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Returning 35 results for 'bards bad diffusing conjure realized'.
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bards bad diffusing conjured realized
Classes
Van Richten’s Guide to Ravenloft
Bards of the College of Spirits seek tales with inherent power—be they legends, histories, or fictions— and bring their subjects to life. Using occult trappings, these bards conjure
Classes
Van Richten’s Guide to Ravenloft
Bards of the College of Spirits seek tales with inherent power—be they legends, histories, or fictions— and bring their subjects to life. Using occult trappings, these bards conjure
Backgrounds
Guildmasters’ Guide to Ravnica
messenger, calm emotions, warding bond
3rd
plant growth, speak with plants
4th
aura of life, conjure minor elementals
5th
awaken, commune with nature
conclave has a deeper connection to the Worldsoul than I do.
6
I’m trying to atone for the life of crime I led before I joined the Selesnya, but I find it hard to give up my bad habits
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
agents include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty and are experts in observation, stealth, innuendo, and combat
’ Alliance fights the things that the shopkeeper in his bed has never even heard of. We remove threats before the town mayor even knows about it. We make bad things go away. That’s what we’re good at.”
Rameel Jos
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
agents include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty and are experts in observation, stealth, innuendo, and combat
’ Alliance fights the things that the shopkeeper in his bed has never even heard of. We remove threats before the town mayor even knows about it. We make bad things go away. That’s what we’re good at.”
Rameel Jos
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
agents include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty and are experts in observation, stealth, innuendo, and combat
’ Alliance fights the things that the shopkeeper in his bed has never even heard of. We remove threats before the town mayor even knows about it. We make bad things go away. That’s what we’re good at.”
Rameel Jos
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. So gifted a musician was he that an admiring wizard gave Frody an instrument of the bards—a famous Canaith mandolin called Golden Axe. The mandolin’s magic served Frody well during his many
. While he excelled at none of the instruments, he realized he could pay off his family’s debts by turning his home into a conservatory for young musicians from wealthy families. One of his current
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. So gifted a musician was he that an admiring wizard gave Frody an instrument of the bards—a famous Canaith mandolin called Golden Axe. The mandolin’s magic served Frody well during his many
. While he excelled at none of the instruments, he realized he could pay off his family’s debts by turning his home into a conservatory for young musicians from wealthy families. One of his current
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. So gifted a musician was he that an admiring wizard gave Frody an instrument of the bards—a famous Canaith mandolin called Golden Axe. The mandolin’s magic served Frody well during his many
. While he excelled at none of the instruments, he realized he could pay off his family’s debts by turning his home into a conservatory for young musicians from wealthy families. One of his current
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Rumors and Legends Countless legends have arisen regarding the mysterious Barrier Peaks, and those tales circulate constantly among adventurers, explorers, and bards. Rumors specific to Kwalish and
, most folk know of Kwalish’s most famous realized design, the apparatus that bears his name. But sages and arcanists know of other designs he drafted, including one for a mechanical container that could
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Rumors and Legends Countless legends have arisen regarding the mysterious Barrier Peaks, and those tales circulate constantly among adventurers, explorers, and bards. Rumors specific to Kwalish and
, most folk know of Kwalish’s most famous realized design, the apparatus that bears his name. But sages and arcanists know of other designs he drafted, including one for a mechanical container that could
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Rumors and Legends Countless legends have arisen regarding the mysterious Barrier Peaks, and those tales circulate constantly among adventurers, explorers, and bards. Rumors specific to Kwalish and
, most folk know of Kwalish’s most famous realized design, the apparatus that bears his name. But sages and arcanists know of other designs he drafted, including one for a mechanical container that could
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
whole creature and still be hungry. If you’re bad, she’ll come in the night and carry you away. She’ll make a lantern of your skull and torment you until the end of time. And she’s the least
grow larger and more organized every day, and the rest of Khorvaire is uneasy with the potential power of a fully realized Droaam. The monsters that inhabit Droaam retain their racial subcultures. Most worship the Dark Six, but other religious traditions flourish as well.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
whole creature and still be hungry. If you’re bad, she’ll come in the night and carry you away. She’ll make a lantern of your skull and torment you until the end of time. And she’s the least
grow larger and more organized every day, and the rest of Khorvaire is uneasy with the potential power of a fully realized Droaam. The monsters that inhabit Droaam retain their racial subcultures. Most worship the Dark Six, but other religious traditions flourish as well.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
whole creature and still be hungry. If you’re bad, she’ll come in the night and carry you away. She’ll make a lantern of your skull and torment you until the end of time. And she’s the least
grow larger and more organized every day, and the rest of Khorvaire is uneasy with the potential power of a fully realized Droaam. The monsters that inhabit Droaam retain their racial subcultures. Most worship the Dark Six, but other religious traditions flourish as well.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Bard: College of Spirits Bards of the College of Spirits seek tales with inherent power—be they legends, histories, or fictions—and bring their subjects to life. Using occult trappings, these bards
conjure spiritual embodiments of powerful forces to change the world once more. Such spirits are capricious, though, and what a bard summons isn’t always entirely under their control. Guiding Whispers
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Bard: College of Spirits Bards of the College of Spirits seek tales with inherent power—be they legends, histories, or fictions—and bring their subjects to life. Using occult trappings, these bards
conjure spiritual embodiments of powerful forces to change the world once more. Such spirits are capricious, though, and what a bard summons isn’t always entirely under their control. Guiding Whispers
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Bard: College of Spirits Bards of the College of Spirits seek tales with inherent power—be they legends, histories, or fictions—and bring their subjects to life. Using occult trappings, these bards
conjure spiritual embodiments of powerful forces to change the world once more. Such spirits are capricious, though, and what a bard summons isn’t always entirely under their control. Guiding Whispers
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Scholars, wizards, druids, and bards of other races have different ideas about how halflings escape peril, suggesting that by virtue of something in their nature, they occupy a special place in the
off bad luck or to bring good fortune. Villages or even families might have superstitions observed by no one else, such as the following:
For a safe journey through a forest, leave a few seeds or a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Scholars, wizards, druids, and bards of other races have different ideas about how halflings escape peril, suggesting that by virtue of something in their nature, they occupy a special place in the
off bad luck or to bring good fortune. Villages or even families might have superstitions observed by no one else, such as the following:
For a safe journey through a forest, leave a few seeds or a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Scholars, wizards, druids, and bards of other races have different ideas about how halflings escape peril, suggesting that by virtue of something in their nature, they occupy a special place in the
off bad luck or to bring good fortune. Villages or even families might have superstitions observed by no one else, such as the following:
For a safe journey through a forest, leave a few seeds or a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
realized their folly. For thousands of years, no elf dared set foot on Evermeet. But eventually Corellon must have forgiven his wayward children, for the oldest elves began to feel the call to the west
along? I felt a little bad about taking advantage of the elf’s blindness and forcing him to leave behind some of his baggage, but it was the opportunity of a lifetime! I overheard it said by the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
realized their folly. For thousands of years, no elf dared set foot on Evermeet. But eventually Corellon must have forgiven his wayward children, for the oldest elves began to feel the call to the west
along? I felt a little bad about taking advantage of the elf’s blindness and forcing him to leave behind some of his baggage, but it was the opportunity of a lifetime! I overheard it said by the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
realized their folly. For thousands of years, no elf dared set foot on Evermeet. But eventually Corellon must have forgiven his wayward children, for the oldest elves began to feel the call to the west
along? I felt a little bad about taking advantage of the elf’s blindness and forcing him to leave behind some of his baggage, but it was the opportunity of a lifetime! I overheard it said by the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Two magic items are displayed here as well. Anstruth Harp. An exquisitely crafted harp sized for a human rests on a shelf. This instrument of the bards was acquired from a human bard who counseled
, conjure animals, cure wounds, entangle, speak with plants, thunderwave
1/day each: call lightning, conjure elemental (cast as 1 action), freedom of movement, gust of wind
Development Thullen isn’t
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Two magic items are displayed here as well. Anstruth Harp. An exquisitely crafted harp sized for a human rests on a shelf. This instrument of the bards was acquired from a human bard who counseled
, conjure animals, cure wounds, entangle, speak with plants, thunderwave
1/day each: call lightning, conjure elemental (cast as 1 action), freedom of movement, gust of wind
Development Thullen isn’t
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Two magic items are displayed here as well. Anstruth Harp. An exquisitely crafted harp sized for a human rests on a shelf. This instrument of the bards was acquired from a human bard who counseled
, conjure animals, cure wounds, entangle, speak with plants, thunderwave
1/day each: call lightning, conjure elemental (cast as 1 action), freedom of movement, gust of wind
Development Thullen isn’t
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
townsfolk. Chaotic Neutral. (CN) creatures follow their whims, holding their personal freedom above all else. Many rogues and bards are chaotic neutral. Lawful Evil. (LE) creatures methodically take
boastfulness and has a fear of heights resulting from a bad fall during her career as a thief. Artemis Entreri is always prepared for the worst and moves with a quick, precise confidence.
Consider their
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
townsfolk. Chaotic Neutral. (CN) creatures follow their whims, holding their personal freedom above all else. Many rogues and bards are chaotic neutral. Lawful Evil. (LE) creatures methodically take
boastfulness and has a fear of heights resulting from a bad fall during her career as a thief. Artemis Entreri is always prepared for the worst and moves with a quick, precise confidence.
Consider their
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
townsfolk. Chaotic Neutral. (CN) creatures follow their whims, holding their personal freedom above all else. Many rogues and bards are chaotic neutral. Lawful Evil. (LE) creatures methodically take
boastfulness and has a fear of heights resulting from a bad fall during her career as a thief. Artemis Entreri is always prepared for the worst and moves with a quick, precise confidence.
Consider their
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
with the conjure animals spell use their blindsight to target enemies that are engulfed in magical darkness. If her defeat is inevitable and escape proves impossible, Erelal makes whatever
minotaurs, which would enable House Freth to defeat the forces of House Auvryndar and secure its power in Undermountain. But, having realized that he can’t summon a goristro demon alone, the archmage
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
with the conjure animals spell use their blindsight to target enemies that are engulfed in magical darkness. If her defeat is inevitable and escape proves impossible, Erelal makes whatever
minotaurs, which would enable House Freth to defeat the forces of House Auvryndar and secure its power in Undermountain. But, having realized that he can’t summon a goristro demon alone, the archmage
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
with the conjure animals spell use their blindsight to target enemies that are engulfed in magical darkness. If her defeat is inevitable and escape proves impossible, Erelal makes whatever
minotaurs, which would enable House Freth to defeat the forces of House Auvryndar and secure its power in Undermountain. But, having realized that he can’t summon a goristro demon alone, the archmage
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Although some of the dancing is wanton and performed for show, large-scale ring dances in the street for all ages are also popular. All the dancing ends at dusk, after which bards and minstrels perform at
, on his statue in the City of the Dead, and atop the altars of the House of Wonder. Bards perform songs in honor of the wizard all over the city. The Open Lord visits taverns and inns throughout
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Although some of the dancing is wanton and performed for show, large-scale ring dances in the street for all ages are also popular. All the dancing ends at dusk, after which bards and minstrels perform at
, on his statue in the City of the Dead, and atop the altars of the House of Wonder. Bards perform songs in honor of the wizard all over the city. The Open Lord visits taverns and inns throughout






