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Returning 35 results for 'barely breeze diffusing composed record'.
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Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
there is no breeze
4 A neighborhood of derelict houses, each one composed of numerous mimics
5 An ocean of undead leviathans, still moving despite the entrails bubbling from their burst torsos
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
there is no breeze
4 A neighborhood of derelict houses, each one composed of numerous mimics
5 An ocean of undead leviathans, still moving despite the entrails bubbling from their burst torsos
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
there is no breeze
4 A neighborhood of derelict houses, each one composed of numerous mimics
5 An ocean of undead leviathans, still moving despite the entrails bubbling from their burst torsos
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
House Dimir ZEZHOU CHEN A vampire appeared out of the darkness, as quiet as a breeze. He was stripped to the waist despite the chill underground, and his eyes reflected light like a cat’s. He
secret: behind a facade of respectable messengers and reporters lurks an association of spies and assassins whose existence is barely suspected by the populace at large. Secrecy is both House Dimir’s best
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
House Dimir ZEZHOU CHEN A vampire appeared out of the darkness, as quiet as a breeze. He was stripped to the waist despite the chill underground, and his eyes reflected light like a cat’s. He
secret: behind a facade of respectable messengers and reporters lurks an association of spies and assassins whose existence is barely suspected by the populace at large. Secrecy is both House Dimir’s best
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
House Dimir ZEZHOU CHEN A vampire appeared out of the darkness, as quiet as a breeze. He was stripped to the waist despite the chill underground, and his eyes reflected light like a cat’s. He
secret: behind a facade of respectable messengers and reporters lurks an association of spies and assassins whose existence is barely suspected by the populace at large. Secrecy is both House Dimir’s best
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the waters’ shore, gently swaying in a light breeze.
Upon seeing this tranquil scene, each character should make a DC 15 Intelligence (History) check. Those who succeed recognize this as the storied
humanoid bones barely covered by the water. Outcropping Caves Three natural caves open near the top of the 30-foot-high rock formation at the far end of the pool. These crevices might be noticed by
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the waters’ shore, gently swaying in a light breeze.
Upon seeing this tranquil scene, each character should make a DC 15 Intelligence (History) check. Those who succeed recognize this as the storied
humanoid bones barely covered by the water. Outcropping Caves Three natural caves open near the top of the 30-foot-high rock formation at the far end of the pool. These crevices might be noticed by
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the waters’ shore, gently swaying in a light breeze.
Upon seeing this tranquil scene, each character should make a DC 15 Intelligence (History) check. Those who succeed recognize this as the storied
humanoid bones barely covered by the water. Outcropping Caves Three natural caves open near the top of the 30-foot-high rock formation at the far end of the pool. These crevices might be noticed by
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
boats along the canals. Dinosaurs compete in weekly races through the streets. These brightly painted racing dinosaurs are fast, vicious, and barely under their riders’ control. Flowers, green plants, and
bamboo or thatch walls with enormous windows to let in the breeze, under broad thatched or tiled eaves. All buildings are richly decorated with paint, ivy, and vivid flowers. Some are painted in
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
boats along the canals. Dinosaurs compete in weekly races through the streets. These brightly painted racing dinosaurs are fast, vicious, and barely under their riders’ control. Flowers, green plants, and
bamboo or thatch walls with enormous windows to let in the breeze, under broad thatched or tiled eaves. All buildings are richly decorated with paint, ivy, and vivid flowers. Some are painted in
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
their greatest memorial. A clan’s stronghold holds the record of its history and accomplishments. A work that an outsider regards as “merely” intricate stone carving might actually be a carefully
composed recounting of deeds, events, and important persons. Dwarves combine their runes into patterns, present pictorial histories in seemingly unconnected murals and images, and otherwise leave their
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
their greatest memorial. A clan’s stronghold holds the record of its history and accomplishments. A work that an outsider regards as “merely” intricate stone carving might actually be a carefully
composed recounting of deeds, events, and important persons. Dwarves combine their runes into patterns, present pictorial histories in seemingly unconnected murals and images, and otherwise leave their
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
boats along the canals. Dinosaurs compete in weekly races through the streets. These brightly painted racing dinosaurs are fast, vicious, and barely under their riders’ control. Flowers, green plants, and
bamboo or thatch walls with enormous windows to let in the breeze, under broad thatched or tiled eaves. All buildings are richly decorated with paint, ivy, and vivid flowers. Some are painted in
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
their greatest memorial. A clan’s stronghold holds the record of its history and accomplishments. A work that an outsider regards as “merely” intricate stone carving might actually be a carefully
composed recounting of deeds, events, and important persons. Dwarves combine their runes into patterns, present pictorial histories in seemingly unconnected murals and images, and otherwise leave their
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
weapons, unmarked crates, and shelves of bric-a-brac. The grimy windows barely allow a view of the city beyond.
Machil’s notes and journals are packed haphazardly into three boxes in this storeroom
makes a record of any items removed from the room. Any character who rifles through the other objects in the room can make a DC 15 Dexterity (Sleight of Hand) check. On a success, the character
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
weapons, unmarked crates, and shelves of bric-a-brac. The grimy windows barely allow a view of the city beyond.
Machil’s notes and journals are packed haphazardly into three boxes in this storeroom
makes a record of any items removed from the room. Any character who rifles through the other objects in the room can make a DC 15 Dexterity (Sleight of Hand) check. On a success, the character
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
weapons, unmarked crates, and shelves of bric-a-brac. The grimy windows barely allow a view of the city beyond.
Machil’s notes and journals are packed haphazardly into three boxes in this storeroom
makes a record of any items removed from the room. Any character who rifles through the other objects in the room can make a DC 15 Dexterity (Sleight of Hand) check. On a success, the character
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
defend the Deans’ Wing from intruders L8. Dean Tullus’s Office A bronze nameplate on the door to this room reads “Augusta Tullus, Dean of Order.” The desk in this office is barely visible beneath heaps
, being a heavier scrawl. These notes provide a piecemeal record of Dean Tullus discovering Murgaxor’s orb and suggest something unusual with Tullus’s behavior. Treasure. The curios decorating the room have
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
local militia, or accompanying the town guard on its patrols. Daily rulership is in the hands of the Council of Guilds, composed of the heads of the town’s informal trade groups. These guildmasters
Moor. Phalorm lasted barely a century before repeated orc and goblin attacks overcame it.
Kingdom of Man. When Phalorm fell, the surviving humans of the kingdom established the Kingdom of Man
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a cavern that contains a hot spring, in which they drown themselves. U4. Moaning Cavern The cave is empty except for three ice-covered pillars composed of mineral deposits. U5. Icy Bridge A natural
cloudy, bright blue. Entombed in the ice are the remains of four frost giants, the faint outlines of their forms barely visible. U9. Ossuary This cave is higher in elevation than the tunnels leading to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
defend the Deans’ Wing from intruders L8. Dean Tullus’s Office A bronze nameplate on the door to this room reads “Augusta Tullus, Dean of Order.” The desk in this office is barely visible beneath heaps
, being a heavier scrawl. These notes provide a piecemeal record of Dean Tullus discovering Murgaxor’s orb and suggest something unusual with Tullus’s behavior. Treasure. The curios decorating the room have
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
local militia, or accompanying the town guard on its patrols. Daily rulership is in the hands of the Council of Guilds, composed of the heads of the town’s informal trade groups. These guildmasters
Moor. Phalorm lasted barely a century before repeated orc and goblin attacks overcame it.
Kingdom of Man. When Phalorm fell, the surviving humans of the kingdom established the Kingdom of Man
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
local militia, or accompanying the town guard on its patrols. Daily rulership is in the hands of the Council of Guilds, composed of the heads of the town’s informal trade groups. These guildmasters
Moor. Phalorm lasted barely a century before repeated orc and goblin attacks overcame it.
Kingdom of Man. When Phalorm fell, the surviving humans of the kingdom established the Kingdom of Man
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
defend the Deans’ Wing from intruders L8. Dean Tullus’s Office A bronze nameplate on the door to this room reads “Augusta Tullus, Dean of Order.” The desk in this office is barely visible beneath heaps
, being a heavier scrawl. These notes provide a piecemeal record of Dean Tullus discovering Murgaxor’s orb and suggest something unusual with Tullus’s behavior. Treasure. The curios decorating the room have
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a cavern that contains a hot spring, in which they drown themselves. U4. Moaning Cavern The cave is empty except for three ice-covered pillars composed of mineral deposits. U5. Icy Bridge A natural
cloudy, bright blue. Entombed in the ice are the remains of four frost giants, the faint outlines of their forms barely visible. U9. Ossuary This cave is higher in elevation than the tunnels leading to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a cavern that contains a hot spring, in which they drown themselves. U4. Moaning Cavern The cave is empty except for three ice-covered pillars composed of mineral deposits. U5. Icy Bridge A natural
cloudy, bright blue. Entombed in the ice are the remains of four frost giants, the faint outlines of their forms barely visible. U9. Ossuary This cave is higher in elevation than the tunnels leading to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
unfathomable distance away, two incredible beings composed of stars and crackling magic are locked in the throes of a cosmos-shaking battle while the audience shouts and cheers. A single gate filled with violet
Liars Faint music and sharp perfume drift on the breeze blowing amid the columns and alcoves of this lavish chamber. Gemstone mosaics and platinum gilding glimmer amid hanging silks and furnishings heaped
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
unfathomable distance away, two incredible beings composed of stars and crackling magic are locked in the throes of a cosmos-shaking battle while the audience shouts and cheers. A single gate filled with violet
Liars Faint music and sharp perfume drift on the breeze blowing amid the columns and alcoves of this lavish chamber. Gemstone mosaics and platinum gilding glimmer amid hanging silks and furnishings heaped
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
become iridescent glass or semiliquid sludge. Trees in one place turned to crystalline onyx; the flowers in another place begin eerily buzzing when touched by a breeze. Nothing in the Mournland is as
living creatures. The devastation caused localized alterations in the way magic functions. In some places, magic barely functions, or certain magical functions are warped. In other places, spells persist
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
become iridescent glass or semiliquid sludge. Trees in one place turned to crystalline onyx; the flowers in another place begin eerily buzzing when touched by a breeze. Nothing in the Mournland is as
living creatures. The devastation caused localized alterations in the way magic functions. In some places, magic barely functions, or certain magical functions are warped. In other places, spells persist
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
become iridescent glass or semiliquid sludge. Trees in one place turned to crystalline onyx; the flowers in another place begin eerily buzzing when touched by a breeze. Nothing in the Mournland is as
living creatures. The devastation caused localized alterations in the way magic functions. In some places, magic barely functions, or certain magical functions are warped. In other places, spells persist
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
unfathomable distance away, two incredible beings composed of stars and crackling magic are locked in the throes of a cosmos-shaking battle while the audience shouts and cheers. A single gate filled with violet
Liars Faint music and sharp perfume drift on the breeze blowing amid the columns and alcoves of this lavish chamber. Gemstone mosaics and platinum gilding glimmer amid hanging silks and furnishings heaped
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, one of them discovers a handwritten poem scrawled into the open cover of a book. The fragment was composed by Oloran, the chaplain of the garrison, the morning after Tammeraut sank. It was intended as
larder turns up a single piece of damp, crumpled parchment showing barely legible lines and writing. This is a map dropped here by one of the drowned ones that ransacked this area, formerly a navigator on
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, one of them discovers a handwritten poem scrawled into the open cover of a book. The fragment was composed by Oloran, the chaplain of the garrison, the morning after Tammeraut sank. It was intended as
larder turns up a single piece of damp, crumpled parchment showing barely legible lines and writing. This is a map dropped here by one of the drowned ones that ransacked this area, formerly a navigator on






