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Returning 35 results for 'bards barriers diffusing clouds rush'.
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Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd’s demise, the characters feel drawn to Castle Ravenloft’s overlook (area K6), and there they witness the following scene. Thick clouds fill the sky. Through the chilly morning mists, the land
forth his hand.
Ireena Kolyana’s questioning eyes suddenly open with recognition and knowledge. Forgotten memories rush back to her. “Sergei!” she cries, springing to him with the grace of a doe
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd’s demise, the characters feel drawn to Castle Ravenloft’s overlook (area K6), and there they witness the following scene. Thick clouds fill the sky. Through the chilly morning mists, the land
forth his hand.
Ireena Kolyana’s questioning eyes suddenly open with recognition and knowledge. Forgotten memories rush back to her. “Sergei!” she cries, springing to him with the grace of a doe
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd’s demise, the characters feel drawn to Castle Ravenloft’s overlook (area K6), and there they witness the following scene. Thick clouds fill the sky. Through the chilly morning mists, the land
forth his hand.
Ireena Kolyana’s questioning eyes suddenly open with recognition and knowledge. Forgotten memories rush back to her. “Sergei!” she cries, springing to him with the grace of a doe
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Citlán. Once the players are ready, describe their characters’ approach to the village. Read or paraphrase the following description: Clouds rush overhead and dust swirls across the road to the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Citlán. Once the players are ready, describe their characters’ approach to the village. Read or paraphrase the following description: Clouds rush overhead and dust swirls across the road to the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Citlán. Once the players are ready, describe their characters’ approach to the village. Read or paraphrase the following description: Clouds rush overhead and dust swirls across the road to the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Gazre-Azam’s Predicament Gazre-Azam has been trapped in the book for many years. When the book is opened, it releases small, wispy clouds that form into the shape of Gazre-Azam’s head. The djinni
leave Candlekeep with it, on the condition that the book is returned to them once the djinni is freed. (The Avowed are in no rush to get the book back.)
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Gazre-Azam’s Predicament Gazre-Azam has been trapped in the book for many years. When the book is opened, it releases small, wispy clouds that form into the shape of Gazre-Azam’s head. The djinni
leave Candlekeep with it, on the condition that the book is returned to them once the djinni is freed. (The Avowed are in no rush to get the book back.)
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Gazre-Azam’s Predicament Gazre-Azam has been trapped in the book for many years. When the book is opened, it releases small, wispy clouds that form into the shape of Gazre-Azam’s head. The djinni
leave Candlekeep with it, on the condition that the book is returned to them once the djinni is freed. (The Avowed are in no rush to get the book back.)
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Tears of Athis then rush from the pyramid to see if the curse has been lifted. Titus Lunter Held aloft by magic, a reed boat floats high above the clouds, carrying the treasures of the pharaoh Amun Sa
of this stone treasury. Several jars rest inside the boat, whose bow features an empty, fist-sized indent.
A mural on the east wall depicts the boat sailing on the clouds with a glittering gemstone
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Tears of Athis then rush from the pyramid to see if the curse has been lifted. Titus Lunter Held aloft by magic, a reed boat floats high above the clouds, carrying the treasures of the pharaoh Amun Sa
of this stone treasury. Several jars rest inside the boat, whose bow features an empty, fist-sized indent.
A mural on the east wall depicts the boat sailing on the clouds with a glittering gemstone
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Tears of Athis then rush from the pyramid to see if the curse has been lifted. Titus Lunter Held aloft by magic, a reed boat floats high above the clouds, carrying the treasures of the pharaoh Amun Sa
of this stone treasury. Several jars rest inside the boat, whose bow features an empty, fist-sized indent.
A mural on the east wall depicts the boat sailing on the clouds with a glittering gemstone
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
eldritch machines or interaction with extraplanar entities. There are also manifest zones: places in the material plane where the barriers are thin and where some aspects of a plane can bleed through
and calm communities stretch across clouds. This is the plane of peace and all things that flourish in times of peace. This includes commerce; the Immeasurable Market of Syrania draws merchants and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
eldritch machines or interaction with extraplanar entities. There are also manifest zones: places in the material plane where the barriers are thin and where some aspects of a plane can bleed through
and calm communities stretch across clouds. This is the plane of peace and all things that flourish in times of peace. This includes commerce; the Immeasurable Market of Syrania draws merchants and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
eldritch machines or interaction with extraplanar entities. There are also manifest zones: places in the material plane where the barriers are thin and where some aspects of a plane can bleed through
and calm communities stretch across clouds. This is the plane of peace and all things that flourish in times of peace. This includes commerce; the Immeasurable Market of Syrania draws merchants and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
clouds drifting in its wake. A pair of bright-red dragonnels slash through the air, their riders guiding them directly toward you.
The characters are spotted while they’re approximately 600 feet above
crashing it would destroy the city). The party shouldn’t dally within the citadel, but they don’t need to rush for the sake of bringing down the citadel quickly. The tunnel here is narrow, and only Medium or smaller creatures can enter. It leads to area S1 in “The Flying Citadel.”
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
clouds drifting in its wake. A pair of bright-red dragonnels slash through the air, their riders guiding them directly toward you.
The characters are spotted while they’re approximately 600 feet above
crashing it would destroy the city). The party shouldn’t dally within the citadel, but they don’t need to rush for the sake of bringing down the citadel quickly. The tunnel here is narrow, and only Medium or smaller creatures can enter. It leads to area S1 in “The Flying Citadel.”
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
clouds drifting in its wake. A pair of bright-red dragonnels slash through the air, their riders guiding them directly toward you.
The characters are spotted while they’re approximately 600 feet above
crashing it would destroy the city). The party shouldn’t dally within the citadel, but they don’t need to rush for the sake of bringing down the citadel quickly. The tunnel here is narrow, and only Medium or smaller creatures can enter. It leads to area S1 in “The Flying Citadel.”
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, tapered column at the heart of the Outlands. While its height is lost amid clouds and the boundaries of sight, its lower reaches spread in wild foothills.
As you approach the base of the Spire, a narrow
character rush to alert the authorities, who send four ferrumach rilmani (see Morte’s Planar Parade) to evict the trespasser with as little violence as possible. Questioning Rilmani. Ascetelis suggests the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, tapered column at the heart of the Outlands. While its height is lost amid clouds and the boundaries of sight, its lower reaches spread in wild foothills.
As you approach the base of the Spire, a narrow
character rush to alert the authorities, who send four ferrumach rilmani (see Morte’s Planar Parade) to evict the trespasser with as little violence as possible. Questioning Rilmani. Ascetelis suggests the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
look for signs in the stars, in the patterns of flocks of birds in flight, in the shapes of clouds, in the organs of sacrificed animals, in the sounds of thunder, in the designs left by waves on sand
identity of a villain. Nylea might cause a flock of birds to suddenly rush eastward, inviting her champion to follow in that direction, or an animal might snarl whenever the villain’s name is spoken
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, tapered column at the heart of the Outlands. While its height is lost amid clouds and the boundaries of sight, its lower reaches spread in wild foothills.
As you approach the base of the Spire, a narrow
character rush to alert the authorities, who send four ferrumach rilmani (see Morte’s Planar Parade) to evict the trespasser with as little violence as possible. Questioning Rilmani. Ascetelis suggests the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
look for signs in the stars, in the patterns of flocks of birds in flight, in the shapes of clouds, in the organs of sacrificed animals, in the sounds of thunder, in the designs left by waves on sand
identity of a villain. Nylea might cause a flock of birds to suddenly rush eastward, inviting her champion to follow in that direction, or an animal might snarl whenever the villain’s name is spoken
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
look for signs in the stars, in the patterns of flocks of birds in flight, in the shapes of clouds, in the organs of sacrificed animals, in the sounds of thunder, in the designs left by waves on sand
identity of a villain. Nylea might cause a flock of birds to suddenly rush eastward, inviting her champion to follow in that direction, or an animal might snarl whenever the villain’s name is spoken
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
clouds of Vocath is a structure made of gray and black stone, with large crystal formations jutting from the underside. Docks radiate outward from a building that is capped by a crystal dome. Several
of Force. Transparent, soundproof walls of force separate areas 1, area 2, and area 3. Vocath can pass through these magical barriers, as can creatures that are tattooed with his personal sigil
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
clouds of Vocath is a structure made of gray and black stone, with large crystal formations jutting from the underside. Docks radiate outward from a building that is capped by a crystal dome. Several
of Force. Transparent, soundproof walls of force separate areas 1, area 2, and area 3. Vocath can pass through these magical barriers, as can creatures that are tattooed with his personal sigil
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
clouds of Vocath is a structure made of gray and black stone, with large crystal formations jutting from the underside. Docks radiate outward from a building that is capped by a crystal dome. Several
of Force. Transparent, soundproof walls of force separate areas 1, area 2, and area 3. Vocath can pass through these magical barriers, as can creatures that are tattooed with his personal sigil
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
below. Three-foot-high barriers line the causeway’s edges, funneling travelers toward the gatehouse of Vrakir’s imposing fortress.
The bridge crosses the lava river at its narrowest point, spanning 300
. If either Venture or the characters start a prison riot, all the duergar from areas B11 and area B18 rush to area B4 to quell it. The erinyes in areas B2, area B3, and area B8 watch in amusement but
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
below. Three-foot-high barriers line the causeway’s edges, funneling travelers toward the gatehouse of Vrakir’s imposing fortress.
The bridge crosses the lava river at its narrowest point, spanning 300
. If either Venture or the characters start a prison riot, all the duergar from areas B11 and area B18 rush to area B4 to quell it. The erinyes in areas B2, area B3, and area B8 watch in amusement but
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
below. Three-foot-high barriers line the causeway’s edges, funneling travelers toward the gatehouse of Vrakir’s imposing fortress.
The bridge crosses the lava river at its narrowest point, spanning 300
. If either Venture or the characters start a prison riot, all the duergar from areas B11 and area B18 rush to area B4 to quell it. The erinyes in areas B2, area B3, and area B8 watch in amusement but
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
be with. Stories of Hanali’s romantic adventures among elves and other mortals are perennial favorites when sung by elf bards and poets. In Arvandor, Hanali maintains a hidden pool called Evergold
least a century. More than a few elves claim to have experienced this benefit, and the truth of it is attested by many bards — sometimes in all earnestness, sometimes with a knowing wink. Priests of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
be with. Stories of Hanali’s romantic adventures among elves and other mortals are perennial favorites when sung by elf bards and poets. In Arvandor, Hanali maintains a hidden pool called Evergold
least a century. More than a few elves claim to have experienced this benefit, and the truth of it is attested by many bards — sometimes in all earnestness, sometimes with a knowing wink. Priests of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
be with. Stories of Hanali’s romantic adventures among elves and other mortals are perennial favorites when sung by elf bards and poets. In Arvandor, Hanali maintains a hidden pool called Evergold
least a century. More than a few elves claim to have experienced this benefit, and the truth of it is attested by many bards — sometimes in all earnestness, sometimes with a knowing wink. Priests of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
endless loop. The modrons are indifferent to other creatures and ignore creatures they trample or creatures that try to communicate. If faced with barriers, the modrons create simple structures (like
following text when the characters first enter the area: You arrive on a ledge overlooking a massive cavern. Behind you is an archway of fungal stalks covered in eyes and chattering teeth. Eerie clouds of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
endless loop. The modrons are indifferent to other creatures and ignore creatures they trample or creatures that try to communicate. If faced with barriers, the modrons create simple structures (like
following text when the characters first enter the area: You arrive on a ledge overlooking a massive cavern. Behind you is an archway of fungal stalks covered in eyes and chattering teeth. Eerie clouds of






