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Returning 35 results for 'balor books diffusing creation revered'.
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Classes
Tasha’s Cauldron of Everything
too can teach the mountains to sing and dance.”
Dwarves and gnomes often encourage their bards to become students of the Song of Creation. And among dragonborn, the Song of Creation is revered
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That creative work included harmonies that continue to resound through existence today, a power known as
Classes
Tasha’s Cauldron of Everything
too can teach the mountains to sing and dance.”
Dwarves and gnomes often encourage their bards to become students of the Song of Creation. And among dragonborn, the Song of Creation is revered
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That creative work included harmonies that continue to resound through existence today, a power known as
magic-items
This three-foot warhorn, a revered artifact of Dhakaan, is carved from the tip of a red dragon’s horn, banded with adamantine, and covered with runes of power. An inscription in Goblin reads
creation, can destroy the horn. But after nine thousand years, most sages assume that the mighty dragon is long dead.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Background According to legend, Acererak was a tiefling fathered by a balor named Tarnhem. In his youth, he studied spellcasting under Vecna, and has since become an archmage of surpassing evil
, the balor Tarnhem. Over the years of the tomb’s construction, Moghadam and his rival artificer, Thessalar, have competed fiercely against each other’s endeavors. Moghadam takes pleasure in having lured
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Background According to legend, Acererak was a tiefling fathered by a balor named Tarnhem. In his youth, he studied spellcasting under Vecna, and has since become an archmage of surpassing evil
, the balor Tarnhem. Over the years of the tomb’s construction, Moghadam and his rival artificer, Thessalar, have competed fiercely against each other’s endeavors. Moghadam takes pleasure in having lured
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Background According to legend, Acererak was a tiefling fathered by a balor named Tarnhem. In his youth, he studied spellcasting under Vecna, and has since become an archmage of surpassing evil
, the balor Tarnhem. Over the years of the tomb’s construction, Moghadam and his rival artificer, Thessalar, have competed fiercely against each other’s endeavors. Moghadam takes pleasure in having lured
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Dwarf-father or All-Father, he is the god of the dwarf people as a whole, as well as the god of creation, “dwarf-crafts” (smithing and stonework), and protection. His wife is the Revered Mother
Dwarven Deities The gods of the dwarves are a pantheon, or clan, collectively known as the Morndinsamman. Forge Father and Revered Mother Moradin, the Soulforger, leads the dwarven gods. Known as
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Dwarf-father or All-Father, he is the god of the dwarf people as a whole, as well as the god of creation, “dwarf-crafts” (smithing and stonework), and protection. His wife is the Revered Mother
Dwarven Deities The gods of the dwarves are a pantheon, or clan, collectively known as the Morndinsamman. Forge Father and Revered Mother Moradin, the Soulforger, leads the dwarven gods. Known as
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Dwarf-father or All-Father, he is the god of the dwarf people as a whole, as well as the god of creation, “dwarf-crafts” (smithing and stonework), and protection. His wife is the Revered Mother
Dwarven Deities The gods of the dwarves are a pantheon, or clan, collectively known as the Morndinsamman. Forge Father and Revered Mother Moradin, the Soulforger, leads the dwarven gods. Known as
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Chapter 2: Character Options Chapter 02
Character Options
Chapter 02
Leroy Steinmann An Artificer and his creation meet each other for the first time This chapter offers new backgrounds
are new versions of species that have appeared in other books; in consultation with your DM, choose the version you prefer! The Dragonmark feats in this chapter offer a new way to join the dragonmarked houses.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Chapter 2: Character Options Chapter 02
Character Options
Chapter 02
Leroy Steinmann An Artificer and his creation meet each other for the first time This chapter offers new backgrounds
are new versions of species that have appeared in other books; in consultation with your DM, choose the version you prefer! The Dragonmark feats in this chapter offer a new way to join the dragonmarked houses.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Chapter 2: Character Options Chapter 02
Character Options
Chapter 02
Leroy Steinmann An Artificer and his creation meet each other for the first time This chapter offers new backgrounds
are new versions of species that have appeared in other books; in consultation with your DM, choose the version you prefer! The Dragonmark feats in this chapter offer a new way to join the dragonmarked houses.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
students of the Song of Creation. And among dragonborn, the Song of Creation is revered, for legends portray Bahamut and Tiamat—the greatest of dragons—as two of the song’s first singers. Mote of Potential
College of Creation One bard’s song of creation is the score to another person’s nightmares.
Tasha
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
students of the Song of Creation. And among dragonborn, the Song of Creation is revered, for legends portray Bahamut and Tiamat—the greatest of dragons—as two of the song’s first singers. Mote of Potential
College of Creation One bard’s song of creation is the score to another person’s nightmares.
Tasha
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
students of the Song of Creation. And among dragonborn, the Song of Creation is revered, for legends portray Bahamut and Tiamat—the greatest of dragons—as two of the song’s first singers. Mote of Potential
College of Creation One bard’s song of creation is the score to another person’s nightmares.
Tasha
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of Candlekeep by helping them sort a pile of books that need to be reshelved Talking to a scholar about books that describe ancient conflicts between deities Examining the History of Faerûn section of
. Mielikki oversaw the forest in the early days of creation, but once her work was done, she needed a guardian to represent her and be her eyes and ears on the Material Plane. Selûne agreed with Mielikki’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of Candlekeep by helping them sort a pile of books that need to be reshelved Talking to a scholar about books that describe ancient conflicts between deities Examining the History of Faerûn section of
. Mielikki oversaw the forest in the early days of creation, but once her work was done, she needed a guardian to represent her and be her eyes and ears on the Material Plane. Selûne agreed with Mielikki’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of Candlekeep by helping them sort a pile of books that need to be reshelved Talking to a scholar about books that describe ancient conflicts between deities Examining the History of Faerûn section of
. Mielikki oversaw the forest in the early days of creation, but once her work was done, she needed a guardian to represent her and be her eyes and ears on the Material Plane. Selûne agreed with Mielikki’s
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
characters meeting with Phenex and assisting in his ceremony (expecting that the priest will dispense with them), or recapturing the balor if the characters’ actions have freed it (hoping that the resulting
cut for the tomb’s excavation. It holds a number of important documents of Moghadam’s creation, including the master map of the tomb. This map features a notation in Undercommon: “The true master of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
“the dark heart.” The talisman’s creation requires a number of unique components: The intact and unhatched egg of a purple worm, for channeling great physical power. The central eye of a beholder, to
goristro, to reach and influence the hearts of other demons. Thirteen timmasks, also known as “devil’s mushrooms,” sprouted from the footprint of a marilith, a balor, or a goristro — a lure to draw demons
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
“the dark heart.” The talisman’s creation requires a number of unique components: The intact and unhatched egg of a purple worm, for channeling great physical power. The central eye of a beholder, to
goristro, to reach and influence the hearts of other demons. Thirteen timmasks, also known as “devil’s mushrooms,” sprouted from the footprint of a marilith, a balor, or a goristro — a lure to draw demons
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
characters meeting with Phenex and assisting in his ceremony (expecting that the priest will dispense with them), or recapturing the balor if the characters’ actions have freed it (hoping that the resulting
cut for the tomb’s excavation. It holds a number of important documents of Moghadam’s creation, including the master map of the tomb. This map features a notation in Undercommon: “The true master of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
“the dark heart.” The talisman’s creation requires a number of unique components: The intact and unhatched egg of a purple worm, for channeling great physical power. The central eye of a beholder, to
goristro, to reach and influence the hearts of other demons. Thirteen timmasks, also known as “devil’s mushrooms,” sprouted from the footprint of a marilith, a balor, or a goristro — a lure to draw demons
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
-floor. A large table lies on its side, one leg broken. A five-foot-wide tunnel in the floor to the east leads down.
Most of the books in this library have been destroyed by time and neglect. The
group of adventurers Dzaan hired to help him search the spire removed all the books they considered valuable, including spellbooks. They left behind a few that might interest certain characters: Magical
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
characters meeting with Phenex and assisting in his ceremony (expecting that the priest will dispense with them), or recapturing the balor if the characters’ actions have freed it (hoping that the resulting
cut for the tomb’s excavation. It holds a number of important documents of Moghadam’s creation, including the master map of the tomb. This map features a notation in Undercommon: “The true master of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
-floor. A large table lies on its side, one leg broken. A five-foot-wide tunnel in the floor to the east leads down.
Most of the books in this library have been destroyed by time and neglect. The
group of adventurers Dzaan hired to help him search the spire removed all the books they considered valuable, including spellbooks. They left behind a few that might interest certain characters: Magical
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
-floor. A large table lies on its side, one leg broken. A five-foot-wide tunnel in the floor to the east leads down.
Most of the books in this library have been destroyed by time and neglect. The
group of adventurers Dzaan hired to help him search the spire removed all the books they considered valuable, including spellbooks. They left behind a few that might interest certain characters: Magical
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Nonhuman Deities Certain gods closely associated with nonhuman races are revered on many different worlds, though not always in the same way. The nonhuman races of the Forgotten Realms and Greyhawk
Bloody axe Moradin, dwarf god of creation LG Knowledge Hammer and anvil Rillifane Rallathil, wood elf god of nature CG Nature Oak Sehanine Moonbow, elf goddess of the moon CG Knowledge Crescent moon
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Nonhuman Deities Certain gods closely associated with nonhuman races are revered on many different worlds, though not always in the same way. The nonhuman races of the Forgotten Realms and Greyhawk
Bloody axe Moradin, dwarf god of creation LG Knowledge Hammer and anvil Rillifane Rallathil, wood elf god of nature CG Nature Oak Sehanine Moonbow, elf goddess of the moon CG Knowledge Crescent moon
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Nonhuman Deities Certain gods closely associated with nonhuman races are revered on many different worlds, though not always in the same way. The nonhuman races of the Forgotten Realms and Greyhawk
Bloody axe Moradin, dwarf god of creation LG Knowledge Hammer and anvil Rillifane Rallathil, wood elf god of nature CG Nature Oak Sehanine Moonbow, elf goddess of the moon CG Knowledge Crescent moon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
with the story behind the race or subrace you wish to create. Having a firm idea of a race’s story in your campaign will help you make decisions during the creation process. Ask yourself several
increasing the diversity of options for a particular race, rather than replacing some options with other ones. The following example walks through the creation of an elf subrace: the eladrin. This
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
with the story behind the race or subrace you wish to create. Having a firm idea of a race’s story in your campaign will help you make decisions during the creation process. Ask yourself several
increasing the diversity of options for a particular race, rather than replacing some options with other ones. The following example walks through the creation of an elf subrace: the eladrin. This
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
with the story behind the race or subrace you wish to create. Having a firm idea of a race’s story in your campaign will help you make decisions during the creation process. Ask yourself several
increasing the diversity of options for a particular race, rather than replacing some options with other ones. The following example walks through the creation of an elf subrace: the eladrin. This
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. (The wraith doesn’t explain what a spectator is. It merely points toward area 15.) Once it receives its gift, the wraith allows characters to peruse its books and keep the secret map in one of them
(Investigation) check. The map shows the location of a dungeon of your own creation. When the characters finish their explorations here, this old map can lead them to their next adventure.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. (The wraith doesn’t explain what a spectator is. It merely points toward area 15.) Once it receives its gift, the wraith allows characters to peruse its books and keep the secret map in one of them
(Investigation) check. The map shows the location of a dungeon of your own creation. When the characters finish their explorations here, this old map can lead them to their next adventure.






