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Returning 35 results for 'bards breaking diffusing cracks rites'.
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Classes
Player’s Handbook
Plumb the Depths of Magical Knowledge
Bards of the College of Lore collect spells and secrets from diverse sources, such as scholarly tomes, mystical rites, and peasant tales. The college’s
Magic Items
Dungeon Master’s Guide
stone cracks and turns to powder if the book rests on it long enough.
Whenever a creature that isn’t a Fiend or an Undead attunes to the Book of Vile Darkness, that creature makes a DC 17
, foul rites that allow one to transform into a death knight or lich, or long-lost spells crafted by beings so evil their names ought never to be spoken aloud.
Vile Speech. While the book is on your
Magic Items
Storm King's Thunder
breaking at least five Ruling Scepters of Shanatar simultaneously on it. This fact has never been recorded or sung of among the dwarves or any bards or storytellers, and it can’t be discovered
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
give them a broad range of knowledge to support their schemes. Bards, rogues, and wizards are often drawn to this role. Safecracker. The “breaking” part of “breaking and entering” is the Safecracker’s
characters in your party: Bruiser. Sometimes subtlety means breaking just one of a snitch’s kneecaps. The Bruiser uses force and the threat of force to make sure that the crime syndicate gets what it
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
give them a broad range of knowledge to support their schemes. Bards, rogues, and wizards are often drawn to this role. Safecracker. The “breaking” part of “breaking and entering” is the Safecracker’s
characters in your party: Bruiser. Sometimes subtlety means breaking just one of a snitch’s kneecaps. The Bruiser uses force and the threat of force to make sure that the crime syndicate gets what it
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
give them a broad range of knowledge to support their schemes. Bards, rogues, and wizards are often drawn to this role. Safecracker. The “breaking” part of “breaking and entering” is the Safecracker’s
characters in your party: Bruiser. Sometimes subtlety means breaking just one of a snitch’s kneecaps. The Bruiser uses force and the threat of force to make sure that the crime syndicate gets what it
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Subclass A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
their traditions. This section presents the College of Lore subclass. College of Lore Plumb the Depths of Magical Knowledge Bards of the College of Lore collect spells and secrets from diverse sources
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Subclass A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
their traditions. This section presents the College of Lore subclass. College of Lore Plumb the Depths of Magical Knowledge Bards of the College of Lore collect spells and secrets from diverse sources
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Subclass A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
their traditions. This section presents the College of Lore subclass. College of Lore Plumb the Depths of Magical Knowledge Bards of the College of Lore collect spells and secrets from diverse sources
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard Subclasses A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard Subclasses A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard Subclasses A Bard subclass is a specialization that grants you features at certain Bard levels, as specified in the subclass. Bards form loose associations, which they call colleges, to preserve
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
somehow using faerzress to spread chaos and madness, the demon worshipers have begun conducting rituals to infect Gracklstugh. Intent on weakening the city and breaking the power of King Horgar
madness are made with disadvantage.
Foul Water. Water from the Darklake drips from stalactites and trickles through cracks in the walls, forming narrow streams and shallow pools throughout the Whorlstone
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
somehow using faerzress to spread chaos and madness, the demon worshipers have begun conducting rituals to infect Gracklstugh. Intent on weakening the city and breaking the power of King Horgar
madness are made with disadvantage.
Foul Water. Water from the Darklake drips from stalactites and trickles through cracks in the walls, forming narrow streams and shallow pools throughout the Whorlstone
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
entire temple shudders. The frost giant scowls, dodges the dragon, and strikes the statue once more, this time breaking off a large chunk. This act of desecration causes cracks to form in the ceiling, and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
entire temple shudders. The frost giant scowls, dodges the dragon, and strikes the statue once more, this time breaking off a large chunk. This act of desecration causes cracks to form in the ceiling, and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
entire temple shudders. The frost giant scowls, dodges the dragon, and strikes the statue once more, this time breaking off a large chunk. This act of desecration causes cracks to form in the ceiling, and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
somehow using faerzress to spread chaos and madness, the demon worshipers have begun conducting rituals to infect Gracklstugh. Intent on weakening the city and breaking the power of King Horgar
madness are made with disadvantage.
Foul Water. Water from the Darklake drips from stalactites and trickles through cracks in the walls, forming narrow streams and shallow pools throughout the Whorlstone
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
completely reasonable and plausible explanation. Singing songs and strumming lutes might be fine for most bards. Who doesn’t like a rousing shanty now and then? But standing in a crowded tavern playing for
copper pieces tossed by commoners isn’t for everyone — and it certainly isn’t for bards in the Acq Inc world. The power and magic tied up in the voice of a franchise bard is meant for greater things
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
completely reasonable and plausible explanation. Singing songs and strumming lutes might be fine for most bards. Who doesn’t like a rousing shanty now and then? But standing in a crowded tavern playing for
copper pieces tossed by commoners isn’t for everyone — and it certainly isn’t for bards in the Acq Inc world. The power and magic tied up in the voice of a franchise bard is meant for greater things
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
completely reasonable and plausible explanation. Singing songs and strumming lutes might be fine for most bards. Who doesn’t like a rousing shanty now and then? But standing in a crowded tavern playing for
copper pieces tossed by commoners isn’t for everyone — and it certainly isn’t for bards in the Acq Inc world. The power and magic tied up in the voice of a franchise bard is meant for greater things
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
whatever it touches. Even stone cracks and turns to powder if the book rests on it long enough. Whenever a creature that isn’t a Fiend or an Undead attunes to the Book of Vile Darkness, that creature
rites that allow one to transform into a death knight or lich, or long-lost spells crafted by beings so evil their names ought never to be spoken aloud. Vile Speech. While the book is on your person, you
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
whatever it touches. Even stone cracks and turns to powder if the book rests on it long enough. Whenever a creature that isn’t a Fiend or an Undead attunes to the Book of Vile Darkness, that creature
rites that allow one to transform into a death knight or lich, or long-lost spells crafted by beings so evil their names ought never to be spoken aloud. Vile Speech. While the book is on your person, you
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
whatever it touches. Even stone cracks and turns to powder if the book rests on it long enough. Whenever a creature that isn’t a Fiend or an Undead attunes to the Book of Vile Darkness, that creature
rites that allow one to transform into a death knight or lich, or long-lost spells crafted by beings so evil their names ought never to be spoken aloud. Vile Speech. While the book is on your person, you
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
duergar.
The marketplaces of Mantol-Derith have been closed ever since the duergar attacked the svirfneblin. The duergar are killing any svirfneblin they encounter and breaking into the svirfneblin
iron needle, two pounds of barrelstalk flesh, and a copper canteen containing a half gallon of water. Pool. The large pool east of the market is fed by small waterfalls pouring through cracks in the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
breaking apart!
With the brazier’s destruction, the magic holding the flying citadel aloft ends. This disengages the flying citadel helm in area S25 and destroys all the lesser death dragons allied with
, widening cracks in the temple walls allow the characters to quickly leave the bastion and flee to the flying island’s edge (see below). The area outside is depicted on map 7.4 and features the following
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-foot-high, 5-foot-wide cracks in the mountain rock (too narrow for Harshnag). Due to the icy and uneven floors, the tunnels are difficult terrain. Creatures that have the Spider Climb trait (or that
quaffed. It takes 1 minute to thaw the potion over a torch or campfire. A character can forgo the thawing process by breaking the potion flask and eating the potion in ice form.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-foot-high, 5-foot-wide cracks in the mountain rock (too narrow for Harshnag). Due to the icy and uneven floors, the tunnels are difficult terrain. Creatures that have the Spider Climb trait (or that
quaffed. It takes 1 minute to thaw the potion over a torch or campfire. A character can forgo the thawing process by breaking the potion flask and eating the potion in ice form.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
duergar.
The marketplaces of Mantol-Derith have been closed ever since the duergar attacked the svirfneblin. The duergar are killing any svirfneblin they encounter and breaking into the svirfneblin
iron needle, two pounds of barrelstalk flesh, and a copper canteen containing a half gallon of water. Pool. The large pool east of the market is fed by small waterfalls pouring through cracks in the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
duergar.
The marketplaces of Mantol-Derith have been closed ever since the duergar attacked the svirfneblin. The duergar are killing any svirfneblin they encounter and breaking into the svirfneblin
iron needle, two pounds of barrelstalk flesh, and a copper canteen containing a half gallon of water. Pool. The large pool east of the market is fed by small waterfalls pouring through cracks in the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-foot-high, 5-foot-wide cracks in the mountain rock (too narrow for Harshnag). Due to the icy and uneven floors, the tunnels are difficult terrain. Creatures that have the Spider Climb trait (or that
quaffed. It takes 1 minute to thaw the potion over a torch or campfire. A character can forgo the thawing process by breaking the potion flask and eating the potion in ice form.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
breaking apart!
With the brazier’s destruction, the magic holding the flying citadel aloft ends. This disengages the flying citadel helm in area S25 and destroys all the lesser death dragons allied with
, widening cracks in the temple walls allow the characters to quickly leave the bastion and flee to the flying island’s edge (see below). The area outside is depicted on map 7.4 and features the following
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
breaking apart!
With the brazier’s destruction, the magic holding the flying citadel aloft ends. This disengages the flying citadel helm in area S25 and destroys all the lesser death dragons allied with
, widening cracks in the temple walls allow the characters to quickly leave the bastion and flee to the flying island’s edge (see below). The area outside is depicted on map 7.4 and features the following
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
entrance to this chamber. Candlelight shines through the cracks. A character who listens at the door and succeeds on a DC 13 Wisdom (Perception) check hears growling beyond it. Passwall Trap. A 5th-level
knowledge she gleans from unholy rites. If Teocín is captured, she says nothing to the characters, but they can learn of her goals, Orencio, and Pazuzu by looking through her notes—dozens of filthy
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
entrance to this chamber. Candlelight shines through the cracks. A character who listens at the door and succeeds on a DC 13 Wisdom (Perception) check hears growling beyond it. Passwall Trap. A 5th-level
knowledge she gleans from unholy rites. If Teocín is captured, she says nothing to the characters, but they can learn of her goals, Orencio, and Pazuzu by looking through her notes—dozens of filthy






