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Returning 25 results for 'bard before diffusing carved replica'.
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Magic Items
Acquisitions Incorporated
.
Class-Based Living Loot Satchel
Class
Satchel
Barbarian
Broad belt with a dozen hanging pockets
Bard
Lute case
Cleric
Hollowed-out holy tome
Druid
Made from natural
upgrade to function as the replica chest used for the Leomund's secret chest spell, becoming a rare magic item. You can open the secret chest through your living loot satchel to deposit or withdraw items
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
reveals them, which can happen in one of two ways: The characters find Strahd’s letter in the secret room behind the library (area 9). The characters find the replica secret door in the attic of the
end up in area 22. DUNGEON FEATURES
The dungeon level underneath Death House is carved out of earth, clay, and rock. The tunnels are 4 feet wide by 7 feet high with timber braces at 5-foot intervals
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(Perception) check. It contains a small, bejeweled chest made of gold with platinum filigree. This chest is a miniature replica of a much larger chest that Sansuri uses as the main component of a Leomund’s
secret chest spell. By touching the replica, Sansuri can recall the larger chest (see “Treasure”), causing it to appear within 5 feet of her. No other creature can summon the full-sized chest in this
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
replica) for use in the secret chest spell. A fighter might commission a blacksmith to forge a special sword. A bard might pay a tailor to make exquisite clothing for an upcoming in front of the duke
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
replica) for use in the secret chest spell. A fighter might commission a blacksmith to forge a special sword. A bard might pay a tailor to make exquisite clothing for an upcoming performance in front of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Bardic Colleges In addition to the tradition of apprenticing with a master bard, the Sword Coast has some bardic colleges where masters teach students the bardic arts. They hark back to the great
master bard attended each of the elder colleges, seeking to learn its musical and magical secrets. Traditionally, the colleges were attended in the order given above, starting with Fochlucan. That
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
on a failed saving throw, or half as much damage on a successful one. Treasure. Spite keeps a tiny jeweled chest inside his rolltop desk. This chest (50 gp) is a replica of a full-sized chest made of
successful DC 15 Intelligence (Arcana) check. Spite alone can use the replica to recall the larger chest, which contains two spellbooks titled Spells of Spite, volumes I and II. These books contain all the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
a steep spiral staircase leading 20 feet downward. B2: Hall Upright slabs are set into the walls of this large burial chamber. Each slab is carved with the faded likeness of a different robed human
?” Treasure. The following Dolindar family treasures sit atop the pedestals: 2,200 gp in neatly stacked piles A golden helmet worth 280 gp A Driftglobe with a map of the gate towns of the Outlands carved on
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Barbarian Broad belt with a dozen hanging pockets
Bard Lute case
Cleric Hollowed-out holy tome
Druid Made from natural, organic, locally sourced woven fibers
Fighter A
maintain a wealthy lifestyle at no cost to you. Secret Satchel As a rank 3 hoardsperson, your living loot satchel gets an upgrade to function as the replica chest used for the Leomund’s secret chest spell
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
yuan-ti, choked by overgrown jungle plants, might feature ramps instead of stairs. Caverns carved by a beholder’s disintegration eye ray have walls that are unnaturally smooth, and the beholder’s lair
. Details bring a dungeon setting’s personality to life. Great bearded faces might be carved on the doors of a dwarven stronghold and might be defaced by the gnolls who live there now. Spiderweb
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
you’ll take that risk. If you had to choose between entering a battle without your favorite combat gear or without the party’s bard, Singy McLuteface can sit this one out. You and your equipment have
it
8 A hammer forged to resemble a giant’s fist on one side and a dragon’s head on the other
9 A helmet shaped like the head of a hare, with tiny diamonds for eyes
10 A bow carved
compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
bard Spice Caraway
75 The eye of a basilisk in a crystal box
76 A postcard from Ravnica
77 A stamp collection
78 A small piece of solidified smoke
79 A six-sided die that
Radiant Mists
99 An ice cube that never melts
00 An expertly carved sword hilt with the blade snapped cleanly off
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
third layer of ice covers 221 gp, a 1-foot-tall marble statuette of a griffon with gold inlay (250 gp), a black pearl (500 gp), a peridot carved in the shape of a leaf (300 gp), a driftglobe, and a
(1,000 gp), seven garnets (100 gp each), a suit of mithral armor (chain mail), and a near-perfect replica of the Wand of Orcus that emits green light from the skull at its tip. Any character who tries
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
he relinquish his weapons in order to accompany them, the Zhent assassin laughs at them and attacks. E6. Binding Chamber A circle inscribed with runes is carved into the alabaster floor of this room
into the room through small vents in the floor. In the middle of the room is an open sarcophagus carved from ice, which contains a humanoid figure made of snow. The back wall is made of 5-inch-thick
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Two magic items are displayed here as well. Anstruth Harp. An exquisitely crafted harp sized for a human rests on a shelf. This instrument of the bards was acquired from a human bard who counseled
, with metal covers that are 5 feet tall, 4 feet wide, and 1 inch thick. Each book weighs 150 pounds. A large wooden table, its legs carved to look like rearing pegasi, dominates the room. An ornate
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
through Undermountain and Skullport, which is described in Waterdeep: Dungeon of the Mad Mage. When the characters find the staircase, read: The walls of this narrow, spiraling staircase are carved with
carved with eyes of all shapes and sizes. Many of the orbs have stone eyelids that open and close at irregular intervals. Characters who succeed on a DC 14 Wisdom (Perception) check notice a ghostly
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. D5: Dining Room The centerpiece of this wood-paneled dining room is a carved mahogany table, covered with resplendent silverware and crystalware and surrounded by eight high-backed chairs.
This area
bedroom contains two small, wood-framed beds, a toy chest, and a dollhouse—a perfect miniature replica of this dreary mansion.
Characters who investigate the dollhouse find all the house’s secret doors
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
a cleft in the rock toward a grand entrance. Shallow steps lead up through a steep fissure to the south and turn east into the mountainside. Here, a broad entranceway has been carved out of the stone
. Marble steps cracked with age and veined with green moss lead up to a strong double door of carved stone, eight feet wide and almost ten feet tall. Arrow slits high on the north and south walls
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
attend to his duties in Red Larch with a successful DC 10 Charisma (Persuasion) check. T13. The Frost-Touched Frog This old inn is boarded up and empty. Vandals have carved lewd phrases into the planks
. He keeps the tiny replica needed to recall the chest on his person, or on a nearby nightstand while he sleeps. Only Kolstaag can use the replica to recall the chest, which he does before entering
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
carved with images of a full-bodied woman (representations of Chauntea) cradling cornucopias. The gatehouse is a fortress in its own right. Above its tall, thick wooden doors are arrow slits that seem to
for sheep, chickens, turkeys, and pigs. Each field is roughly a half-mile in diameter and enclosed by wooden fences with rearing horses carved into their posts. During the day, shepherds as well as
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
adventures or hear about how the characters plan to free Vallaki from the burgomaster’s madness. Rictavio. The lone guest of the Blue Water Inn at present is a colorfully dressed half-elf bard who goes
N2j) that overlooks the taproom. N2j. Great Balcony A wooden balcony stretches the full length of the taproom, enclosed by a wooden railing carved with raven motifs. The taproom’s many lanterns
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
inner compartment holds a carved indentation of a holy symbol of St. Cuthbert and a coiled iron cobra that attacks any creature not wearing a symbol of St. Cuthbert. When a creature places the symbol
in pieces that litter the ground. Crab of Cuthbert. The day before the Marshal sank, Clergol of the Viola, a bard and a follower of St. Cuthbert, cast the awaken spell on a crab he named Barnacle
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Illusion An obsidian tower shrouded in gossamer mist soars before you. Eyes carved into the stonework appear to fixate on you as you approach the entrance. The spire’s highest window emits a purple
light.
A detect magic spell cast here reveals an aura of illusion magic. This magic makes the eyes carved into the tower appear to follow those who approach the structure. Characters who enter the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Areas of the Air Temple A1. Palace Quarter Entrance The carved reliefs of two dwarves face one another in profile to complete an arch beyond the ledge. Through the arch, the blocky contours of a lost
cultists stop playing. Frustrated with the mediocre initiates, Windharrow asks if the characters are skilled musicians and if they would like to audition for the band. If a bard character or a character
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
large windows that look out over the harbor. To one side of a central pillar rests a comfortable bed, its oak headboard carved to resemble a kraken. An oak dining table surrounded by six high-backed
), in the guise of Zardoz Zord (absent if he’s marshalling the Day of Wonders parade; see “Special Events”) Margo Verida, a female Amnian human bard (see appendix B) Khafeyta Murzan, a female Mulhorandi






