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Returning 35 results for 'beast blending diffusing courage raids'.
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Equipment
about to be betrothed, a mushroom spirit sacrificed itself to poison the beast and reveal his true nature. Because of the mushroom’s courage, Queen Okumi spread its spores throughout Obojima, and that is why queen’s dilemma mushrooms are so plentiful.
Combat
Utility
Whimsy
7
5
3
Long ago, when the Nakudama ruled the land, it is said that Queen Okumi was tricked by a wicked beast who sought to steal her heart. As they were
Backgrounds
Guildmasters’ Guide to Ravnica
Equipment: A Gruul insignia, a hunting trap, an herbalism kit, the skull of a boar, a beast-hide cloak, a set of traveler’s clothes, and a belt pouch containing 10 gp (Azorius 1-zino coins
Spell Level
Spells
Cantrip
fire bolt, produce flame
1st
compelled duel, speak with animals, thunderwave
2nd
beast sense, shatter
3rd
conjure animals
Monsters
Fizban's Treasury of Dragons
pray to Bahamut to uphold honor and justice, or when they need courage to face a great threat. In the most dire situations, a powerful follower of Bahamut who makes a tremendous sacrifice—a vast
Beast, while retaining his game statistics (other than his size). This transformation ends if the aspect is reduced to 0 hit points or if he uses a bonus action to end it.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
launched several raids against the elves of the Misty Forest, led by Wyrmspeaker Neronvain and his companion, the green dragon Chuth.
Neronvain
Having fulfilled their quota for the cult, wyrmspeaker
and dragon retreated deeper into the Misty Forest, leaving the elven enclaves ruined behind them. However, the survivors of those cult raids would have been astonished to learn that the green
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
launched several raids against the elves of the Misty Forest, led by Wyrmspeaker Neronvain and his companion, the green dragon Chuth. Neronvain Having fulfilled their quota for the cult, wyrmspeaker and
dragon retreated deeper into the Misty Forest, leaving the elven enclaves ruined behind them. However, the survivors of those cult raids would have been astonished to learn that the green wyrmspeaker
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
launched several raids against the elves of the Misty Forest, led by Wyrmspeaker Neronvain and his companion, the green dragon Chuth.
Neronvain
Having fulfilled their quota for the cult, wyrmspeaker
and dragon retreated deeper into the Misty Forest, leaving the elven enclaves ruined behind them. However, the survivors of those cult raids would have been astonished to learn that the green
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
launched several raids against the elves of the Misty Forest, led by Wyrmspeaker Neronvain and his companion, the green dragon Chuth.
Neronvain
Having fulfilled their quota for the cult, wyrmspeaker
and dragon retreated deeper into the Misty Forest, leaving the elven enclaves ruined behind them. However, the survivors of those cult raids would have been astonished to learn that the green
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
launched several raids against the elves of the Misty Forest, led by Wyrmspeaker Neronvain and his companion, the green dragon Chuth. Neronvain Having fulfilled their quota for the cult, wyrmspeaker and
dragon retreated deeper into the Misty Forest, leaving the elven enclaves ruined behind them. However, the survivors of those cult raids would have been astonished to learn that the green wyrmspeaker
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
launched several raids against the elves of the Misty Forest, led by Wyrmspeaker Neronvain and his companion, the green dragon Chuth. Neronvain Having fulfilled their quota for the cult, wyrmspeaker and
dragon retreated deeper into the Misty Forest, leaving the elven enclaves ruined behind them. However, the survivors of those cult raids would have been astonished to learn that the green wyrmspeaker
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragon Spellcasting table to help select spells for a spellcasting dragon. Bronze Dragon Personality Traits d8 Trait
1 The weakest creatures sometimes display the greatest courage. I
underling to be punished or an enemy to be vanquished. (Evil)
Bronze Dragon Spellcasting Age Spell Save DC Spells Known
Young 14 beast sense, detect thoughts, speak with animals
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragon Spellcasting table to help select spells for a spellcasting dragon. Bronze Dragon Personality Traits d8 Trait
1 The weakest creatures sometimes display the greatest courage. I
underling to be punished or an enemy to be vanquished. (Evil)
Bronze Dragon Spellcasting Age Spell Save DC Spells Known
Young 14 beast sense, detect thoughts, speak with animals
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragon Spellcasting table to help select spells for a spellcasting dragon. Bronze Dragon Personality Traits d8 Trait
1 The weakest creatures sometimes display the greatest courage. I
underling to be punished or an enemy to be vanquished. (Evil)
Bronze Dragon Spellcasting Age Spell Save DC Spells Known
Young 14 beast sense, detect thoughts, speak with animals
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
is the Sovereign of Horn and Hunt. He guides both the beast and the hunter, and he is the patron of those who walk on the edge of civilization and the natural world. Boldrei is the Sovereign of Hall
hands of anyone who holds a weapon. He embodies courage, strength, and martial skill. Kol Korran is the Sovereign of World and Wealth. He guards travelers and guides traders. Although the Trickery domain
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
is the Sovereign of Horn and Hunt. He guides both the beast and the hunter, and he is the patron of those who walk on the edge of civilization and the natural world. Boldrei is the Sovereign of Hall
hands of anyone who holds a weapon. He embodies courage, strength, and martial skill. Kol Korran is the Sovereign of World and Wealth. He guards travelers and guides traders. Although the Trickery domain
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
is the Sovereign of Horn and Hunt. He guides both the beast and the hunter, and he is the patron of those who walk on the edge of civilization and the natural world. Boldrei is the Sovereign of Hall
hands of anyone who holds a weapon. He embodies courage, strength, and martial skill. Kol Korran is the Sovereign of World and Wealth. He guards travelers and guides traders. Although the Trickery domain
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
End-Raze. The druids of the Old Ways believe that civilization will never be eradicated by scattered raids and petty skirmishes. They cling to the idea of a coming apocalypse, the End-Raze, when
): cure wounds, faerie fire, thunderwave
2nd level (3 slots): beast sense, flame blade, pass without trace
3rd level (3 slots): conjure animals, dispel magic, plant growth
4th level (3 slots
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
End-Raze. The druids of the Old Ways believe that civilization will never be eradicated by scattered raids and petty skirmishes. They cling to the idea of a coming apocalypse, the End-Raze, when
): cure wounds, faerie fire, thunderwave
2nd level (3 slots): beast sense, flame blade, pass without trace
3rd level (3 slots): conjure animals, dispel magic, plant growth
4th level (3 slots
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
End-Raze. The druids of the Old Ways believe that civilization will never be eradicated by scattered raids and petty skirmishes. They cling to the idea of a coming apocalypse, the End-Raze, when
): cure wounds, faerie fire, thunderwave
2nd level (3 slots): beast sense, flame blade, pass without trace
3rd level (3 slots): conjure animals, dispel magic, plant growth
4th level (3 slots
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
regalia of the Cult of the Dragon followed the dragon, killing all those they found. The village’s priest stepped out to lead others in fighting the dragon, but the beast swallowed him whole. Some
the survivors. The attack lasted only a short while, then the dragon unexpectedly retreated. The cultists followed, but as they fled, they took nothing of value from the village. This is a stark contrast to the dragon’s other raids, which were focused on capturing treasure.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
regalia of the Cult of the Dragon followed the dragon, killing all those they found. The village’s priest stepped out to lead others in fighting the dragon, but the beast swallowed him whole. Some
the survivors. The attack lasted only a short while, then the dragon unexpectedly retreated. The cultists followed, but as they fled, they took nothing of value from the village. This is a stark contrast to the dragon’s other raids, which were focused on capturing treasure.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
regalia of the Cult of the Dragon followed the dragon, killing all those they found. The village’s priest stepped out to lead others in fighting the dragon, but the beast swallowed him whole. Some
survivors. The attack lasted only a short while, then the dragon unexpectedly retreated. The cultists followed, but as they fled, they took nothing of value from the village. This is a stark contrast to the dragon’s other raids, which were focused on capturing treasure.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
regalia of the Cult of the Dragon followed the dragon, killing all those they found. The village’s priest stepped out to lead others in fighting the dragon, but the beast swallowed him whole. Some
survivors. The attack lasted only a short while, then the dragon unexpectedly retreated. The cultists followed, but as they fled, they took nothing of value from the village. This is a stark contrast to the dragon’s other raids, which were focused on capturing treasure.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
regalia of the Cult of the Dragon followed the dragon, killing all those they found. The village’s priest stepped out to lead others in fighting the dragon, but the beast swallowed him whole. Some
survivors. The attack lasted only a short while, then the dragon unexpectedly retreated. The cultists followed, but as they fled, they took nothing of value from the village. This is a stark contrast to the dragon’s other raids, which were focused on capturing treasure.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
regalia of the Cult of the Dragon followed the dragon, killing all those they found. The village’s priest stepped out to lead others in fighting the dragon, but the beast swallowed him whole. Some
the survivors. The attack lasted only a short while, then the dragon unexpectedly retreated. The cultists followed, but as they fled, they took nothing of value from the village. This is a stark contrast to the dragon’s other raids, which were focused on capturing treasure.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of angels that take mortal form for years, lending aid, hope, and courage to goodhearted folk. A deva can take any shape, although it prefers to appear to mortals as an innocuous humanoid or animal
points and is freed from any curse, disease, poison, blindness, or deafness.
Change Shape. The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of angels that take mortal form for years, lending aid, hope, and courage to goodhearted folk. A deva can take any shape, although it prefers to appear to mortals as an innocuous humanoid or animal
points and is freed from any curse, disease, poison, blindness, or deafness.
Change Shape. The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of angels that take mortal form for years, lending aid, hope, and courage to goodhearted folk. A deva can take any shape, although it prefers to appear to mortals as an innocuous humanoid or animal
points and is freed from any curse, disease, poison, blindness, or deafness.
Change Shape. The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
here. Residents also include captives that the githyanki have taken on raids.
Law and Order. Warriors patrol above the streets in astral skiffs to keep the peace. Githyanki who cause unwarranted
. Soldiers and officers occupy several areas around the city, most of which contain defensive works and armories. The githyanki also maintain barracks that serve as mustering points in advance of raids. All
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
here. Residents also include captives that the githyanki have taken on raids.
Law and Order. Warriors patrol above the streets in astral skiffs to keep the peace. Githyanki who cause unwarranted
. Soldiers and officers occupy several areas around the city, most of which contain defensive works and armories. The githyanki also maintain barracks that serve as mustering points in advance of raids. All
classes
Basic Rules (2014)
aberrations (such as beholders and mind flayers) and undead (such as zombies and vampires). Druids sometimes lead raids against such creatures, especially when the monsters encroach on the druids&rsquo
2
1
1
1
—
17th
+6
—
4
4
3
3
3
2
1
1
1
1
18th
+6
Timeless Body, Beast Spells
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
here. Residents also include captives that the githyanki have taken on raids.
Law and Order. Warriors patrol above the streets in astral skiffs to keep the peace. Githyanki who cause unwarranted
. Soldiers and officers occupy several areas around the city, most of which contain defensive works and armories. The githyanki also maintain barracks that serve as mustering points in advance of raids. All
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, a firenewt warrior in combat can become “touched by the Fire Lord,” entering a nearly unstoppable battle rage. Warlocks of Imix command warriors to prove their worth by going on raids to bring back
muster for war, rather than merely staging occasional raids, they take no prisoners. Their goal is nothing less than the annihilation of their foes — and they reserve their greatest animosity for
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, a firenewt warrior in combat can become “touched by the Fire Lord,” entering a nearly unstoppable battle rage. Warlocks of Imix command warriors to prove their worth by going on raids to bring back
muster for war, rather than merely staging occasional raids, they take no prisoners. Their goal is nothing less than the annihilation of their foes — and they reserve their greatest animosity for
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, a firenewt warrior in combat can become “touched by the Fire Lord,” entering a nearly unstoppable battle rage. Warlocks of Imix command warriors to prove their worth by going on raids to bring back
muster for war, rather than merely staging occasional raids, they take no prisoners. Their goal is nothing less than the annihilation of their foes — and they reserve their greatest animosity for
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. Adventurers and dragons alike pray to Bahamut to uphold honor and justice, or when they need courage to face a great threat. In the most dire situations, a powerful follower of Bahamut who makes a
save, or half as much damage on a successful one.
Bonus Actions
Change Shape. The aspect magically transforms into any Humanoid or Beast, while retaining his game statistics (other than his size






