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Returning 35 results for 'banner bidding devourer construct relatively'.
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banner biting devour construct relatives
banner biting devour construct relative
banner bidding devour construct relatives
banners bidding devour construct relatives
banner bidding devour construct relative
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
The Sky Flying characters can move from one place to another in a relatively straight line, ignoring terrain and monsters that can’t fly or that lack ranged attacks. Flying by spell or magic item
. Mounts that don’t tire (such as a flying construct) aren’t subject to this limitation. As adventurers travel through the air, check for random encounters as you normally would. Ignore any result that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
The Sky Flying characters can move from one place to another in a relatively straight line, ignoring terrain and monsters that can’t fly or that lack ranged attacks. Flying by spell or magic item
. Mounts that don’t tire (such as a flying construct) aren’t subject to this limitation. As adventurers travel through the air, check for random encounters as you normally would. Ignore any result that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
The Sky Flying characters can move from one place to another in a relatively straight line, ignoring terrain and monsters that can’t fly or that lack ranged attacks. Flying by spell or magic item
. Mounts that don’t tire (such as a flying construct) aren’t subject to this limitation. As adventurers travel through the air, check for random encounters as you normally would. Ignore any result that
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
minutes and causes them to sprout little arms and legs. While animate, a cup uses the Scufflecup teacup stat block and does the bidding of whoever animated it. Characters who enter Firejolt Café find
Teacup
Tiny Construct, Unaligned
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR
4 (−3)
DEX
14 (+2)
CON
10 (+0)
INT
3 (−4)
WIS
3 (−4)
CHA
1
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
minutes and causes them to sprout little arms and legs. While animate, a cup uses the Scufflecup teacup stat block and does the bidding of whoever animated it. Characters who enter Firejolt Café find
Teacup
Tiny Construct, Unaligned
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR
4 (−3)
DEX
14 (+2)
CON
10 (+0)
INT
3 (−4)
WIS
3 (−4)
CHA
1
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
minutes and causes them to sprout little arms and legs. While animate, a cup uses the Scufflecup teacup stat block and does the bidding of whoever animated it. Characters who enter Firejolt Café find
Teacup
Tiny Construct, Unaligned
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR
4 (−3)
DEX
14 (+2)
CON
10 (+0)
INT
3 (−4)
WIS
3 (−4)
CHA
1
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Company of the Yellow Banner was vanquished trying to obtain this lost jewel, which is rumored to have the power to resurrect the ancient dead. If the Eye of Zaltec indeed has such power, it requires
Nyanzaru, or some other city, word of the sale quickly reaches the spies of wealthy Calishite merchants. A bidding war might ensue, or assassins might be sent to retrieve the stone and quietly dispose
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Fensirs Arash Radkia Two fensirs bring an offering of food to a hungry devourer that has outgrown her hut Long ago, a band of frost giants led trolls in a campaign to win Annam’s favor by conquering
resemble relatively small frost or stone giants. They use armor and weapons similar to what other combatants on Ysgard use in the eternal battle. The transformation that created fensirs left them with an
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Company of the Yellow Banner was vanquished trying to obtain this lost jewel, which is rumored to have the power to resurrect the ancient dead. If the Eye of Zaltec indeed has such power, it requires
Nyanzaru, or some other city, word of the sale quickly reaches the spies of wealthy Calishite merchants. A bidding war might ensue, or assassins might be sent to retrieve the stone and quietly dispose
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Company of the Yellow Banner was vanquished trying to obtain this lost jewel, which is rumored to have the power to resurrect the ancient dead. If the Eye of Zaltec indeed has such power, it requires
Nyanzaru, or some other city, word of the sale quickly reaches the spies of wealthy Calishite merchants. A bidding war might ensue, or assassins might be sent to retrieve the stone and quietly dispose
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Enemies Everywhere Elder brains seek stability and safety for their colonies, and a colony can remain in a relatively peaceful state for decades if it can evade discovery while it acquires food. Two
suitable spot, its followers construct a new lair while it transforms into an elder brain. Although a creature as arrogant and ambitious as an elder brain might resent an ulitharid’s rise, it understands
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Fensirs Arash Radkia Two fensirs bring an offering of food to a hungry devourer that has outgrown her hut Long ago, a band of frost giants led trolls in a campaign to win Annam’s favor by conquering
resemble relatively small frost or stone giants. They use armor and weapons similar to what other combatants on Ysgard use in the eternal battle. The transformation that created fensirs left them with an
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Enemies Everywhere Elder brains seek stability and safety for their colonies, and a colony can remain in a relatively peaceful state for decades if it can evade discovery while it acquires food. Two
suitable spot, its followers construct a new lair while it transforms into an elder brain. Although a creature as arrogant and ambitious as an elder brain might resent an ulitharid’s rise, it understands
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Enemies Everywhere Elder brains seek stability and safety for their colonies, and a colony can remain in a relatively peaceful state for decades if it can evade discovery while it acquires food. Two
suitable spot, its followers construct a new lair while it transforms into an elder brain. Although a creature as arrogant and ambitious as an elder brain might resent an ulitharid’s rise, it understands
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Fensirs Arash Radkia Two fensirs bring an offering of food to a hungry devourer that has outgrown her hut Long ago, a band of frost giants led trolls in a campaign to win Annam’s favor by conquering
resemble relatively small frost or stone giants. They use armor and weapons similar to what other combatants on Ysgard use in the eternal battle. The transformation that created fensirs left them with an
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
by creatures it can catch in the open, including the travelers that enter and exit the place. On occasion, this state of (relatively) peaceful coexistence is shattered when a devious rival dragon with
. Unfortunately for the dwarves, orcs seem to receive omens from Gruumsh bidding them to invade a stronghold just when it is wracked with plague, riven by infighting, or otherwise at its weakest. The all
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
recently been sensed north of the lighthouse, and relatively close. All the activities mentioned in this section are introduced or talked about in the “Franchise Tasks and Downtime” section in chapter 2
are laboriously collected and taken from the basement. Over time, a similar construct could be used as an offensive upgrade to the franchise’s headquarters, either as part of future franchise
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
recently been sensed north of the lighthouse, and relatively close. All the activities mentioned in this section are introduced or talked about in the “Franchise Tasks and Downtime” section in chapter 2
are laboriously collected and taken from the basement. Over time, a similar construct could be used as an offensive upgrade to the franchise’s headquarters, either as part of future franchise
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
by creatures it can catch in the open, including the travelers that enter and exit the place. On occasion, this state of (relatively) peaceful coexistence is shattered when a devious rival dragon with
. Unfortunately for the dwarves, orcs seem to receive omens from Gruumsh bidding them to invade a stronghold just when it is wracked with plague, riven by infighting, or otherwise at its weakest. The all
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pass by 6 A bugbear with an intellect devourer in its skull that tries to lure characters to area 21f 7 Preeta Kreepa (see area 21m) 8–10 Three hobgoblins and a hobgoblin captain keeping the peace and
.
Goblinoids. Attending the warlord are two bugbears, four hobgoblins, and six goblins. One of the bugbears has an intellect devourer hidden in its skull and acts as a spy for Xanathar while feigning
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
ancient glory. By no means is the city fully occupied. Indeed, given the relatively small size of Bruenor’s occupying force, keeping track of anyone within Gauntlgrym is nearly impossible.
Light. In
. Mining was one of Gauntlgrym’s primary sources of wealth and materials. To facilitate the movement of ore, as well as the great quantities of stone used to construct and expand the city, the dwarves
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
ancient glory. By no means is the city fully occupied. Indeed, given the relatively small size of Bruenor’s occupying force, keeping track of anyone within Gauntlgrym is nearly impossible.
Light. In
. Mining was one of Gauntlgrym’s primary sources of wealth and materials. To facilitate the movement of ore, as well as the great quantities of stone used to construct and expand the city, the dwarves
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
ancient glory. By no means is the city fully occupied. Indeed, given the relatively small size of Bruenor’s occupying force, keeping track of anyone within Gauntlgrym is nearly impossible.
Light. In
. Mining was one of Gauntlgrym’s primary sources of wealth and materials. To facilitate the movement of ore, as well as the great quantities of stone used to construct and expand the city, the dwarves
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
recently been sensed north of the lighthouse, and relatively close. All the activities mentioned in this section are introduced or talked about in the “Franchise Tasks and Downtime” section in chapter 2
are laboriously collected and taken from the basement. Over time, a similar construct could be used as an offensive upgrade to the franchise’s headquarters, either as part of future franchise
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
by creatures it can catch in the open, including the travelers that enter and exit the place. On occasion, this state of (relatively) peaceful coexistence is shattered when a devious rival dragon with
. Unfortunately for the dwarves, orcs seem to receive omens from Gruumsh bidding them to invade a stronghold just when it is wracked with plague, riven by infighting, or otherwise at its weakest. The all
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pass by 6 A bugbear with an intellect devourer in its skull that tries to lure characters to area 21f 7 Preeta Kreepa (see area 21m) 8–10 Three hobgoblins and a hobgoblin captain keeping the peace and
.
Goblinoids. Attending the warlord are two bugbears, four hobgoblins, and six goblins. One of the bugbears has an intellect devourer hidden in its skull and acts as a spy for Xanathar while feigning
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pass by 6 A bugbear with an intellect devourer in its skull that tries to lure characters to area 21f 7 Preeta Kreepa (see area 21m) 8–10 Three hobgoblins and a hobgoblin captain keeping the peace and
.
Goblinoids. Attending the warlord are two bugbears, four hobgoblins, and six goblins. One of the bugbears has an intellect devourer hidden in its skull and acts as a spy for Xanathar while feigning
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, but when they encounter other types of goblinoids (or seek them out), it is viewed by all as a divine sign — Maglubiyet has called them together to do his bidding on a grand scale. NO OTHER GOD SHALL
that lends new urgency to their every action. When multiple legions gather into a host, each of those legions has a separate status, just as each banner in a legion does. The legion of the host’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, but when they encounter other types of goblinoids (or seek them out), it is viewed by all as a divine sign — Maglubiyet has called them together to do his bidding on a grand scale. NO OTHER GOD SHALL
that lends new urgency to their every action. When multiple legions gather into a host, each of those legions has a separate status, just as each banner in a legion does. The legion of the host’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, but when they encounter other types of goblinoids (or seek them out), it is viewed by all as a divine sign — Maglubiyet has called them together to do his bidding on a grand scale. NO OTHER GOD SHALL
that lends new urgency to their every action. When multiple legions gather into a host, each of those legions has a separate status, just as each banner in a legion does. The legion of the host’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
floor. A mangy straw pallet lies on the floor under the bowl. (The fishkeeper, Ott Steeltoes, uses the pallet as a bed.) Dream Nullifier. Xanathar hired a wizard to construct a device that would prevent
Freth. The mind flayer is getting ready to implant an intellect devourer in Zaibon’s skull, then use him to undermine the drow plot and foment war between the drow houses. (Were Zaibon less useful, the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
floor. A mangy straw pallet lies on the floor under the bowl. (The fishkeeper, Ott Steeltoes, uses the pallet as a bed.) Dream Nullifier. Xanathar hired a wizard to construct a device that would prevent
Freth. The mind flayer is getting ready to implant an intellect devourer in Zaibon’s skull, then use him to undermine the drow plot and foment war between the drow houses. (Were Zaibon less useful, the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
floor. A mangy straw pallet lies on the floor under the bowl. (The fishkeeper, Ott Steeltoes, uses the pallet as a bed.) Dream Nullifier. Xanathar hired a wizard to construct a device that would prevent
Freth. The mind flayer is getting ready to implant an intellect devourer in Zaibon’s skull, then use him to undermine the drow plot and foment war between the drow houses. (Were Zaibon less useful, the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
shaping a massive mosaic. Not far from the dwarves is a large metallic construct with a terrifying number of appendages ending in blades and saws. It is thankfully unmoving.
A female dwarf with sharp
the itinerary with all members of the group (see the Wedding Itinerary table) and makes sure everyone understands that they are not free to wander the enclave at will. If asked about the construct
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
shaping a massive mosaic. Not far from the dwarves is a large metallic construct with a terrifying number of appendages ending in blades and saws. It is thankfully unmoving.
A female dwarf with sharp
the itinerary with all members of the group (see the Wedding Itinerary table) and makes sure everyone understands that they are not free to wander the enclave at will. If asked about the construct






