject to spring forth, becoming a creature of that kind provided its CR is 3 or lower. The creature appears in an unoccupied space within 5 feet of the painting, which becomes
Monsters
Candlekeep Mysteries
. The covetous hags each knew part of a ritual for crafting magic paintings that could bind mortal creatures with a terrible curse. After agreeing to share their knowledge and work together, they
Magic Items
Keys from the Golden Vault
the painting remains a subject of debate. The portrait is one of several paintings commissioned by the late Daiyani Grysthorn, a crime lord who frequently gave magical paintings as gifts to her most
Monsters
Fizban's Treasury of Dragons
state but are hung with the dragon’s collection of nautical paintings, mirrors, and sun-colored tapestries. Numerous gold-and-glass hanging lanterns are suspended from the ceiling, giving the
Monsters
Fizban's Treasury of Dragons
mostly still in their natural state but are hung with the dragon’s collection of nautical paintings, mirrors, and sun-colored tapestries. Numerous gold-and-glass hanging lanterns are suspended
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Puzzle Features There are seven paintings on the walls. The paintings feature a gruesome werewolf under a full moon, a trio of gnolls fighting over a spear, a grinning beholder, two trolls sitting
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Puzzle Features There are seven paintings on the walls. The paintings feature a gruesome werewolf under a full moon, a trio of gnolls fighting over a spear, a grinning beholder, two trolls sitting
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
V4. Hall of Records The walls along this hallway of descending staircases contain a record of the deeds the prince accomplished in his life. The plaster and the paintings are perfectly intact. Scenes
include images of him tending to the welfare of his people and the matters of the city, reading books, falling in love, and cultivating his garden. About halfway down the staircase, the paintings
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
wall behind the curtain are fifteen paintings, each one 5 feet long and 3 feet tall, arranged in three rows of five. Each painting depicts a graduating class of dour-faced Dweomercore wizards. Most of
the older paintings show the students as skeletons — signifying which graduating students have died. Careful examination reveals that Halaster appears in every class picture except the center portrait
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
this hall are as follows: Chandeliers. Radiant crystal chandeliers levitate near the ceiling.
Paintings. Paintings line the walls. They come in many sizes and have gilded frames.
The hall contains
additional weight before falling. Casting dispel magic on a chandelier causes it to go dark and fall to the floor with a loud crash. The paintings are stuck to the walls with sovereign glue and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
this hall are as follows: Chandeliers. Radiant crystal chandeliers levitate near the ceiling.
Paintings. Paintings line the walls. They come in many sizes and have gilded frames.
The hall contains
additional weight before falling. Casting dispel magic on a chandelier causes it to go dark and fall to the floor with a loud crash. The paintings are stuck to the walls with sovereign glue and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of a bell ringing in the offices above them (area Z5). Treasure The Zhents have stashed two wooden crates here. The first, stolen from the docks, contains four wood-framed paintings wrapped in leather
. The paintings depict the cities of Luskan, Neverwinter, Silverymoon, and Baldur’s Gate and are worth 75 gp each. The second crate, stolen from a caravan on the High Road, contains fifteen 10-pound silver trade bars, all black from corrosion but still worth 50 gp each.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Solution Each painting features a number of creatures of a particular kind, as summarized in the Creature Paintings table. Counting into each creature’s name by the number of creatures in the
. Creature Paintings Painting Number Letter Gnolls 3 O Werewolf 1 W Kobolds 5 L Beholder 1 B Gelatinous Cubes 2 E Dragons 3 A Trolls 2 R Significance of “Owlbear” This puzzle’s solution, “owlbear,” might
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of a bell ringing in the offices above them (area Z5). Treasure The Zhents have stashed two wooden crates here. The first, stolen from the docks, contains four wood-framed paintings wrapped in leather
. The paintings depict the cities of Luskan, Neverwinter, Silverymoon, and Baldur’s Gate and are worth 75 gp each. The second crate, stolen from a caravan on the High Road, contains fifteen 10-pound silver trade bars, all black from corrosion but still worth 50 gp each.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
V4. Hall of Records The walls along this hallway of descending staircases contain a record of the deeds the prince accomplished in his life. The plaster and the paintings are perfectly intact. Scenes
include images of him tending to the welfare of his people and the matters of the city, reading books, falling in love, and cultivating his garden. About halfway down the staircase, the paintings
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
wall behind the curtain are fifteen paintings, each one 5 feet long and 3 feet tall, arranged in three rows of five. Each painting depicts a graduating class of dour-faced Dweomercore wizards. Most of
the older paintings show the students as skeletons — signifying which graduating students have died. Careful examination reveals that Halaster appears in every class picture except the center portrait
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Solution Each painting features a number of creatures of a particular kind, as summarized in the Creature Paintings table. Counting into each creature’s name by the number of creatures in the
. Creature Paintings Painting Number Letter Gnolls 3 O Werewolf 1 W Kobolds 5 L Beholder 1 B Gelatinous Cubes 2 E Dragons 3 A Trolls 2 R Significance of “Owlbear” This puzzle’s solution, “owlbear,” might
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Gorba Daardenrian, Glitter, Falthrax Loderr, and Sylvarie Silversong from the hags’ curse. (See “Destroying the Paintings” earlier in the adventure for more information.) Gorba and Glitter are eternally grateful to the characters and might become lifelong allies of the party, at your discretion.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Gorba Daardenrian, Glitter, Falthrax Loderr, and Sylvarie Silversong from the hags’ curse. (See “Destroying the Paintings” earlier in the adventure for more information.) Gorba and Glitter are eternally grateful to the characters and might become lifelong allies of the party, at your discretion.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Finding Quill Renekor has imprisoned the real Quill in a magic painting in the ballroom. The extradimensional space where Quill is trapped can be accessed in one of two ways: by sneaking through the ballroom or by traveling through the other magic paintings found in the manor.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Finding Quill Renekor has imprisoned the real Quill in a magic painting in the ballroom. The extradimensional space where Quill is trapped can be accessed in one of two ways: by sneaking through the ballroom or by traveling through the other magic paintings found in the manor.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. The four busts and six paintings in this room are well made, and each fetches 50 gp from a collector. They are bulky, though: the busts each weigh 30 pounds, and the framed paintings weigh 15 pounds each.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
30. Scrying Room Hanging on the wall are what appear to be realistic paintings of cityscapes in gilded wooden frames. In truth, these “paintings” are magical scrying sensors that are fixed on the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
30. Scrying Room Hanging on the wall are what appear to be realistic paintings of cityscapes in gilded wooden frames. In truth, these “paintings” are magical scrying sensors that are fixed on the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. The four busts and six paintings in this room are well made, and each fetches 50 gp from a collector. They are bulky, though: the busts each weigh 30 pounds, and the framed paintings weigh 15 pounds each.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
11. Dining Room Chairs and candelabras covered in dusty sheets attend this hall’s broad dining room table. Still life paintings depicting multiple grand feasts hang on the walls, their faded oils
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
11. Dining Room Chairs and candelabras covered in dusty sheets attend this hall’s broad dining room table. Still life paintings depicting multiple grand feasts hang on the walls, their faded oils
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
portraits magically spring from their paintings, gaining the statistics of flying swords, and remain detached from the paintings thereafter. Replace the wands’ Longsword action option with the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
portraits magically spring from their paintings, gaining the statistics of flying swords, and remain detached from the paintings thereafter. Replace the wands’ Longsword action option with the