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Returning 35 results for 'bad been diffusing class rapid'.
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Backgrounds
Guildmasters’ Guide to Ravnica
class feature
For you, the spells on the Selesnya Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells
conclave has a deeper connection to the Worldsoul than I do.
6
I’m trying to atone for the life of crime I led before I joined the Selesnya, but I find it hard to give up my bad habits
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
breaking free from its dragon egg. Egg Hunter Hatchling
Tiny Monstrosity, Unaligned
Armor Class 14 (natural armor)
Hit Points 28 (8d4 + 8)
Speed 30 ft., burrow 10 ft., climb 30 ft.
STR
8
Multiattack. The egg hunter makes two Egg Tooth attacks.
Egg Tooth. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage, or 17 (4d6 + 3) piercing damage if the target is an object.
Bonus Actions
Rapid Movement. The egg hunter takes the Dash or Disengage action.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Smuggling has also long been a profitable business here. The dwarven mining operation promises to bring about a rapid growth in Saltmarsh’s fortunes. Whether that’s a good or a bad thing depends on
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
breaking free from its dragon egg. Egg Hunter Hatchling
Tiny Monstrosity, Unaligned
Armor Class 14 (natural armor)
Hit Points 28 (8d4 + 8)
Speed 30 ft., burrow 10 ft., climb 30 ft.
STR
8
Multiattack. The egg hunter makes two Egg Tooth attacks.
Egg Tooth. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage, or 17 (4d6 + 3) piercing damage if the target is an object.
Bonus Actions
Rapid Movement. The egg hunter takes the Dash or Disengage action.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
breaking free from its dragon egg. Egg Hunter Hatchling
Tiny Monstrosity, Unaligned
Armor Class 14 (natural armor)
Hit Points 28 (8d4 + 8)
Speed 30 ft., burrow 10 ft., climb 30 ft.
STR
8
Multiattack. The egg hunter makes two Egg Tooth attacks.
Egg Tooth. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage, or 17 (4d6 + 3) piercing damage if the target is an object.
Bonus Actions
Rapid Movement. The egg hunter takes the Dash or Disengage action.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Smuggling has also long been a profitable business here. The dwarven mining operation promises to bring about a rapid growth in Saltmarsh’s fortunes. Whether that’s a good or a bad thing depends on
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Smuggling has also long been a profitable business here. The dwarven mining operation promises to bring about a rapid growth in Saltmarsh’s fortunes. Whether that’s a good or a bad thing depends on
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
creature, much like the effect of rapid aging. For this reason, darklings cover their entire bodies with clothing when exposure to light is a risk. The light darklings absorb over the course of their
lives explodes outward when they die, incinerating the creatures and much of their possessions.
Darkling
Small Fey, Typically Chaotic Neutral
Armor Class 14 (leather armor)
Hit Points 13
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
or die fighting. Samurai Features Fighter Level Feature 3rd Bonus Proficiency, Fighting Spirit (5 temp. hp) 7th Elegant Courtier 10th Tireless Spirit, Fighting Spirit (10 temp. hp) 15th Rapid
hit points increases when you reach certain levels in this class, increasing to 10 at 10th level and 15 at 15th level. You can use this feature three times, and you regain all expended uses of it when
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
or die fighting. Samurai Features Fighter Level Feature 3rd Bonus Proficiency, Fighting Spirit (5 temp. hp) 7th Elegant Courtier 10th Tireless Spirit, Fighting Spirit (10 temp. hp) 15th Rapid
hit points increases when you reach certain levels in this class, increasing to 10 at 10th level and 15 at 15th level. You can use this feature three times, and you regain all expended uses of it when
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
creature, much like the effect of rapid aging. For this reason, darklings cover their entire bodies with clothing when exposure to light is a risk. The light darklings absorb over the course of their
lives explodes outward when they die, incinerating the creatures and much of their possessions.
Darkling
Small Fey, Typically Chaotic Neutral
Armor Class 14 (leather armor)
Hit Points 13
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
creature, much like the effect of rapid aging. For this reason, darklings cover their entire bodies with clothing when exposure to light is a risk. The light darklings absorb over the course of their
lives explodes outward when they die, incinerating the creatures and much of their possessions.
Darkling
Small Fey, Typically Chaotic Neutral
Armor Class 14 (leather armor)
Hit Points 13
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
or die fighting. Samurai Features Fighter Level Feature 3rd Bonus Proficiency, Fighting Spirit (5 temp. hp) 7th Elegant Courtier 10th Tireless Spirit, Fighting Spirit (10 temp. hp) 15th Rapid
hit points increases when you reach certain levels in this class, increasing to 10 at 10th level and 15 at 15th level. You can use this feature three times, and you regain all expended uses of it when
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
physical form can magically harden, reducing the harm it suffers from even a dragon’s wrath. Egg Hunter Adult
Small Monstrosity, Unaligned
Armor Class 16 (natural armor)
Hit Points 52 (8d6 + 24
success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to this egg hunter’s Torpor Spores for the next 24 hours.
Reactions
Rapid Adaptation. When the egg hunter takes damage, it gives itself resistance to that damage.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
franchises. The versatility of an airship allows for the rapid shipping of goods, mercenaries, and loot. Such a vessel also allows a quick escape from sticky developments and deals gone bad. Battle
pull each target grappled by it up to 30 feet toward the battle balloon.
Hull
Armor Class 15
Hit Points 200 (damage threshold 15)
Control: Helm
Armor Class 18
Hit Points 50
Move up to the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
franchises. The versatility of an airship allows for the rapid shipping of goods, mercenaries, and loot. Such a vessel also allows a quick escape from sticky developments and deals gone bad. Battle
pull each target grappled by it up to 30 feet toward the battle balloon.
Hull
Armor Class 15
Hit Points 200 (damage threshold 15)
Control: Helm
Armor Class 18
Hit Points 50
Move up to the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
franchises. The versatility of an airship allows for the rapid shipping of goods, mercenaries, and loot. Such a vessel also allows a quick escape from sticky developments and deals gone bad. Battle
pull each target grappled by it up to 30 feet toward the battle balloon.
Hull
Armor Class 15
Hit Points 200 (damage threshold 15)
Control: Helm
Armor Class 18
Hit Points 50
Move up to the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
ship) until the food becomes scarce. Superstitious Wildspace voyagers consider it bad luck to kill a space mollymawk. Space Mollymawk
Small Beast, Unaligned
Armor Class 12
Hit Points 3 (1d6
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
ship) until the food becomes scarce. Superstitious Wildspace voyagers consider it bad luck to kill a space mollymawk. Space Mollymawk
Small Beast, Unaligned
Armor Class 12
Hit Points 3 (1d6
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
tough opponents. Foul Frithoff in The Sinister Secret of Saltmarsh is the bosun who protects the cargo aboard the smugglers’ ship. Ever since a bad accident, he has worn a hook at the end of one arm in
place of a hand. Pirate Bosun
Medium humanoid (any race), any alignment
Armor Class 12 (studded leather)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
16 (+3)
DEX
11 (+0)
CON
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
physical form can magically harden, reducing the harm it suffers from even a dragon’s wrath. Egg Hunter Adult
Small Monstrosity, Unaligned
Armor Class 16 (natural armor)
Hit Points 52 (8d6 + 24
success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to this egg hunter’s Torpor Spores for the next 24 hours.
Reactions
Rapid Adaptation. When the egg hunter takes damage, it gives itself resistance to that damage.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
tough opponents. Foul Frithoff in The Sinister Secret of Saltmarsh is the bosun who protects the cargo aboard the smugglers’ ship. Ever since a bad accident, he has worn a hook at the end of one arm in
place of a hand. Pirate Bosun
Medium humanoid (any race), any alignment
Armor Class 12 (studded leather)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
16 (+3)
DEX
11 (+0)
CON
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
ship) until the food becomes scarce. Superstitious Wildspace voyagers consider it bad luck to kill a space mollymawk. Space Mollymawk
Small Beast, Unaligned
Armor Class 12
Hit Points 3 (1d6
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
tough opponents. Foul Frithoff in The Sinister Secret of Saltmarsh is the bosun who protects the cargo aboard the smugglers’ ship. Ever since a bad accident, he has worn a hook at the end of one arm in
place of a hand. Pirate Bosun
Medium humanoid (any race), any alignment
Armor Class 12 (studded leather)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
16 (+3)
DEX
11 (+0)
CON
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
physical form can magically harden, reducing the harm it suffers from even a dragon’s wrath. Egg Hunter Adult
Small Monstrosity, Unaligned
Armor Class 16 (natural armor)
Hit Points 52 (8d6 + 24
success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to this egg hunter’s Torpor Spores for the next 24 hours.
Reactions
Rapid Adaptation. When the egg hunter takes damage, it gives itself resistance to that damage.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
creature, much like the effect of rapid aging. For this reason, darklings cover their entire bodies with clothing when exposure to light is a risk. The light darklings absorb over the course of their lives
explodes outward when they die, incinerating the creatures and much of their possessions. Darkling
Small Fey, Typically Chaotic Neutral
Armor Class 14 (leather armor)
Hit Points 13 (3d6 + 3
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
creature, much like the effect of rapid aging. For this reason, darklings cover their entire bodies with clothing when exposure to light is a risk. The light darklings absorb over the course of their lives
explodes outward when they die, incinerating the creatures and much of their possessions. Darkling
Small Fey, Typically Chaotic Neutral
Armor Class 14 (leather armor)
Hit Points 13 (3d6 + 3
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
creature, much like the effect of rapid aging. For this reason, darklings cover their entire bodies with clothing when exposure to light is a risk. The light darklings absorb over the course of their lives
explodes outward when they die, incinerating the creatures and much of their possessions. Darkling
Small Fey, Typically Chaotic Neutral
Armor Class 14 (leather armor)
Hit Points 13 (3d6 + 3
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
takes the group to the Tower of Urm. Abyssal Chicken
Tiny fiend (demon), chaotic evil
Armor Class 13 (natural armor)
Hit Points 10 (3d4 + 3)
Speed 30 ft., fly 30 ft. (see Bad Flier below
Immunities blinded, poisoned
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 9
Languages understands Abyssal but can’t speak
Challenge 1/4 (50 XP)
Bad Flier. The abyssal chicken
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
takes the group to the Tower of Urm. Abyssal Chicken
Tiny fiend (demon), chaotic evil
Armor Class 13 (natural armor)
Hit Points 10 (3d4 + 3)
Speed 30 ft., fly 30 ft. (see Bad Flier below
Immunities blinded, poisoned
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 9
Languages understands Abyssal but can’t speak
Challenge 1/4 (50 XP)
Bad Flier. The abyssal chicken
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
takes the group to the Tower of Urm. Abyssal Chicken
Tiny fiend (demon), chaotic evil
Armor Class 13 (natural armor)
Hit Points 10 (3d4 + 3)
Speed 30 ft., fly 30 ft. (see Bad Flier below
Immunities blinded, poisoned
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 9
Languages understands Abyssal but can’t speak
Challenge 1/4 (50 XP)
Bad Flier. The abyssal chicken
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
fast, vanishing into an indistinct blur as they move. Their cruel laughter is a burst of rapid staccato sounds, their speech a shrill squeal. Only when quicklings deliberately slow down, which they
discord. Quickling
Tiny Fey, Typically Chaotic Evil
Armor Class 16
Hit Points 10 (3d4 + 3)
Speed 120 ft.
STR
4 (−3)
DEX
23 (+6)
CON
13 (+1)
INT
10 (+0
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
black, serpentine cables, and its hands are scaly claws. The gaze of a medusa’s glowing eyes causes living tissue to petrify. The transformation is rapid, leaving the victim as a stone statue, usually
position).
Undercity Medusa
Medium monstrosity, neutral evil
Armor Class 16 (natural armor)
Hit Points 120 (16d8 + 48)
Speed 30 ft.
STR
16(+3)
DEX
18(+4)
CON
16(+3
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
basilisk’s supernatural gaze can be enough to affect a rapid transformation, transforming a victim into porous stone. Basilisks, with their strong jaws, are able to consume the stone. The stone returns to
of the petrified creature, such as its head, is detached. Basilisk
Medium monstrosity, unaligned
Armor Class 15 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 20 ft.
STR
16 (+3
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
fast, vanishing into an indistinct blur as they move. Their cruel laughter is a burst of rapid staccato sounds, their speech a shrill squeal. Only when quicklings deliberately slow down, which they
discord. Quickling
Tiny Fey, Typically Chaotic Evil
Armor Class 16
Hit Points 10 (3d4 + 3)
Speed 120 ft.
STR
4 (−3)
DEX
23 (+6)
CON
13 (+1)
INT
10 (+0






