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Returning 35 results for 'base binding diffusing cutters realm'.
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races
can find more about the base shade race in Tome of Heroes.
Stygian Shade Names
Shades of the Shadow Realm awaken with little to no memory of who they were in life and rarely know their own names
The River Styx winds through the Shadow Realm, full of mindless shades that live only to consume the memories of those they can drown. An unfortunate few of these shades bound to the plane retain
races
A growing proportion of ravenfolk have joined a mystery cult in the Shadow Realm; some claim this cult is new and others that it has ancient roots and is just now being revived. These ravenfolk call
shadow.
Sublime ravenfolk are a subrace of ravenfolk. You can find more about the base ravenfolk race in Midgard Heroes Handbook.
Sublime Ravenfolk Names
As with many other races whose native
races
Satarre are renowned planar travelers, and visits to the Shadow Realm are no exception. As the populations of races grow in the various kingdoms of shadow, so the network of gateways feeding into
means.
Unbound satarre are a subrace of satarre. You can find more about the base satarre race in Tome of Heroes.
Unbound Satarre Names
Like other satarre, unbound satarre names often resemble names
classes
Player’s Handbook
the influence of these beings can be felt. In no time, each Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons
, devils, hags, and alien entities of the Far Realm, Warlocks piece together arcane secrets to bolster their own power.
Warlocks view their patrons as resources, as means to the end of achieving magical
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
into alien weirdness: characters could venture into a demiplane resembling Wonderland, Oz, or a postapocalyptic wasteland. Khyber is a prison realm, and the dragonshards found there relate to binding
scholarly interest or monetary value. Nevertheless, the professors who study Khyber occasionally lead or send expeditions to research such obscure topics as the binding seals of the Gatekeepers, the spacedistorting effects of planar confluence, and the psychological impact of exposure to daelkyr magic.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
into alien weirdness: characters could venture into a demiplane resembling Wonderland, Oz, or a postapocalyptic wasteland. Khyber is a prison realm, and the dragonshards found there relate to binding
scholarly interest or monetary value. Nevertheless, the professors who study Khyber occasionally lead or send expeditions to research such obscure topics as the binding seals of the Gatekeepers, the spacedistorting effects of planar confluence, and the psychological impact of exposure to daelkyr magic.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
into alien weirdness: characters could venture into a demiplane resembling Wonderland, Oz, or a postapocalyptic wasteland. Khyber is a prison realm, and the dragonshards found there relate to binding
scholarly interest or monetary value. Nevertheless, the professors who study Khyber occasionally lead or send expeditions to research such obscure topics as the binding seals of the Gatekeepers, the spacedistorting effects of planar confluence, and the psychological impact of exposure to daelkyr magic.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
damaged by mold, rendering it worthless.)
Vertrand has smooth flesh where his eyes should be, for he surrendered his ocular orbits to a Far Realm entity in exchange for blindsight. Having foreseen the
desk’s top drawer. It contains all the spells he has prepared, plus legend lore, conjure elemental, and planar binding. The spells are written out using a form of Braille script.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
damaged by mold, rendering it worthless.)
Vertrand has smooth flesh where his eyes should be, for he surrendered his ocular orbits to a Far Realm entity in exchange for blindsight. Having foreseen the
desk’s top drawer. It contains all the spells he has prepared, plus legend lore, conjure elemental, and planar binding. The spells are written out using a form of Braille script.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
damaged by mold, rendering it worthless.)
Vertrand has smooth flesh where his eyes should be, for he surrendered his ocular orbits to a Far Realm entity in exchange for blindsight. Having foreseen the
desk’s top drawer. It contains all the spells he has prepared, plus legend lore, conjure elemental, and planar binding. The spells are written out using a form of Braille script.
classes
Basic Rules (2014)
, hags, and alien entities of the Far Realm, warlocks piece together arcane secrets to bolster their own power.
Sworn and Beholden
A warlock is defined by a pact with an otherworldly being. Sometimes the
shapes their lives. This thirst drives warlocks into their pacts and shapes their later careers as well.
Stories of warlocks binding themselves to fiends are widely known. But many warlocks serve patrons
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons, devils, hags, and alien entities of the Far Realm, Warlocks
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons, devils, hags, and alien entities of the Far Realm, Warlocks
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons, devils, hags, and alien entities of the Far Realm, Warlocks
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
have a talent for illusion and for binding elementals, and they incorporate both of these forms of magic into everyday life. Korranberg Nestled against the base of the Seawall Mountains, Korranberg is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
have a talent for illusion and for binding elementals, and they incorporate both of these forms of magic into everyday life. Korranberg Nestled against the base of the Seawall Mountains, Korranberg is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
have a talent for illusion and for binding elementals, and they incorporate both of these forms of magic into everyday life. Korranberg Nestled against the base of the Seawall Mountains, Korranberg is
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Y’zleth want it found and returned to the niche in the base of the altar. The thief and its kind live in caves that riddle the mountains (see “Geonid Caves”). The snakes warn the characters that they
leads to the realm of an apocalyptic god known as Dendar the Night Serpent. If the Night Serpent emerges, she will devour the world. Her yuan-ti followers are searching for a relic called the Black Opal
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Y’zleth want it found and returned to the niche in the base of the altar. The thief and its kind live in caves that riddle the mountains (see “Geonid Caves”). The snakes warn the characters that they
leads to the realm of an apocalyptic god known as Dendar the Night Serpent. If the Night Serpent emerges, she will devour the world. Her yuan-ti followers are searching for a relic called the Black Opal
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
where the influence of these beings can be felt. In no time, each Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey
, demons, devils, hags, and alien entities of the Far Realm, Warlocks piece together arcane secrets to bolster their own power. Warlocks view their patrons as resources, as means to the end of achieving
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
where the influence of these beings can be felt. In no time, each Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey
, demons, devils, hags, and alien entities of the Far Realm, Warlocks piece together arcane secrets to bolster their own power. Warlocks view their patrons as resources, as means to the end of achieving
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Y’zleth want it found and returned to the niche in the base of the altar. The thief and its kind live in caves that riddle the mountains (see “Geonid Caves”). The snakes warn the characters that they
leads to the realm of an apocalyptic god known as Dendar the Night Serpent. If the Night Serpent emerges, she will devour the world. Her yuan-ti followers are searching for a relic called the Black Opal
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
where the influence of these beings can be felt. In no time, each Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey
, demons, devils, hags, and alien entities of the Far Realm, Warlocks piece together arcane secrets to bolster their own power. Warlocks view their patrons as resources, as means to the end of achieving
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
magically project his spirit beyond the confines of Strahd’s realm. His efforts failed, and Khazan destroyed himself. His remains lie entombed in the catacombs of Ravenloft. Khazan’s tower stood empty for
van Richten, who used it as a base from which to explore Barovia. He has since relocated to the nearby town of Vallaki, where he hides in plain sight. Following in the vampire hunter’s footsteps is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
magically project his spirit beyond the confines of Strahd’s realm. His efforts failed, and Khazan destroyed himself. His remains lie entombed in the catacombs of Ravenloft. Khazan’s tower stood empty for
van Richten, who used it as a base from which to explore Barovia. He has since relocated to the nearby town of Vallaki, where he hides in plain sight. Following in the vampire hunter’s footsteps is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
crawl out of the warped realm. If you’re a goblin soldier, you might have served in Gorgonhorn. It’s also a base for the scavengers and salvagers who venture into the Mournland. Lyrenton Once a thriving
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
crawl out of the warped realm. If you’re a goblin soldier, you might have served in Gorgonhorn. It’s also a base for the scavengers and salvagers who venture into the Mournland. Lyrenton Once a thriving
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
between jobs. If you go this route, encourage the players to create a crack team and a base of operations, a supporting cast of allies, and other hallmarks of a heist crew. Have your group decide on
warped by the Far Realm. Prisoner 13 4 Obtain the key to a vault from a spymaster imprisoned in Revel’s End. Tockworth’s Clockworks 5 Liberate a svirfneblin town besieged by clockwork automatons
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
crawl out of the warped realm. If you’re a goblin soldier, you might have served in Gorgonhorn. It’s also a base for the scavengers and salvagers who venture into the Mournland. Lyrenton Once a thriving
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
serve Ilvaash are behind this plot. These mind flayer fanatics are renegades who hope to reconstruct and harness the power of the obelisk. Using the obelisk to focus wicked Far Realm power, the mind
flayer fanatics plan to enact a ritual to transform Phandalin’s townspeople into mind flayers. The characters must follow the mind flayers into their Underdark stronghold and then into the Far Realm
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
between jobs. If you go this route, encourage the players to create a crack team and a base of operations, a supporting cast of allies, and other hallmarks of a heist crew. Have your group decide on
warped by the Far Realm. Prisoner 13 4 Obtain the key to a vault from a spymaster imprisoned in Revel’s End. Tockworth’s Clockworks 5 Liberate a svirfneblin town besieged by clockwork automatons
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
between jobs. If you go this route, encourage the players to create a crack team and a base of operations, a supporting cast of allies, and other hallmarks of a heist crew. Have your group decide on
warped by the Far Realm. Prisoner 13 4 Obtain the key to a vault from a spymaster imprisoned in Revel’s End. Tockworth’s Clockworks 5 Liberate a svirfneblin town besieged by clockwork automatons
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
magically project his spirit beyond the confines of Strahd’s realm. His efforts failed, and Khazan destroyed himself. His remains lie entombed in the catacombs of Ravenloft. Khazan’s tower stood empty for
van Richten, who used it as a base from which to explore Barovia. He has since relocated to the nearby town of Vallaki, where he hides in plain sight. Following in the vampire hunter’s footsteps is
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
staircase rests within the Gates of the Moon—a circular chamber within the shimmering palace Argentil, divine realm of the moon goddess Selûne on the plane of Ysgard. A spiral of silver steps, bathed in
moonlight and entwined in dangling ivy, rises from the selenic hall, which some believe to be the base of the Infinite Staircase. Celestials, followers of Selûne, and lovers of the arts abound near the Gates of the Moon, which they regard as a sacred site.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
serve Ilvaash are behind this plot. These mind flayer fanatics are renegades who hope to reconstruct and harness the power of the obelisk. Using the obelisk to focus wicked Far Realm power, the mind
flayer fanatics plan to enact a ritual to transform Phandalin’s townspeople into mind flayers. The characters must follow the mind flayers into their Underdark stronghold and then into the Far Realm






