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Returning 35 results for 'bands been diffusing collect restoring'.
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Compendium
- Sources->Dungeons & Dragons->Monster Manual
villains.
Quaggoths frequently collect in small bands led by the most fearsome group member. These bands are proud and quick to hold grudges. Anyone who harms a quaggoth—or who is suspected of doing so
Compendium
- Sources->Dungeons & Dragons->Monster Manual
villains.
Quaggoths frequently collect in small bands led by the most fearsome group member. These bands are proud and quick to hold grudges. Anyone who harms a quaggoth—or who is suspected of doing so
Compendium
- Sources->Dungeons & Dragons->Monster Manual
villains.
Quaggoths frequently collect in small bands led by the most fearsome group member. These bands are proud and quick to hold grudges. Anyone who harms a quaggoth—or who is suspected of doing so
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Current Events Minor issues are nothing unusual in the Dessarin Valley. Bands of savage humanoids from the Sword Mountains or the Evermoors occasionally raid here. Human barbarians known as the
. Every now and then reckless or unlucky adventurers manage to stir up some ancient curse in the ruins scattered around the area. Constables of valley settlements are usually up to the task of restoring
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Current Events Minor issues are nothing unusual in the Dessarin Valley. Bands of savage humanoids from the Sword Mountains or the Evermoors occasionally raid here. Human barbarians known as the
. Every now and then reckless or unlucky adventurers manage to stir up some ancient curse in the ruins scattered around the area. Constables of valley settlements are usually up to the task of restoring
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Current Events Minor issues are nothing unusual in the Dessarin Valley. Bands of savage humanoids from the Sword Mountains or the Evermoors occasionally raid here. Human barbarians known as the
. Every now and then reckless or unlucky adventurers manage to stir up some ancient curse in the ruins scattered around the area. Constables of valley settlements are usually up to the task of restoring
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
doors are made of wood. It takes a successful DC 10 Strength check to force open a locked door. Exterior doors are reinforced with iron bands and usually locked. Such a door requires a successful DC 15
’ tools and a successful DC 15 Dexterity check to open. Treasure. Sacred Stone monks are ascetics and don’t collect individual treasure. Their gilded tin masks are worthless. For the more worldly
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
doors are made of wood. It takes a successful DC 10 Strength check to force open a locked door. Exterior doors are reinforced with iron bands and usually locked. Such a door requires a successful DC 15
’ tools and a successful DC 15 Dexterity check to open. Treasure. Sacred Stone monks are ascetics and don’t collect individual treasure. Their gilded tin masks are worthless. For the more worldly
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
doors are made of wood. It takes a successful DC 10 Strength check to force open a locked door. Exterior doors are reinforced with iron bands and usually locked. Such a door requires a successful DC 15
’ tools and a successful DC 15 Dexterity check to open. Treasure. Sacred Stone monks are ascetics and don’t collect individual treasure. Their gilded tin masks are worthless. For the more worldly
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Layers of Hades Layer Description Oinos A land of dead-gray ash, stunted trees, and virulent disease is stalked by roving bands of Fiends looking for a fight or recruits for the Blood War
. Adventurers might pursue a hag, a lich, or another evil spellcaster who comes to Hades to collect larvae for vile purposes. Once they are in the Three Glooms, the adventurers risk becoming trapped by the overwhelming despair of the place.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Layers of Hades Layer Description Oinos A land of dead-gray ash, stunted trees, and virulent disease is stalked by roving bands of Fiends looking for a fight or recruits for the Blood War
. Adventurers might pursue a hag, a lich, or another evil spellcaster who comes to Hades to collect larvae for vile purposes. Once they are in the Three Glooms, the adventurers risk becoming trapped by the overwhelming despair of the place.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Layers of Hades Layer Description Oinos A land of dead-gray ash, stunted trees, and virulent disease is stalked by roving bands of Fiends looking for a fight or recruits for the Blood War
. Adventurers might pursue a hag, a lich, or another evil spellcaster who comes to Hades to collect larvae for vile purposes. Once they are in the Three Glooms, the adventurers risk becoming trapped by the overwhelming despair of the place.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Modron March”). This information still exists, but it’s inaccessible until the data on the gate-towns is restored. Restoring the Mimir’s Data Dave Melvin R04M the Missing Monodrone The mimir holds the
Great Modron March is a procession of countless modrons conducted every 289 years to collect information about the multiverse and realign the workings of the plane of Mechanus. Untold numbers of modrons
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Modron March”). This information still exists, but it’s inaccessible until the data on the gate-towns is restored. Restoring the Mimir’s Data Dave Melvin R04M the Missing Monodrone The mimir holds the
Great Modron March is a procession of countless modrons conducted every 289 years to collect information about the multiverse and realign the workings of the plane of Mechanus. Untold numbers of modrons
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Modron March”). This information still exists, but it’s inaccessible until the data on the gate-towns is restored. Restoring the Mimir’s Data Dave Melvin R04M the Missing Monodrone The mimir holds the
Great Modron March is a procession of countless modrons conducted every 289 years to collect information about the multiverse and realign the workings of the plane of Mechanus. Untold numbers of modrons
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
administration to collect their uniforms. To access higher security levels, academy cadets and personnel must request a security helmet: a rigid leather cap dyed in the appropriate color. Security
security officers report to the Sky Dock for docking inspection.” 5 A manacled mind flayer passes by on a gurney pushed by fleet officers. The mind flayer wears an iron mask with bands restraining its
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
administration to collect their uniforms. To access higher security levels, academy cadets and personnel must request a security helmet: a rigid leather cap dyed in the appropriate color. Security
security officers report to the Sky Dock for docking inspection.” 5 A manacled mind flayer passes by on a gurney pushed by fleet officers. The mind flayer wears an iron mask with bands restraining its
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
administration to collect their uniforms. To access higher security levels, academy cadets and personnel must request a security helmet: a rigid leather cap dyed in the appropriate color. Security
security officers report to the Sky Dock for docking inspection.” 5 A manacled mind flayer passes by on a gurney pushed by fleet officers. The mind flayer wears an iron mask with bands restraining its
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
used to collect foodstuffs and other material goods for transport to Limbo. When the githzerai are finished with a citadel, they vacate it and return to Limbo. Immediately after the last anarch
they did to the gith eons ago. As their means of vengeance against the mind flayers, the githzerai send bands of warriors called rrakkmas — illithid hunting parties — to other planes to do battle with
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
used to collect foodstuffs and other material goods for transport to Limbo. When the githzerai are finished with a citadel, they vacate it and return to Limbo. Immediately after the last anarch
they did to the gith eons ago. As their means of vengeance against the mind flayers, the githzerai send bands of warriors called rrakkmas — illithid hunting parties — to other planes to do battle with
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
used to collect foodstuffs and other material goods for transport to Limbo. When the githzerai are finished with a citadel, they vacate it and return to Limbo. Immediately after the last anarch
they did to the gith eons ago. As their means of vengeance against the mind flayers, the githzerai send bands of warriors called rrakkmas — illithid hunting parties — to other planes to do battle with
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
ability checks and saving throws. Stairs. The stairs here climb up to area E2. Treasure. There are 451 silver coins in this room, which a character can collect by spending ten minutes. However, a
unclear. A character who attempts to adjust the runes without instructions from Veriel in area E5 must make the saving throw detailed in the “Restoring the Tower” section, and they can’t close the portal
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
ability checks and saving throws. Stairs. The stairs here climb up to area E2. Treasure. There are 451 silver coins in this room, which a character can collect by spending ten minutes. However, a
unclear. A character who attempts to adjust the runes without instructions from Veriel in area E5 must make the saving throw detailed in the “Restoring the Tower” section, and they can’t close the portal
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
ability checks and saving throws. Stairs. The stairs here climb up to area E2. Treasure. There are 451 silver coins in this room, which a character can collect by spending ten minutes. However, a
unclear. A character who attempts to adjust the runes without instructions from Veriel in area E5 must make the saving throw detailed in the “Restoring the Tower” section, and they can’t close the portal
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
hoard a century ago, selling pieces to pay for the costs of restoring the destroyed forest and distributing the remainder among the folk living in the forest. However, a trail of coins leads west
into a small alcove (area L7), where Sunset-Is-Nigh has carved a repository for his own growing hoard. A character who spends 1 minute can collect the trail of coins, which amount to 6 GP, 37 SP, and 30
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
hoard a century ago, selling pieces to pay for the costs of restoring the destroyed forest and distributing the remainder among the folk living in the forest. However, a trail of coins leads west
into a small alcove (area L7), where Sunset-Is-Nigh has carved a repository for his own growing hoard. A character who spends 1 minute can collect the trail of coins, which amount to 6 GP, 37 SP, and 30
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
hoard a century ago, selling pieces to pay for the costs of restoring the destroyed forest and distributing the remainder among the folk living in the forest. However, a trail of coins leads west
into a small alcove (area L7), where Sunset-Is-Nigh has carved a repository for his own growing hoard. A character who spends 1 minute can collect the trail of coins, which amount to 6 GP, 37 SP, and 30
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
strives to collect everyday objects that played a significant role in an exciting story (such as “the rolling pin that Aunt Hattie used to chase away a bugbear” or “the shoes that Timtom wore when he
likely to be coveted by evil wizards or to become the object of wrath for some dark force. The only enemies that a halfling village must watch for on an ongoing basis are roving bands of orcs or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
strives to collect everyday objects that played a significant role in an exciting story (such as “the rolling pin that Aunt Hattie used to chase away a bugbear” or “the shoes that Timtom wore when he
likely to be coveted by evil wizards or to become the object of wrath for some dark force. The only enemies that a halfling village must watch for on an ongoing basis are roving bands of orcs or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
strives to collect everyday objects that played a significant role in an exciting story (such as “the rolling pin that Aunt Hattie used to chase away a bugbear” or “the shoes that Timtom wore when he
likely to be coveted by evil wizards or to become the object of wrath for some dark force. The only enemies that a halfling village must watch for on an ongoing basis are roving bands of orcs or
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
spring hold curative powers — curing disease, healing wounds, even restoring lost senses. 2 Clusters of radiant crystals sprout from the earth. A spell of 1st level or higher cast within 30 feet of
field, children — as well as free-spirited, childlike folk — find themselves able to fly for 1 hour. 4 A village is built into the side of a cliff face here. Windmills protruding from the cliff collect
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
spring hold curative powers — curing disease, healing wounds, even restoring lost senses. 2 Clusters of radiant crystals sprout from the earth. A spell of 1st level or higher cast within 30 feet of
field, children — as well as free-spirited, childlike folk — find themselves able to fly for 1 hour. 4 A village is built into the side of a cliff face here. Windmills protruding from the cliff collect
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
spring hold curative powers — curing disease, healing wounds, even restoring lost senses. 2 Clusters of radiant crystals sprout from the earth. A spell of 1st level or higher cast within 30 feet of
field, children — as well as free-spirited, childlike folk — find themselves able to fly for 1 hour. 4 A village is built into the side of a cliff face here. Windmills protruding from the cliff collect
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
10 pounds. Each adamantine ingot is worth 10 gp and weighs 1 pound. If she is present, Sithi Vinecutter allows the characters to collect their reward, though she watches them closely to be sure no one
intact for the full length, but encounters with carrion crawlers and giant spiders are guaranteed. As characters get closer to Wyrmheart Mine, they might also encounter bands of kobolds. The albino
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
10 pounds. Each adamantine ingot is worth 10 gp and weighs 1 pound. If she is present, Sithi Vinecutter allows the characters to collect their reward, though she watches them closely to be sure no one
intact for the full length, but encounters with carrion crawlers and giant spiders are guaranteed. As characters get closer to Wyrmheart Mine, they might also encounter bands of kobolds. The albino






