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Returning 35 results for 'bard before divine curious refine'.
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bards before divine curious refuse
Monsters
Lorwyn: First Light
"} Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.In Lorwyn, giants are curious colossi who roam vast plains, bathe in salty lagoons, and nap against
Lorwyn-Shadowmoor sleeps, it often has vivid, dramatic dreams. Giants see their dreams as powerful augurs or important messages that border on divine inspiration. These giants mark their resting spots
Monsters
Mythic Odysseys of Theros
personality.
Aquatic Collectors. Curious by nature, naiads often seek out what the seas and rivers claim. As a result, they might be found among sunken ruins and shipwrecks, sifting through the remains
know for sure.
Nymphs
Divine servants that inhabit unspoiled corners of the world, nymphs protect places of natural power and infuse their surroundings with the magic of Nyx. Some are benevolent
Species
Mordenkainen Presents: Monsters of the Multiverse
Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi
live like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Curious Tale of Wisteria Vale is the script of a play written in Common. It is split up into three acts, telling the story of a heroic bard before he becomes corrupted by evil. A wizard named Ryllia Liadon
The Curious Tale of Wisteria Vale The Curious Tale of Wisteria Vale An Adventure for 11th—level Characters
Written by Kienna Shaw
Developed & Edited by Christopher Perkins & Hannah Rose The
Monsters
Fizban's Treasury of Dragons
of eel favored by a local topaz dragon is “haunted,” and shipments of the eel vanish every time the ghost appears.
4
Legends claim that a gauntlet imbued with divine power rests in a
. The dragon adds a feather to a necklace for each harpy slain.
4
A curious water elemental supplies a young topaz dragon with aquatic delicacies so as to learn more about the dragon.
5
A
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Bard Music is the fruit of the divine tree that vibrates with the Words of Creation. But the question I ask you is, can a bard go to the root of this tree? Can one tap into the source of that power
? Ah, then what manner of music they would bring to this world!
— Fletcher Danairia, master bard
Bards bring levity during grave times; they impart wisdom to offset ignorance; and they make the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Frody Dartwild Read or paraphrase the following boxed text to begin the adventure: Froderic Dartwild, a famous bard born and raised in Toadhop, is all anyone in the hamlet can talk about. You’ve
good folk of Toadhop would like it very much if you, being adventurers, could pay a visit to the old Dartwild cabin and find out why Toadhop’s most famous bard has returned from the dead. The sooner he
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Tabaxi Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi live
like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended. Tabaxi’s
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
3rd Filled with a rage that channels the primal magic of the storm Barbarian Path of the Zealot 3rd Fueled by a religious zeal that visits destruction on foes Bard College of Glamour 3rd Wields the
beguiling, glorious magic of the Feywild Bard College of Swords 3rd Entertains and slays with daring feats of weapon prowess Bard College of Whispers 3rd Plants fear and doubt in the minds of others
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
establish a grand goal from the beginning. Perhaps your wizard needs to master magic to summon and destroy the demon that killed your parents. The bard is determined to play on the Grand Stage. The
paladin keeps having a divine vision… but what does it mean? But such goals should be something that guide you down the path of knowledge—things that can evolve and change with your character.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
with Rage, and wade into hand-to-hand combat. Then follow the Path of the Berserker to unleash raw violence. Bard. Perform spells that inspire and heal allies or beguile foes. Then join the College of
Lore to collect knowledge and magical secrets. Cleric. Invoke divine magic to heal, bolster, and smite. Then harness the Life Domain to be a master of healing. Druid. Channel nature magic to heal
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
vivid, dramatic dreams. Giants see their dreams as powerful augurs or important messages that border on divine inspiration. These giants mark their resting spots with enormous stone archways to
force of an avalanche. RAOUL VITALE Giants in Lorwyn are curious, if a bit oblivious of their own size Lorwyn Giant In Lorwyn, giants are curious colossi who roam vast plains, bathe in salty lagoons, and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
The Play’s the Thing The story of The Curious Tale of Wisteria Vale serves as the background for the adventure. Characters who succeed on a DC 13 Intelligence (History) check recognize that the play
the pitiless lord and prevent him from hurting anyone ever again. Act II Vargan tracks down Lord Rathmore in a bustling city. Unsure how to proceed, the young bard starts asking around the city for
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Symbol Level 7 Abjuration (Bard, Cleric, Druid, Wizard) Casting Time: 1 minute
Range: Touch
Components: V, S, M (powdered diamond worth 1,000+ GP, which the spell consumes)
Duration: Until
object, common triggers include opening that object or seeing the glyph. You can refine the trigger so that only creatures of certain types activate it (for example, the glyph could be set to affect
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
discovered how to refine copper ore and work it into tools and weapons. Purphoros, delighted, saw this as the mortals’ first tentative steps toward true craft. Some smiths, hastily copying Tecton’s
of iron.
Purphoros’s Twin. When the world was young, Purphoros was jealous of Iroas and Mogis and wanted a twin of his own. He created Petros, a Nyxborn double of himself crafted of divine bronze
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Glyph of Warding Level 3 Abjuration (Bard, Cleric, Wizard) Casting Time: 1 hour
Range: Touch
Components: V, S, M (powdered diamond worth 200+ GP, which the spell consumes)
Duration: Until
object, common triggers include opening that object or seeing the glyph. Once a glyph is triggered, this spell ends. You can refine the trigger so that only creatures of certain types activate it (for
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Glyph of Warding Level 3 Abjuration (Bard, Cleric, Wizard) Casting Time: 1 hour
Range: Touch
Components: V, S, M (powdered diamond worth 200+ GP, which the spell consumes)
Duration: Until
object, common triggers include opening that object or seeing the glyph. Once a glyph is triggered, this spell ends. You can refine the trigger so that only creatures of certain types activate it (for
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Symbol Level 7 Abjuration (Bard, Cleric, Druid, Wizard) Casting Time: 1 minute
Range: Touch
Components: V, S, M (powdered diamond worth 1,000+ GP, which the spell consumes)
Duration: Until
object, common triggers include opening that object or seeing the glyph. You can refine the trigger so that only creatures of certain types activate it (for example, the glyph could be set to affect
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mysterious Passengers Lightning rails and airships are good places to encounter a broad sample of Khorvaire’s diverse population. You can use the Mysterious Passengers table to bring curious
audience. 19–20 A destitute bard plays the harp with mediocre skill while asking for donations. 21–22 A deaf couple communicate with each other by sign language, but suddenly stop when they notice they are
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Then follow the Path of the...
Berserker to unleash raw violence.
Wild Heart to manifest kinship with animals.
World Tree to tap into cosmic vitality.
Zealot to rage in union with a god.
Bard
and magical secrets.
Valor to wield weapons with spells.
Cleric. Invoke divine magic to heal, bolster, and smite. Then harness the...
Life Domain to be a master of healing.
Light Domain to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
who can enter a battle rage
d12
Strength
Strength & Constitution
Light and medium armor, shields, simple and martial weapons
Bard
An inspiring magician whose power echoes the music of
creation
d8
Charisma
Dexterity & Charisma
Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
Cleric
A priestly champion who wields divine magic in service of a higher
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Tree to tap into cosmic vitality.
Zealot to rage in union with a god.
Bard. Perform spells that inspire and heal allies or beguile foes. Then join the College of...
Dance to harness agility in
battle.
Glamour to weave beguiling Feywild magic.
Lore to collect knowledge and magical secrets.
Valor to wield weapons with spells.
Cleric. Invoke divine magic to heal, bolster, and smite
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
:
Barbarian: Path of the Ancestral Guardian, Path of the Zealot
Bard: College of Glamour, College of Whispers
Druid: Circle of Dreams, Circle of the Shepherd
Fighter: Arcane Archer, Cavalier, Samurai
Monk: Way of the Drunken Master, Way of the Kensei, Way of the Sun Soul
Paladin: Oath of Conquest
Ranger: Gloom Stalker, Horizon Walker, Monster Slayer
Rogue: Mastermind, Scout, Swashbuckler
Sorcerer: Divine Soul, Shadow Magic, Storm Sorcery
Warlock: Celestial, Hexblade
Wizard: War Magic
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
spines, the shells of monstrous crustaceans, and so on. Having an old, well-developed civilization, tritons know much of how to refine these materials into garb as rich and weapons as sturdy as any found
ascendancy over the monsters of the sea and the poleis of the land. Depths of Curiosity Many tritons are intrigued by surface culture. The curious among them venture into sunken ruins and shipwrecks
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Constitution check. Curious about the spell’s intent? The spell is meant to be a classic jinx—the sort seen in folklore—that is useful in and out of combat. In combat, the spell provides some extra necrotic
can benefit a bard’s initiative, assuming the bard isn’t already adding his or her proficiency bonus to it. When you make a Strength (Athletics) check to grapple or shove someone, are you making an
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
talkative owl, the ranger had monitored the drow for several days, curious as to why a dark elf had wandered into the valley. At first, Montolio had assumed that the drow was somehow connected to Graul
lands becomes a ranger. True rangers go out into nature and find it holy, and like paladins, they are touched by something divine. Their gods and creeds might differ, but rangers share similar values
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Deciphering the Mask Characters curious about the nature of Phenax’s Silence find no grand prize in the Court of Orestes. Rather than great wealth, the seer Orestes vaguely predicted the events that
left to you to choose, depending on the story you want to tell. Consult the Secrets of Phenax table, which presents several options for what divine secret Varyas’s eidolon might relate. The veracity
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
me push beyond my limitations. 6 My anger needed to be channeled into battle, or I risked becoming an indiscriminate killer. Bard d6 I became a bard because … 1 I awakened my latent bardic
abilities through trial and error. 2 I was a gifted performer and attracted the attention of a master bard who schooled me in the old techniques. 3 I joined a loose society of scholars and orators to learn
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
visitors interact with their toys, while they scribble notes on how to refine their creations.
Celestial toys can do just about anything. Many of these objects have properties not unlike those of wondrous
blazed the trail for that journey. Alchemists Rock gnome alchemists explore the nature of minerals and chemicals, curious to see what happens when they mix certain substances with other compounds or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Dwarven Religion Our forebears instill within us the potential for everything that made them great. It is our responsibility to refine that gift into something wonderful.
— Vistra Frostbeard
The
for their obsessions, whether craft, ale, or gold. There is a simpler explanation for the divine inspiration they claim to experience. Dwarves are neurotic.
Clangeddin Silverbeard Known as the Father
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
table to guide where you place your highest and lowest scores. Standard Array by Class Class Str. Dex. Con. Int. Wis. Cha. Barbarian 15 13 14 10 12 8 Bard 8 14 12 13 10 15 Cleric 14 8 13 10 15 12
Intelligence 1 Decisive Artless 2 Logical Illogical 3 Informative Uninformed 4 Curious Frivolous
Wisdom 1d4 High Wisdom Low Wisdom 1 Serene Rash 2 Considerate Distracted 3 Attentive
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(lawful good strongheart halfling commoner), a self-styled bard kept around to entertain guests, is fond of plucking his fiddle while recounting his tale: that the White Lady’s husband was a miser who
the characters decline, Rinaldo is disappointed and tries to get them to change their minds by saying, “We live in dark times. Perhaps the spirit of the White Lady can help. Aren’t you curious to hear
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
is “haunted,” and shipments of the eel vanish every time the ghost appears.
4 Legends claim that a gauntlet imbued with divine power rests in a temple beneath the waves. Unfortunately, that
enjoy taunting a young topaz dragon who has moved into their territory. The dragon adds a feather to a necklace for each harpy slain.
4 A curious water elemental supplies a young topaz dragon with
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Intelligence (Religion) check. On a successful check, the character realizes that the message’s tone as well as the means of communication are unlike any known divine tradition—this is some other kind
quest for power. Without their wicked leader to push them, the goblins are peaceful and curious, if mischievous. It’s up to the characters how they want to handle the Sawplee goblins. The townspeople
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
this table to guide where you place your highest and lowest scores. Standard Array by Class Class Strength Dexterity Constitution Intelligence Wisdom Charisma Barbarian 15 13 14 10 12 8 Bard 8 14
Artless 2 Logical Illogical 3 Informative Uninformed 4 Curious Frivolous Wisdom 1d4 High Wisdom Low Wisdom 1 Serene Rash 2 Considerate Distracted 3 Attentive Oblivious 4 Wary Naive Charisma






