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Returning 9 results for 'bead buttons diffusing core resort'.
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Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
hesitate to resort to underhanded methods to achieve victory, citing her opponent’s inability to notice her cheating as a failure of intellect. Gaining Nyssa’s Favor. Nyssa admires those who are
an explanation of the game’s rules). Rezran is an opportunist to his core, always chasing after riches. He is a devoted follower of Tiamat and covets the Dragon Queen’s amassed wealth. Gaining Rezran’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
hesitate to resort to underhanded methods to achieve victory, citing her opponent’s inability to notice her cheating as a failure of intellect. Gaining Nyssa’s Favor. Nyssa admires those who are
an explanation of the game’s rules). Rezran is an opportunist to his core, always chasing after riches. He is a devoted follower of Tiamat and covets the Dragon Queen’s amassed wealth. Gaining Rezran’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
hesitate to resort to underhanded methods to achieve victory, citing her opponent’s inability to notice her cheating as a failure of intellect. Gaining Nyssa’s Favor. Nyssa admires those who are
an explanation of the game’s rules). Rezran is an opportunist to his core, always chasing after riches. He is a devoted follower of Tiamat and covets the Dragon Queen’s amassed wealth. Gaining Rezran’s
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
square chute opens into a small bin. Beside it is a panel fitted with a thin, card-shaped slot and six glass buttons numbered from one to six.
Malfunctioning worker bots stripped these kitchens of
robots restocked these machines with offerings found aboard the ship, some of which are dangerous. When a key card of any color is inserted into the slot on the panel, the six glass buttons illuminate
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
square chute opens into a small bin. Beside it is a panel fitted with a thin, card-shaped slot and six glass buttons numbered from one to six.
Malfunctioning worker bots stripped these kitchens of
robots restocked these machines with offerings found aboard the ship, some of which are dangerous. When a key card of any color is inserted into the slot on the panel, the six glass buttons illuminate
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
square chute opens into a small bin. Beside it is a panel fitted with a thin, card-shaped slot and six glass buttons numbered from one to six.
Malfunctioning worker bots stripped these kitchens of
robots restocked these machines with offerings found aboard the ship, some of which are dangerous. When a key card of any color is inserted into the slot on the panel, the six glass buttons illuminate
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Version 1. Monastery Six aarakocra inhabit the monastery, living as monks. While in the monastery, they wear prayer bead necklaces and paint labyrinthine patterns on their beaks, hands, and feet. A large
holding four potions of poison that are easily mistaken for potions of healing. Asharra might resort to these if the characters’ presence in Kir Sabal becomes inconvenient. 4. Dwellings The dwellings
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Version 1. Monastery Six aarakocra inhabit the monastery, living as monks. While in the monastery, they wear prayer bead necklaces and paint labyrinthine patterns on their beaks, hands, and feet. A large
holding four potions of poison that are easily mistaken for potions of healing. Asharra might resort to these if the characters’ presence in Kir Sabal becomes inconvenient. 4. Dwellings The dwellings
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Version 1. Monastery Six aarakocra inhabit the monastery, living as monks. While in the monastery, they wear prayer bead necklaces and paint labyrinthine patterns on their beaks, hands, and feet. A large
holding four potions of poison that are easily mistaken for potions of healing. Asharra might resort to these if the characters’ presence in Kir Sabal becomes inconvenient. 4. Dwellings The dwellings






