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Returning 35 results for 'bard base diffusing comes returning'.
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Monsters
Acquisitions Incorporated
Brahma Lutier left the group. In fact, his first assignment was to assist in the team's attempts to apprehend the wandering bard. An adopted child of the “C” Team's Rosie Beestinger, Pendragon is his
the Beestinger clan. Now a self-taught mage, he specializes in making use of the dangerous spells and weird trinkets he often comes across in his role as a kind of arcane archaeologist. Seeking out
Monsters
Waterdeep: Dragon Heist
(spell save DC 14, +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). He has the following bard spells prepared:
Cantrips (at will): mage hand, mending
good at sniffing out lucrative business deals, and he makes friends easily.
Like many sun elves, Davil has an affinity for magic and is gifted with the kind of patience that comes with a long life span
Monsters
Acquisitions Incorporated
(spell save DC 13, +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). She has the following bard spells prepared:
Cantrips (at will): mage hand
part, she utilizes an instrument of dragonborn design in combat. Known as a war lute, this unique item comes replete with hidden storage and powerful weaponry.
Magic Items
Storm King's Thunder
into contact with the ground, the castle lands gently.
The castle, if it is moving, comes to a gradual stop.
The castle makes a slow, 90-degree turn clockwise or counterclockwise (turning a northerly
view into a westerly view, for example). The castle can turn while it is moving in a straight line.
Any creature touching the orb knows the altitude of the base of the castle above the ground or water below it.
Monsters
Curse of Strahd
);{"diceNotation":"1d6+1","rollType":"damage","rollAction":"Silvered Sword","rollDamageType":"piercing"} piercing damage (silvered sword).Several months ago, a colorfully dressed half-elf bard came to Barovia in a
;while trying not to expose the secret society to their mutual enemy. He thinks the wereravens might prove helpful when the time comes. Van Richten also wants to take out as many of Strahd’s spies
Monsters
Fizban's Treasury of Dragons
, works on astronomy, and star charts. When it comes to magical treasure, they seek items and spells that predict the future, create or manipulate light, or channel positive energy for healing and
—if only they would stop trying to kill the dragon’s guests.
6
A crystal dragon wyrmling is placed in a monastery to learn the teachings of the monks before returning home in three years. The monks don’t appreciate the wyrmling’s pranks.
Cold, Radiant
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
like wildfire. Everyone comes out to greet you, including Honorary Mayor Jenna Bean, who snorts contentedly. Frody apologizes to everyone for the trouble he has caused and says he looks forward to
returning to his grave. His words bring tears as well as cheers.
A local carpenter named Lewth Fulchre (the father of local rabblerouser Ebbin Fulchre) offers to repair Frody’s coffin, which shouldn’t
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
like wildfire. Everyone comes out to greet you, including Honorary Mayor Jenna Bean, who snorts contentedly. Frody apologizes to everyone for the trouble he has caused and says he looks forward to
returning to his grave. His words bring tears as well as cheers.
A local carpenter named Lewth Fulchre (the father of local rabblerouser Ebbin Fulchre) offers to repair Frody’s coffin, which shouldn’t
Monsters
Fizban's Treasury of Dragons
. (Chaotic)
3
Mental Superiority. I hone my mental powers so I can confuse, control, or kill any who annoy me. (Evil)
4
Territoriality. Any creature that comes into my territory has
Combat. I despise most other dragons, but I meet them face to face without resorting to the base trickery I use on lesser creatures. (Lawful)
Topaz Dragon Adventures
The Topaz Dragon
Monsters
Fizban's Treasury of Dragons
. Consistency is stagnation. (Chaotic)
3
Mental Superiority. I hone my mental powers so I can confuse, control, or kill any who annoy me. (Evil)
4
Territoriality. Any creature that comes into
ocean. (Good)
6
Code of Combat. I despise most other dragons, but I meet them face to face without resorting to the base trickery I use on lesser creatures. (Lawful)
Topaz Dragon
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
like wildfire. Everyone comes out to greet you, including Honorary Mayor Jenna Bean, who snorts contentedly. Frody apologizes to everyone for the trouble he has caused and says he looks forward to
returning to his grave. His words bring tears as well as cheers.
A local carpenter named Lewth Fulchre (the father of local rabblerouser Ebbin Fulchre) offers to repair Frody’s coffin, which shouldn’t
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Shard of the Accursed An Adventure for 8th-Level Characters A mysterious shard made of obsidian places a curse on everyone who bears it. When the shard comes into the characters’ possession, they
must break its curse by returning the shard to the ancient tomb it came from. But a dangerous crime syndicate controls the tomb and its riches, and the criminals won’t take kindly to the characters
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Shard of the Accursed An Adventure for 8th-Level Characters A mysterious shard made of obsidian places a curse on everyone who bears it. When the shard comes into the characters’ possession, they
must break its curse by returning the shard to the ancient tomb it came from. But a dangerous crime syndicate controls the tomb and its riches, and the criminals won’t take kindly to the characters
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Shard of the Accursed An Adventure for 8th-Level Characters A mysterious shard made of obsidian places a curse on everyone who bears it. When the shard comes into the characters’ possession, they
must break its curse by returning the shard to the ancient tomb it came from. But a dangerous crime syndicate controls the tomb and its riches, and the criminals won’t take kindly to the characters
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
comes from the captives inside the base signaling for help. They are desperate to get free but lack any means of escape. The four townspeople are all commoners with an Intelligence of 16: a pair of
Toppled Statue This location is presented on map 8.7. Mike Schley Map 8.7: Toppled Statue This metal statue, once eighty feet tall, has fallen from its large, cube-shaped metal base. The statue
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
comes from the captives inside the base signaling for help. They are desperate to get free but lack any means of escape. The four townspeople are all commoners with an Intelligence of 16: a pair of
Toppled Statue This location is presented on map 8.7. Mike Schley Map 8.7: Toppled Statue This metal statue, once eighty feet tall, has fallen from its large, cube-shaped metal base. The statue
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
comes from the captives inside the base signaling for help. They are desperate to get free but lack any means of escape. The four townspeople are all commoners with an Intelligence of 16: a pair of
Toppled Statue This location is presented on map 8.7. Mike Schley Map 8.7: Toppled Statue This metal statue, once eighty feet tall, has fallen from its large, cube-shaped metal base. The statue
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
ability for your bard spells. Your magic comes from the heart and soul you pour into the performance of your music or oration. You use your Charisma whenever a spell refers to your spellcasting ability
situations. See chapter 10 for the general rules of spellcasting and chapter 11 for the bard spell list. Cantrips You know two cantrips of your choice from the bard spell list. You learn additional
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
ability for your bard spells. Your magic comes from the heart and soul you pour into the performance of your music or oration. You use your Charisma whenever a spell refers to your spellcasting ability
situations. See chapter 10 for the general rules of spellcasting and chapter 11 for the bard spell list. Cantrips You know two cantrips of your choice from the bard spell list. You learn additional
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
ability for your bard spells. Your magic comes from the heart and soul you pour into the performance of your music or oration. You use your Charisma whenever a spell refers to your spellcasting ability
situations. See chapter 10 for the general rules of spellcasting and chapter 11 for the bard spell list. Cantrips You know two cantrips of your choice from the bard spell list. You learn additional
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
ability for your bard spells. Your magic comes from the heart and soul you pour into the performance of your music or oration. You use your Charisma whenever a spell refers to your spellcasting ability
situations. See chapter 10 for the general rules of spellcasting and chapter 11 for the bard spell list. Cantrips You know two cantrips of your choice from the bard spell list. You learn additional
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
ability for your bard spells. Your magic comes from the heart and soul you pour into the performance of your music or oration. You use your Charisma whenever a spell refers to your spellcasting ability
situations. See chapter 10 for the general rules of spellcasting and chapter 11 for the bard spell list. Cantrips You know two cantrips of your choice from the bard spell list. You learn additional
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
ability for your bard spells. Your magic comes from the heart and soul you pour into the performance of your music or oration. You use your Charisma whenever a spell refers to your spellcasting ability
situations. See chapter 10 for the general rules of spellcasting and chapter 11 for the bard spell list. Cantrips You know two cantrips of your choice from the bard spell list. You learn additional
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Call for Aid Delaan Winterhound comes to the adventurers during the Council of Waterdeep or while they are returning to the city after completing another chapter. He speaks of the draconic incursions
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Call for Aid Delaan Winterhound comes to the adventurers during the Council of Waterdeep or while they are returning to the city after completing another chapter. He speaks of the draconic incursions
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Call for Aid Delaan Winterhound comes to the adventurers during the Council of Waterdeep or while they are returning to the city after completing another chapter. He speaks of the draconic incursions
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Call for Aid Delaan Winterhound comes to the adventurers during the Council of Waterdeep or while they are returning to the city after completing another chapter. He speaks of the draconic incursions
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Call for Aid Delaan Winterhound comes to the adventurers during the Council of Waterdeep or while they are returning to the city after completing another chapter. He speaks of the draconic incursions
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Call for Aid Delaan Winterhound comes to the adventurers during the Council of Waterdeep or while they are returning to the city after completing another chapter. He speaks of the draconic incursions
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
must pick one item at a time to sell. Resolution. A character who wants to sell an item must make a Charisma (Persuasion) check to determine what kind of offer comes in. The character can always opt
not to sell, instead forfeiting the workweek of effort and trying again later. Use the Magic Item Base Prices and Magic Item Offer tables to determine the sale price. Magic Item Base Prices Rarity
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
must pick one item at a time to sell. Resolution. A character who wants to sell an item must make a Charisma (Persuasion) check to determine what kind of offer comes in. The character can always opt
not to sell, instead forfeiting the workweek of effort and trying again later. Use the Magic Item Base Prices and Magic Item Offer tables to determine the sale price. Magic Item Base Prices Rarity
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
green paint. Man-sized demonic statues stand near the base of the stairs.
The heavy carpet near the entryway is stained with the muddy boots of returning hunters. The two demonic statues are gargoyles
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
5a. Tower Base Wind moans through the open interior of the ancient tower attached to the manor. Stairs curve from the floor to circle the dark granite walls and vanish into a chamber high above
Rejuvenation trait restores him and the boneless after 1 minute, returning them to the alcove in this area. He wears the sinister armor and demon skull helmet he wore in life, but centuries of rust ensure
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
must pick one item at a time to sell. Resolution. A character who wants to sell an item must make a Charisma (Persuasion) check to determine what kind of offer comes in. The character can always opt
not to sell, instead forfeiting the workweek of effort and trying again later. Use the Magic Item Base Prices and Magic Item Offer tables to determine the sale price. Magic Item Base Prices Rarity
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
5a. Tower Base Wind moans through the open interior of the ancient tower attached to the manor. Stairs curve from the floor to circle the dark granite walls and vanish into a chamber high above
Rejuvenation trait restores him and the boneless after 1 minute, returning them to the alcove in this area. He wears the sinister armor and demon skull helmet he wore in life, but centuries of rust ensure






