Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'bear being diffusing combine readily'.
Other Suggestions:
bard being diffusing combine reality
been being diffusing combine reality
bard being diffusing combine ready
beast being diffusing combine reality
bard being diffusing combine readies
Monsters
Mythic Odysseys of Theros
"} fire damage on a failed save, or half as much damage on a successful one.The term chimera applies to a wide variety of disparate monsters that combine the features of multiple beasts. While many
Composition
d4
Attack
1
Plains Creature. The chimera’s body is that of a large lowland creature, such as a bull or a bear, and it lacks wings and a flying speed. The chimera is
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
you friendship with beasts, though you can combine this ability with gifts to curry favor with them as you would with any nonplayer character. Spirit Totem Starting at 2nd level, you can call forth
spirit’s aura depends on the type of spirit you summon from the options below. Bear Spirit. The bear spirit grants you and your allies its might and endurance. Each creature of your choice in the aura when
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
you friendship with beasts, though you can combine this ability with gifts to curry favor with them as you would with any nonplayer character. Spirit Totem Starting at 2nd level, you can call forth
spirit’s aura depends on the type of spirit you summon from the options below. Bear Spirit. The bear spirit grants you and your allies its might and endurance. Each creature of your choice in the aura when
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
you friendship with beasts, though you can combine this ability with gifts to curry favor with them as you would with any nonplayer character. Spirit Totem Starting at 2nd level, you can call forth
spirit’s aura depends on the type of spirit you summon from the options below. Bear Spirit. The bear spirit grants you and your allies its might and endurance. Each creature of your choice in the aura when
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Fighter The best thing about blood money is that it spends just as readily as any other kind of money. Some fight to slake bloodlust. Others fight for the thrill of besting an enemy. Some fight for a
whose heads bear the mark of a lightning bolt, and which give a distinctive whistle when fired
2 A shield made from the shell of a giant turtle
3 A matching shortsword and dagger, decorated
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sir Baerdren would readily surrender his position, were it not for his distrust of his seneschal, Ofejjaia of Korth.
Lady Ofejjaia, it seems, has other issues on her personal agenda besides
academic knowledge to bear in the religious order’s work, often in the form of proficiency in History and Religion. This character might be an expert on ancient ruins or know all the weaknesses of the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
furnishings: hides on the floors, a bear skin on the wall, a chair, a stool, a huge chest, and a vast bed mounted with furs. Under the furs on the bed is a sleeping hill giant. It requires successful
the corridor outside. All these youngsters have weapons and will readily attack any intruders they spot. Noise coming from here, even shrieks and swords clashing, will be regarded by others as the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Fighter The best thing about blood money is that it spends just as readily as any other kind of money. Some fight to slake bloodlust. Others fight for the thrill of besting an enemy. Some fight for a
whose heads bear the mark of a lightning bolt, and which give a distinctive whistle when fired
2 A shield made from the shell of a giant turtle
3 A matching shortsword and dagger, decorated
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Fighter The best thing about blood money is that it spends just as readily as any other kind of money. Some fight to slake bloodlust. Others fight for the thrill of besting an enemy. Some fight for a
whose heads bear the mark of a lightning bolt, and which give a distinctive whistle when fired
2 A shield made from the shell of a giant turtle
3 A matching shortsword and dagger, decorated
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sir Baerdren would readily surrender his position, were it not for his distrust of his seneschal, Ofejjaia of Korth.
Lady Ofejjaia, it seems, has other issues on her personal agenda besides
academic knowledge to bear in the religious order’s work, often in the form of proficiency in History and Religion. This character might be an expert on ancient ruins or know all the weaknesses of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sir Baerdren would readily surrender his position, were it not for his distrust of his seneschal, Ofejjaia of Korth.
Lady Ofejjaia, it seems, has other issues on her personal agenda besides
academic knowledge to bear in the religious order’s work, often in the form of proficiency in History and Religion. This character might be an expert on ancient ruins or know all the weaknesses of the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
furnishings: hides on the floors, a bear skin on the wall, a chair, a stool, a huge chest, and a vast bed mounted with furs. Under the furs on the bed is a sleeping hill giant. It requires successful
the corridor outside. All these youngsters have weapons and will readily attack any intruders they spot. Noise coming from here, even shrieks and swords clashing, will be regarded by others as the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
furnishings: hides on the floors, a bear skin on the wall, a chair, a stool, a huge chest, and a vast bed mounted with furs. Under the furs on the bed is a sleeping hill giant. It requires successful
the corridor outside. All these youngsters have weapons and will readily attack any intruders they spot. Noise coming from here, even shrieks and swords clashing, will be regarded by others as the
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
calling it “gunpowder chowder.”
In addition to the characters, another group of cadets are receiving their first training assignment today. There’s talk that the training officers might combine the two
raucous and brash and gives bear hugs so good you think he might break a rib (but in a good way). His gray skin is usually coated with light sheen of sweat; kitchens are hot!
Quote: “The best way to
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
calling it “gunpowder chowder.”
In addition to the characters, another group of cadets are receiving their first training assignment today. There’s talk that the training officers might combine the two
raucous and brash and gives bear hugs so good you think he might break a rib (but in a good way). His gray skin is usually coated with light sheen of sweat; kitchens are hot!
Quote: “The best way to
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
calling it “gunpowder chowder.”
In addition to the characters, another group of cadets are receiving their first training assignment today. There’s talk that the training officers might combine the two
raucous and brash and gives bear hugs so good you think he might break a rib (but in a good way). His gray skin is usually coated with light sheen of sweat; kitchens are hot!
Quote: “The best way to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
(from the troglodytes inhabiting the Glitterhame) and the paw prints of a very large bear. (D) Hilltop. An hour or two of hard hiking brings the party to the summit. The Stone Tooth is about 1,450 feet in
outside the stronghold to recuperate after difficult battles. The party can readily find defensible campsites in the forest near the Stone Tooth.
Wait and Watch The characters might choose to observe
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
(from the troglodytes inhabiting the Glitterhame) and the paw prints of a very large bear. (D) Hilltop. An hour or two of hard hiking brings the party to the summit. The Stone Tooth is about 1,450 feet in
outside the stronghold to recuperate after difficult battles. The party can readily find defensible campsites in the forest near the Stone Tooth.
Wait and Watch The characters might choose to observe
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
(from the troglodytes inhabiting the Glitterhame) and the paw prints of a very large bear. (D) Hilltop. An hour or two of hard hiking brings the party to the summit. The Stone Tooth is about 1,450 feet in
outside the stronghold to recuperate after difficult battles. The party can readily find defensible campsites in the forest near the Stone Tooth.
Wait and Watch The characters might choose to observe
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
K’rshinthintl and Claugiyliamatar are called Cyan Bloodbane and Old Gnawbones, respectively. When naming a dragon, take whatever approach appeals to you. But bear in mind that dragons need memorable names
dragon names. You can combine these elements to form a dragon name. For each element, roll a d20, then choose one of the four possible results from the table, or roll a d4 to determine which column to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Chimera The term chimera applies to a wide variety of disparate monsters that combine the features of multiple beasts. While many artistic depictions represent chimeras as an amalgam of lion, ram
1 Plains Creature. The chimera’s body is that of a large lowland creature, such as a bull or a bear, and it lacks wings and a flying speed. The chimera is especially resilient, gaining resistance
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
K’rshinthintl and Claugiyliamatar are called Cyan Bloodbane and Old Gnawbones, respectively. When naming a dragon, take whatever approach appeals to you. But bear in mind that dragons need memorable names
dragon names. You can combine these elements to form a dragon name. For each element, roll a d20, then choose one of the four possible results from the table, or roll a d4 to determine which column to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
K’rshinthintl and Claugiyliamatar are called Cyan Bloodbane and Old Gnawbones, respectively. When naming a dragon, take whatever approach appeals to you. But bear in mind that dragons need memorable names
dragon names. You can combine these elements to form a dragon name. For each element, roll a d20, then choose one of the four possible results from the table, or roll a d4 to determine which column to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Chimera The term chimera applies to a wide variety of disparate monsters that combine the features of multiple beasts. While many artistic depictions represent chimeras as an amalgam of lion, ram
1 Plains Creature. The chimera’s body is that of a large lowland creature, such as a bull or a bear, and it lacks wings and a flying speed. The chimera is especially resilient, gaining resistance
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Chimera The term chimera applies to a wide variety of disparate monsters that combine the features of multiple beasts. While many artistic depictions represent chimeras as an amalgam of lion, ram
1 Plains Creature. The chimera’s body is that of a large lowland creature, such as a bull or a bear, and it lacks wings and a flying speed. The chimera is especially resilient, gaining resistance
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
elves, for example, belong to the Golgari, Selesnya, or Simic guilds, but a majority of goblins are guildless. Loxodons tend to have a strong sense of community, so they readily join guilds. And when
they don’t, they join groups of another sort, such as mercenary companies or cults. Simic hybrids are all created within the Simic Combine, so it’s rare for them not to be part of it.
Renown As you
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
elves, for example, belong to the Golgari, Selesnya, or Simic guilds, but a majority of goblins are guildless. Loxodons tend to have a strong sense of community, so they readily join guilds. And when
they don’t, they join groups of another sort, such as mercenary companies or cults. Simic hybrids are all created within the Simic Combine, so it’s rare for them not to be part of it.
Renown As you
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
elves, for example, belong to the Golgari, Selesnya, or Simic guilds, but a majority of goblins are guildless. Loxodons tend to have a strong sense of community, so they readily join guilds. And when
they don’t, they join groups of another sort, such as mercenary companies or cults. Simic hybrids are all created within the Simic Combine, so it’s rare for them not to be part of it.
Renown As you
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
motionless in the air. Fruit Trees. Many of the trees in the garden bear glittering gold and silver fruit. A detect magic spell reveals auras of divination magic around the gold fruit and auras of
music and voices come from inside the place. If one or more characters look inside, read: Seven guests—one of them a talking bear—lounge around a picnic table covered with an emerald-green cloth and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
motionless in the air. Fruit Trees. Many of the trees in the garden bear glittering gold and silver fruit. A detect magic spell reveals auras of divination magic around the gold fruit and auras of
music and voices come from inside the place. If one or more characters look inside, read: Seven guests—one of them a talking bear—lounge around a picnic table covered with an emerald-green cloth and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
motionless in the air. Fruit Trees. Many of the trees in the garden bear glittering gold and silver fruit. A detect magic spell reveals auras of divination magic around the gold fruit and auras of
music and voices come from inside the place. If one or more characters look inside, read: Seven guests—one of them a talking bear—lounge around a picnic table covered with an emerald-green cloth and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
trap can break it and free the captive. Examples include a bear trap, a cage that drops from a ceiling, and a device that flings a net. Slay. Some traps are designed to eliminate intruders, plain and
case, pick two spells, or combine the effects of a spell cast using a 9th-level and a 5th-level slot. For instance, a fireball spell of this sort would deal 24d6 fire damage on a failed saving throw
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
by winged Celestials. Vibrant produce dangles from the leafy awnings of living plant stalls, and masterwork armors forged from rare metals bear insignias from blacksmiths on other worlds. Free League
combine their powers to siphon magic from entire worlds to dampen dangerous artifacts or prevent malicious spellcasters from unleashing catastrophic magic. Despite their influence, the mages are few
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
trap can break it and free the captive. Examples include a bear trap, a cage that drops from a ceiling, and a device that flings a net. Slay. Some traps are designed to eliminate intruders, plain and
case, pick two spells, or combine the effects of a spell cast using a 9th-level and a 5th-level slot. For instance, a fireball spell of this sort would deal 24d6 fire damage on a failed saving throw
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
by winged Celestials. Vibrant produce dangles from the leafy awnings of living plant stalls, and masterwork armors forged from rare metals bear insignias from blacksmiths on other worlds. Free League
combine their powers to siphon magic from entire worlds to dampen dangerous artifacts or prevent malicious spellcasters from unleashing catastrophic magic. Despite their influence, the mages are few






