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Returning 33 results for 'bat blend diffusing chasing replaces'.
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Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
of the Infernal Legacy trait.
Winged. Bat-like wings jut from your shoulder blades. You have a flying speed of 30 feet while you aren’t wearing heavy armor. This trait replaces the Infernal Legacy trait.
scaly skin; red or dark blue skin; cast no shadow or reflection; exude a smell of brimstone.
Feral. Your Intelligence score increases by 1, and your Dexterity score increases by 2. This trait replaces
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
of the Infernal Legacy trait.
Winged. Bat-like wings jut from your shoulder blades. You have a flying speed of 30 feet while you aren’t wearing heavy armor. This trait replaces the Infernal Legacy trait.
scaly skin; red or dark blue skin; cast no shadow or reflection; exude a smell of brimstone.
Feral. Your Intelligence score increases by 1, and your Dexterity score increases by 2. This trait replaces
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
of the Infernal Legacy trait.
Winged. Bat-like wings jut from your shoulder blades. You have a flying speed of 30 feet while you aren’t wearing heavy armor. This trait replaces the Infernal Legacy trait.
scaly skin; red or dark blue skin; cast no shadow or reflection; exude a smell of brimstone.
Feral. Your Intelligence score increases by 1, and your Dexterity score increases by 2. This trait replaces
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
they sleep.
Rocks. Strewn upon the uneven floor amid mounds of bat guano are loose rocks that Xorta hurls at intruders and others who bother her.
Xorta reclines in the north alcove, partially hidden
behind natural columns of rock. She uses her Stone Camouflage trait to blend in with her surroundings.
Xorta has a mind to explore more of Undermountain, but her parents won’t let her stray far. She
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
they sleep.
Rocks. Strewn upon the uneven floor amid mounds of bat guano are loose rocks that Xorta hurls at intruders and others who bother her.
Xorta reclines in the north alcove, partially hidden
behind natural columns of rock. She uses her Stone Camouflage trait to blend in with her surroundings.
Xorta has a mind to explore more of Undermountain, but her parents won’t let her stray far. She
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
they sleep.
Rocks. Strewn upon the uneven floor amid mounds of bat guano are loose rocks that Xorta hurls at intruders and others who bother her.
Xorta reclines in the north alcove, partially hidden
behind natural columns of rock. She uses her Stone Camouflage trait to blend in with her surroundings.
Xorta has a mind to explore more of Undermountain, but her parents won’t let her stray far. She
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Bat, a dimly lit roadside inn. They’re dressed to blend with the surrounding patrons. “I’m glad you came,” the agent says in a low voice. “My employer will be most grateful.”
Their voice quiets to a
Lazy Bat, where they meet an agent who serves the Margrave of the March of Bissel. Read or paraphrase to begin the adventure: An unassuming human sits across from you at a corner table in the Lazy
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Bat, a dimly lit roadside inn. They’re dressed to blend with the surrounding patrons. “I’m glad you came,” the agent says in a low voice. “My employer will be most grateful.”
Their voice quiets to a
Lazy Bat, where they meet an agent who serves the Margrave of the March of Bissel. Read or paraphrase to begin the adventure: An unassuming human sits across from you at a corner table in the Lazy
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Bat, a dimly lit roadside inn. They’re dressed to blend with the surrounding patrons. “I’m glad you came,” the agent says in a low voice. “My employer will be most grateful.”
Their voice quiets to a
Lazy Bat, where they meet an agent who serves the Margrave of the March of Bissel. Read or paraphrase to begin the adventure: An unassuming human sits across from you at a corner table in the Lazy
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of bat fur to polish amber gemstones.
Otto. Otto the faerie dragon shows up to create mischief shortly after the characters arrive.
If Speleosa detects intruders in her home, she grabs loose rocks
a passive Wisdom (Perception) score of 17 or higher glimpse the wee dragon for a second before it turns invisible. On subsequent turns, Otto flies back to Maddgoth’s castle. Otto’s spell replaces all
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of bat fur to polish amber gemstones.
Otto. Otto the faerie dragon shows up to create mischief shortly after the characters arrive.
If Speleosa detects intruders in her home, she grabs loose rocks
a passive Wisdom (Perception) score of 17 or higher glimpse the wee dragon for a second before it turns invisible. On subsequent turns, Otto flies back to Maddgoth’s castle. Otto’s spell replaces all
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of bat fur to polish amber gemstones.
Otto. Otto the faerie dragon shows up to create mischief shortly after the characters arrive.
If Speleosa detects intruders in her home, she grabs loose rocks
a passive Wisdom (Perception) score of 17 or higher glimpse the wee dragon for a second before it turns invisible. On subsequent turns, Otto flies back to Maddgoth’s castle. Otto’s spell replaces all
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Bazaar, and its colors are brown and gray. The Hawk represents Tumbledown and Underlook in Middle Dura, and wearing its blend of tan and brown can usually get you a good price at an inn.
The
its rider. Malleon’s Gate used to be represented by the Bat, but twelve years ago they exchanged that mascot for the Gargoyle, whose colors are black and gray. The current Gargoyle is a stone-faced
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Bazaar, and its colors are brown and gray. The Hawk represents Tumbledown and Underlook in Middle Dura, and wearing its blend of tan and brown can usually get you a good price at an inn.
The
its rider. Malleon’s Gate used to be represented by the Bat, but twelve years ago they exchanged that mascot for the Gargoyle, whose colors are black and gray. The current Gargoyle is a stone-faced
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Bazaar, and its colors are brown and gray. The Hawk represents Tumbledown and Underlook in Middle Dura, and wearing its blend of tan and brown can usually get you a good price at an inn.
The
its rider. Malleon’s Gate used to be represented by the Bat, but twelve years ago they exchanged that mascot for the Gargoyle, whose colors are black and gray. The current Gargoyle is a stone-faced
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
-sucking, bat-things”), Runara helped in her recovery. Now Myla spends her time experimenting with alchemy, engineering, and magic. Rix is pious and tends to the temple, acting as Runara’s assistant. She
of which runs across her left eye, which is milky and blind. An elegant prosthetic made from wood and metal replaces her right leg below the knee. Varnoth was a feared general at the head of a
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
-sucking, bat-things”), Runara helped in her recovery. Now Myla spends her time experimenting with alchemy, engineering, and magic. Rix is pious and tends to the temple, acting as Runara’s assistant. She
of which runs across her left eye, which is milky and blind. An elegant prosthetic made from wood and metal replaces her right leg below the knee. Varnoth was a feared general at the head of a
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
-sucking, bat-things”), Runara helped in her recovery. Now Myla spends her time experimenting with alchemy, engineering, and magic. Rix is pious and tends to the temple, acting as Runara’s assistant. She
of which runs across her left eye, which is milky and blind. An elegant prosthetic made from wood and metal replaces her right leg below the knee. Varnoth was a feared general at the head of a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
tense negotiation with drow, ending with the beholder agreeing to allow the drow safe passage through “the Vast Oblivium” in exchange for help ridding its lair of a deep gnome infestation 2 Chasing
Breath feature, and replaces its Underwater Camouflage feature with the following feature: Camouflage. The octopus has advantage on Dexterity (Stealth) checks.
Mad Creature The party encounters a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
tense negotiation with drow, ending with the beholder agreeing to allow the drow safe passage through “the Vast Oblivium” in exchange for help ridding its lair of a deep gnome infestation 2 Chasing
Breath feature, and replaces its Underwater Camouflage feature with the following feature: Camouflage. The octopus has advantage on Dexterity (Stealth) checks.
Mad Creature The party encounters a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
tense negotiation with drow, ending with the beholder agreeing to allow the drow safe passage through “the Vast Oblivium” in exchange for help ridding its lair of a deep gnome infestation 2 Chasing
Breath feature, and replaces its Underwater Camouflage feature with the following feature: Camouflage. The octopus has advantage on Dexterity (Stealth) checks.
Mad Creature The party encounters a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
attacks any creatures that enter the chamber. The golem fights to the death and pursues trespassers relentlessly, even chasing them out of the caverns. Treasure. The weapon stuck in the clay golem is a
-Covered Cave The floor of this vaulted cave is covered in pungent piles of bat guano. Large leather hides hang from the stalactites above, flapping in the draft. Sounds of flowing water echo from the far
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
attacks any creatures that enter the chamber. The golem fights to the death and pursues trespassers relentlessly, even chasing them out of the caverns. Treasure. The weapon stuck in the clay golem is a
-Covered Cave The floor of this vaulted cave is covered in pungent piles of bat guano. Large leather hides hang from the stalactites above, flapping in the draft. Sounds of flowing water echo from the far
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
relentlessly, even chasing them out of the caverns. Treasure. The weapon stuck in the clay golem is a slender-bladed Giant Slayer (shortsword). The sword’s name (“Longtooth”) is engraved into the
blade in Gnomish. Once the golem is destroyed, the sword can easily be freed from its chest. L3: Guano-Covered Cave The floor of this vaulted cave is covered in pungent piles of bat guano. Large leather
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
relentlessly, even chasing them out of the caverns. Treasure. The weapon stuck in the clay golem is a slender-bladed Giant Slayer (shortsword). The sword’s name (“Longtooth”) is engraved into the
blade in Gnomish. Once the golem is destroyed, the sword can easily be freed from its chest. L3: Guano-Covered Cave The floor of this vaulted cave is covered in pungent piles of bat guano. Large leather
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
attacks any creatures that enter the chamber. The golem fights to the death and pursues trespassers relentlessly, even chasing them out of the caverns. Treasure. The weapon stuck in the clay golem is a
-Covered Cave The floor of this vaulted cave is covered in pungent piles of bat guano. Large leather hides hang from the stalactites above, flapping in the draft. Sounds of flowing water echo from the far
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
relentlessly, even chasing them out of the caverns. Treasure. The weapon stuck in the clay golem is a slender-bladed Giant Slayer (shortsword). The sword’s name (“Longtooth”) is engraved into the
blade in Gnomish. Once the golem is destroyed, the sword can easily be freed from its chest. L3: Guano-Covered Cave The floor of this vaulted cave is covered in pungent piles of bat guano. Large leather
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
counter near the wall.
Piles of moldy guano speckle the room’s surfaces. Bloated, vegetal bats with green-black vanes paddle through the air, feeding on insects. Every so often, a bat emits a noisy
together. Each bat uses the gas spore stat block, but its size is Tiny. The bats ignore most entrants but abhor light. If the characters enter with a source of bright light or activate the room’s
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
counter near the wall.
Piles of moldy guano speckle the room’s surfaces. Bloated, vegetal bats with green-black vanes paddle through the air, feeding on insects. Every so often, a bat emits a noisy
together. Each bat uses the gas spore stat block, but its size is Tiny. The bats ignore most entrants but abhor light. If the characters enter with a source of bright light or activate the room’s
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
counter near the wall.
Piles of moldy guano speckle the room’s surfaces. Bloated, vegetal bats with green-black vanes paddle through the air, feeding on insects. Every so often, a bat emits a noisy
together. Each bat uses the gas spore stat block, but its size is Tiny. The bats ignore most entrants but abhor light. If the characters enter with a source of bright light or activate the room’s
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wooden clown masks, one displaying a mean scowl and the other a frightened expression A wooden top painted with images of scarecrows chasing children through the forest A stuffed (real) bat on puppet
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wooden clown masks, one displaying a mean scowl and the other a frightened expression A wooden top painted with images of scarecrows chasing children through the forest A stuffed (real) bat on puppet
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wooden clown masks, one displaying a mean scowl and the other a frightened expression A wooden top painted with images of scarecrows chasing children through the forest A stuffed (real) bat on puppet






