Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'barriers battle diffusing conviction relief'.
Other Suggestions:
barriers battle diffusing connection relies
barriers battle diffusing conviction relies
barrier battle diffusing connection relies
barrier battle diffusing connection relics
barriers battle diffusing connection relief
Classes
Sword Coast Adventurer's Guide
committing brave deeds in battle. The mere presence of a knight in a hamlet is enough to cause some orcs and bandits to seek easier prey. A lone knight is a skilled warrior, but a knight leading a
band of allies can transform even the most poorly equipped militia into a ferocious war band.
A knight prefers to lead through deeds, not words. As a knight spearheads an attack, the knight’s actions can awaken reserves of courage and conviction in allies that they never suspected they had.
Classes
Sword Coast Adventurer's Guide
committing brave deeds in battle. The mere presence of a knight in a hamlet is enough to cause some orcs and bandits to seek easier prey. A lone knight is a skilled warrior, but a knight leading a
band of allies can transform even the most poorly equipped militia into a ferocious war band.
A knight prefers to lead through deeds, not words. As a knight spearheads an attack, the knight’s actions can awaken reserves of courage and conviction in allies that they never suspected they had.
Backgrounds
Guildmasters’ Guide to Ravnica
;s wing, a tattered piece of a Boros banner (a souvenir from a famous battle), a set of common clothes, and a belt pouch containing 2 gp (Boros-minted 1-zino coins)
Feature: Legion Station
You have
;Society functions only if people do their duty and respect the chain of command. (Lawful)
6
Conviction. Anything worth doing is worth doing with your whole heart. (Lawful)
Bonds
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
12. Gate to the Stone Bridge Standing Gate. Two 15-foot-tall standing stones are positioned near the west wall of this 20-foot-high room.
Bas-Relief. Spanning the wall behind the standing stones is
a bas-relief depicting an armored dwarf with a greataxe fighting a hill giant atop a long, flat bridge.
The bas-relief depicts Torhild Flametongue, king of the ancient dwarven kingdom of Besilmer
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
12. Gate to the Stone Bridge Standing Gate. Two 15-foot-tall standing stones are positioned near the west wall of this 20-foot-high room.
Bas-Relief. Spanning the wall behind the standing stones is
a bas-relief depicting an armored dwarf with a greataxe fighting a hill giant atop a long, flat bridge.
The bas-relief depicts Torhild Flametongue, king of the ancient dwarven kingdom of Besilmer
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
12. Gate to the Stone Bridge Standing Gate. Two 15-foot-tall standing stones are positioned near the west wall of this 20-foot-high room.
Bas-Relief. Spanning the wall behind the standing stones is
a bas-relief depicting an armored dwarf with a greataxe fighting a hill giant atop a long, flat bridge.
The bas-relief depicts Torhild Flametongue, king of the ancient dwarven kingdom of Besilmer
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
survive. You want to create tension and make it seem like the outcome teeters on the brink of disaster. Near the end of the battle, the elves show up as described in the “Relief Arrives” section
Running the Siege You have a few options on how to run the battle. Consider the following: You can treat each defender and orc as an individual, and run the combat as a long, complex encounter. If
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
survive. You want to create tension and make it seem like the outcome teeters on the brink of disaster. Near the end of the battle, the elves show up as described in the “Relief Arrives” section
Running the Siege You have a few options on how to run the battle. Consider the following: You can treat each defender and orc as an individual, and run the combat as a long, complex encounter. If
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
survive. You want to create tension and make it seem like the outcome teeters on the brink of disaster. Near the end of the battle, the elves show up as described in the “Relief Arrives” section
Running the Siege You have a few options on how to run the battle. Consider the following: You can treat each defender and orc as an individual, and run the combat as a long, complex encounter. If
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
d6 Mission 1 Heroic Stand. You knew if you took one step back from the line, all would be lost. When relief arrived days later, you had not budged. 2 Telling Blow. The enemy general never knew what
flames. 4 Break the Line. During a key battle, you were part of a heroic push to break the enemy line. 5 Liberator. You were at the forefront of a daring assault to liberate a captured citadel or
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
d6 Mission 1 Heroic Stand. You knew if you took one step back from the line, all would be lost. When relief arrived days later, you had not budged. 2 Telling Blow. The enemy general never knew what
flames. 4 Break the Line. During a key battle, you were part of a heroic push to break the enemy line. 5 Liberator. You were at the forefront of a daring assault to liberate a captured citadel or
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
d6 Mission 1 Heroic Stand. You knew if you took one step back from the line, all would be lost. When relief arrived days later, you had not budged. 2 Telling Blow. The enemy general never knew what
flames. 4 Break the Line. During a key battle, you were part of a heroic push to break the enemy line. 5 Liberator. You were at the forefront of a daring assault to liberate a captured citadel or
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
following sections), the archaeologists use the commoner stat block. If the characters join the battle, the kraken focuses on them while the archaeologists retreat. If the characters don’t join the
battle, the kraken gobbles up eight of the archaeologists before sinking into the lagoon, satisfied. Laysa, Talo, Vogren, and Marian are among the survivors. Meeting Laysa Matulin When the kraken is no
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
following sections), the archaeologists use the commoner stat block. If the characters join the battle, the kraken focuses on them while the archaeologists retreat. If the characters don’t join the
battle, the kraken gobbles up eight of the archaeologists before sinking into the lagoon, satisfied. Laysa, Talo, Vogren, and Marian are among the survivors. Meeting Laysa Matulin When the kraken is no
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
following sections), the archaeologists use the commoner stat block. If the characters join the battle, the kraken focuses on them while the archaeologists retreat. If the characters don’t join the
battle, the kraken gobbles up eight of the archaeologists before sinking into the lagoon, satisfied. Laysa, Talo, Vogren, and Marian are among the survivors. Meeting Laysa Matulin When the kraken is no
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
relief against the starry sky of Nyx, culminating in a golden orb that can be seen from a great distance. Some speculate that this orb is the source of Nyx’s vibrant colors and lights, and that without
home. Tovian Fields Nyxborn legends battle here in ceaseless, glorious war. Unlike any mortal environment, the Tovian Fields are an expanse of energies, the clash of opposing philosophies manifesting
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
relief against the starry sky of Nyx, culminating in a golden orb that can be seen from a great distance. Some speculate that this orb is the source of Nyx’s vibrant colors and lights, and that without
home. Tovian Fields Nyxborn legends battle here in ceaseless, glorious war. Unlike any mortal environment, the Tovian Fields are an expanse of energies, the clash of opposing philosophies manifesting
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
relief against the starry sky of Nyx, culminating in a golden orb that can be seen from a great distance. Some speculate that this orb is the source of Nyx’s vibrant colors and lights, and that without
home. Tovian Fields Nyxborn legends battle here in ceaseless, glorious war. Unlike any mortal environment, the Tovian Fields are an expanse of energies, the clash of opposing philosophies manifesting
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in others by committing brave deeds in battle. The mere presence of a knight in a hamlet is enough to cause some orcs and bandits to seek easier prey. A lone knight is a skilled warrior, but a knight
knight’s actions can awaken reserves of courage and conviction in allies that they never suspected they had. Restriction: Knighthood Purple Dragon knights are tied to a specific order of Cormyrean
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in others by committing brave deeds in battle. The mere presence of a knight in a hamlet is enough to cause some orcs and bandits to seek easier prey. A lone knight is a skilled warrior, but a knight
knight’s actions can awaken reserves of courage and conviction in allies that they never suspected they had. Restriction: Knighthood Purple Dragon knights are tied to a specific order of Cormyrean
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in others by committing brave deeds in battle. The mere presence of a knight in a hamlet is enough to cause some orcs and bandits to seek easier prey. A lone knight is a skilled warrior, but a knight
knight’s actions can awaken reserves of courage and conviction in allies that they never suspected they had. Restriction: Knighthood Purple Dragon knights are tied to a specific order of Cormyrean
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
party: Comic Relief. A comic relief NPC helps lighten the mood of an adventure or game session, perhaps with an occasional display of ineptness or a gift for puns. Curmudgeon. A curmudgeon NPC is quick
, but they can’t be relied on to make wise decisions or hold up their end in battle. Wallflower Warrior. A wallflower warrior NPC is good at fading into the background, doesn’t usually chat or engage
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
party: Comic Relief. A comic relief NPC helps lighten the mood of an adventure or game session, perhaps with an occasional display of ineptness or a gift for puns. Curmudgeon. A curmudgeon NPC is quick
, but they can’t be relied on to make wise decisions or hold up their end in battle. Wallflower Warrior. A wallflower warrior NPC is good at fading into the background, doesn’t usually chat or engage
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
party: Comic Relief. A comic relief NPC helps lighten the mood of an adventure or game session, perhaps with an occasional display of ineptness or a gift for puns. Curmudgeon. A curmudgeon NPC is quick
, but they can’t be relied on to make wise decisions or hold up their end in battle. Wallflower Warrior. A wallflower warrior NPC is good at fading into the background, doesn’t usually chat or engage
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
their battle against the tyrant, supplementing their martial skill with a new weapon: magic.
With their new power, Kynaios and Tiro inspired the people to rise up against Agnomakhos, ultimately
defeating his armies and striking the archon down. From their victory rose the polis of Meletis and the use of magic among mortals.
Agnomakhos’s fall remains a point of honor in the minds of Meletis’s people, a moment immortalized in relief upon countless civic buildings throughout the polis.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
their battle against the tyrant, supplementing their martial skill with a new weapon: magic.
With their new power, Kynaios and Tiro inspired the people to rise up against Agnomakhos, ultimately
defeating his armies and striking the archon down. From their victory rose the polis of Meletis and the use of magic among mortals.
Agnomakhos’s fall remains a point of honor in the minds of Meletis’s people, a moment immortalized in relief upon countless civic buildings throughout the polis.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
mephits taunt the new arrivals mercilessly. A battle here brings reinforcements rapidly from areas 16 and 18. The construct is made of recast bits of scrap iron plundered from Trobriand’s Graveyard
construct. Pit and Sarcophagus A character needs climbing gear or magic to scale the walls of the pit, which are made of smooth stone. The sarcophagus at the bottom of the pit has a bas-relief of a laughing
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
mephits taunt the new arrivals mercilessly. A battle here brings reinforcements rapidly from areas 16 and 18. The construct is made of recast bits of scrap iron plundered from Trobriand’s Graveyard
construct. Pit and Sarcophagus A character needs climbing gear or magic to scale the walls of the pit, which are made of smooth stone. The sarcophagus at the bottom of the pit has a bas-relief of a laughing
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. If an enemy force does approach, though, these barriers do a good job of delaying any incursion until the goblinoids can rally their defenses. Inside the surrounding bulwark, the goblinoids all have
. Library Hobgoblins know the value of improving one’s base of knowledge, and so they value any documentation about the world around them — maps, accounting records, battle reports, and other important
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. If an enemy force does approach, though, these barriers do a good job of delaying any incursion until the goblinoids can rally their defenses. Inside the surrounding bulwark, the goblinoids all have
. Library Hobgoblins know the value of improving one’s base of knowledge, and so they value any documentation about the world around them — maps, accounting records, battle reports, and other important
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
mephits taunt the new arrivals mercilessly. A battle here brings reinforcements rapidly from areas 16 and 18. The construct is made of recast bits of scrap iron plundered from Trobriand’s Graveyard
construct. Pit and Sarcophagus A character needs climbing gear or magic to scale the walls of the pit, which are made of smooth stone. The sarcophagus at the bottom of the pit has a bas-relief of a laughing
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
their battle against the tyrant, supplementing their martial skill with a new weapon: magic.
With their new power, Kynaios and Tiro inspired the people to rise up against Agnomakhos, ultimately
defeating his armies and striking the archon down. From their victory rose the polis of Meletis and the use of magic among mortals.
Agnomakhos’s fall remains a point of honor in the minds of Meletis’s people, a moment immortalized in relief upon countless civic buildings throughout the polis.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. If an enemy force does approach, though, these barriers do a good job of delaying any incursion until the goblinoids can rally their defenses. Inside the surrounding bulwark, the goblinoids all have
. Library Hobgoblins know the value of improving one’s base of knowledge, and so they value any documentation about the world around them — maps, accounting records, battle reports, and other important
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Monsters and fiends serve it, as do certain secretive cults. The myths of a dualistic religion usually predict that the good deity will triumph in an apocalyptic battle, but the forces of evil believe
that the outcome of that battle isn’t predetermined and work to promote their deity’s victory. Deities in a dualistic system maintain large portfolios. All aspects of existence reflect the dualistic
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Monsters and fiends serve it, as do certain secretive cults. The myths of a dualistic religion usually predict that the good deity will triumph in an apocalyptic battle, but the forces of evil believe
that the outcome of that battle isn’t predetermined and work to promote their deity’s victory. Deities in a dualistic system maintain large portfolios. All aspects of existence reflect the dualistic






