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Returning 35 results for 'barrier back diffusing contests record'.
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Monsters
Spelljammer: Adventures in Space
barrier of magical force around itself that lasts until the start of its next turn. This barrier gives the braxat a +5 bonus to AC, including against the triggering attack, and prevents magic missile
spells from damaging it.A braxat is a towering, warm-blooded carnivore with a thick, articulated shell covering its back, a squarish head topped with horny protrusions, and thick arms ending in large hands
Monsters
Planescape: Adventures in the Multiverse
powerful, hocked legs carry them over great distances. These good-natured, boisterous Celestials boast their might in contests of strength and rarely back down from a challenge. Tough and courageous
Magic Items
Acquisitions Incorporated
Also at rank 1, you are the beneficiary of a whisper jar — a common magic item resembling an ether-filled jar with a long tap hose. The jar is used to record others’ stories and your own
observations, like a verbal notebook with unlimited space. The whisper jar records as fast as a creature can speak into it, and whispers back words at the same pace they were recorded. Activating the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
they encounter.
One can reach the Negative Plane from the Shadowfell in places where the barrier between the planes is thin. Stepping onto the Negative Plane is almost always fatal since the plane
as they arrived.
Worse, for each creature that enters the plane, a nightwalker is released to take its place. In order for a trapped creature to escape, the released nightwalker must be lured back
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and using Charisma as the spellcasting ability (spell save DC 20):
At will: command, dancing lights, detect magic, thaumaturgy
2/day each: banishment, blade barrier, cure wounds, hold person, plane
favor, and the goddess sometimes capriciously takes back what she has given. This represents a matron mother at the height of her power.
A matron mother is almost never encountered alone. She is
Magic Items
Waterdeep: Dragon Heist
defense against the axe, which passes through that spell’s barrier of magical force.
When you hit a fiend or an undead with the axe, cold blue flames erupt from its blade and deal an extra 2d6
feet and a long range of 180 feet. Whether it hits or misses, the axe flies back to you at the end of the current turn, landing in your open hand or at your feet in your space (as you choose). The axe
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Fireside Contests The Fireside contests are described below. They can be run in any order. The rules of the Fireside contests are as follows. Competitors. Any number of characters can partake in each
protective barrier as hard as stone. However, a single movement causes the mud barrier to crack, ruining its protection. After the paste is applied but before it hardens, each competitor can take a
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Fireside Contests The Fireside contests are described below. They can be run in any order. The rules of the Fireside contests are as follows. Competitors. Any number of characters can partake in each
protective barrier as hard as stone. However, a single movement causes the mud barrier to crack, ruining its protection. After the paste is applied but before it hardens, each competitor can take a
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Fireside Contests The Fireside contests are described below. They can be run in any order. The rules of the Fireside contests are as follows. Competitors. Any number of characters can partake in each
protective barrier as hard as stone. However, a single movement causes the mud barrier to crack, ruining its protection. After the paste is applied but before it hardens, each competitor can take a
Monsters
The Book of Many Things
2/day: Mass Cure Wounds (cast at 8th level)
1/day each: Blade Barrier, Divination, Greater RestorationThe medusa can take 3 legendary actions, choosing from the options below. It can take only one
martyrs’ remains until the martyrs are called back to life to oppose a world-changing foe.
2
Gather the lost shards of a dead god’s petrified body, and reunite them on the altar in the
Magic Items
Tasha’s Cauldron of Everything
conjecture than fact, often referring to otherworldly beings, the mysterious Barrier Peaks in Oerth, and the supposedly related device known as the Machine of Lum the Mad. The best details on the device
at a time. If a third creature tries to attune to it, nothing happens.
The servant’s controls are accessed by a hatch in its upper back, which is easily opened while there are no creatures
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Using the Story Tracker This adventure uses a Story Tracker, a copy of which is included at the back of this book. The Story Tracker is a note-keeping tool to help you remember important information
characters an advantage in later chapters. The Story Tracker also allows you to record important details. For example, if a character falls under a curse, noting the specifics of the curse on the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Braxat A braxat is a towering, warm-blooded carnivore with a thick, articulated shell covering its back, a squarish head topped with horny protrusions, and thick arms ending in large hands with
, though they tend to do so only as a last resort, since the acid dissolves and ruins the flesh they crave. A braxat projects an invisible psychic barrier around itself that enhances its natural armor
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Loose Ends If Kwalish’s knowledge was needed to oppose threats in other lands, those threats might have been permanently quelled — or they might only have been temporarily driven back. Moreover
Barrier Peaks likely shifts dramatically if the Grand Master is defeated, and a new power struggle soon ensues for control of the monastery. If Ctenmiir escapes or is freed, he might return to the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Using the Story Tracker This adventure uses a Story Tracker, a copy of which is included at the back of this book. The Story Tracker is a note-keeping tool to help you remember important information
characters an advantage in later chapters. The Story Tracker also allows you to record important details. For example, if a character falls under a curse, noting the specifics of the curse on the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Using the Story Tracker This adventure uses a Story Tracker, a copy of which is included at the back of this book. The Story Tracker is a note-keeping tool to help you remember important information
characters an advantage in later chapters. The Story Tracker also allows you to record important details. For example, if a character falls under a curse, noting the specifics of the curse on the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Braxat A braxat is a towering, warm-blooded carnivore with a thick, articulated shell covering its back, a squarish head topped with horny protrusions, and thick arms ending in large hands with
, though they tend to do so only as a last resort, since the acid dissolves and ruins the flesh they crave. A braxat projects an invisible psychic barrier around itself that enhances its natural armor
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Loose Ends If Kwalish’s knowledge was needed to oppose threats in other lands, those threats might have been permanently quelled — or they might only have been temporarily driven back. Moreover
Barrier Peaks likely shifts dramatically if the Grand Master is defeated, and a new power struggle soon ensues for control of the monastery. If Ctenmiir escapes or is freed, he might return to the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
following information: She and her companions have just completed a jog around the Outlands and are on their way back to the realm of their god, Semuanya. Semuanya is a deity of survival, athleticism, and
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
following information: She and her companions have just completed a jog around the Outlands and are on their way back to the realm of their god, Semuanya. Semuanya is a deity of survival, athleticism, and
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Braxat A braxat is a towering, warm-blooded carnivore with a thick, articulated shell covering its back, a squarish head topped with horny protrusions, and thick arms ending in large hands with
, though they tend to do so only as a last resort, since the acid dissolves and ruins the flesh they crave. A braxat projects an invisible psychic barrier around itself that enhances its natural armor
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Loose Ends If Kwalish’s knowledge was needed to oppose threats in other lands, those threats might have been permanently quelled — or they might only have been temporarily driven back. Moreover
Barrier Peaks likely shifts dramatically if the Grand Master is defeated, and a new power struggle soon ensues for control of the monastery. If Ctenmiir escapes or is freed, he might return to the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
following information: She and her companions have just completed a jog around the Outlands and are on their way back to the realm of their god, Semuanya. Semuanya is a deity of survival, athleticism, and
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
good-natured, boisterous Celestials boast their might in contests of strength and rarely back down from a challenge. Tough and courageous, they use their iron-hard fists to pound evil to a pulp
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and sport — is a tradition that goes back to the ancient times of the giants. Other races developed the sling, the spear-thrower, or the bow to artificially improve the strength and accuracy of their
throwing rocks in ways that hone their skills for hunting and war. One of the most popular contests, especially among fire giants, involves nothing more than taking turns trying to knock each other down with
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
teamsters often have Bog Luck lock their cash and other valuables into the strong room for safekeeping. He keeps a record in a ledger book of all the personal items stored there and has a reputation for being
meticulous about making sure everyone gets their belongings back—all of their belongings and only their belongings. The key for this room is always on Bog Luck’s belt, but the lock can be opened with
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and sport — is a tradition that goes back to the ancient times of the giants. Other races developed the sling, the spear-thrower, or the bow to artificially improve the strength and accuracy of their
throwing rocks in ways that hone their skills for hunting and war. One of the most popular contests, especially among fire giants, involves nothing more than taking turns trying to knock each other down with
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
players record this gain on their character sheets. What the Goblins Know
If the characters capture or charm any of the goblins here, the goblins can be persuaded to divulge some useful information
messenger told him that someone named the Black Spider was paying the Cragmaws to watch out for the dwarf Gundren Rockseeker, capture him, and send him and anything he was carrying back to King Grol
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
players record this gain on their character sheets. What the Goblins Know
If the characters capture or charm any of the goblins here, the goblins can be persuaded to divulge some useful information
messenger told him that someone named the Black Spider was paying the Cragmaws to watch out for the dwarf Gundren Rockseeker, capture him, and send him and anything he was carrying back to King Grol
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
good-natured, boisterous Celestials boast their might in contests of strength and rarely back down from a challenge. Tough and courageous, they use their iron-hard fists to pound evil to a pulp
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
good-natured, boisterous Celestials boast their might in contests of strength and rarely back down from a challenge. Tough and courageous, they use their iron-hard fists to pound evil to a pulp
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
teamsters often have Bog Luck lock their cash and other valuables into the strong room for safekeeping. He keeps a record in a ledger book of all the personal items stored there and has a reputation for being
meticulous about making sure everyone gets their belongings back—all of their belongings and only their belongings. The key for this room is always on Bog Luck’s belt, but the lock can be opened with
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
teamsters often have Bog Luck lock their cash and other valuables into the strong room for safekeeping. He keeps a record in a ledger book of all the personal items stored there and has a reputation for being
meticulous about making sure everyone gets their belongings back—all of their belongings and only their belongings. The key for this room is always on Bog Luck’s belt, but the lock can be opened with
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
teamsters often have Bog Luck lock their cash and other valuables into the strong room for safekeeping. He keeps a record in a ledger book of all the personal items stored there and has a reputation for being
meticulous about making sure everyone gets their belongings back—all of their belongings and only their belongings. The key for this room is always on Bog Luck’s belt, but the lock can be opened with
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
teamsters often have Bog Luck lock their cash and other valuables into the strong room for safekeeping. He keeps a record in a ledger book of all the personal items stored there and has a reputation for being
meticulous about making sure everyone gets their belongings back—all of their belongings and only their belongings. The key for this room is always on Bog Luck’s belt, but the lock can be opened with






