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Returning 18 results for 'barrier being diffusing counts reduces'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"Arcane Ward"}. When the abjurer or a creature it can see within 30 feet of it takes damage, the abjurer magically creates a protective barrier around itself or the other creature. The barrier
reduces the damage to the protected creature by 26 (4d10 + 4);{"diceNotation":"4d10+4", "rollType":"roll", "rollAction":"Arcane Ward"}, to a minimum of 0, and then vanishes.Abjurers specialize in creating
Monsters
Icewind Dale: Rime of the Frostmaiden
Mountain Born. Aruk is acclimated to high altitude, including elevations above 20,000 feet.
Powerful Build. Aruk counts as one size larger when determining his carrying capacity and the weight he can
","rollAction":"Javelin","rollDamageType":"piercing"} piercing damage.Stone's Endurance (Recharges after a Short or Long Rest). When Aruk takes damage, it reduces the damage taken by 9 (1d12 + 3
Monsters
Icewind Dale: Rime of the Frostmaiden
Mountain Born. The goliath is acclimated to high altitude, including elevations above 20,000 feet.
Powerful Build. The goliath counts as one size larger when determining its carrying capacity and
","rollType":"damage","rollAction":"Javelin","rollDamageType":"piercing"} piercing damage.Stone’s Endurance (Recharges after a Short or Long Rest). When the goliath takes damage, it reduces the
Monsters
Icewind Dale: Rime of the Frostmaiden
Build (Humanoid Form Only). The werebear counts as one size larger when determining its carrying capacity and the weight it can push, drag, or lift.
Shapechanger. The werebear can use its action to
(Recharges after a Short or Long Rest). When the werebear takes damage, it reduces the damage taken by 10 (1d12 + 4);{"diceNotation":"1d12+4","rollType":"roll","rollAction":"Stone"}.Goliath legends speak of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
a failed check, the crowd counts as 10 feet of difficult terrain. 3 A large stained-glass window or similar barrier blocks your path. Make a DC 10 Strength saving throw to smash through the barrier
obstacle counts as 10 feet of difficult terrain. 2 A crowd blocks your way. Make a DC 10 Strength (Athletics) or Dexterity (Acrobatics) check (your choice) to make your way through the crowd unimpeded. On
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum. For example, a cleric with a maximum of 12 hit points
Unconscious If damage reduces you to 0 hit points and fails to kill you, you fall unconscious. This unconsciousness ends if you regain any hit points. DESCRIBING THE EFFECTS OF DAMAGE
Dungeon
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum. For example, a cleric with a maximum of 12 hit points
Unconscious If damage reduces you to 0 hit points and fails to kill you, you fall unconscious. This unconsciousness ends if you regain any hit points. Death Saving Throws Whenever you start your turn
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
counts as one size larger when determining its carrying capacity and the weight it can push, drag, or lift.
Actions
Multiattack. The goliath makes two attacks with its greataxe or hurls two
target. Hit: 7 (1d6 + 4) piercing damage.
Reactions
Stone’s Endurance (Recharges after a Short or Long Rest). When the goliath takes damage, it reduces the damage taken by 9 (1d12 + 3).
Goliath
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
reduces you to 0 hit points, you can make a Charisma saving throw (DC 5 + the damage taken). On a success, you instead drop to 1 hit point. You can’t use this feature if you are reduced to 0 hit
you. The hound uses the dire wolf’s statistics (see the Monster Manual or appendix C in the Player’s Handbook), with the following changes: The hound is size Medium, not Large, and it counts as a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
trap’s elements. Many of these traps have multiple elements, requiring a lot of work to shut down every part of the trap. Usually, a successful check reduces a trap element’s effectiveness even if it
of its initiative counts, after all creatures with that same initiative count have acted, the trap’s features activate. Apply the effects detailed in the trap’s description. After resolving the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Daveras tried to talk to him, but Figaro used a magical device to erect an impenetrable barrier around the room.
Personal History. Daveras wasn’t part of the Lambent Zenith’s crew. When his
barrier if he feels he can trust the characters. The barrier allows sound to pass through, meaning that the characters can talk with Figaro. A character talking with Figaro can make a DC 25 Charisma
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
by any means, including teleportation. If the damage from Disintegrate reduces an Orc to 0 Hit Points, can Relentless Endurance prevent the Orc from turning to ash? Yes. The Disintegrate spell turns
can dispel the barrier created by Globe of Invulnerability, but not any magical effects that are active inside the barrier. If Dispel Magic targets the magical effect from Bless, does it remove the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
creates a protective barrier around itself or the other creature. The barrier reduces the damage to the protected creature by 26 (4d10 + 4), to a minimum of 0, and then vanishes.
Conjurer Wizard
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
darkness-creating spell of 3rd level or lower, regardless of the spell slot used. If the damage from disintegrate reduces a half-orc to 0 hit points, can Relentless Endurance prevent the orc from turning
can dispel the barrier created by globe of invulnerability, but not any magical effects that are active inside the barrier. If dispel magic targets the magical effect from bless cast by a cleric
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
the forests north of Blasingdell. They keep their captives in a small pen until they put them to death or ransom them. A row of rough-hewn sapling trunks forms a crude but serviceable barrier across the
(Athletics) checks to climb. Anchoring a rope at the top of the shaft reduces the check DC to 5. A careful climber can easily avoid the fire on the way down. If a character’s check fails by 5 or more, the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
indicated otherwise, a trap can be spotted with a successful DC 13 Wisdom (Perception) check. It’s best if just one character makes this check, and only the first check counts, no matter how many
Strength checks (to hammer in the metal solidly enough). Each successful check jams one scythe and reduces the trap’s damage by 1d8. 6C. Puzzle Floor To reach this section of hall, characters must climb a 7
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
of long-dead diners. This level of the ship contains three dining rooms. S4a: Southeast Dining Room. A long-shattered skylight in the ceiling of this room is open to the Barrier Peaks. The room
sternly and questions them about the outside world. A character who portrays the Barrier Peaks in a positive light and succeeds on a DC 16 Charisma (Persuasion) check can convince Griss to relocate the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
beneath the bridge.
The tiled bridge stretches over a gravity vortex 60 feet below. The force of the vortex reduces the flying speed of any creature within the room to 0 feet. Claudio Pozas Map 7.4
earliest memory, the false lich never truly wanted to fulfill Acererak’s will. Regardless of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of






