Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'barrier both diffusing carried route'.
Other Suggestions:
barriers both diffusing carved rune
barriers both diffusing carved rule
barriers both diffusing carved routes
barriers both diffusing carried rule
barriers both diffusing carved role
Backgrounds
Ghosts of Saltmarsh
, you can automatically find a safe route to land a boat on shore, provided such a route exists.
HARDSHIP ENDURED
Hardship in your past has forged you into an unstoppable living weapon. This
of an enemy ship, surviving on brackish water and foolhardy rats. At the right moment, you crept up to the deck and took over the ship on your own.
6
Leave None Behind. You carried an
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Cliff-Side Approach Whether following the monks’ symbols or finding their own route through the caverns, the characters eventually emerge on a narrow cliff ledge overlooking an impossibly deep bowl-shaped valley within the Barrier Peaks. View Player Version
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Cliff-Side Approach Whether following the monks’ symbols or finding their own route through the caverns, the characters eventually emerge on a narrow cliff ledge overlooking an impossibly deep bowl-shaped valley within the Barrier Peaks. View Player Version
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Cliff-Side Approach Whether following the monks’ symbols or finding their own route through the caverns, the characters eventually emerge on a narrow cliff ledge overlooking an impossibly deep bowl-shaped valley within the Barrier Peaks. View Player Version
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Part 2: Monastery of the Distressed Body The known route of Kwalish’s original expedition ends at the series of tunnels leading into the Barrier Peaks, with no sense of how that long-lost company
proceeded. However, recent carvings have been etched into these tunnels in thieves’ cant and Infernal, marking the route to the monastery for new recruits. The markings can be spotted with a successful
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Cavern Encounters The caverns and tunnels of the Barrier Peaks are a treacherous maze that has claimed more than one adventurer. This challenging route might involve cavern encounters that can help
route leads through the lair of a froghemoth or some other exotic monstrosity escaped from another planar craft that crashed into the Barrier Peaks long ago. 4 A galeb duhr serves as a kind of door
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Cavern Encounters The caverns and tunnels of the Barrier Peaks are a treacherous maze that has claimed more than one adventurer. This challenging route might involve cavern encounters that can help
route leads through the lair of a froghemoth or some other exotic monstrosity escaped from another planar craft that crashed into the Barrier Peaks long ago. 4 A galeb duhr serves as a kind of door
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Cavern Encounters The caverns and tunnels of the Barrier Peaks are a treacherous maze that has claimed more than one adventurer. This challenging route might involve cavern encounters that can help
route leads through the lair of a froghemoth or some other exotic monstrosity escaped from another planar craft that crashed into the Barrier Peaks long ago. 4 A galeb duhr serves as a kind of door
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Part 2: Monastery of the Distressed Body The known route of Kwalish’s original expedition ends at the series of tunnels leading into the Barrier Peaks, with no sense of how that long-lost company
proceeded. However, recent carvings have been etched into these tunnels in thieves’ cant and Infernal, marking the route to the monastery for new recruits. The markings can be spotted with a successful
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Part 2: Monastery of the Distressed Body The known route of Kwalish’s original expedition ends at the series of tunnels leading into the Barrier Peaks, with no sense of how that long-lost company
proceeded. However, recent carvings have been etched into these tunnels in thieves’ cant and Infernal, marking the route to the monastery for new recruits. The markings can be spotted with a successful
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
an accomplished gnome map merchant named Anaxi Zephries, known as “the Cartophile.” Information collected by Anaxi over the years has traced Kwalish’s route into the Barrier Peaks — at least up to the
point where his expedition was lost, despite its members’ formidable knowledge and skill. Working their own way into the Barrier Peaks, the characters eventually arrive at Kwalish’s first laboratory
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
an accomplished gnome map merchant named Anaxi Zephries, known as “the Cartophile.” Information collected by Anaxi over the years has traced Kwalish’s route into the Barrier Peaks — at least up to the
point where his expedition was lost, despite its members’ formidable knowledge and skill. Working their own way into the Barrier Peaks, the characters eventually arrive at Kwalish’s first laboratory
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
an accomplished gnome map merchant named Anaxi Zephries, known as “the Cartophile.” Information collected by Anaxi over the years has traced Kwalish’s route into the Barrier Peaks — at least up to the
point where his expedition was lost, despite its members’ formidable knowledge and skill. Working their own way into the Barrier Peaks, the characters eventually arrive at Kwalish’s first laboratory
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, and minimally furnished. The rhythmic chanting magically carried into area 3 grows louder in this area. Treasure These areas contain only personal effects, including several invitations sent from
Moghadam for employment at the tomb and offering exorbitant wages. As well, one of the artisans has a map showing the overland route from the Temple of Moloch to the Tomb of Horrors. Manipulating Time
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, and minimally furnished. The rhythmic chanting magically carried into area 3 grows louder in this area. Treasure These areas contain only personal effects, including several invitations sent from
Moghadam for employment at the tomb and offering exorbitant wages. As well, one of the artisans has a map showing the overland route from the Temple of Moloch to the Tomb of Horrors. Manipulating Time
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, and minimally furnished. The rhythmic chanting magically carried into area 3 grows louder in this area. Treasure These areas contain only personal effects, including several invitations sent from
Moghadam for employment at the tomb and offering exorbitant wages. As well, one of the artisans has a map showing the overland route from the Temple of Moloch to the Tomb of Horrors. Manipulating Time
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
a forest. If anyone tries to move away from the forest, they are halted by an impassable barrier of force that disallows any other route. The story takes the characters generally northward through
several noteworthy locations, each one equivalent to a major section in the book. No map is necessary for the adventurers to get from one place to the next; if they try to deviate from the direction the story takes them, the same barrier of force prevents them from making any progress.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
a forest. If anyone tries to move away from the forest, they are halted by an impassable barrier of force that disallows any other route. The story takes the characters generally northward through
several noteworthy locations, each one equivalent to a major section in the book. No map is necessary for the adventurers to get from one place to the next; if they try to deviate from the direction the story takes them, the same barrier of force prevents them from making any progress.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
a forest. If anyone tries to move away from the forest, they are halted by an impassable barrier of force that disallows any other route. The story takes the characters generally northward through
several noteworthy locations, each one equivalent to a major section in the book. No map is necessary for the adventurers to get from one place to the next; if they try to deviate from the direction the story takes them, the same barrier of force prevents them from making any progress.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
out of the way into a corner for a quick and callous disposal.
The fuel originally carried by the planar craft has long been exhausted, and prisoners now shovel low-grade ore mined from the
desperate to escape the monastery before its engines fail. They can steal a skiff and follow the marked trails out of the Barrier Peaks if left to their own devices.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
out of the way into a corner for a quick and callous disposal.
The fuel originally carried by the planar craft has long been exhausted, and prisoners now shovel low-grade ore mined from the
desperate to escape the monastery before its engines fail. They can steal a skiff and follow the marked trails out of the Barrier Peaks if left to their own devices.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
out of the way into a corner for a quick and callous disposal.
The fuel originally carried by the planar craft has long been exhausted, and prisoners now shovel low-grade ore mined from the
desperate to escape the monastery before its engines fail. They can steal a skiff and follow the marked trails out of the Barrier Peaks if left to their own devices.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
tight spiral. This route is used regularly to bring supplies to Arauthator’s minions, so the steps are clear and easy to climb. Supplies are carried down strapped to villagers’ backs, or lowered in
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
tight spiral. This route is used regularly to bring supplies to Arauthator’s minions, so the steps are clear and easy to climb. Supplies are carried down strapped to villagers’ backs, or lowered in
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
tight spiral. This route is used regularly to bring supplies to Arauthator’s minions, so the steps are clear and easy to climb. Supplies are carried down strapped to villagers’ backs, or lowered in
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
tight spiral. This route is used regularly to bring supplies to Arauthator’s minions, so the steps are clear and easy to climb. Supplies are carried down strapped to villagers’ backs, or lowered in
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
tight spiral. This route is used regularly to bring supplies to Arauthator’s minions, so the steps are clear and easy to climb. Supplies are carried down strapped to villagers’ backs, or lowered in
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
tight spiral. This route is used regularly to bring supplies to Arauthator’s minions, so the steps are clear and easy to climb. Supplies are carried down strapped to villagers’ backs, or lowered in
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
can earn his release from the coffin along the way — by any means possible. Value to the Party. Originally native to an area near the Barrier Peaks, Ctenmiir has much experience with the initial route
party’s progress along the way, in the hope of finally mapping the route to Daoine Gloine, and has specific value to the party in certain areas of expertise. However, each hireling also has one or more
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
can earn his release from the coffin along the way — by any means possible. Value to the Party. Originally native to an area near the Barrier Peaks, Ctenmiir has much experience with the initial route
party’s progress along the way, in the hope of finally mapping the route to Daoine Gloine, and has specific value to the party in certain areas of expertise. However, each hireling also has one or more
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their powers. Others ward against aberrations in general, or suppress the influence of the plane of Xoriat. Some seals are amulets, objects that can be carried and stolen. It’s said that one of the
with mystical symbols that hedge out the influence of Xoriat and maintain the barrier. The map depicts one such seal, along with the druidic trappings and dwellings surrounding it. Gatekeeper Seal
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their powers. Others ward against aberrations in general, or suppress the influence of the plane of Xoriat. Some seals are amulets, objects that can be carried and stolen. It’s said that one of the
with mystical symbols that hedge out the influence of Xoriat and maintain the barrier. The map depicts one such seal, along with the druidic trappings and dwellings surrounding it. Gatekeeper Seal
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
can earn his release from the coffin along the way — by any means possible. Value to the Party. Originally native to an area near the Barrier Peaks, Ctenmiir has much experience with the initial route
party’s progress along the way, in the hope of finally mapping the route to Daoine Gloine, and has specific value to the party in certain areas of expertise. However, each hireling also has one or more
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their powers. Others ward against aberrations in general, or suppress the influence of the plane of Xoriat. Some seals are amulets, objects that can be carried and stolen. It’s said that one of the
with mystical symbols that hedge out the influence of Xoriat and maintain the barrier. The map depicts one such seal, along with the druidic trappings and dwellings surrounding it. Gatekeeper Seal
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
a failed check, the crowd counts as 10 feet of difficult terrain. 3 A large stained-glass window or similar barrier blocks your path. Make a DC 10 Strength saving throw to smash through the barrier
and keep going. On a failed save, you bounce off the barrier and fall prone. 4 A maze of barrels, crates, or similar obstacles stands in your way. Make a DC 10 Dexterity (Acrobatics) or Intelligence






