Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'band bottom diffusing class religious'.
Other Suggestions:
bards bottom diffusing class religion
bond bottom diffusing class religion
back bottom diffusing class religion
bard bottom diffusing class religious
bards bottom diffusing class religious
Backgrounds
Guildmasters’ Guide to Ravnica
you can work your way into a more prominent position.
Regardless of your past and the wealth of your family, your initial status with the guild is near the bottom, until you have proven your value
positions of power.
Orzhov Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Orzhov Guild Spells table are added to the spell list of your spellcasting class
Magic Items
Storm King's Thunder
energy when the throne’s powers are activated.
After the fall of Shanatar, the Wyrmskull Throne fell into the clutches of less honorable creatures. A band of adventurers wrested the throne from
with one of the Ruling Scepters of Shanatar, which she had found in a wreck at the bottom of the Trackless Sea. Only a creature attuned to a Ruling Scepter and in possession of it can harness the powers
classes
Basic Rules (2014)
druidic circles. Many rangers, though, are independent almost to a fault, knowing that, when a dragon or a band of orcs attacks, a ranger might be the first—and possibly the last—line of
skills as part of a band of rangers affiliated with a druidic circle, trained in mystic paths as well as wilderness lore. You might be self-taught, a recluse who learned combat skills, tracking, and even
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Feature: Knightly Regard You receive shelter and succor from members of your knightly order and those who are sympathetic to its aims. If your order is a religious one, you can gain aid from temples
and other religious communities of your deity. Knights of civic orders can get help from the community—whether a lone settlement or a great nation—that they serve, and knights of philosophical orders
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Feature: Knightly Regard You receive shelter and succor from members of your knightly order and those who are sympathetic to its aims. If your order is a religious one, you can gain aid from temples
and other religious communities of your deity. Knights of civic orders can get help from the community—whether a lone settlement or a great nation—that they serve, and knights of philosophical orders
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Feature: Knightly Regard You receive shelter and succor from members of your knightly order and those who are sympathetic to its aims. If your order is a religious one, you can gain aid from temples
and other religious communities of your deity. Knights of civic orders can get help from the community—whether a lone settlement or a great nation—that they serve, and knights of philosophical orders
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Band Irina Nordsol A small band of hill giants hunts
across a ruin-studded landscape
The giants most commonly encountered in the world are bands of two to four who are united by a common
purpose. These are often warriors engaged in raiding, hunting, or a mission on behalf of the leader of their home community. Sometimes these bands are religious in nature—a small community dedicated to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Band Irina Nordsol A small band of hill giants hunts
across a ruin-studded landscape
The giants most commonly encountered in the world are bands of two to four who are united by a common
purpose. These are often warriors engaged in raiding, hunting, or a mission on behalf of the leader of their home community. Sometimes these bands are religious in nature—a small community dedicated to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Band Irina Nordsol A small band of hill giants hunts
across a ruin-studded landscape
The giants most commonly encountered in the world are bands of two to four who are united by a common
purpose. These are often warriors engaged in raiding, hunting, or a mission on behalf of the leader of their home community. Sometimes these bands are religious in nature—a small community dedicated to
classes
Basic Rules (2014)
an orc war band celebrating its recent victory. Silently, he stalks into their midst and whispers an oath, and two orcs are dead before they even realize he is there.
Silver hair shining in a shaft
. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
serve your deity. Religious Order Quests d6 Quest 1 Safe Escape. A band of the faithful wandered into territory hostile to your order. You must find them and escort them to safety. 2 Relic
Religious Order Sure, serve that religious order, and soon you’ll be doing a thousand loads of your high priest’s laundry, because—conveniently—it’s divine will.
Tasha
Your group acts in the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
serve your deity. Religious Order Quests d6 Quest 1 Safe Escape. A band of the faithful wandered into territory hostile to your order. You must find them and escort them to safety. 2 Relic
Religious Order Sure, serve that religious order, and soon you’ll be doing a thousand loads of your high priest’s laundry, because—conveniently—it’s divine will.
Tasha
Your group acts in the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
serve your deity. Religious Order Quests d6 Quest 1 Safe Escape. A band of the faithful wandered into territory hostile to your order. You must find them and escort them to safety. 2 Relic
Religious Order Sure, serve that religious order, and soon you’ll be doing a thousand loads of your high priest’s laundry, because—conveniently—it’s divine will.
Tasha
Your group acts in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
9–10 Upper-class home 11–15 Crowded tenement 16–17 Orphanage 18 Hidden thieves’ den 19 Front for a secret cult 20 Lavish, guarded mansion Religious Building d20 Type 1–10 Temple to a good or
encounters distinct. Building Type d20 Type 1–10 Residence (roll once on the Residence table) 11–12 Religious (roll once on the Religious Building table) 13–15 Tavern (roll once on the Tavern table and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
delivering presentations in class. When she orates, one can almost imagine a hardened general marshaling her bloodied and exhausted troops for a final push against a far superior foe.
Rubina is part
of the Strixhaven Show Band Association and has moved from playing to conducting. No previous student conductor has demanded and received such unwavering respect as Rubina. With merely a look and a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
9–10 Upper-class home 11–15 Crowded tenement 16–17 Orphanage 18 Hidden thieves’ den 19 Front for a secret cult 20 Lavish, guarded mansion Religious Building d20 Type 1–10 Temple to a good or
encounters distinct. Building Type d20 Type 1–10 Residence (roll once on the Residence table) 11–12 Religious (roll once on the Religious Building table) 13–15 Tavern (roll once on the Tavern table and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
9–10 Upper-class home 11–15 Crowded tenement 16–17 Orphanage 18 Hidden thieves’ den 19 Front for a secret cult 20 Lavish, guarded mansion Religious Building d20 Type 1–10 Temple to a good or
encounters distinct. Building Type d20 Type 1–10 Residence (roll once on the Residence table) 11–12 Religious (roll once on the Religious Building table) 13–15 Tavern (roll once on the Tavern table and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
delivering presentations in class. When she orates, one can almost imagine a hardened general marshaling her bloodied and exhausted troops for a final push against a far superior foe.
Rubina is part
of the Strixhaven Show Band Association and has moved from playing to conducting. No previous student conductor has demanded and received such unwavering respect as Rubina. With merely a look and a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
delivering presentations in class. When she orates, one can almost imagine a hardened general marshaling her bloodied and exhausted troops for a final push against a far superior foe.
Rubina is part
of the Strixhaven Show Band Association and has moved from playing to conducting. No previous student conductor has demanded and received such unwavering respect as Rubina. With merely a look and a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Alignment and NPC Class tables to determine specifics) 16 Kuo-toa 17 Lich 18 Mind flayers 19 Yuan-ti 20 No creator (natural caverns) Cults and Religious Groups d20 Cult or Religious Group 1
in an avalanche 5 Buried in a sandstorm 6 Buried in volcanic ash 7 Castle or structure sunken in a swamp 8 Castle or structure at the bottom of a sinkhole 9 Floating on the sea 10 In a meteorite 11 On
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Alignment and NPC Class tables to determine specifics) 16 Kuo-toa 17 Lich 18 Mind flayers 19 Yuan-ti 20 No creator (natural caverns) Cults and Religious Groups d20 Cult or Religious Group 1
in an avalanche 5 Buried in a sandstorm 6 Buried in volcanic ash 7 Castle or structure sunken in a swamp 8 Castle or structure at the bottom of a sinkhole 9 Floating on the sea 10 In a meteorite 11 On
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Alignment and NPC Class tables to determine specifics) 16 Kuo-toa 17 Lich 18 Mind flayers 19 Yuan-ti 20 No creator (natural caverns) Cults and Religious Groups d20 Cult or Religious Group 1
in an avalanche 5 Buried in a sandstorm 6 Buried in volcanic ash 7 Castle or structure sunken in a swamp 8 Castle or structure at the bottom of a sinkhole 9 Floating on the sea 10 In a meteorite 11 On
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
with religious ceremonies and other sacred duties. Priest
Medium humanoid (any race), any alignment
Armor Class 13 (chain shirt)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites. A priest typically has one or more acolytes to help
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
with religious ceremonies and other sacred duties. Priest
Medium humanoid (any race), any alignment
Armor Class 13 (chain shirt)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites. A priest typically has one or more acolytes to help
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
with religious ceremonies and other sacred duties. Priest
Medium humanoid (any race), any alignment
Armor Class 13 (chain shirt)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites. A priest typically has one or more acolytes to help
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tairnadal most often encountered in Khorvaire. Despite sharing a homeland with the Aereni, the Tairnadal have distinct religious traditions, revering their patron ancestors rather than the Undying Court. In
creating a Tairnadal character, including a Valenar elf, think about your patron ancestor. Most Tairnadal pursue the same class as their patron, so if your character is a wizard, your ancestor was
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tairnadal most often encountered in Khorvaire. Despite sharing a homeland with the Aereni, the Tairnadal have distinct religious traditions, revering their patron ancestors rather than the Undying Court. In
creating a Tairnadal character, including a Valenar elf, think about your patron ancestor. Most Tairnadal pursue the same class as their patron, so if your character is a wizard, your ancestor was
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tairnadal most often encountered in Khorvaire. Despite sharing a homeland with the Aereni, the Tairnadal have distinct religious traditions, revering their patron ancestors rather than the Undying Court. In
creating a Tairnadal character, including a Valenar elf, think about your patron ancestor. Most Tairnadal pursue the same class as their patron, so if your character is a wizard, your ancestor was
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
Drowned Blade Drowned Blade
Medium undead, chaotic evil
Armor Class 10 (leather armor)
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR
16 (+3)
DEX
8 (−1)
CON
16 (+3)
INT
knew in life but can’t speak
Challenge 2 (450 XP)
Bottom Treader. The drowned blade cannot swim, and it sinks to the bottom of any body of water. It takes no penalties to its movement or attacks
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
you ascend a rugged ridge on the lower slopes of the hill. Fifty yards away, a cave mouth opens up at the bottom of a ravine. Hunkered down by a boulder twenty yards outside the cave, keeping watch, is
filthy ogre named Gog. Gog fights until slain, while the orcs fight until Brughor is killed, at which point any remaining orcs flee. Treasure Brughor’s band plundered several homesteads farther north
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
you ascend a rugged ridge on the lower slopes of the hill. Fifty yards away, a cave mouth opens up at the bottom of a ravine. Hunkered down by a boulder twenty yards outside the cave, keeping watch, is
filthy ogre named Gog. Gog fights until slain, while the orcs fight until Brughor is killed, at which point any remaining orcs flee. Treasure Brughor’s band plundered several homesteads farther north
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
Drowned Blade Drowned Blade
Medium undead, chaotic evil
Armor Class 10 (leather armor)
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR
16 (+3)
DEX
8 (−1)
CON
16 (+3)
INT
knew in life but can’t speak
Challenge 2 (450 XP)
Bottom Treader. The drowned blade cannot swim, and it sinks to the bottom of any body of water. It takes no penalties to its movement or attacks
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
Drowned Blade Drowned Blade
Medium undead, chaotic evil
Armor Class 10 (leather armor)
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR
16 (+3)
DEX
8 (−1)
CON
16 (+3)
INT
knew in life but can’t speak
Challenge 2 (450 XP)
Bottom Treader. The drowned blade cannot swim, and it sinks to the bottom of any body of water. It takes no penalties to its movement or attacks
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
after a Yeenoghu-worshiping war band achieves a great victory, emerging from a billowing, fetid cloud of smoke as it arrives from the Abyss. In battle, the demon wraps its slavering jaws around one
victim while lashing out with the poisonous stinger on its tail to bring down another. A creature immobilized by the poison becomes easy pickings for any nearby members of the war band. Each shoosuva
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
after a Yeenoghu-worshiping war band achieves a great victory, emerging from a billowing, fetid cloud of smoke as it arrives from the Abyss. In battle, the demon wraps its slavering jaws around one
victim while lashing out with the poisonous stinger on its tail to bring down another. A creature immobilized by the poison becomes easy pickings for any nearby members of the war band. Each shoosuva






