Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 7 results for 'bead before defying could regains'.
Other Suggestions:
been before dealing could remain
best before dealing could remain
been before dealing could remains
beast before dealing could remain
best before dealing could remains
Monsters
Fizban's Treasury of Dragons
creates a shining bead of gravitational force in its mouth, then releases the energy in a 90-foot cone. Each creature in that area must make a DC 23 Strength saving throw. On a failed save, the
options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Claw. The
Monsters
Fizban's Treasury of Dragons
creates a shining bead of gravitational force in its mouth, then releases the energy in a 60-foot cone. Each creature in that area must make a DC 20 Strength saving throw. On a failed save, the
actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
). The dragon creates a shining bead of gravitational force in its mouth, then releases the energy in a 90-foot cone. Each creature in that area must make a DC 23 Strength saving throw. On a failed save
from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Claw
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
creates a shining bead of gravitational force in its mouth, then releases the energy in a 60-foot cone. Each creature in that area must make a DC 20 Strength saving throw. On a failed save, the
another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Claw. The dragon makes one Claw attack.
Psionics (Costs 2 Actions). The dragon uses Psychic Step or
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
wind. When the attuned wielder uses an action to say the correct words of power, which are engraved in Olman on the axe blade, one of these spells can be cast. The axe has 12 charges and regains 1d6
are wide jade bead bracelets (bracers of defense). On the middle finger of each hand are carved jade rings, one in the form of a man holding the moon (a ring of protection) and the other a panther
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
magical flying speed of 30 feet (allowing them to fly 4 miles per hour). This benefit lasts for 3 days, after which Asharra’s wings reappear and she regains the ability to fly.
Seventeen-year-old
Version 1. Monastery Six aarakocra inhabit the monastery, living as monks. While in the monastery, they wear prayer bead necklaces and paint labyrinthine patterns on their beaks, hands, and feet. A large
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
crystal sheds Dim Light in a 15-foot radius. A creature that touches the crystal receives a surge of positive energy and regains 70 Hit Points. The crystal grants this healing three times each day
(total value of 4,200 GP) 295 small gems in total (worth 1 GP each) Platinum torc (worth 250 GP) Two silver chalices (worth 120 GP each) Bead of Force Aerstigga keeps her Wand of Wonder concealed






