Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 12 results for 'bath being diffusing crown repelling'.
Other Suggestions:
bard being diffusing crops revealing
bard being diffusing crowds revealing
both being diffusing crown repelling
bard being diffusing crown repelling
band being diffusing crown repelling
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Feywild, but the carriage and its glass pegasi shatter if the vehicle leaves the Feywild. P12. Hall of Stars The double door on the south side of this area is sealed with a hart crown lock (see “Crown Locks
tower and the staircases suspended above it. P13. Court of Storms The double door on the stone balcony between this area and area P22 is sealed with a lion crown lock (see “Crown Locks” earlier in the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Feywild, but the carriage and its glass pegasi shatter if the vehicle leaves the Feywild. P12. Hall of Stars The double door on the south side of this area is sealed with a hart crown lock (see “Crown Locks
tower and the staircases suspended above it. P13. Court of Storms The double door on the stone balcony between this area and area P22 is sealed with a lion crown lock (see “Crown Locks” earlier in the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Feywild, but the carriage and its glass pegasi shatter if the vehicle leaves the Feywild. P12. Hall of Stars The double door on the south side of this area is sealed with a hart crown lock (see “Crown Locks
tower and the staircases suspended above it. P13. Court of Storms The double door on the stone balcony between this area and area P22 is sealed with a lion crown lock (see “Crown Locks” earlier in the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
remains on the sea. The crown does its best to make sure the roads are safe, but otherwise it is generally content to leave the monsters and vicious tribes of the wilds alone as long as they remain in
. The Wild Flame Pact — an alliance struck between the elves, the kingdom of Keoland, and the treants of the region — commits all three groups to repelling the monsters that emerge from the forest. At
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
remains on the sea. The crown does its best to make sure the roads are safe, but otherwise it is generally content to leave the monsters and vicious tribes of the wilds alone as long as they remain in
. The Wild Flame Pact — an alliance struck between the elves, the kingdom of Keoland, and the treants of the region — commits all three groups to repelling the monsters that emerge from the forest. At
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
remains on the sea. The crown does its best to make sure the roads are safe, but otherwise it is generally content to leave the monsters and vicious tribes of the wilds alone as long as they remain in
. The Wild Flame Pact — an alliance struck between the elves, the kingdom of Keoland, and the treants of the region — commits all three groups to repelling the monsters that emerge from the forest. At
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
”). Treasure. Zala carries two spell scrolls (crown of madness and sleep) and a spellbook that contains the following spells: arcane lock, detect magic, detect thoughts, knock, mage armor, magic missile
bath (area D17). An unfolding wooden ladder allows easy access. D15: Markos’s Bedroom This room contains a bed with an ornately carved frame, a wardrobe, a writing desk, and a leather chair. A
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
”). Treasure. Zala carries two spell scrolls (crown of madness and sleep) and a spellbook that contains the following spells: arcane lock, detect magic, detect thoughts, knock, mage armor, magic missile
bath (area D17). An unfolding wooden ladder allows easy access. D15: Markos’s Bedroom This room contains a bed with an ornately carved frame, a wardrobe, a writing desk, and a leather chair. A
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
”). Treasure. Zala carries two spell scrolls (crown of madness and sleep) and a spellbook that contains the following spells: arcane lock, detect magic, detect thoughts, knock, mage armor, magic missile
bath (area D17). An unfolding wooden ladder allows easy access. D15: Markos’s Bedroom This room contains a bed with an ornately carved frame, a wardrobe, a writing desk, and a leather chair. A
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
piercing and 4 (1d4 + 2) poison damage. Treasure. The chest and sacks contain the lair’s wealth. The chest holds 1,700 ep, a gold-bonded ivory scepter (100 gp), and a gold crown in the shape of a coiled
, 5 gp, and 3 gp each, respectively. 36. Royal Bath This bare, stone-flagged room features a twenty-foot-square pool of clear water at its center. The floor of the pool is stepped to provide easy
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
piercing and 4 (1d4 + 2) poison damage. Treasure. The chest and sacks contain the lair’s wealth. The chest holds 1,700 ep, a gold-bonded ivory scepter (100 gp), and a gold crown in the shape of a coiled
, 5 gp, and 3 gp each, respectively. 36. Royal Bath This bare, stone-flagged room features a twenty-foot-square pool of clear water at its center. The floor of the pool is stepped to provide easy
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
piercing and 4 (1d4 + 2) poison damage. Treasure. The chest and sacks contain the lair’s wealth. The chest holds 1,700 ep, a gold-bonded ivory scepter (100 gp), and a gold crown in the shape of a coiled
, 5 gp, and 3 gp each, respectively. 36. Royal Bath This bare, stone-flagged room features a twenty-foot-square pool of clear water at its center. The floor of the pool is stepped to provide easy






