Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'bard blessings diffusing cheat reduced'.
Other Suggestions:
bards blessing diffusing create reduced
bards blessing diffusing chant reduced
bard blessing diffusing create reduced
bird blessing diffusing check reduced
bard blessing diffusing chant reduced
Monsters
Waterdeep: Dragon Heist
(spell save DC 12, +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). She has the following bard spells prepared:
Cantrips (at will): friends, mage
blank. The creature is friendly toward Kalain and hostile toward all others. It rolls initiative to determine when it acts. It disappears after 1 minute, when it is reduced to 0 hit points, or when Kalain
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Return to Worms. When the mage is reduced to 0 hit points, it breaks apart into a swarm of insects (see the Monster Manual) in the same space. Unless the swarm is destroyed, the mage reforms from it
Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve that cult, including star spawn. The following powers are unique to specific cults; typically a creature has
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Level 20: Soul of Artifice You have developed a mystical connection to your magic items, which you can draw on for aid. You gain the following benefits. Cheat Death. If you’re reduced to 0 Hit Points
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
populace. Some become death-crazed killers or dispassionate murderers, unable to see the difference between dying now and dying later. Others abuse their blessings to cheat death for themselves or their
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Blessings As described in chapter 7 of the Dungeon Master’s Guide, the gods sometimes use blessings to reward their faithful servants for momentous deeds. Completing a quest bestowed by the god is an
retains the benefit of a blessing until it is taken away by the god who granted it, which might happen if a character’s piety score is reduced. Unlike a magic item, a divine blessing can’t be suppressed
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Raise Dead Level 5 Necromancy (Bard, Cleric, Paladin) Casting Time: 1 hour
Range: Touch
Components: V, S, M (a diamond worth 500+ GP, which the spell consumes)
Duration: Instantaneous
With a
survival—its head, for instance—the spell automatically fails. Coming back from the dead is an ordeal. The target takes a −4 penalty to D20 Tests. Every time the target finishes a Long Rest, the penalty is reduced by 1 until it becomes 0.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Raise Dead Level 5 Necromancy (Bard, Cleric, Paladin) Casting Time: 1 hour
Range: Touch
Components: V, S, M (a diamond worth 500+ GP, which the spell consumes)
Duration: Instantaneous
With a
survival—its head, for instance—the spell automatically fails. Coming back from the dead is an ordeal. The target takes a −4 penalty to D20 Tests. Every time the target finishes a Long Rest, the penalty is reduced by 1 until it becomes 0.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Enlarge/Reduce Level 2 Transmutation (Bard, Druid, Sorcerer, Wizard) Casting Time: Action
Range: 30 feet
Components: V, S, M (a pinch of powdered iron)
Duration: Concentration, up to 1 minute
attacks with its reduced weapons or Unarmed Strikes deal 1d4 less damage on a hit (this can’t reduce the damage below 1).
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Enlarge/Reduce Level 2 Transmutation (Bard, Druid, Sorcerer, Wizard) Casting Time: Action
Range: 30 feet
Components: V, S, M (a pinch of powdered iron)
Duration: Concentration, up to 1 minute
attacks with its reduced weapons or Unarmed Strikes deal 1d4 less damage on a hit (this can’t reduce the damage below 1).
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Resurrection Level 7 Necromancy (Bard, Cleric) Casting Time: 1 hour
Range: Touch
Components: V, S, M (a diamond worth 1,000+ GP, which the spell consumes)
Duration: Instantaneous
With a touch
takes a −4 penalty to D20 Tests. Every time the target finishes a Long Rest, the penalty is reduced by 1 until it becomes 0. Casting this spell to revive a creature that has been dead for 365 days or
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Resurrection Level 7 Necromancy (Bard, Cleric) Casting Time: 1 hour
Range: Touch
Components: V, S, M (a diamond worth 1,000+ GP, which the spell consumes)
Duration: Instantaneous
With a touch
takes a −4 penalty to D20 Tests. Every time the target finishes a Long Rest, the penalty is reduced by 1 until it becomes 0. Casting this spell to revive a creature that has been dead for 365 days or
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Enlarge/Reduce Level 2 Transmutation (Bard, Druid, Sorcerer, Wizard) Casting Time: Action
Range: 30 feet
Components: V, S, M (a pinch of powdered iron)
Duration: Concentration, up to 1 minute
attacks with its reduced weapons or Unarmed Strikes deal 1d4 less damage on a hit (this can’t reduce the damage below 1).
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
audience. 19–20 A destitute bard plays the harp with mediocre skill while asking for donations. 21–22 A deaf couple communicate with each other by sign language, but suddenly stop when they notice they are
faces of the guests. Not all of them are amused. 31–32 A shifter glowers in a corner booth, looking angry at the world. 33–34 A warforged bard uses its body as a percussion instrument to entertain the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
locations such as the City of the Dead. Harper support comes in these ways: The Harpers make common and uncommon potions and scrolls available to the adventurers at a reduced or deferred cost
overwhelmed, one or more Harpers come to their rescue. A Harper rescue team usually consists of a bard (see appendix B) or a mage, plus 1d4 + 3 spies or veterans.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Animate Objects Level 5 Transmutation (Bard, Sorcerer, Wizard) Casting Time: Action
Range: 120 feet
Components: V, S
Duration: Concentration, up to 1 minute
DAVID AUDEN NASH A Brazier
as three. Each target animates, sprouts legs, and becomes a Construct that uses the Animated Object stat block; this creature is under your control until the spell ends or until it is reduced to 0 Hit
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Animate Objects Level 5 Transmutation (Bard, Sorcerer, Wizard) Casting Time: Action
Range: 120 feet
Components: V, S
Duration: Concentration, up to 1 minute
Objects animate at your command
Construct that uses the Animated Object stat block; this creature is under your control until the spell ends or until it is reduced to 0 Hit Points. Each creature you make with this spell is an ally to you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
healers will roam the streets offering free examinations and blessings. If you’re new to Sharn, have no fear! This isn’t the outbreak of disease it appears to be; it’s how Sharn observes the Lady’s Day
defeat became inevitable, the two unleashed their full might. Tarkanan’s power reduced the early towers to rubble, and the Lady of the Plague called forth a horde of disease-infested vermin.
For
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of the wall and attacks. When the elemental is reduced to 0 hit points, it crumbles, and a galeb duhr emerges from the ground near the menhir in an unoccupied space. The galeb duhr faces outward in a
. The galeb duhr then animate and acknowledge the characters with a grave nod, before settling down in their boulder guise around the menhir. Gurnik delivers his promised blessings when the characters
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
1d8 custard damage. Subtract custard damage from the contestant’s hit points as normal. Any contestant reduced to 0 hit points by custard damage is unable to continue, loses the contest, and has custard
functions like a potion of invisibility. The whole cupcake must be eaten to gain its benefit. Ellywick Tumblestrum This gnome bard (“Tumblestrum” to her friends) is in the Feasting Orchard when the characters
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
No No Bard, sorcerer, warlock, wizard 3rd Antagonize Enchantment No No Bard, sorcerer, warlock, wizard 4th Spirit of Death Necromancy Yes No Sorcerer, warlock, wizard Antagonize 3rd-Level
uses the reaper spirit stat block. The spirit disappears when it is reduced to 0 hit points or when the spell ends. The spirit is an ally to you and your companions. In combat, the spirit shares your
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
instruction from its controller, the animated armor becomes incapacitated until someone reactivates it. If it is reduced to 0 hit points, the armor falls to pieces and is destroyed. A lavender aroma emanates
with dead spell is cast on his head (which would need to be taken somewhere away from the tower’s spell drain effect), Yan reveals that he was banished from his clan for stealing. A half-elf bard named
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
stone to Agorn Fuoco, a bard who is attending a play in a nearby theater (encounter 6, “Theater”), before leading her pursuers on a merry chase through the snow-covered streets (encounter 3, “Street
(Perception) checks that rely on hearing or sight. The wind also extinguishes open fires smaller than a torch flame. Visibility is reduced to 60 feet. Snow on the ground creates difficult terrain in
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. The item must appear on a surface or in a liquid that can support it. The gp value of the item can’t be more than 20 times your bard level, and the item must be Medium or smaller. The item glimmers
item is friendly to you and your companions and obeys your commands. It lives for 1 hour, until it is reduced to 0 hit points, or until you die. In combat, the item shares your initiative count, but it
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
life, and commands it to attack them. Kalain is a half-elf bard (see appendix B), with these changes: She is chaotic evil. She has these racial traits: She has advantage on saving throws against being
1 minute, when it is reduced to 0 hit points, or when Kalain dies or falls unconscious. Path to the Vault A heavy stone trapdoor in the floor of area W4a can be found with a thorough search of the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
.
Cloud Giant Destiny Gambler Huge Giant (Bard), Any Alignment
Armor Class 15 (natural armor)
Hit Points 337 (27d12 + 162)
Speed 40 ft., fly 40 ft. (hover)
STR
27 (+8)
DEX
12 (+1)
CON
cloud rune has AC 15; 45 hit points; and immunity to necrotic, poison, and psychic damage.
The mask regains all its hit points at the end of every turn, but it turns to dust if reduced to 0 hit
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the ages receiving blessings from the gods. A stone double door stands at the far end of the room, while stairs rise to the west and another hall opens to the east.
People who bring their offerings to
unconscious, and will die if they don’t receive healing within the next hour. I3: Blessings Memorial Murals of people making offerings to the gods cover this room’s walls. At the chamber’s center stand
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
how his members do their jobs, as long as they don’t fail. The Circle of Song A bard is a versatile individual, equally skilled at entertainment and espionage. These talents are perfectly matched to the
bard who knows its customs and who can find an outpost. It has no membership dues; you’re expected to make a donation if you make significant use of the group’s resources. Membership provides the
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). He has the following bard spells prepared:
Cantrips (at will): blade ward, vicious mockery
1st level (4 slots
reduced to 0 until the start of its next turn.
Gibbering. The mouther babbles incoherently while it can see any creature and isn’t incapacitated. Each creature that starts its turn within 20 feet of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
deception, attempting to cheat her in a deal, and buried her under a mountain of molten gold as punishment. A commemoration of that event, Leiruin is the day for guild members to pay their annual dues and
Stoneshar can expect blessings upon their works in the coming year, whereas individuals who do nothing constructive on this day can expect all manner of misfortune to rain down on them in the year ahead
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
are all but forgotten. Mind flayers scheme in the sewers of Sharn, and cultists beseech beholder priests for the blessings of Belashyrra, the Lord of Eyes. And in the shadows of Khyber, the daelkyr are
corrupted creature’s flesh twists in alien ways. The creature has disadvantage on attack rolls, its speed is reduced by half, and if it tries to cast a spell, it must first succeed on a DC 15
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
have an action readied, you can make an opportunity attack, which causes you to stop readying. Can a bonus action be used as an action or vice versa? For example, can a bard use a bonus action to grant
a Bardic Inspiration die and an action to cast healing word? No. Actions and bonus actions aren’t interchangeable. In the example, the bard could use Bardic Inspiration or healing word on a turn, not
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
springs, driving off strangers or demanding a worthy price for access to the mystical waters. While many enchanted springs bear the blessings of wild gods or fey beings, some are tainted. These might be
chooses up to three creatures within 300 feet of it. Each target must succeed on a DC 15 Strength saving throw or have its speed reduced to 0 until initiative count 20 on the following round, as pieces of
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world. Elder Evil Blessings
16 (15,000 XP) Proficiency Bonus +5
Return to Worms. When the mage is reduced to 0 hit points, it breaks apart into a swarm of insects (see the Monster Manual) in the same space. Unless the swarm is
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
in pieces that litter the ground. Crab of Cuthbert. The day before the Marshal sank, Clergol of the Viola, a bard and a follower of St. Cuthbert, cast the awaken spell on a crab he named Barnacle
attacks. It fights until reduced to 100 hit points and then flees. What Really Happened. The culprit is none other than Keledek the Unspoken (see location 6 in Saltmarsh). After using research and magic
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Missiles. When the hurricane is hit by a ranged weapon attack, it reduces the damage from the attack by 1d10 + 9. If the damage is reduced to 0, the hurricane can catch the missile if it is small
.
Spellcasting. Windharrow is an 8th-level spellcaster. His spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). Windharrow knows the following bard spells:
Cantrips






