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Returning 35 results for 'bards bar diffusing completed rage'.
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Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
commanders, typically having the skills of fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians. Goblins are largely artisans and laborers, but
, or druids. Their focus is on martial excellence, and their spiritual leaders are bards, who tell tales of past glory. Among the Dhakaan, goblinoids work together. Hobgoblins are the strategists and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
commanders, typically having the skills of fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians. Goblins are largely artisans and laborers, but
, or druids. Their focus is on martial excellence, and their spiritual leaders are bards, who tell tales of past glory. Among the Dhakaan, goblinoids work together. Hobgoblins are the strategists and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
commanders, typically having the skills of fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians. Goblins are largely artisans and laborers, but
, or druids. Their focus is on martial excellence, and their spiritual leaders are bards, who tell tales of past glory. Among the Dhakaan, goblinoids work together. Hobgoblins are the strategists and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, though, deflecting any questions by mentioning that Blingdenstone is a good place to find a way out of the Underdark. Bar Fight While the characters are in the tavern, two duergar who had been just
talking business suddenly fly into a rage and start brawling. If the characters don’t intervene to stop the fight, other patrons do. No guards appear unless weapons or spells come out, and the fight
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, though, deflecting any questions by mentioning that Blingdenstone is a good place to find a way out of the Underdark. Bar Fight While the characters are in the tavern, two duergar who had been just
talking business suddenly fly into a rage and start brawling. If the characters don’t intervene to stop the fight, other patrons do. No guards appear unless weapons or spells come out, and the fight
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, though, deflecting any questions by mentioning that Blingdenstone is a good place to find a way out of the Underdark. Bar Fight While the characters are in the tavern, two duergar who had been just
talking business suddenly fly into a rage and start brawling. If the characters don’t intervene to stop the fight, other patrons do. No guards appear unless weapons or spells come out, and the fight
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
large meeting rooms, and a small concert hall. Rumors say that this is an outpost of the secret Circle of Song, a society of bards and entertainers spread across Khorvaire; others swear that House
students. Honors. The counterbalance to Detention, Honors is both bar, bookstore, and reading room. Many of the more respectable faculty members take their meals in Honors, and it’s a good place to find a debate on the cosmology of Eberron or the morality of the Last War.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
large meeting rooms, and a small concert hall. Rumors say that this is an outpost of the secret Circle of Song, a society of bards and entertainers spread across Khorvaire; others swear that House
students. Honors. The counterbalance to Detention, Honors is both bar, bookstore, and reading room. Many of the more respectable faculty members take their meals in Honors, and it’s a good place to find a debate on the cosmology of Eberron or the morality of the Last War.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
large meeting rooms, and a small concert hall. Rumors say that this is an outpost of the secret Circle of Song, a society of bards and entertainers spread across Khorvaire; others swear that House
students. Honors. The counterbalance to Detention, Honors is both bar, bookstore, and reading room. Many of the more respectable faculty members take their meals in Honors, and it’s a good place to find a debate on the cosmology of Eberron or the morality of the Last War.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians, serving as shock troops. Goblins are largely artisans and laborers, but exceptional goblins join the
Dhakaani. The Heirs of Dhakaan are an agnostic society and don’t have clerics, paladins, or druids. Their focus is on martial excellence, and their spiritual leaders are bards, who inspire their warriors
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians, serving as shock troops. Goblins are largely artisans and laborers, but exceptional goblins join the
Dhakaani. The Heirs of Dhakaan are an agnostic society and don’t have clerics, paladins, or druids. Their focus is on martial excellence, and their spiritual leaders are bards, who inspire their warriors
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians, serving as shock troops. Goblins are largely artisans and laborers, but exceptional goblins join the
Dhakaani. The Heirs of Dhakaan are an agnostic society and don’t have clerics, paladins, or druids. Their focus is on martial excellence, and their spiritual leaders are bards, who inspire their warriors
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
were overrun by orcs, assailed by goblins, or simply disappeared. An orc horde hoping to take Citadel Adbar might rage against its walls, but to little effect, until the great, unyielding granite
the field to vent his rage and grief on the orcs in ill-advised assaults, winnowing down the once great Knights to fewer than two dozen. The Iron Guard, Adbar’s army, appears as strong as ever it did
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
were overrun by orcs, assailed by goblins, or simply disappeared. An orc horde hoping to take Citadel Adbar might rage against its walls, but to little effect, until the great, unyielding granite
the field to vent his rage and grief on the orcs in ill-advised assaults, winnowing down the once great Knights to fewer than two dozen. The Iron Guard, Adbar’s army, appears as strong as ever it did
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
were overrun by orcs, assailed by goblins, or simply disappeared. An orc horde hoping to take Citadel Adbar might rage against its walls, but to little effect, until the great, unyielding granite
the field to vent his rage and grief on the orcs in ill-advised assaults, winnowing down the once great Knights to fewer than two dozen. The Iron Guard, Adbar’s army, appears as strong as ever it did
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
swill peddled throughout the Hive, Beatrice keeps a selection of top-shelf liquors in a chilled demiplane behind the bar for scoundrels with coin to spare: Beverages available at the Bottle and Jug
into his visual rebuses. Fell’s Tattoos is a modest, oblong shack down the street from the Smoldering Corpse Bar (detailed below). A pearl lightning bolt above the door marks the parlor’s entrance
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
swill peddled throughout the Hive, Beatrice keeps a selection of top-shelf liquors in a chilled demiplane behind the bar for scoundrels with coin to spare: Beverages available at the Bottle and Jug
into his visual rebuses. Fell’s Tattoos is a modest, oblong shack down the street from the Smoldering Corpse Bar (detailed below). A pearl lightning bolt above the door marks the parlor’s entrance
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
terrible faces appear in the clouds. If this doesn’t urge them to act, the ritual will be completed, and the adventurers must deal with the consequences (see “Aftermath” below for details
berserker) stands proudly before the statue. The statue of Talos (see appendix A) moves toward the characters, its face twisted in rage. THE CONNECTION
The ritual has created a connection between Teega and
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
terrible faces appear in the clouds. If this doesn’t urge them to act, the ritual will be completed, and the adventurers must deal with the consequences (see “Aftermath” below for details
berserker) stands proudly before the statue. The statue of Talos (see appendix A) moves toward the characters, its face twisted in rage. THE CONNECTION
The ritual has created a connection between Teega and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
swill peddled throughout the Hive, Beatrice keeps a selection of top-shelf liquors in a chilled demiplane behind the bar for scoundrels with coin to spare: Beverages available at the Bottle and Jug
into his visual rebuses. Fell’s Tattoos is a modest, oblong shack down the street from the Smoldering Corpse Bar (detailed below). A pearl lightning bolt above the door marks the parlor’s entrance
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
condemned to walk the world forever. Some are spawned when dark magic or the touch of a wraith rips a soul from a living body. Beyond Redemption. When a ghost’s unfinished business is completed, it can rest
, invisible spirit of an individual with no sense of how he or she died. A poltergeist expresses its rage by hurling creatures and objects using the power of its shattered psyche.
A poltergeist has a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
condemned to walk the world forever. Some are spawned when dark magic or the touch of a wraith rips a soul from a living body. Beyond Redemption. When a ghost’s unfinished business is completed, it can rest
, invisible spirit of an individual with no sense of how he or she died. A poltergeist expresses its rage by hurling creatures and objects using the power of its shattered psyche.
A poltergeist has a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
condemned to walk the world forever. Some are spawned when dark magic or the touch of a wraith rips a soul from a living body. Beyond Redemption. When a ghost’s unfinished business is completed, it can rest
, invisible spirit of an individual with no sense of how he or she died. A poltergeist expresses its rage by hurling creatures and objects using the power of its shattered psyche.
A poltergeist has a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Barbarian You don’t need to be the smartest person in the room. You just need to be able to kill everyone else in the room, so you’re the smartest person left. Rage is overrated. Sure, being covered
it. That’s why you employ a tool of your trade: the signature item. Whenever you’re particularly proud of a completed project, you leave an item at the scene to claim the work as your own. Signature
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Barbarian You don’t need to be the smartest person in the room. You just need to be able to kill everyone else in the room, so you’re the smartest person left. Rage is overrated. Sure, being covered
it. That’s why you employ a tool of your trade: the signature item. Whenever you’re particularly proud of a completed project, you leave an item at the scene to claim the work as your own. Signature
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
terrible faces appear in the clouds. If this doesn’t urge them to act, the ritual will be completed, and the adventurers must deal with the consequences (see “Aftermath” below for details
berserker) stands proudly before the statue. The statue of Talos (see appendix A) moves toward the characters, its face twisted in rage. THE CONNECTION
The ritual has created a connection between Teega and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Barbarian You don’t need to be the smartest person in the room. You just need to be able to kill everyone else in the room, so you’re the smartest person left. Rage is overrated. Sure, being covered
it. That’s why you employ a tool of your trade: the signature item. Whenever you’re particularly proud of a completed project, you leave an item at the scene to claim the work as your own. Signature
Compendium
- Sources->Dungeons & Dragons->Divine Contention
successfully completed the “Icingdeath and Twinkle” quest). After this time, allied reinforcements rally to secure the palisade in this section and drive back the undead. The party holds the line
. Mark one victory and advance to Event 2: “The Storm Breaks.” The party retreats. The undead spill into the town. Proceed to Event 5: “Streets of Rage.” Event 2. The Storm Breaks If the defenders hold
Compendium
- Sources->Dungeons & Dragons->Divine Contention
successfully completed the “Icingdeath and Twinkle” quest). After this time, allied reinforcements rally to secure the palisade in this section and drive back the undead. The party holds the line
. Mark one victory and advance to Event 2: “The Storm Breaks.” The party retreats. The undead spill into the town. Proceed to Event 5: “Streets of Rage.” Event 2. The Storm Breaks If the defenders hold
Compendium
- Sources->Dungeons & Dragons->Divine Contention
successfully completed the “Icingdeath and Twinkle” quest). After this time, allied reinforcements rally to secure the palisade in this section and drive back the undead. The party holds the line
. Mark one victory and advance to Event 2: “The Storm Breaks.” The party retreats. The undead spill into the town. Proceed to Event 5: “Streets of Rage.” Event 2. The Storm Breaks If the defenders hold
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, the Thornapple’s baked clay walls create a cool interior. Dozens of tables are filled, and a huge stage across from the entrance is being set for a performance. From behind a long, well-stocked bar
Nargis Ruba, entertains customers from behind the bar. Characters who survey the crowd and succeed on a DC 14 Wisdom (Perception) check note several armed figures focusing more on the tavern patrons than
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, the Thornapple’s baked clay walls create a cool interior. Dozens of tables are filled, and a huge stage across from the entrance is being set for a performance. From behind a long, well-stocked bar
Nargis Ruba, entertains customers from behind the bar. Characters who survey the crowd and succeed on a DC 14 Wisdom (Perception) check note several armed figures focusing more on the tavern patrons than
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, the Thornapple’s baked clay walls create a cool interior. Dozens of tables are filled, and a huge stage across from the entrance is being set for a performance. From behind a long, well-stocked bar
Nargis Ruba, entertains customers from behind the bar. Characters who survey the crowd and succeed on a DC 14 Wisdom (Perception) check note several armed figures focusing more on the tavern patrons than
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
toward entrants unless disturbed, at which point they activate and attack. Aphelion’s Aid. If the characters have completed at least one task for Aphelion and face combat in a cargo hold on this level
effortlessly bench-presses a bar loaded with heavy plates, while the other acts as its spotter.
Two malfunctioning androids (aerialist design) lift weights in this exercise room. When the androids notice
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
toward entrants unless disturbed, at which point they activate and attack. Aphelion’s Aid. If the characters have completed at least one task for Aphelion and face combat in a cargo hold on this level
effortlessly bench-presses a bar loaded with heavy plates, while the other acts as its spotter.
Two malfunctioning androids (aerialist design) lift weights in this exercise room. When the androids notice






