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Spells
Player’s Handbook
You convert raw materials into products of the same material. For example, you can fabricate a wooden bridge from a clump of trees, a rope from a patch of hemp, or clothes from flax or wool.
Choose
is based on the quality of the raw materials.
Creatures and magic items can’t be created by this spell. You also can’t use it to create items that require a high degree of skill&mdash
Backgrounds
Baldur’s Gate: Descent into Avernus
in, a pet mouse, a token to remember your parents by, a set of common clothes, and a pouch containing 10 gp
FEATURE: CITY SECRETS
You know the secret patterns and flow to cities and
their torch-based code. From the lighting, placement, and type of torch arranged on or near a structure, you can gather a great deal of information about those who live or do business there, particularly
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
example, you can fabricate a wooden bridge from a clump of trees, a rope from a patch of hemp, or clothes from flax or wool. Choose raw materials that you can see within range. You can fabricate a Large
, the fabricated object can be no larger than Medium (contained within a 5-foot Cube). The quality of any fabricated objects is based on the quality of the raw materials. Creatures and magic items
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
example, you can fabricate a wooden bridge from a clump of trees, a rope from a patch of hemp, or clothes from flax or wool. Choose raw materials that you can see within range. You can fabricate a Large
, the fabricated object can be no larger than Medium (contained within a 5-foot Cube). The quality of any fabricated objects is based on the quality of the raw materials. Creatures and magic items
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
example, you can fabricate a wooden bridge from a clump of trees, a rope from a patch of hemp, or clothes from flax or wool. Choose raw materials that you can see within range. You can fabricate a Large
, the fabricated object can be no larger than Medium (contained within a 5-foot Cube). The quality of any fabricated objects is based on the quality of the raw materials. Creatures and magic items
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
example, you can fabricate a wooden bridge from a clump of trees, a rope from a patch of hemp, or clothes from flax or wool. Choose raw materials that you can see within range. You can fabricate a Large
, the fabricated object can be no larger than Medium (contained within a 5-foot Cube). The quality of any fabricated objects is based on the quality of the raw materials. Creatures and magic items
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
example, you can fabricate a wooden bridge from a clump of trees, a rope from a patch of hemp, or clothes from flax or wool. Choose raw materials that you can see within range. You can fabricate a Large
, the fabricated object can be no larger than Medium (contained within a 5-foot Cube). The quality of any fabricated objects is based on the quality of the raw materials. Creatures and magic items
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
example, you can fabricate a wooden bridge from a clump of trees, a rope from a patch of hemp, or clothes from flax or wool. Choose raw materials that you can see within range. You can fabricate a Large
, the fabricated object can be no larger than Medium (contained within a 5-foot Cube). The quality of any fabricated objects is based on the quality of the raw materials. Creatures and magic items
Backgrounds
Guildmasters’ Guide to Ravnica
and twisted remains of a failed experiment, a hammer, a block and tackle, a set of common clothes, and a belt pouch containing 5 gp (Azorius 1-zino coins)
Feature: Urban Infrastructure
The popular
conception of the Izzet League is based on mad inventions, dangerous experiments, and explosive blasts. Much of that perception is accurate, but the league is also involved with mundane tasks of
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
medium armor have AC 15. Retainers with heavy armor have AC 18. Hit Points and Hit Dice Retainers gain one Hit Die per level. Their hit point maximum is based on the size of their Hit Die, as shown on
attack at 7th level (as noted in their stat block), allowing them to make two signature attacks per round instead of one. Gear When a retainer joins the party, they typically carry clothes appropriate
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
medium armor have AC 15. Retainers with heavy armor have AC 18. Hit Points and Hit Dice Retainers gain one Hit Die per level. Their hit point maximum is based on the size of their Hit Die, as shown on
attack at 7th level (as noted in their stat block), allowing them to make two signature attacks per round instead of one. Gear When a retainer joins the party, they typically carry clothes appropriate
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
medium armor have AC 15. Retainers with heavy armor have AC 18. Hit Points and Hit Dice Retainers gain one Hit Die per level. Their hit point maximum is based on the size of their Hit Die, as shown on
attack at 7th level (as noted in their stat block), allowing them to make two signature attacks per round instead of one. Gear When a retainer joins the party, they typically carry clothes appropriate
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. A dark-haired man in fine clothes stands up from behind the desk as he sees you.
“Welcome, friends, to the Restful Lily. Freshen yourselves in our luxurious bathhouse. Or perhaps you’d enjoy a
temple on their own at this point. T2. Changing Rooms A corridor beyond the lobby runs between two rows of curtained cubicles, where guests can change out of traveling clothes and armor. Each cubicle
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. A dark-haired man in fine clothes stands up from behind the desk as he sees you.
“Welcome, friends, to the Restful Lily. Freshen yourselves in our luxurious bathhouse. Or perhaps you’d enjoy a
temple on their own at this point. T2. Changing Rooms A corridor beyond the lobby runs between two rows of curtained cubicles, where guests can change out of traveling clothes and armor. Each cubicle
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. A dark-haired man in fine clothes stands up from behind the desk as he sees you.
“Welcome, friends, to the Restful Lily. Freshen yourselves in our luxurious bathhouse. Or perhaps you’d enjoy a
temple on their own at this point. T2. Changing Rooms A corridor beyond the lobby runs between two rows of curtained cubicles, where guests can change out of traveling clothes and armor. Each cubicle
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
worlds. Cult of the Dragon Founded in Faerûn, the Cult of the Dragon was based on a mistranslated prophecy that “dead dragons shall rule the world entire.” For most of its history, the cult has focused on
the Inheritors of the First World is that a reborn Sardior will ultimately inspire Bahamut and Tiamat to join forces once again and return to the task of creation. Many members of the sect are gem
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
worlds. Cult of the Dragon Founded in Faerûn, the Cult of the Dragon was based on a mistranslated prophecy that “dead dragons shall rule the world entire.” For most of its history, the cult has focused on
the Inheritors of the First World is that a reborn Sardior will ultimately inspire Bahamut and Tiamat to join forces once again and return to the task of creation. Many members of the sect are gem
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
worlds. Cult of the Dragon Founded in Faerûn, the Cult of the Dragon was based on a mistranslated prophecy that “dead dragons shall rule the world entire.” For most of its history, the cult has focused on
the Inheritors of the First World is that a reborn Sardior will ultimately inspire Bahamut and Tiamat to join forces once again and return to the task of creation. Many members of the sect are gem
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and forgotten garments and cuts them into lengths of cloth from which she creates her own clothes. Characters who search the room find two 1-foot-tall pincushions sewn into humanoid shapes. One of the
satyr, Vansel, is not wearing any clothes. Harengon brigands stole his clothes while he was bathing. When he chased them, he ended up trapped in a net and was brought to Bavlorna. He’s in good spirits
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and forgotten garments and cuts them into lengths of cloth from which she creates her own clothes. Characters who search the room find two 1-foot-tall pincushions sewn into humanoid shapes. One of the
satyr, Vansel, is not wearing any clothes. Harengon brigands stole his clothes while he was bathing. When he chased them, he ended up trapped in a net and was brought to Bavlorna. He’s in good spirits
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and forgotten garments and cuts them into lengths of cloth from which she creates her own clothes. Characters who search the room find two 1-foot-tall pincushions sewn into humanoid shapes. One of the
satyr, Vansel, is not wearing any clothes. Harengon brigands stole his clothes while he was bathing. When he chased them, he ended up trapped in a net and was brought to Bavlorna. He’s in good spirits
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
eight-hour shifts, with one corporal (gauntlet) and eighteen privates (fists) on duty during each shift. Unknown to her boss, Liara is in league with pirates based out of Jahaka Anchorage and earns a tidy
in the southern chamber, while Gruta Halsdottir sleeps in the smaller, southeastern chamber. Both rooms contain books, clothes, and other personal effects. Treasure. A character who searches under the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
based on devil worship and has written a manifesto that she reads to her “book club,” which is made up of the most fanatical group members. Inspired by her words, these zealots have created smaller cults
door opens into a narrow vestibule. Three stained-glass doors in wooden frames lead from it. Two closets flank the front door. The western closet contains Lady Wachter’s outdoor clothes; the eastern
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Attire. Dusters dress in grim clothes associated with the work of the dead. An individual member might be mistaken for—or actually be—a gravedigger, a mortician, or a ghoul in tattered rags. Role in Sigil
philosophy. Members advocate for experiential learning based on observation and experimentation instead of formal study. Every Seeker practices some craft to shape their experiences into something new and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the Nine Hells currently based in Candlekeep. When Thavius Kreeg arrived in Baldur’s Gate a few days ago, it didn’t take Falaster long to hear rumors that the Vanthampurs were sheltering him. Falaster
the room’s perimeter are ten wooden bunk beds, next to which are unlocked footlockers containing ordinary clothes belonging to the cultists. Ten cultists gather here, minus any cultists defeated in
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
based on devil worship and has written a manifesto that she reads to her “book club,” which is made up of the most fanatical group members. Inspired by her words, these zealots have created smaller cults
door opens into a narrow vestibule. Three stained-glass doors in wooden frames lead from it. Two closets flank the front door. The western closet contains Lady Wachter’s outdoor clothes; the eastern
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the Nine Hells currently based in Candlekeep. When Thavius Kreeg arrived in Baldur’s Gate a few days ago, it didn’t take Falaster long to hear rumors that the Vanthampurs were sheltering him. Falaster
the room’s perimeter are ten wooden bunk beds, next to which are unlocked footlockers containing ordinary clothes belonging to the cultists. Ten cultists gather here, minus any cultists defeated in
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the Nine Hells currently based in Candlekeep. When Thavius Kreeg arrived in Baldur’s Gate a few days ago, it didn’t take Falaster long to hear rumors that the Vanthampurs were sheltering him. Falaster
the room’s perimeter are ten wooden bunk beds, next to which are unlocked footlockers containing ordinary clothes belonging to the cultists. Ten cultists gather here, minus any cultists defeated in
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Attire. Dusters dress in grim clothes associated with the work of the dead. An individual member might be mistaken for—or actually be—a gravedigger, a mortician, or a ghoul in tattered rags. Role in Sigil
philosophy. Members advocate for experiential learning based on observation and experimentation instead of formal study. Every Seeker practices some craft to shape their experiences into something new and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
eight-hour shifts, with one corporal (gauntlet) and eighteen privates (fists) on duty during each shift. Unknown to her boss, Liara is in league with pirates based out of Jahaka Anchorage and earns a tidy
in the southern chamber, while Gruta Halsdottir sleeps in the smaller, southeastern chamber. Both rooms contain books, clothes, and other personal effects. Treasure. A character who searches under the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
eight-hour shifts, with one corporal (gauntlet) and eighteen privates (fists) on duty during each shift. Unknown to her boss, Liara is in league with pirates based out of Jahaka Anchorage and earns a tidy
in the southern chamber, while Gruta Halsdottir sleeps in the smaller, southeastern chamber. Both rooms contain books, clothes, and other personal effects. Treasure. A character who searches under the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
based on devil worship and has written a manifesto that she reads to her “book club,” which is made up of the most fanatical group members. Inspired by her words, these zealots have created smaller cults
door opens into a narrow vestibule. Three stained-glass doors in wooden frames lead from it. Two closets flank the front door. The western closet contains Lady Wachter’s outdoor clothes; the eastern
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Attire. Dusters dress in grim clothes associated with the work of the dead. An individual member might be mistaken for—or actually be—a gravedigger, a mortician, or a ghoul in tattered rags. Role in Sigil
philosophy. Members advocate for experiential learning based on observation and experimentation instead of formal study. Every Seeker practices some craft to shape their experiences into something new and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
navigator’s tools helps you determine a true course based on observing the stars. It also grants you insight into charts and maps while developing your sense of direction. Components. Navigator’s tools
. Though you can’t manufacture much with tinker’s tools, you can mend torn clothes, sharpen a worn sword, and patch a tattered suit of chain mail. Components. Tinker’s tools include a variety of hand tools
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
navigator’s tools helps you determine a true course based on observing the stars. It also grants you insight into charts and maps while developing your sense of direction. Components. Navigator’s tools
. Though you can’t manufacture much with tinker’s tools, you can mend torn clothes, sharpen a worn sword, and patch a tattered suit of chain mail. Components. Tinker’s tools include a variety of hand tools






