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Returning 35 results for 'bards been diffusing cave redoubt'.
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Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
forces of Lolth marshal; and to the cliffside redoubt, where Kas retreated to plan. Along the way, they encounter Vaeve, a drow mage who is loyal to neither Lolth nor Kas, and who offers the
characters useful information. The characters’ choices affect where they ultimately face Kas, but regardless, the characters must weaken the vampire enough to banish him with their Chime of Exile. While doing so, they discover Vecna’s location in the Cave of Shattered Reflection.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
forces of Lolth marshal; and to the cliffside redoubt, where Kas retreated to plan. Along the way, they encounter Vaeve, a drow mage who is loyal to neither Lolth nor Kas, and who offers the
characters useful information. The characters’ choices affect where they ultimately face Kas, but regardless, the characters must weaken the vampire enough to banish him with their Chime of Exile. While doing so, they discover Vecna’s location in the Cave of Shattered Reflection.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
forces of Lolth marshal; and to the cliffside redoubt, where Kas retreated to plan. Along the way, they encounter Vaeve, a drow mage who is loyal to neither Lolth nor Kas, and who offers the
characters useful information. The characters’ choices affect where they ultimately face Kas, but regardless, the characters must weaken the vampire enough to banish him with their Chime of Exile. While doing so, they discover Vecna’s location in the Cave of Shattered Reflection.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Tracking Kas Kas fled toward Carapace Ridge, where Miska is imprisoned in the nearby Ruinous Citadel and where Kas has a stronghold in a cliffside redoubt. The vampire plans to marshal his forces
before marching on the Cave of Shattered Reflection and confronting Vecna. The characters need to travel northwest from Pandesmos Outlook to reach Carapace Ridge. There are several ways the characters
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Tracking Kas Kas fled toward Carapace Ridge, where Miska is imprisoned in the nearby Ruinous Citadel and where Kas has a stronghold in a cliffside redoubt. The vampire plans to marshal his forces
before marching on the Cave of Shattered Reflection and confronting Vecna. The characters need to travel northwest from Pandesmos Outlook to reach Carapace Ridge. There are several ways the characters
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Tracking Kas Kas fled toward Carapace Ridge, where Miska is imprisoned in the nearby Ruinous Citadel and where Kas has a stronghold in a cliffside redoubt. The vampire plans to marshal his forces
before marching on the Cave of Shattered Reflection and confronting Vecna. The characters need to travel northwest from Pandesmos Outlook to reach Carapace Ridge. There are several ways the characters
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, or in area F3 of the cliffside redoubt. Ekaterina Burmak At your discretion, the characters
might have found the legendary
Sword of Kas in this adventure Kas spares only a few moments to belittle
links’ magic tears Kas’s last great secret from his mind: Vecna is currently in the Cave of Shattered Reflection. If the characters are on the verge of killing Kas, the vampire tells the characters
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, or in area F3 of the cliffside redoubt. Ekaterina Burmak At your discretion, the characters
might have found the legendary
Sword of Kas in this adventure Kas spares only a few moments to belittle
links’ magic tears Kas’s last great secret from his mind: Vecna is currently in the Cave of Shattered Reflection. If the characters are on the verge of killing Kas, the vampire tells the characters
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, or in area F3 of the cliffside redoubt. Ekaterina Burmak At your discretion, the characters
might have found the legendary
Sword of Kas in this adventure Kas spares only a few moments to belittle
links’ magic tears Kas’s last great secret from his mind: Vecna is currently in the Cave of Shattered Reflection. If the characters are on the verge of killing Kas, the vampire tells the characters
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
N1), except the tunnel slopes down to area N13. N5: Eastern Boulder Cave Several boulders are scattered about this small cave, and three of them raise their heads to look at you as you enter. Crooked
grins full of rocky teeth appear in their faces as the creatures rumble what might be a greeting.
Three gregarious Galeb Duhr dwell in this cave. They are pleased to have company, and ask in
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
N1), except the tunnel slopes down to area N13. N5: Eastern Boulder Cave Several boulders are scattered about this small cave, and three of them raise their heads to look at you as you enter. Crooked
grins full of rocky teeth appear in their faces as the creatures rumble what might be a greeting.
Three gregarious Galeb Duhr dwell in this cave. They are pleased to have company, and ask in
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
N1), except the tunnel slopes down to area N13. N5: Eastern Boulder Cave Several boulders are scattered about this small cave, and three of them raise their heads to look at you as you enter. Crooked
grins full of rocky teeth appear in their faces as the creatures rumble what might be a greeting.
Three gregarious Galeb Duhr dwell in this cave. They are pleased to have company, and ask in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
circle and more a loose confederation of circles and their allies, the Emerald Enclave is devoted to protecting the redoubt of civilization in the North from destruction. Elsewhere in the world, the
circles in the North are often allied with the Harpers, as they have common purpose, with bards and rangers serving as go-betweens. Individual Harpers can usually expect a circle to at least grant them
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
circle and more a loose confederation of circles and their allies, the Emerald Enclave is devoted to protecting the redoubt of civilization in the North from destruction. Elsewhere in the world, the
circles in the North are often allied with the Harpers, as they have common purpose, with bards and rangers serving as go-betweens. Individual Harpers can usually expect a circle to at least grant them
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
circle and more a loose confederation of circles and their allies, the Emerald Enclave is devoted to protecting the redoubt of civilization in the North from destruction. Elsewhere in the world, the
circles in the North are often allied with the Harpers, as they have common purpose, with bards and rangers serving as go-betweens. Individual Harpers can usually expect a circle to at least grant them
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
completely reasonable and plausible explanation. Singing songs and strumming lutes might be fine for most bards. Who doesn’t like a rousing shanty now and then? But standing in a crowded tavern playing for
copper pieces tossed by commoners isn’t for everyone — and it certainly isn’t for bards in the Acq Inc world. The power and magic tied up in the voice of a franchise bard is meant for greater things
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
completely reasonable and plausible explanation. Singing songs and strumming lutes might be fine for most bards. Who doesn’t like a rousing shanty now and then? But standing in a crowded tavern playing for
copper pieces tossed by commoners isn’t for everyone — and it certainly isn’t for bards in the Acq Inc world. The power and magic tied up in the voice of a franchise bard is meant for greater things
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
completely reasonable and plausible explanation. Singing songs and strumming lutes might be fine for most bards. Who doesn’t like a rousing shanty now and then? But standing in a crowded tavern playing for
copper pieces tossed by commoners isn’t for everyone — and it certainly isn’t for bards in the Acq Inc world. The power and magic tied up in the voice of a franchise bard is meant for greater things
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
where carved or painted stars cover the ceiling of a cave. On the planes that have hosted one of these rare events, elf priests consecrate and maintain temples devoted to the Mysteries. Often these
be with. Stories of Hanali’s romantic adventures among elves and other mortals are perennial favorites when sung by elf bards and poets. In Arvandor, Hanali maintains a hidden pool called Evergold
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
where carved or painted stars cover the ceiling of a cave. On the planes that have hosted one of these rare events, elf priests consecrate and maintain temples devoted to the Mysteries. Often these
be with. Stories of Hanali’s romantic adventures among elves and other mortals are perennial favorites when sung by elf bards and poets. In Arvandor, Hanali maintains a hidden pool called Evergold
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
where carved or painted stars cover the ceiling of a cave. On the planes that have hosted one of these rare events, elf priests consecrate and maintain temples devoted to the Mysteries. Often these
be with. Stories of Hanali’s romantic adventures among elves and other mortals are perennial favorites when sung by elf bards and poets. In Arvandor, Hanali maintains a hidden pool called Evergold
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
holy symbol of Oghma, god of knowledge and patron to bards and wizards. If the check succeeds by 3 or more, the character intuits that rededicating the shrine to Oghma could help against the zombies
Chamber Cacophonous whispers echo through this expansive cave. An imposing human cultist in a sweeping robe stands against the wall, chanting. His oily hair is slicked back, and his skin is gaunt and
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
holy symbol of Oghma, god of knowledge and patron to bards and wizards. If the check succeeds by 3 or more, the character intuits that rededicating the shrine to Oghma could help against the zombies
Chamber Cacophonous whispers echo through this expansive cave. An imposing human cultist in a sweeping robe stands against the wall, chanting. His oily hair is slicked back, and his skin is gaunt and
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
holy symbol of Oghma, god of knowledge and patron to bards and wizards. If the check succeeds by 3 or more, the character intuits that rededicating the shrine to Oghma could help against the zombies
Chamber Cacophonous whispers echo through this expansive cave. An imposing human cultist in a sweeping robe stands against the wall, chanting. His oily hair is slicked back, and his skin is gaunt and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
fissure in the volcano’s slope leads into a small cave not visible from the stronghold below. Kalimrax lairs here, returning for a few hours every evening to rest and check on her hoard, which consists
here when he isn’t conducting business in area B25 or entertaining visitors in area B26. Treasure. The lyre is an instrument of the bards (Cli lyre) decorated with carvings of phoenixes. Jarazoun
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
fissure in the volcano’s slope leads into a small cave not visible from the stronghold below. Kalimrax lairs here, returning for a few hours every evening to rest and check on her hoard, which consists
here when he isn’t conducting business in area B25 or entertaining visitors in area B26. Treasure. The lyre is an instrument of the bards (Cli lyre) decorated with carvings of phoenixes. Jarazoun
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
fissure in the volcano’s slope leads into a small cave not visible from the stronghold below. Kalimrax lairs here, returning for a few hours every evening to rest and check on her hoard, which consists
here when he isn’t conducting business in area B25 or entertaining visitors in area B26. Treasure. The lyre is an instrument of the bards (Cli lyre) decorated with carvings of phoenixes. Jarazoun
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
civilization. A black dragon’s lair is a dismal cave, grotto, or ruin that is at least partially flooded, providing pools where the dragon rests, and where its victims can ferment. The lair is
an avalanche as it attacks. Overlords and Minions. Blue dragons covet valuable and talented creatures whose service reinforces their sense of superiority. Bards, sages, artists, wizards, and assassins
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
civilization. A black dragon’s lair is a dismal cave, grotto, or ruin that is at least partially flooded, providing pools where the dragon rests, and where its victims can ferment. The lair is
an avalanche as it attacks. Overlords and Minions. Blue dragons covet valuable and talented creatures whose service reinforces their sense of superiority. Bards, sages, artists, wizards, and assassins
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
civilization. A black dragon’s lair is a dismal cave, grotto, or ruin that is at least partially flooded, providing pools where the dragon rests, and where its victims can ferment. The lair is
an avalanche as it attacks. Overlords and Minions. Blue dragons covet valuable and talented creatures whose service reinforces their sense of superiority. Bards, sages, artists, wizards, and assassins
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
flesh is that of rats, bats, overlarge cave crickets, beetles, goblin parts, and spiders. The room also has a selection of fungi and mushrooms. 23. Underdark Access The floor is partially collapsed on
smell the stench of rotten meat coming from the other side. 30. Mama Rat An oppressive smell suffuses the air, rising from chewed carcasses of cave rats, smaller vermin, and a few humanoid-looking
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
flesh is that of rats, bats, overlarge cave crickets, beetles, goblin parts, and spiders. The room also has a selection of fungi and mushrooms. 23. Underdark Access The floor is partially collapsed on
smell the stench of rotten meat coming from the other side. 30. Mama Rat An oppressive smell suffuses the air, rising from chewed carcasses of cave rats, smaller vermin, and a few humanoid-looking
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
flesh is that of rats, bats, overlarge cave crickets, beetles, goblin parts, and spiders. The room also has a selection of fungi and mushrooms. 23. Underdark Access The floor is partially collapsed on
smell the stench of rotten meat coming from the other side. 30. Mama Rat An oppressive smell suffuses the air, rising from chewed carcasses of cave rats, smaller vermin, and a few humanoid-looking
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of a brass dragon’s hoard. A Brass Dragon’s Lair A brass dragon’s desert lair is typically a ruin, canyon, or cave network with ceiling holes to allow for sunlight. Lair Actions On initiative count
tricks with good humor. Copper dragons are particularly fond of bards. A dragon might carve out part of its lair as a temporary abode for a bard willing to regale it with stories, riddles, and music. To
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of a brass dragon’s hoard. A Brass Dragon’s Lair A brass dragon’s desert lair is typically a ruin, canyon, or cave network with ceiling holes to allow for sunlight. Lair Actions On initiative count
tricks with good humor. Copper dragons are particularly fond of bards. A dragon might carve out part of its lair as a temporary abode for a bard willing to regale it with stories, riddles, and music. To






