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Returning 35 results for 'barrier better diffusing creation rogues'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
they encounter.
One can reach the Negative Plane from the Shadowfell in places where the barrier between the planes is thin. Stepping onto the Negative Plane is almost always fatal since the plane
elements of the world associated with the creature responsible for its creation, which can provide clues as to who the trapped creature is. This attraction doesn’t indicate a willingness to
Backgrounds
Guildmasters’ Guide to Ravnica
against the schemes and ambitions of the other guilds, so much the better.
Skill Proficiencies: Arcana, Medicine
Languages: Two of your choice
Equipment: A Simic insignia, a set of
ability, enlarge/reduce
3rd
gaseous form, water breathing, wind wall
4th
freedom of movement, polymorph
5th
creation
When your magic causes physical
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Character Creation Options Next are four chapters of character-focused content: Chapter 6: Rogue. This chapter provides advice and new magic items suited to bards, rangers, rogues, and other
characters who prioritize their skills. The “Rogues’ Gallery” section presents treacherous adversaries for when a player draws the Rogue card from the deck. Chapter 7: Sage. This chapter focuses on sorcerers
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Character Creation Options Next are four chapters of character-focused content: Chapter 6: Rogue. This chapter provides advice and new magic items suited to bards, rangers, rogues, and other
characters who prioritize their skills. The “Rogues’ Gallery” section presents treacherous adversaries for when a player draws the Rogue card from the deck. Chapter 7: Sage. This chapter focuses on sorcerers
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Character Creation Options Next are four chapters of character-focused content: Chapter 6: Rogue. This chapter provides advice and new magic items suited to bards, rangers, rogues, and other
characters who prioritize their skills. The “Rogues’ Gallery” section presents treacherous adversaries for when a player draws the Rogue card from the deck. Chapter 7: Sage. This chapter focuses on sorcerers
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
creation ideas inspired by the Rogue card. Then, this chapter presents tools and advice to adjudicate what happens when a character draws the Rogue card, including advice on how the villain enters the
story, suggestions for their motivations, and a rogues’ gallery of stat blocks that can represent this antagonist. Harry Conway
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
creation ideas inspired by the Rogue card. Then, this chapter presents tools and advice to adjudicate what happens when a character draws the Rogue card, including advice on how the villain enters the
story, suggestions for their motivations, and a rogues’ gallery of stat blocks that can represent this antagonist. Harry Conway
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
creation ideas inspired by the Rogue card. Then, this chapter presents tools and advice to adjudicate what happens when a character draws the Rogue card, including advice on how the villain enters the
story, suggestions for their motivations, and a rogues’ gallery of stat blocks that can represent this antagonist. Harry Conway
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
better-known thieves and assassins. Such rogues blend more easily into civilized society, more often acting as grease in the wheels than a wrench in the works.
Rogues There are those whose abilities lie not with sword or the Art, but with quiet motion, dexterous action, and stealth. Such talents often lead to illegal endeavors, which plague most major
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
better-known thieves and assassins. Such rogues blend more easily into civilized society, more often acting as grease in the wheels than a wrench in the works.
Rogues There are those whose abilities lie not with sword or the Art, but with quiet motion, dexterous action, and stealth. Such talents often lead to illegal endeavors, which plague most major
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
better-known thieves and assassins. Such rogues blend more easily into civilized society, more often acting as grease in the wheels than a wrench in the works.
Rogues There are those whose abilities lie not with sword or the Art, but with quiet motion, dexterous action, and stealth. Such talents often lead to illegal endeavors, which plague most major
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Chapter 1: This Is Your Life The character creation rules in the Player’s Handbook provide all the information you need to define your character in preparation for a life of adventuring. What they
were the greatest influences on you during your formative years, for better or worse? To answer these questions and more, you can use the tables and the advice in this section to compose a well-developed
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
characters above 1st level. Creating a higher-level character uses the same character creation steps outlined in the Player’s Handbook. Such a character has more hit points, class features, and spells
, and probably starts with better equipment. Starting equipment for characters above 1st level is entirely at your discretion, since you give out treasure at your own pace. That said, you can use the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
serve him.
3 I was created decades ago and, fearing that I’m growing obsolete, recently fled Mount Velus.
4 Purphoros regrets my creation and wants to reforge me into something better
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
characters above 1st level. Creating a higher-level character uses the same character creation steps outlined in the Player’s Handbook. Such a character has more hit points, class features, and spells
, and probably starts with better equipment. Starting equipment for characters above 1st level is entirely at your discretion, since you give out treasure at your own pace. That said, you can use the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Chapter 1: This Is Your Life The character creation rules in the Player’s Handbook provide all the information you need to define your character in preparation for a life of adventuring. What they
were the greatest influences on you during your formative years, for better or worse? To answer these questions and more, you can use the tables and the advice in this section to compose a well-developed
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Chapter 1: This Is Your Life The character creation rules in the Player’s Handbook provide all the information you need to define your character in preparation for a life of adventuring. What they
were the greatest influences on you during your formative years, for better or worse? To answer these questions and more, you can use the tables and the advice in this section to compose a well-developed
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
serve him.
3 I was created decades ago and, fearing that I’m growing obsolete, recently fled Mount Velus.
4 Purphoros regrets my creation and wants to reforge me into something better
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
characters above 1st level. Creating a higher-level character uses the same character creation steps outlined in the Player’s Handbook. Such a character has more hit points, class features, and spells
, and probably starts with better equipment. Starting equipment for characters above 1st level is entirely at your discretion, since you give out treasure at your own pace. That said, you can use the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
serve him.
3 I was created decades ago and, fearing that I’m growing obsolete, recently fled Mount Velus.
4 Purphoros regrets my creation and wants to reforge me into something better
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
fund new, better lives for themselves. What Mercy Wants. Mercy regards Docents (and any other items intended for warforged use) as sacred. The pilgrims believe that such objects belong in the hands
powered not by a Docent, but by a device called a graymatter engine that incorporated part of an artifact—perhaps that’s what you seek? The graymatter engine was said to generate a magical barrier
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
fund new, better lives for themselves. What Mercy Wants. Mercy regards Docents (and any other items intended for warforged use) as sacred. The pilgrims believe that such objects belong in the hands
powered not by a Docent, but by a device called a graymatter engine that incorporated part of an artifact—perhaps that’s what you seek? The graymatter engine was said to generate a magical barrier
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
fund new, better lives for themselves. What Mercy Wants. Mercy regards Docents (and any other items intended for warforged use) as sacred. The pilgrims believe that such objects belong in the hands
powered not by a Docent, but by a device called a graymatter engine that incorporated part of an artifact—perhaps that’s what you seek? The graymatter engine was said to generate a magical barrier
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
brutish father and brothers resented the girls, whose sufferings grew worse after their mother died. Desiring a better life, the sisters began preying upon travelers who passed by their secluded home
of animal parts, brambles, and foul magic. With its help, she ambushed her sisters and trapped them inside their own magic cauldron. Soon after, Lorinda’s creation fell apart, and she has used magic
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
brutish father and brothers resented the girls, whose sufferings grew worse after their mother died. Desiring a better life, the sisters began preying upon travelers who passed by their secluded home
of animal parts, brambles, and foul magic. With its help, she ambushed her sisters and trapped them inside their own magic cauldron. Soon after, Lorinda’s creation fell apart, and she has used magic
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
brutish father and brothers resented the girls, whose sufferings grew worse after their mother died. Desiring a better life, the sisters began preying upon travelers who passed by their secluded home
of animal parts, brambles, and foul magic. With its help, she ambushed her sisters and trapped them inside their own magic cauldron. Soon after, Lorinda’s creation fell apart, and she has used magic
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
imposing wall. Hulking sentries mind the barrier and oversee an open gate into town. As you near the gate-town, your mimir chimes, and its eye sockets flicker like a dying candle flame.
Two
multiverse… but we’re still better than you.”
–Tovus Gilaf, former burgomaster of Curst,
to his replacement, Villigus Bazengar
Encounters in Curst While exploring Curst, the characters might have any
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
imposing wall. Hulking sentries mind the barrier and oversee an open gate into town. As you near the gate-town, your mimir chimes, and its eye sockets flicker like a dying candle flame.
Two
multiverse… but we’re still better than you.”
–Tovus Gilaf, former burgomaster of Curst,
to his replacement, Villigus Bazengar
Encounters in Curst While exploring Curst, the characters might have any
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
imposing wall. Hulking sentries mind the barrier and oversee an open gate into town. As you near the gate-town, your mimir chimes, and its eye sockets flicker like a dying candle flame.
Two
multiverse… but we’re still better than you.”
–Tovus Gilaf, former burgomaster of Curst,
to his replacement, Villigus Bazengar
Encounters in Curst While exploring Curst, the characters might have any
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
ranks include a number of rogues, spellcasters, and spies. Few organizations or movements in Athas operate across multiple city-states, but the Veiled Alliance is one of them. Heroes who give their
destruction is bad for business, even by House Tsalaxa’s standards. If the house’s agents can seize the cult’s secrets in the process of eliminating the threat, so much the better.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
If It Exists In D&D, There’s A Place for It in Eberron … But It May Not Be the Place You’re Used To. Eberron draws on the core elements of D&D. It’s a world of wizards and rogues, a setting with
sourcebook that’s come before it, this book is intended to be a source of inspiration: use what inspires you, but always feel empowered to change the world to better suit the story you want to tell
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
ranks include a number of rogues, spellcasters, and spies. Few organizations or movements in Athas operate across multiple city-states, but the Veiled Alliance is one of them. Heroes who give their
destruction is bad for business, even by House Tsalaxa’s standards. If the house’s agents can seize the cult’s secrets in the process of eliminating the threat, so much the better.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
ranks include a number of rogues, spellcasters, and spies. Few organizations or movements in Athas operate across multiple city-states, but the Veiled Alliance is one of them. Heroes who give their
destruction is bad for business, even by House Tsalaxa’s standards. If the house’s agents can seize the cult’s secrets in the process of eliminating the threat, so much the better.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
If It Exists In D&D, There’s A Place for It in Eberron … But It May Not Be the Place You’re Used To. Eberron draws on the core elements of D&D. It’s a world of wizards and rogues, a setting with
sourcebook that’s come before it, this book is intended to be a source of inspiration: use what inspires you, but always feel empowered to change the world to better suit the story you want to tell
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
challenge:
Bring me pure perfection—
Something my craft cannot better.”
Diancastra, undaunted, departed the sanctum
And journeyed to the waters beyond worlds.
She sailed forgotten seas into
satisfied, and reshaped it
Into a storm-tossed sea,
Then a fiery furnace-peak.
At last, Diancastra, laughing, said to him,
“Forsake your cunning craft!
Chaos is a canvas for creation, unbounded






