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Mordenkainen Presents: Monsters of the Multiverse
Tortles have a saying: “We wear our homes on our backs.” These turtle folk live on many worlds, most often journeying up and down coasts, along waterways, and across the sea. Tortles don
’t have a unified story of how they were created, but they all have a sense of being mystically connected to the natural world. Carrying their shelter on their backs gives tortles a special
races
Mordenkainen Presents: Monsters of the Multiverse
powerful backs, and some have long patches of hair on their chins and cheeks. Their legs end in heavy, cloven hooves, and they have long, tufted tails.
Creating Your Character
At 1st level, you
choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
known as patriars and grew wary of the influx of strangers settling beyond their walls. The creation of various additional taxes on trade and travel led to violence breaking out between the Upper City
banner, that of the Flaming Fist. Eltan used the mercenaries to quash what pockets of disorder he found, punishing lawbreakers for their crimes. Though plenty of theft, blackmail, and assassination continued behind closed doors, the founding of the Flaming Fist marked a new chapter in the city’s story.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
known as patriars and grew wary of the influx of strangers settling beyond their walls. The creation of various additional taxes on trade and travel led to violence breaking out between the Upper City
banner, that of the Flaming Fist. Eltan used the mercenaries to quash what pockets of disorder he found, punishing lawbreakers for their crimes. Though plenty of theft, blackmail, and assassination continued behind closed doors, the founding of the Flaming Fist marked a new chapter in the city’s story.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
known as patriars and grew wary of the influx of strangers settling beyond their walls. The creation of various additional taxes on trade and travel led to violence breaking out between the Upper City
banner, that of the Flaming Fist. Eltan used the mercenaries to quash what pockets of disorder he found, punishing lawbreakers for their crimes. Though plenty of theft, blackmail, and assassination continued behind closed doors, the founding of the Flaming Fist marked a new chapter in the city’s story.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
known as patriars and grew wary of the influx of strangers settling beyond their walls. The creation of various additional taxes on trade and travel led to violence breaking out between the Upper City
banner, that of the Flaming Fist. Eltan used the mercenaries to quash what pockets of disorder he found, punishing lawbreakers for their crimes. Though plenty of theft, blackmail, and assassination continued behind closed doors, the founding of the Flaming Fist marked a new chapter in the city’s story.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
known as patriars and grew wary of the influx of strangers settling beyond their walls. The creation of various additional taxes on trade and travel led to violence breaking out between the Upper City
banner, that of the Flaming Fist. Eltan used the mercenaries to quash what pockets of disorder he found, punishing lawbreakers for their crimes. Though plenty of theft, blackmail, and assassination continued behind closed doors, the founding of the Flaming Fist marked a new chapter in the city’s story.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
unleashing their newest creation. The iron contraption shudders as it opens, releasing a hissing cloud of steam. Through the roiling vapor, an armored figure wearing a bucket helm stomps into view
the Company of the Yellow Banner, and a number of other unfortunate trespassers. Now a mindless undead, it attacks the characters on sight. Treasure Any character who searches the forge finds a ghost
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
known as patriars and grew wary of the influx of strangers settling beyond their walls. The creation of various additional taxes on trade and travel led to violence breaking out between the Upper City
banner, that of the Flaming Fist. Eltan used the mercenaries to quash what pockets of disorder he found, punishing lawbreakers for their crimes. Though plenty of theft, blackmail, and assassination continued behind closed doors, the founding of the Flaming Fist marked a new chapter in the city’s story.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
unleashing their newest creation. The iron contraption shudders as it opens, releasing a hissing cloud of steam. Through the roiling vapor, an armored figure wearing a bucket helm stomps into view
the Company of the Yellow Banner, and a number of other unfortunate trespassers. Now a mindless undead, it attacks the characters on sight. Treasure Any character who searches the forge finds a ghost
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
unleashing their newest creation. The iron contraption shudders as it opens, releasing a hissing cloud of steam. Through the roiling vapor, an armored figure wearing a bucket helm stomps into view
the Company of the Yellow Banner, and a number of other unfortunate trespassers. Now a mindless undead, it attacks the characters on sight. Treasure Any character who searches the forge finds a ghost
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Chapter 1: Character Creation The skyscrapers of Sharn rise up before you, the spires glimmering with magical lights. Or wind rushes through your hair as the airship you’re riding races toward
in your group, decide which of the great powers in the world backs your group. This decision can shape your entire campaign.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Chapter 1: Character Creation The skyscrapers of Sharn rise up before you, the spires glimmering with magical lights. Or wind rushes through your hair as the airship you’re riding races toward
in your group, decide which of the great powers in the world backs your group. This decision can shape your entire campaign.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Chapter 1: Character Creation The skyscrapers of Sharn rise up before you, the spires glimmering with magical lights. Or wind rushes through your hair as the airship you’re riding races toward
in your group, decide which of the great powers in the world backs your group. This decision can shape your entire campaign.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis as Campaign Villain Left unchecked, Mogis and his followers would destroy all of creation. This situation leads to plenty of campaign hooks and opportunities for the characters to act
d4 Scheme
1 A champion of Mogis unites the minotaur bands and cyclops tribes of Phoberos under her banner, creating a terrifying army. At Mogis’s command, she leads the army in an all-out
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis as Campaign Villain Left unchecked, Mogis and his followers would destroy all of creation. This situation leads to plenty of campaign hooks and opportunities for the characters to act
d4 Scheme
1 A champion of Mogis unites the minotaur bands and cyclops tribes of Phoberos under her banner, creating a terrifying army. At Mogis’s command, she leads the army in an all-out
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis as Campaign Villain Left unchecked, Mogis and his followers would destroy all of creation. This situation leads to plenty of campaign hooks and opportunities for the characters to act
d4 Scheme
1 A champion of Mogis unites the minotaur bands and cyclops tribes of Phoberos under her banner, creating a terrifying army. At Mogis’s command, she leads the army in an all-out
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
swallow the world but was consumed by his own creation. The yuan-ti nightmare speaker Fenthaza (see chapter 4) believes that the Black Opal Crown can awaken Dendar the Night Serpent. If the characters find
the Company of the Yellow Banner entered Omu to find the Eye of Zaltec and was never seen again. The Eye of Zaltec is guarded by a stone juggernaut (area 62). Navel of the Moon Said to be carved from a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
swallow the world but was consumed by his own creation. The yuan-ti nightmare speaker Fenthaza (see chapter 4) believes that the Black Opal Crown can awaken Dendar the Night Serpent. If the characters find
the Company of the Yellow Banner entered Omu to find the Eye of Zaltec and was never seen again. The Eye of Zaltec is guarded by a stone juggernaut (area 62). Navel of the Moon Said to be carved from a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
swallow the world but was consumed by his own creation. The yuan-ti nightmare speaker Fenthaza (see chapter 4) believes that the Black Opal Crown can awaken Dendar the Night Serpent. If the characters find
the Company of the Yellow Banner entered Omu to find the Eye of Zaltec and was never seen again. The Eye of Zaltec is guarded by a stone juggernaut (area 62). Navel of the Moon Said to be carved from a
Compendium
- Sources->Dungeons & Dragons->Rrakkma
bearing a longsword, to the entrance to beckon the adventurers forward into the chamber. As the adventurers approach the chamber, the human woman backs away from them as it continues to beckon them
into the room. Being quite intelligent, the oblex can absolutely hold a conversation with the gith using this form. Objectives/Goals The elder oblex is a creation of the mind flayers and brought here to
Compendium
- Sources->Dungeons & Dragons->Rrakkma
bearing a longsword, to the entrance to beckon the adventurers forward into the chamber. As the adventurers approach the chamber, the human woman backs away from them as it continues to beckon them
into the room. Being quite intelligent, the oblex can absolutely hold a conversation with the gith using this form. Objectives/Goals The elder oblex is a creation of the mind flayers and brought here to
Compendium
- Sources->Dungeons & Dragons->Rrakkma
bearing a longsword, to the entrance to beckon the adventurers forward into the chamber. As the adventurers approach the chamber, the human woman backs away from them as it continues to beckon them
into the room. Being quite intelligent, the oblex can absolutely hold a conversation with the gith using this form. Objectives/Goals The elder oblex is a creation of the mind flayers and brought here to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
battle. Thick hair extends down minotaurs’ necks and powerful backs, and some have long patches of hair on their chins and cheeks. Their legs end in heavy, cloven hooves, and they have long, tufted
slaughter because of the circumstances of their creation. Perhaps most importantly, minotaurs aren’t an offshoot of humanity but a people in their own right, and neither their nature nor their destiny
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
battle. Thick hair extends down minotaurs’ necks and powerful backs, and some have long patches of hair on their chins and cheeks. Their legs end in heavy, cloven hooves, and they have long, tufted
slaughter because of the circumstances of their creation. Perhaps most importantly, minotaurs aren’t an offshoot of humanity but a people in their own right, and neither their nature nor their destiny
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
battle. Thick hair extends down minotaurs’ necks and powerful backs, and some have long patches of hair on their chins and cheeks. Their legs end in heavy, cloven hooves, and they have long, tufted
slaughter because of the circumstances of their creation. Perhaps most importantly, minotaurs aren’t an offshoot of humanity but a people in their own right, and neither their nature nor their destiny
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
entirely natural, something to be fostered in its own time. They don’t recklessly hasten destruction or oppose creation. Instead, they see that every act of creation is intrinsically tied to
warehouses Aligned Plane: Limbo Members: Anarchists, arsonists, freedom fighters Epithet: Wreakers The Hands of Havoc are a controlled burn. A collection of radical individualists united under the banner of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
entirely natural, something to be fostered in its own time. They don’t recklessly hasten destruction or oppose creation. Instead, they see that every act of creation is intrinsically tied to
warehouses Aligned Plane: Limbo Members: Anarchists, arsonists, freedom fighters Epithet: Wreakers The Hands of Havoc are a controlled burn. A collection of radical individualists united under the banner of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
entirely natural, something to be fostered in its own time. They don’t recklessly hasten destruction or oppose creation. Instead, they see that every act of creation is intrinsically tied to
warehouses Aligned Plane: Limbo Members: Anarchists, arsonists, freedom fighters Epithet: Wreakers The Hands of Havoc are a controlled burn. A collection of radical individualists united under the banner of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
room’s ward runes. Redbud moves these roots if the characters eradicate the monsters nesting below. The roots also retract if Redbud is killed or forced to relocate. Z12: Lifeboat Wreck A cot is shoved
survived the crash of the Lambent Zenith but now must fix her prosthetic wing In this cabin, clothes are tossed over chair backs, and open books are strewn across tables. At the back of the room
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
room’s ward runes. Redbud moves these roots if the characters eradicate the monsters nesting below. The roots also retract if Redbud is killed or forced to relocate. Z12: Lifeboat Wreck A cot is shoved
survived the crash of the Lambent Zenith but now must fix her prosthetic wing In this cabin, clothes are tossed over chair backs, and open books are strewn across tables. At the back of the room
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
room’s ward runes. Redbud moves these roots if the characters eradicate the monsters nesting below. The roots also retract if Redbud is killed or forced to relocate. Z12: Lifeboat Wreck A cot is shoved
survived the crash of the Lambent Zenith but now must fix her prosthetic wing In this cabin, clothes are tossed over chair backs, and open books are strewn across tables. At the back of the room
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
from cards of various sizes from the Deck of Many Things. Some show their intricately patterned backs, while others show their faces. Four large cards that serve as doors lead from the chamber: Rogue
riffler (see chapter 21). He introduces himself and offers the party his card: a nonmagical Jester card. Riddles. Bindle asks the characters a riddle of your creation or one from chapter 4. Alternatively
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
path. 2 As the most powerful beings in creation, we have a duty to use our strength for the benefit of all. 3 I take what I want. I don’t care who gets hurt. 4 A giant lives for a few centuries, but
blasphemous to aspire to anything higher or lower. 4 Though I can never rise above my clan’s position in the ordning, I can be a leader among my clan. 5 My own kind have turned their backs on me, so I
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
path. 2 As the most powerful beings in creation, we have a duty to use our strength for the benefit of all. 3 I take what I want. I don’t care who gets hurt. 4 A giant lives for a few centuries, but
blasphemous to aspire to anything higher or lower. 4 Though I can never rise above my clan’s position in the ordning, I can be a leader among my clan. 5 My own kind have turned their backs on me, so I






