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Returning 27 results for 'beast bards diffusing compelled retreats'.
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Backgrounds
Guildmasters’ Guide to Ravnica
Spell Level
Spells
Cantrip
fire bolt, produce flame
1st
compelled duel, speak with animals, thunderwave
2nd
beast sense, shatter
3rd
conjure animals
Equipment: A Gruul insignia, a hunting trap, an herbalism kit, the skull of a boar, a beast-hide cloak, a set of traveler’s clothes, and a belt pouch containing 10 gp (Azorius 1-zino coins
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Magic Initiate feat to learn a little druidic magic. Most of these traditions work with the druidic Circles of Land, Moon and Shepherd; Beast Totem barbarians; clerics with the Nature domain; or rangers
with the Hunter or Beast Master archetypes. Other classes or archetypes especially suited to a path are called out below. The Wardens of the Wood seek to maintain the balance between nature and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, and bards and rogues certainly have a place on the plains. Outlander is a logical background, but you could easily be a bold folk hero, a dashing entertainer, or a clever charlatan. You could even be an
the form of dinosaurs. However, you could reflect a strong bond to spirits by playing an Archfey warlock, Nature cleric, Oath of the Ancients paladin, or a Beast Totem or Ancestral Guardian barbarian
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
The Lantern Ghost Murders To feed the growing kraken’s ravenous hunger, Sgothgah has coerced its cultist allies into supplying the beast with beggars, drunks, urchins, and other sweepings from the
effect of that emotional darkness, the aboleth chose a local human fisher named Jarme Loveage to be an instrument of murder and fear. Sgothgah enslaved the young man and has compelled him to commit
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
a way of life in this forested domain, with everyone from the bards of Skald to the actors of Emherst pursuing dazzling dreams. Here, the people live by a simple rule: never let an audience grow bored
. To outsiders, life feels staged and surreal in Kartakass, as every plant and beast, every peasant and performer strives to prove their greatness. Trees and flowers burst into bloom and then wither
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
beast retreats to a safe distance. If it’s cornered and doesn’t like its chances of survival, it bargains or pleads for its life. An awakened beast knows its territory well and can point characters to
her meal. As long as the characters keep their distance, the White Wyrm ignores them. Awakened Beast The frost druids of Icewind Dale use awaken spells to imbue native beasts with an Intelligence
Compendium
- Sources->Dungeons & Dragons->Divine Contention
. Mark one victory and advance to Event 2: “The Storm Breaks.” The party retreats. The undead spill into the town. Proceed to Event 5: “Streets of Rage.” Event 2. The Storm Breaks If the defenders hold
docks! The party holds the line. Mark one victory and advance to Event 6: “Rolling Thunder.” The party retreats. The cultists of Talos surge into the town. Go to Event 5: “Streets of Rage.” Event 4
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Battalion. This elite unit fought at the forefront of the Last War, and Brelish bards still sing of the exploits of Khandan the Hammer and Meira the Huntress. At the end of the war, the battalion was split
snarling displacer beast surrounded by the words, “First in battle, last to fall”—the Redcloak insignia and motto—on the right. Allies. As part of Breland’s military forces, the Redcloaks can count on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
character retreats into his or her mind and becomes paralyzed. The effect ends if the character takes any damage. 21–30 The character becomes incapacitated and spends the duration screaming, laughing, or
dirt, slime, or offal. 81–90 The character is stunned. 91–100 The character falls unconscious. Long-Term Madness d100 Effect (lasts 1d10 × 10 hours) 01–10 The character feels compelled to repeat
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Madness table that lasts until cured. Short-Term Madness d100 Effect (lasts 1d10 minutes) 01-20 The character retreats into his or her mind and becomes paralyzed. The effect ends if the character
. Long-Term Madness d100 Effect (lasts 1d10 x 10 hours) 01-10 The character feels compelled to repeat a specific activity over and over, such as washing hands, touching things, praying, or counting
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
locals don’t recollect the fog and beast attacks that Wan-Ha’s gwishin uses to impede their work, they’re aware that accidents, vandalism, and missing workers delay construction. When the characters
into fog if defeated. They also vanish, along with the fog, 5 minutes after the fog appears. Before the last tiger vanishes, it retreats, heading toward the forest north of the construction site and a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
teleport is also polymorphed into a random beast, as though it had failed its saving throw against the polymorph spell. Roll a d4 to determine the new form: 1, baboon; 2, bat; 3, flying snake; 4, quipper
heaped around Shagambi’s bones: 200 gp, five moonstones (50 gp each), the fine music box activated by the trap (250 gp), and an instrument of the bards (Canaith mandolin). The instrument turns to dust and
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
to position that Cube. Can a creature under the effect of Compelled Duel teleport more than 30 feet away from the caster? No. You can’t move farther than 30 feet away from the caster of Compelled Duel
the those of the beast form? Polymorph replaces only the target’s character sheet or stat block with the stat block of the chosen form. Other effects, such as other spells, still exist. What kinds of
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Magic class feature, the spells on the Mark of Handling Spells table are added to that feature’s spell list. Mark of Handling Spells Spell Level Spells 1 Command, Find Familiar 2 Beast Sense
, Calm Emotions 3 Beacon of Hope, Conjure Animals 4 Aura of Life, Dominate Beast 5 Awaken Mark of Healing Dragonmark Feat (Prerequisite: Eberron Campaign, Can’t Have Another Dragonmark Feat) You gain the
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
. You can’t move farther than 30 feet away from the caster of compelled duel by any means, including teleportation. Is the damage dealt by a beast from conjure animals considered magical? The stat
on a grid, unless the DM says effects snap to the grid. There are many ways to position that cube. Can a creature under the effect of compelled duel teleport more than 30 feet away from the caster? No
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
block of ice. Although the beast is positioned within the icy block as though rearing up to strike, severe wounds indicate that it died before being frozen.
This dead remorhaz is one of Challidax’s
until the characters approach the beast, a Neutral Frost Giant named Heldalf sits on a stool behind the Mammoth, combing out the pack animal’s tangled fur. Heldalf is Indifferent to the characters and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
spell (save DC 14). On a successful saving throw, the creature resists the spell. On a failed saving throw, the creature is compelled to leave the room empty-handed and not return for 8 hours (the
duration of the spell). Once the glyph is triggered, the trunk is safe to open. Treasure. The trunk contains, among personal items and clothing of little value, the instrument of the bards (Canaith mandolin
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Perception 10
Languages Common
Challenge 3 (700 XP)
Bonded Mount. The knight is magically bound to a beast with an innate swimming speed trained to serve as its mount. While mounted on this beast
, the knight gains the beast’s senses and ability to breathe underwater. The bonded mount obeys the knight’s commands. If its mount dies, the knight can train a new beast to serve as its bonded mount
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
chapter 13 told the characters. Colcook determines what counts as a valuable secret. If coerced, he behaves as detailed in the “Interrogating the Staff” section. If compelled to aid the characters
are unaware they’re being watched. Roll on the Dungeon Scenes table to determine what scene a crystal is depicting at any given time. Dungeon Scenes d4 Scene 1 A beast with the body of a turtle and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
be with. Stories of Hanali’s romantic adventures among elves and other mortals are perennial favorites when sung by elf bards and poets. In Arvandor, Hanali maintains a hidden pool called Evergold
least a century. More than a few elves claim to have experienced this benefit, and the truth of it is attested by many bards — sometimes in all earnestness, sometimes with a knowing wink. Priests of
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
clasps an Instrument of the Bards (Ollamh harp), which she acquired in her youth. Taking the harp, plucking one of its strings, or removing the glass key from around Yemi’s neck ends the Sequester spell
feet.
A Purple Worm has been drawn to Nakari’s lair by the dragon’s frequent excavation work. The worm bursts up through the floor of the cave when the characters arrive and attacks them. It retreats
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
1d4 rounds, as if affected by the polymorph spell. The snakes are compelled to attack any other creatures in the room. Treasure. In addition to opening the door, the key is worth 25 gp. RESTING
No
for a creature to tear away the cloth wrappings on itself or another creature. On a failed save, the creature is no longer paralyzed but is compelled to rise along with the zombies and move toward
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
characters into the hold’s interior. If reduced to 50 hit points or fewer, Kalimrax retreats to her lair in area B10. Cranes. Three large, wooden cranes extend over the harbor. They are used to lift cargo
here when he isn’t conducting business in area B25 or entertaining visitors in area B26. Treasure. The lyre is an instrument of the bards (Cli lyre) decorated with carvings of phoenixes. Jarazoun
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
Change Shape. The dragon magically polymorphs into a humanoid or beast that has a challenge rating
must succeed on a DC 23 Strength saving throw. On a failed save, the creature is pushed 60 feet away from the dragon.
Change Shape. The dragon magically polymorphs into a humanoid or beast that has a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
region. Consider rolling on the Blessed Radiance Effects table when the following circumstances occur in the region: A creature succeeds on a saving throw compelled by the abilities of a fiend or an
in the region for 1 minute. For the duration, the creature has advantage on Intelligence, Wisdom, and Charisma saving throws, and disadvantage on attack rolls. 95–00 The mind of every beast in the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
intact hide of any beast or monstrosity of challenge rating 3 or higher. Harvesting the hide from such a creature requires an intact carcass, an hour of work, and a successful DC 15 Dexterity (Sleight of
attempts on his life. Ingo (LN male human gladiator) tries to keep a low profile. He avoids taking sides in any conflict, but if his cover comes under pressure, he can be compelled to throw in with one
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
handlers who work in area J20. If the creatures have been taken on parade, the handlers are asleep in their hammocks. Nat, Jenks, and Squiddly enjoy a windy autumn day on the docks. J22. Beast Supplies
(see below). If separated from Jarlaxle and compelled to divulge information about their host, Margo and Khafeyta reveal some or all of the following facts: Zardoz Zord is a drow named Jarlaxle in






