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Returning 33 results for 'baron both diffusing chaos retain'.
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bards both diffusing choose remains
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
rock. This pinnacle stands among the ruins of an ancient city that once housed the Infernal Machine, until Baron Lum the Mad discovered and claimed it for himself. A fallen clock tower still holds some of the machine’s components, which retain enough power to manipulate time.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
rock. This pinnacle stands among the ruins of an ancient city that once housed the Infernal Machine, until Baron Lum the Mad discovered and claimed it for himself. A fallen clock tower still holds some of the machine’s components, which retain enough power to manipulate time.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
rock. This pinnacle stands among the ruins of an ancient city that once housed the Infernal Machine, until Baron Lum the Mad discovered and claimed it for himself. A fallen clock tower still holds some of the machine’s components, which retain enough power to manipulate time.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Archmage Archmages have mastered incredible magical power. While some use their magic to protect the world, others become tyrants or pursue forbidden secrets. Many archmages retain magical servants
and collect magic items and occult lore. Have you gazed on the Runes of Chaos, held the Death Moon Orb in your trembling hands, entered the Devouring Portal and walked the Paths of the Doomed, or sat
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Archmage Archmages have mastered incredible magical power. While some use their magic to protect the world, others become tyrants or pursue forbidden secrets. Many archmages retain magical servants
and collect magic items and occult lore. Have you gazed on the Runes of Chaos, held the Death Moon Orb in your trembling hands, entered the Devouring Portal and walked the Paths of the Doomed, or sat
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Archmage Archmages have mastered incredible magical power. While some use their magic to protect the world, others become tyrants or pursue forbidden secrets. Many archmages retain magical servants
and collect magic items and occult lore. Have you gazed on the Runes of Chaos, held the Death Moon Orb in your trembling hands, entered the Devouring Portal and walked the Paths of the Doomed, or sat
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
enjoy hunting together.
5 A tempestuous marid continually floods the carefully dried-out lair of a topaz dragon.
6 A sahuagin baron attempts to gain the support of other sahuagin for
the bronze dragon’s child.
3 An ancient topaz dragon’s lair contains a portal to the Elemental Chaos.
4 An ancient bronze dragon and an ancient topaz dragon are locked in an ongoing conflict that threatens shipping and caravans around a major city.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
enjoy hunting together.
5 A tempestuous marid continually floods the carefully dried-out lair of a topaz dragon.
6 A sahuagin baron attempts to gain the support of other sahuagin for
the bronze dragon’s child.
3 An ancient topaz dragon’s lair contains a portal to the Elemental Chaos.
4 An ancient bronze dragon and an ancient topaz dragon are locked in an ongoing conflict that threatens shipping and caravans around a major city.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
enjoy hunting together.
5 A tempestuous marid continually floods the carefully dried-out lair of a topaz dragon.
6 A sahuagin baron attempts to gain the support of other sahuagin for
the bronze dragon’s child.
3 An ancient topaz dragon’s lair contains a portal to the Elemental Chaos.
4 An ancient bronze dragon and an ancient topaz dragon are locked in an ongoing conflict that threatens shipping and caravans around a major city.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Undersigil Chaos thrives beneath the streets of Sigil. Also known as the Realm Below, the snaking labyrinth of ancient tunnels binds long-standing city structures to subterranean criminal crossroads
dwellers who navigate the sewers by boat. Denizens of the Plane of Water don’t take kindly to Sigil polluting their home. Grat the Glass-Jawed, a sahuagin baron whose gums are jammed with sharpened gems
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Undersigil Chaos thrives beneath the streets of Sigil. Also known as the Realm Below, the snaking labyrinth of ancient tunnels binds long-standing city structures to subterranean criminal crossroads
dwellers who navigate the sewers by boat. Denizens of the Plane of Water don’t take kindly to Sigil polluting their home. Grat the Glass-Jawed, a sahuagin baron whose gums are jammed with sharpened gems
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
assassinated the entire family line. Baron Morrikan d’Kundarak and Lord Tolar Paelion were blood brothers, and Morrikan refuses to believe the accusations made against the Paelions. He has sworn to
nations. Levels 17–20. The chaos spreads, and the characters have a choice to make. They can work to restore the delicate balance of power among the houses, as well as between the houses and the Five
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
assassinated the entire family line. Baron Morrikan d’Kundarak and Lord Tolar Paelion were blood brothers, and Morrikan refuses to believe the accusations made against the Paelions. He has sworn to
nations. Levels 17–20. The chaos spreads, and the characters have a choice to make. They can work to restore the delicate balance of power among the houses, as well as between the houses and the Five
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Undersigil Chaos thrives beneath the streets of Sigil. Also known as the Realm Below, the snaking labyrinth of ancient tunnels binds long-standing city structures to subterranean criminal crossroads
dwellers who navigate the sewers by boat. Denizens of the Plane of Water don’t take kindly to Sigil polluting their home. Grat the Glass-Jawed, a sahuagin baron whose gums are jammed with sharpened gems
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
assassinated the entire family line. Baron Morrikan d’Kundarak and Lord Tolar Paelion were blood brothers, and Morrikan refuses to believe the accusations made against the Paelions. He has sworn to
nations. Levels 17–20. The chaos spreads, and the characters have a choice to make. They can work to restore the delicate balance of power among the houses, as well as between the houses and the Five
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
also force their agents to do their bidding under threat of annihilation. As creatures that don’t favor either cause, because they care nothing for the philosophical concerns of law and chaos, other
creature of all its memories. Fiends don’t fear being momentarily exposed to the Styx, but — with the notable exception of hydroloths, merrenoloths, and amnizus — even they can’t retain their memories if
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
also force their agents to do their bidding under threat of annihilation. As creatures that don’t favor either cause, because they care nothing for the philosophical concerns of law and chaos, other
creature of all its memories. Fiends don’t fear being momentarily exposed to the Styx, but — with the notable exception of hydroloths, merrenoloths, and amnizus — even they can’t retain their memories if
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
also force their agents to do their bidding under threat of annihilation. As creatures that don’t favor either cause, because they care nothing for the philosophical concerns of law and chaos, other
creature of all its memories. Fiends don’t fear being momentarily exposed to the Styx, but — with the notable exception of hydroloths, merrenoloths, and amnizus — even they can’t retain their memories if
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
STAND
Goblinoids are indoctrinated from a young age to consider all gods but their own as lesser, false entities. Maglubiyet is the only true deity, they learn, and the world will be wracked by chaos
might be accepted as auxiliary units in the host, if they prove to be capable and trustworthy. Typically, a goblinoid host seeks to retain enough of the population in a conquered settlement for the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
STAND
Goblinoids are indoctrinated from a young age to consider all gods but their own as lesser, false entities. Maglubiyet is the only true deity, they learn, and the world will be wracked by chaos
might be accepted as auxiliary units in the host, if they prove to be capable and trustworthy. Typically, a goblinoid host seeks to retain enough of the population in a conquered settlement for the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
STAND
Goblinoids are indoctrinated from a young age to consider all gods but their own as lesser, false entities. Maglubiyet is the only true deity, they learn, and the world will be wracked by chaos
might be accepted as auxiliary units in the host, if they prove to be capable and trustworthy. Typically, a goblinoid host seeks to retain enough of the population in a conquered settlement for the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, for the storage of any additional gifts during the celebration. After that time, Thoman Dhargun will retain one key and Horn Enclave shall retain the other.”
Rizwin then grows suddenly stern. “Please
determine whether his clan has an easier or harder time calming down once chaos erupts. A good battle tale leaves them eager to fight! As the challenge is being resolved, Thoman returns from checking the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, for the storage of any additional gifts during the celebration. After that time, Thoman Dhargun will retain one key and Horn Enclave shall retain the other.”
Rizwin then grows suddenly stern. “Please
determine whether his clan has an easier or harder time calming down once chaos erupts. A good battle tale leaves them eager to fight! As the challenge is being resolved, Thoman returns from checking the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, for the storage of any additional gifts during the celebration. After that time, Thoman Dhargun will retain one key and Horn Enclave shall retain the other.”
Rizwin then grows suddenly stern. “Please
determine whether his clan has an easier or harder time calming down once chaos erupts. A good battle tale leaves them eager to fight! As the challenge is being resolved, Thoman returns from checking the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
many silver rings Malyk CE Chaos, rebellion, wild magic Tempest, Trickery A flame in a tear or a multihued vortex Lolth CE Primary god of drow, spiders Trickery, War Spider Selvetarm CE Warriors
a life as a slave or a plaything.
Malyk Malyk embodies rebellion and chaos. Drow know of his influence from the appearance of wild mages among their number. Such an individual, possessed of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
many silver rings Malyk CE Chaos, rebellion, wild magic Tempest, Trickery A flame in a tear or a multihued vortex Lolth CE Primary god of drow, spiders Trickery, War Spider Selvetarm CE Warriors
a life as a slave or a plaything.
Malyk Malyk embodies rebellion and chaos. Drow know of his influence from the appearance of wild mages among their number. Such an individual, possessed of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
many silver rings Malyk CE Chaos, rebellion, wild magic Tempest, Trickery A flame in a tear or a multihued vortex Lolth CE Primary god of drow, spiders Trickery, War Spider Selvetarm CE Warriors
a life as a slave or a plaything.
Malyk Malyk embodies rebellion and chaos. Drow know of his influence from the appearance of wild mages among their number. Such an individual, possessed of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
save, or half as much on a successful one. Coffer. The coffer is locked; the key to open it is carried by Baron Kepmak in area 42. It can be opened by a character who makes a successful DC 14 Dexterity
center of its south side, the row of benches is broken by three special seats. The center and western seats, the largest and most ornately decorated, are reserved for the baroness and baron, and the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
save, or half as much on a successful one. Coffer. The coffer is locked; the key to open it is carried by Baron Kepmak in area 42. It can be opened by a character who makes a successful DC 14 Dexterity
center of its south side, the row of benches is broken by three special seats. The center and western seats, the largest and most ornately decorated, are reserved for the baroness and baron, and the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
save, or half as much on a successful one. Coffer. The coffer is locked; the key to open it is carried by Baron Kepmak in area 42. It can be opened by a character who makes a successful DC 14 Dexterity
center of its south side, the row of benches is broken by three special seats. The center and western seats, the largest and most ornately decorated, are reserved for the baroness and baron, and the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Adventurer’s Guide
Corellon Larethian The creator of all elves is both chaos and beauty personified. Corellon is as fluid and changeable as a breeze or a brook — quick to anger, but equally quick to
beautiful, with or without having bathed in this fountain. Mortal elves who are invited to join Hanali in the pool are said to retain their youthfulness and to delay the onset of Transcendence by at
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Adventurer’s Guide
Corellon Larethian The creator of all elves is both chaos and beauty personified. Corellon is as fluid and changeable as a breeze or a brook — quick to anger, but equally quick to
beautiful, with or without having bathed in this fountain. Mortal elves who are invited to join Hanali in the pool are said to retain their youthfulness and to delay the onset of Transcendence by at
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Adventurer’s Guide
Corellon Larethian The creator of all elves is both chaos and beauty personified. Corellon is as fluid and changeable as a breeze or a brook — quick to anger, but equally quick to
beautiful, with or without having bathed in this fountain. Mortal elves who are invited to join Hanali in the pool are said to retain their youthfulness and to delay the onset of Transcendence by at






