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Returning 35 results for 'bat books diffusing creation returner'.
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Monsters
Curse of Strahd
meant to be perfect. They didn't want to be ordinary humans. They wanted the eyes of a cat, wings to fly like a bat, the strength of a mule, and the guile of a snake. In short, they craved bestial
languish in the abbey's madhouse, the Abbot is giving his creation lessons in etiquette and ladylike conduct so that “she” can be formally presented to Strahd and win his love.
Strahd has no interest
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Puzzle Features The wizard’s study is filled with spell components, books, potions, and various odds and ends. While the various supplies might help characters solve the puzzle, the only item the
shelves and cases filled with books, scrolls, and other supplies. A character who makes a successful DC 12 Intelligence (Arcana) check notices a spell component with no gp value from the list (such as a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Puzzle Features The wizard’s study is filled with spell components, books, potions, and various odds and ends. While the various supplies might help characters solve the puzzle, the only item the
shelves and cases filled with books, scrolls, and other supplies. A character who makes a successful DC 12 Intelligence (Arcana) check notices a spell component with no gp value from the list (such as a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Puzzle Features The wizard’s study is filled with spell components, books, potions, and various odds and ends. While the various supplies might help characters solve the puzzle, the only item the
shelves and cases filled with books, scrolls, and other supplies. A character who makes a successful DC 12 Intelligence (Arcana) check notices a spell component with no gp value from the list (such as a
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Chapter 2: Character Options Chapter 02
Character Options
Chapter 02
Leroy Steinmann An Artificer and his creation meet each other for the first time This chapter offers new backgrounds
are new versions of species that have appeared in other books; in consultation with your DM, choose the version you prefer! The Dragonmark feats in this chapter offer a new way to join the dragonmarked houses.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Chapter 2: Character Options Chapter 02
Character Options
Chapter 02
Leroy Steinmann An Artificer and his creation meet each other for the first time This chapter offers new backgrounds
are new versions of species that have appeared in other books; in consultation with your DM, choose the version you prefer! The Dragonmark feats in this chapter offer a new way to join the dragonmarked houses.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Chapter 2: Character Options Chapter 02
Character Options
Chapter 02
Leroy Steinmann An Artificer and his creation meet each other for the first time This chapter offers new backgrounds
are new versions of species that have appeared in other books; in consultation with your DM, choose the version you prefer! The Dragonmark feats in this chapter offer a new way to join the dragonmarked houses.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of Candlekeep by helping them sort a pile of books that need to be reshelved Talking to a scholar about books that describe ancient conflicts between deities Examining the History of Faerûn section of
. Mielikki oversaw the forest in the early days of creation, but once her work was done, she needed a guardian to represent her and be her eyes and ears on the Material Plane. Selûne agreed with Mielikki’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of Candlekeep by helping them sort a pile of books that need to be reshelved Talking to a scholar about books that describe ancient conflicts between deities Examining the History of Faerûn section of
. Mielikki oversaw the forest in the early days of creation, but once her work was done, she needed a guardian to represent her and be her eyes and ears on the Material Plane. Selûne agreed with Mielikki’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of Candlekeep by helping them sort a pile of books that need to be reshelved Talking to a scholar about books that describe ancient conflicts between deities Examining the History of Faerûn section of
. Mielikki oversaw the forest in the early days of creation, but once her work was done, she needed a guardian to represent her and be her eyes and ears on the Material Plane. Selûne agreed with Mielikki’s
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
-floor. A large table lies on its side, one leg broken. A five-foot-wide tunnel in the floor to the east leads down.
Most of the books in this library have been destroyed by time and neglect. The
group of adventurers Dzaan hired to help him search the spire removed all the books they considered valuable, including spellbooks. They left behind a few that might interest certain characters: Magical
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
-floor. A large table lies on its side, one leg broken. A five-foot-wide tunnel in the floor to the east leads down.
Most of the books in this library have been destroyed by time and neglect. The
group of adventurers Dzaan hired to help him search the spire removed all the books they considered valuable, including spellbooks. They left behind a few that might interest certain characters: Magical
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
-floor. A large table lies on its side, one leg broken. A five-foot-wide tunnel in the floor to the east leads down.
Most of the books in this library have been destroyed by time and neglect. The
group of adventurers Dzaan hired to help him search the spire removed all the books they considered valuable, including spellbooks. They left behind a few that might interest certain characters: Magical
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
to fly like a bat, the strength of a mule, and the guile of a snake. In short, they craved bestial traits, and the Abbot, taking pity on them, yielded to their mad desires. Enter Vasili von Holtz. The
recently completed work on a flesh golem bride made from the body parts of dead women. While the Belviews languish in the abbey’s madhouse, the Abbot is giving his creation lessons in etiquette and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
to fly like a bat, the strength of a mule, and the guile of a snake. In short, they craved bestial traits, and the Abbot, taking pity on them, yielded to their mad desires. Enter Vasili von Holtz. The
recently completed work on a flesh golem bride made from the body parts of dead women. While the Belviews languish in the abbey’s madhouse, the Abbot is giving his creation lessons in etiquette and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
to fly like a bat, the strength of a mule, and the guile of a snake. In short, they craved bestial traits, and the Abbot, taking pity on them, yielded to their mad desires. Enter Vasili von Holtz. The
recently completed work on a flesh golem bride made from the body parts of dead women. While the Belviews languish in the abbey’s madhouse, the Abbot is giving his creation lessons in etiquette and
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. (The wraith doesn’t explain what a spectator is. It merely points toward area 15.) Once it receives its gift, the wraith allows characters to peruse its books and keep the secret map in one of them
(Investigation) check. The map shows the location of a dungeon of your own creation. When the characters finish their explorations here, this old map can lead them to their next adventure.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Charisma Awe or threaten someone into doing what you want. Investigation Intelligence Find obscure information in books, or deduce how something works. Medicine Wisdom Diagnose an illness, or
Wisdom Follow tracks, forage, find a trail, or avoid natural hazards. Determining Skills A character’s starting skill proficiencies are determined at character creation, and a monster’s skill
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. (The wraith doesn’t explain what a spectator is. It merely points toward area 15.) Once it receives its gift, the wraith allows characters to peruse its books and keep the secret map in one of them
(Investigation) check. The map shows the location of a dungeon of your own creation. When the characters finish their explorations here, this old map can lead them to their next adventure.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Charisma Awe or threaten someone into doing what you want. Investigation Intelligence Find obscure information in books, or deduce how something works. Medicine Wisdom Diagnose an illness, or
Wisdom Follow tracks, forage, find a trail, or avoid natural hazards. Determining Skills A character’s starting skill proficiencies are determined at character creation, and a monster’s skill
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Charisma Awe or threaten someone into doing what you want. Investigation Intelligence Find obscure information in books, or deduce how something works. Medicine Wisdom Diagnose an illness, or
Wisdom Follow tracks, forage, find a trail, or avoid natural hazards. Determining Skills A character’s starting skill proficiencies are determined at character creation, and a monster’s skill
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Charisma Awe or threaten someone into doing what you want. Investigation Intelligence Find obscure information in books, or deduce how something works. Medicine Wisdom Diagnose an illness, or
Wisdom Follow tracks, forage, find a trail, or avoid natural hazards. Determining Skills A character’s starting skill proficiencies are determined at character creation, and a monster’s skill
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Charisma Awe or threaten someone into doing what you want. Investigation Intelligence Find obscure information in books, or deduce how something works. Medicine Wisdom Diagnose an illness, or
Wisdom Follow tracks, forage, find a trail, or avoid natural hazards. Determining Skills A character’s starting skill proficiencies are determined at character creation, and a monster’s skill
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Charisma Awe or threaten someone into doing what you want. Investigation Intelligence Find obscure information in books, or deduce how something works. Medicine Wisdom Diagnose an illness, or
Wisdom Follow tracks, forage, find a trail, or avoid natural hazards. Determining Skills A character’s starting skill proficiencies are determined at character creation, and a monster’s skill
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. (The wraith doesn’t explain what a spectator is. It merely points toward area 15.) Once it receives its gift, the wraith allows characters to peruse its books and keep the secret map in one of them
(Investigation) check. The map shows the location of a dungeon of your own creation. When the characters finish their explorations here, this old map can lead them to their next adventure.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
was no longer an option. North of Nightstone, about a mile away, are some bat caves. The villagers probably hid there. Several guards stationed in the village fled north with the villagers. Once the
of books on philosophy, nature, and poetry. While the contents of this room held great sentimental value to the Nandars, there’s nothing particularly valuable to be found here. 14d. Upstairs Hall This
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
was no longer an option. North of Nightstone, about a mile away, are some bat caves. The villagers probably hid there. Several guards stationed in the village fled north with the villagers. Once the
of books on philosophy, nature, and poetry. While the contents of this room held great sentimental value to the Nandars, there’s nothing particularly valuable to be found here. 14d. Upstairs Hall This
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
was no longer an option. North of Nightstone, about a mile away, are some bat caves. The villagers probably hid there. Several guards stationed in the village fled north with the villagers. Once the
of books on philosophy, nature, and poetry. While the contents of this room held great sentimental value to the Nandars, there’s nothing particularly valuable to be found here. 14d. Upstairs Hall This
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
floating city of graceful marble spires. All around you, people flee as dragons dive from the sky, tearing swaths of destruction.
The character taking the test finds themself in this re-creation of
probably suited for the red robes. If they protect the larger group of innocents, the character might be suited for the white robes. If the character tries to abscond with the books, they might be suited
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
floating city of graceful marble spires. All around you, people flee as dragons dive from the sky, tearing swaths of destruction.
The character taking the test finds themself in this re-creation of
probably suited for the red robes. If they protect the larger group of innocents, the character might be suited for the white robes. If the character tries to abscond with the books, they might be suited
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
floating city of graceful marble spires. All around you, people flee as dragons dive from the sky, tearing swaths of destruction.
The character taking the test finds themself in this re-creation of
probably suited for the red robes. If they protect the larger group of innocents, the character might be suited for the white robes. If the character tries to abscond with the books, they might be suited
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
functional office. A table stands in the middle of the room, surrounded by small stacks of books. Lying on the table is a whirring amulet on a chain.
Two figures stand behind the table. One is an undead
creator found a chamber that can turn illusions into reality. The life-spark of a living creature is needed to activate its power. As a creation of snow and shadow, I have no life-spark of my own, and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Shapechanger trait allows her to become a rat instead of a bat) rests in the coffin. The Humanoid and rat tracks in the room to the north were both hers. She appears dead, feigning as much until the
heaps along the walls. Old books with deteriorated bindings spill their pages onto the dusty floor.
The books here are rotted and worthless, but a character who spends five minutes searching the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Shapechanger trait allows her to become a rat instead of a bat) rests in the coffin. The Humanoid and rat tracks in the room to the north were both hers. She appears dead, feigning as much until the
heaps along the walls. Old books with deteriorated bindings spill their pages onto the dusty floor.
The books here are rotted and worthless, but a character who spends five minutes searching the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Shapechanger trait allows her to become a rat instead of a bat) rests in the coffin. The Humanoid and rat tracks in the room to the north were both hers. She appears dead, feigning as much until the
heaps along the walls. Old books with deteriorated bindings spill their pages onto the dusty floor.
The books here are rotted and worthless, but a character who spends five minutes searching the






