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Returning 35 results for 'banished blades diffusing continue rage'.
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banishes blade diffusing continue rage
Monsters
Forgotten Realms: Adventures in Faerûn
Poisoned condition until the end of the target’s next turn.A giant overtaken by the Rusting is a fearsome juggernaut, rending trees and hills in a mindless rage. Their tough, rusted skin turns away
blades and arrows in a shower of toxic orange dust. Rusted behemoths enjoy despoiling the wilderness.Poison
Monsters
Bigby Presents: Glory of the Giants
, inquisitive, and power-hungry fomorians felt they had already learned all they could from the Material Plane, and they departed to the Inner Planes, where they could continue their journeys of knowledge
failed, the fomorians were banished to the Underdark and their god was consigned to a subterranean prison. Subjected to the strange magic of the Underdark, the fomorians’ bodies and souls twisted
Species
Wayfinder's Guide to Eberron
ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.”
The warlord hissed in fury, and
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
Species
Wayfinder's Guide to Eberron
ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.”
The warlord hissed in fury, and
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
Monsters
Mordenkainen Presents: Monsters of the Multiverse
invisible with it.Soulblades are duergar combatants whose mastery of psionics allows them to manifest blades of psychic energy to slice apart their foes.
Duergar
Duergar are dwarves of the deep
powerful psionic abilities but also a profound gloom. In some, this strain of sorrow inspires works of grand but melancholic beauty, while in others, it manifests as rage.
Like many who dwell in the
Monsters
Van Richten’s Guide to Ravenloft
weapons with which they can slaughter prey. Sharp iron fences, crushing stalagmites and blades of glass all conveniently appear in order to aid a juggernaut’s brutality. Every juggernaut considers
is washed away in a tide of gore and rage. These killers’ grisly work swiftly becomes the stuff of legends,striking fear into innocents across lands and over ages.
Creating a Relentless Killer
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lord of Blades Campaign Themes The Voice of
THRANE
Do They Know the War Is Over?
Against all logic and reason, people in Breland continue to argue that the warforged — creations of House
Blades can serve as a long-term opponent, as he continue to escalate his attacks over the course of the campaign. While he builds up his stronghold in the Mournland, he is also gathering the components to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lord of Blades Campaign Themes The Voice of
THRANE
Do They Know the War Is Over?
Against all logic and reason, people in Breland continue to argue that the warforged — creations of House
Blades can serve as a long-term opponent, as he continue to escalate his attacks over the course of the campaign. While he builds up his stronghold in the Mournland, he is also gathering the components to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lord of Blades Campaign Themes The Voice of
THRANE
Do They Know the War Is Over?
Against all logic and reason, people in Breland continue to argue that the warforged — creations of House
Blades can serve as a long-term opponent, as he continue to escalate his attacks over the course of the campaign. While he builds up his stronghold in the Mournland, he is also gathering the components to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lord of Blades Stalking the Mournland like a spectral juggernaut, the Lord of Blades has emerged from the turmoil of the Last War as a symbol that calls to all the warforged of Khorvaire. Regardless
grudge because of how they were exploited by their creators. Those warforged make up the followers of the Lord of Blades. The Lord of Blades preaches of an apocalyptic future in which the warforged
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lord of Blades Stalking the Mournland like a spectral juggernaut, the Lord of Blades has emerged from the turmoil of the Last War as a symbol that calls to all the warforged of Khorvaire. Regardless
grudge because of how they were exploited by their creators. Those warforged make up the followers of the Lord of Blades. The Lord of Blades preaches of an apocalyptic future in which the warforged
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lord of Blades Stalking the Mournland like a spectral juggernaut, the Lord of Blades has emerged from the turmoil of the Last War as a symbol that calls to all the warforged of Khorvaire. Regardless
grudge because of how they were exploited by their creators. Those warforged make up the followers of the Lord of Blades. The Lord of Blades preaches of an apocalyptic future in which the warforged
Compendium
- Sources->Dungeons & Dragons->Monster Manual
vent their rage on those who wronged them. Revenants refuse to rest until those they seek to punish are no more. If their bodies are destroyed, revenants claim new forms and continue their ruthless quests. Cristi Balanescu Revenant Followed by a Graveyard Revenant
Compendium
- Sources->Dungeons & Dragons->Monster Manual
vent their rage on those who wronged them. Revenants refuse to rest until those they seek to punish are no more. If their bodies are destroyed, revenants claim new forms and continue their ruthless quests. Cristi Balanescu Revenant Followed by a Graveyard Revenant
Compendium
- Sources->Dungeons & Dragons->Monster Manual
vent their rage on those who wronged them. Revenants refuse to rest until those they seek to punish are no more. If their bodies are destroyed, revenants claim new forms and continue their ruthless quests. Cristi Balanescu Revenant Followed by a Graveyard Revenant
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Barbarian The Path of the Battlerager is a great fit for a warforged barbarian trained for close quarters battle and with a chassis modified to incorporate spikes, blades, and other weapons. These
warforged made ideal shock troops during the Last War. The few that survive have little choice but to continue martial pursuits, as their frames are suited for little else. The new totem warrior options
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Barbarian The Path of the Battlerager is a great fit for a warforged barbarian trained for close quarters battle and with a chassis modified to incorporate spikes, blades, and other weapons. These
warforged made ideal shock troops during the Last War. The few that survive have little choice but to continue martial pursuits, as their frames are suited for little else. The new totem warrior options
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Barbarian The Path of the Battlerager is a great fit for a warforged barbarian trained for close quarters battle and with a chassis modified to incorporate spikes, blades, and other weapons. These
warforged made ideal shock troops during the Last War. The few that survive have little choice but to continue martial pursuits, as their frames are suited for little else. The new totem warrior options
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
8. Wailing Tunnels Drow who fail the Test of Lolth (see area 7c) and transform into driders are banished to these tunnels. Foul magic of the demon goddess Lolth creates howling winds in these
characters cast a silence spell around the drider, it enjoys the respite and allows them to pass through its cave unharmed. Otherwise, it attacks them in a demented rage. 8c. Pirate Rhyme This cave abuts
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
vampire to rage, rebuild his forces, and continue his search for the Sword of Kas (detailed in the Dungeon Master’s Guide), which he considers his key to victory.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
vampire to rage, rebuild his forces, and continue his search for the Sword of Kas (detailed in the Dungeon Master’s Guide), which he considers his key to victory.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
8. Wailing Tunnels Drow who fail the Test of Lolth (see area 7c) and transform into driders are banished to these tunnels. Foul magic of the demon goddess Lolth creates howling winds in these
characters cast a silence spell around the drider, it enjoys the respite and allows them to pass through its cave unharmed. Otherwise, it attacks them in a demented rage. 8c. Pirate Rhyme This cave abuts
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
8. Wailing Tunnels Drow who fail the Test of Lolth (see area 7c) and transform into driders are banished to these tunnels. Foul magic of the demon goddess Lolth creates howling winds in these
characters cast a silence spell around the drider, it enjoys the respite and allows them to pass through its cave unharmed. Otherwise, it attacks them in a demented rage. 8c. Pirate Rhyme This cave abuts
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
vampire to rage, rebuild his forces, and continue his search for the Sword of Kas (detailed in the Dungeon Master’s Guide), which he considers his key to victory.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
of the Wild Heart, Path of the World Tree, and Path of the Zealot subclasses. Path of the Berserker NATHANIEL HIMAWAN Path of the Berserker Subclass Channel Rage into Violent Fury Barbarians who
walk the Path of the Berserker direct their Rage primarily toward violence. Their path is one of untrammeled fury, and they thrill in the chaos of battle as they allow their Rage to seize and empower
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
of the Wild Heart, Path of the World Tree, and Path of the Zealot subclasses. Path of the Berserker NATHANIEL HIMAWAN Path of the Berserker Subclass Channel Rage into Violent Fury Barbarians who
walk the Path of the Berserker direct their Rage primarily toward violence. Their path is one of untrammeled fury, and they thrill in the chaos of battle as they allow their Rage to seize and empower
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
of the Wild Heart, Path of the World Tree, and Path of the Zealot subclasses. Path of the Berserker NATHANIEL HIMAWAN Path of the Berserker Subclass Channel Rage into Violent Fury Barbarians who
walk the Path of the Berserker direct their Rage primarily toward violence. Their path is one of untrammeled fury, and they thrill in the chaos of battle as they allow their Rage to seize and empower
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
shaft in area X6. Frustrated by their lack of progress, they vent their rage by attacking the characters. The witches let loose their three brooms of animated attack (see appendix D) while they cast
choose whether it is banished or destroyed.
A creature that touches the amber sarcophagus forms a telepathic link with the vestige inside. The vestige offers the creature a dark gift. The creature
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
shaft in area X6. Frustrated by their lack of progress, they vent their rage by attacking the characters. The witches let loose their three brooms of animated attack (see appendix D) while they cast
choose whether it is banished or destroyed.
A creature that touches the amber sarcophagus forms a telepathic link with the vestige inside. The vestige offers the creature a dark gift. The creature
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
shaft in area X6. Frustrated by their lack of progress, they vent their rage by attacking the characters. The witches let loose their three brooms of animated attack (see appendix D) while they cast
choose whether it is banished or destroyed.
A creature that touches the amber sarcophagus forms a telepathic link with the vestige inside. The vestige offers the creature a dark gift. The creature
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
continue her duties for as long as she was contracted. Lonely Family. The Dolindars were all lonely, and there weren’t many of them. They didn’t like Evernight but couldn’t leave it for some reason
shrieks in rage and attacks anyone she can see. A second sorrowsworn is resting inside one of the broken coffins, initially out of sight but quick to join his sibling in a fight. The sorrowsworn fight
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
continue her duties for as long as she was contracted. Lonely Family. The Dolindars were all lonely, and there weren’t many of them. They didn’t like Evernight but couldn’t leave it for some reason
shrieks in rage and attacks anyone she can see. A second sorrowsworn is resting inside one of the broken coffins, initially out of sight but quick to join his sibling in a fight. The sorrowsworn fight
Magic Items
Tasha’s Cauldron of Everything
;green hags in a Green Hag (Coven Variant);coven
When you damage a target that hasn’t taken a turn in this combat, the target takes an extra 3d10 slashing damage from ghostly blades.
5
rage, you must use your action to make an unarmed strike against a creature that damaged you, or a random creature you can see if you weren’t damaged by a creature, moving as close as you can to
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
continue her duties for as long as she was contracted. Lonely Family. The Dolindars were all lonely, and there weren’t many of them. They didn’t like Evernight but couldn’t leave it for some reason
shrieks in rage and attacks anyone she can see. A second sorrowsworn is resting inside one of the broken coffins, initially out of sight but quick to join his sibling in a fight. The sorrowsworn fight
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Hells, Zariel could bring her rage to bear against the demons and continue to fight in the Blood War, with legions of devils under her command. Zariel accepted Asmodeus’s terms, completing her fall from






