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Returning 21 results for 'badly being diffusing court reflections'.
Other Suggestions:
body being diffusing court reflections
barely being diffusing court reflections
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
shadow dragon both difficult and dangerous. Shadow Dragon Art Objects d10 Object
1 An ornate scepter marred by soot and grime
2 A priceless painting badly in need of restoration
7 A pile of loose sheet music representing the lost dirges of a famous shadar-kai bard
8 An exquisitely crafted mirror that drains all color from the reflections of those who look into it
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
shadow dragon both difficult and dangerous. Shadow Dragon Art Objects d10 Object
1 An ornate scepter marred by soot and grime
2 A priceless painting badly in need of restoration
7 A pile of loose sheet music representing the lost dirges of a famous shadar-kai bard
8 An exquisitely crafted mirror that drains all color from the reflections of those who look into it
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
shadow dragon both difficult and dangerous. Shadow Dragon Art Objects d10 Object
1 An ornate scepter marred by soot and grime
2 A priceless painting badly in need of restoration
7 A pile of loose sheet music representing the lost dirges of a famous shadar-kai bard
8 An exquisitely crafted mirror that drains all color from the reflections of those who look into it
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
overload, and confusion that leaves creatures reeling. Despite their evil nature, screaming devilkins rarely attack to kill. They much prefer to leave their victims badly injured and shorn of all hope
creatures in the court of a cruel noble or foul necromancer. Should a minor bandit chief or low-ranking acolyte of evil gain the service of these creatures, take care. When the devilkin take notice of such
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
overload, and confusion that leaves creatures reeling. Despite their evil nature, screaming devilkins rarely attack to kill. They much prefer to leave their victims badly injured and shorn of all hope
creatures in the court of a cruel noble or foul necromancer. Should a minor bandit chief or low-ranking acolyte of evil gain the service of these creatures, take care. When the devilkin take notice of such
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
overload, and confusion that leaves creatures reeling. Despite their evil nature, screaming devilkins rarely attack to kill. They much prefer to leave their victims badly injured and shorn of all hope
creatures in the court of a cruel noble or foul necromancer. Should a minor bandit chief or low-ranking acolyte of evil gain the service of these creatures, take care. When the devilkin take notice of such
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
leave this level of the dungeon, the cultists replace these guards with four Crushing Wave reavers from area C23. C10. Gargoyle Fountain This chamber has been badly damaged. Several collapsed columns
north to area B11 of the Temple of Black Earth. C11. Court of the Merfolk An ancient fountain shaped like three dancing merfolk stands in the middle of this court. The fountain is dry, and the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
leave this level of the dungeon, the cultists replace these guards with four Crushing Wave reavers from area C23. C10. Gargoyle Fountain This chamber has been badly damaged. Several collapsed columns
north to area B11 of the Temple of Black Earth. C11. Court of the Merfolk An ancient fountain shaped like three dancing merfolk stands in the middle of this court. The fountain is dry, and the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
leave this level of the dungeon, the cultists replace these guards with four Crushing Wave reavers from area C23. C10. Gargoyle Fountain This chamber has been badly damaged. Several collapsed columns
north to area B11 of the Temple of Black Earth. C11. Court of the Merfolk An ancient fountain shaped like three dancing merfolk stands in the middle of this court. The fountain is dry, and the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
will interfere. She refuses to take orders, and if the characters treat her badly, she tries to frighten them into leaving the outpost—but stops short of fighting them without provocation. Using the
message into Modron. Create Sensor. You create an invisible sensor in one of the following locations (your choice): the atrium (area S2), fountain court (area S3), merchants’ concourse (area S7), Astral
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
will interfere. She refuses to take orders, and if the characters treat her badly, she tries to frighten them into leaving the outpost—but stops short of fighting them without provocation. Using the
message into Modron. Create Sensor. You create an invisible sensor in one of the following locations (your choice): the atrium (area S2), fountain court (area S3), merchants’ concourse (area S7), Astral
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
will interfere. She refuses to take orders, and if the characters treat her badly, she tries to frighten them into leaving the outpost—but stops short of fighting them without provocation. Using the
message into Modron. Create Sensor. You create an invisible sensor in one of the following locations (your choice): the atrium (area S2), fountain court (area S3), merchants’ concourse (area S7), Astral
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is marked by a pair of dashed lines.) This invisible bridge, which is safe to cross, is suppressed by the activation of the spindle in area Y19n. Y19j. Chamber of Sorcery Your reflections dance over
scroll of the comet (see appendix D) and an adamantine key. The key is nonmagical and unlocks the double door to the balcony (area Y19p). Iriolarthas the demilich Y19p. High Court Balcony A locked
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is marked by a pair of dashed lines.) This invisible bridge, which is safe to cross, is suppressed by the activation of the spindle in area Y19n. Y19j. Chamber of Sorcery Your reflections dance over
scroll of the comet (see appendix D) and an adamantine key. The key is nonmagical and unlocks the double door to the balcony (area Y19p). Iriolarthas the demilich Y19p. High Court Balcony A locked
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and the new arrivals, but Mirran orders the guards to stand down so that she and Nym can learn “what brings these puny creatures to court.” If the characters make demands, Mirran is enraged by their
for colluding with a dragon. Each feigns innocence while blaming the other for conspiring with Iymrith to murder their mother and dispose of their father. If things go badly and the sisters have
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is marked by a pair of dashed lines.) This invisible bridge, which is safe to cross, is suppressed by the activation of the spindle in area Y19n. Y19j. Chamber of Sorcery Your reflections dance over
scroll of the comet (see appendix D) and an adamantine key. The key is nonmagical and unlocks the double door to the balcony (area Y19p). Iriolarthas the demilich Y19p. High Court Balcony A locked
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and the new arrivals, but Mirran orders the guards to stand down so that she and Nym can learn “what brings these puny creatures to court.” If the characters make demands, Mirran is enraged by their
for colluding with a dragon. Each feigns innocence while blaming the other for conspiring with Iymrith to murder their mother and dispose of their father. If things go badly and the sisters have
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and the new arrivals, but Mirran orders the guards to stand down so that she and Nym can learn “what brings these puny creatures to court.” If the characters make demands, Mirran is enraged by their
for colluding with a dragon. Each feigns innocence while blaming the other for conspiring with Iymrith to murder their mother and dispose of their father. If things go badly and the sisters have
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
from their svirfneblin neighbors. The bars are badly rusted and valueless. If a dwarf character or a character proficient in the History skill inspects the bars, they identify markings indicating they
, but Qunbraxel was more interested in establishing a court of grimlocks and turning Gibbet Crossing into a lair. Once the Sawplee goblins succeeded at finding the obelisk shards in Phandalin, the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
from their svirfneblin neighbors. The bars are badly rusted and valueless. If a dwarf character or a character proficient in the History skill inspects the bars, they identify markings indicating they
, but Qunbraxel was more interested in establishing a court of grimlocks and turning Gibbet Crossing into a lair. Once the Sawplee goblins succeeded at finding the obelisk shards in Phandalin, the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
from their svirfneblin neighbors. The bars are badly rusted and valueless. If a dwarf character or a character proficient in the History skill inspects the bars, they identify markings indicating they
, but Qunbraxel was more interested in establishing a court of grimlocks and turning Gibbet Crossing into a lair. Once the Sawplee goblins succeeded at finding the obelisk shards in Phandalin, the






