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Returning 35 results for 'beasts bearing diffusing changeling restraints'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
Burden of Time. Beasts and Humanoids (except elves) have disadvantage on saving throws while within 10 feet of the shadar-kai.
Fey Ancestry. The shadar-kai has advantage on saving throws against
emerge from within, bearing her cryptic messages and omens far and wide across the multiverse.
Within the fortress are items that the Raven Queen finds irresistible: objects invested with deep feelings
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
world.
Beasts. Nonhumanoid creatures that, like real-world animals, are a normal part of the world’s ecology.
Dragons. Large, winged, reptilian creatures of ancient origin and tremendous power
dwarves and elves.
Monstrosities. Frightening creatures that sometimes resemble beasts but that are often touched by magic and almost never benign.
Oozes. Gelatinous creatures that generally have no
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
world.
Beasts. Nonhumanoid creatures that, like real-world animals, are a normal part of the world’s ecology.
Dragons. Large, winged, reptilian creatures of ancient origin and tremendous power
dwarves and elves.
Monstrosities. Frightening creatures that sometimes resemble beasts but that are often touched by magic and almost never benign.
Oozes. Gelatinous creatures that generally have no
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Type A creature’s type speaks to its fundamental nature. The following types of creatures appear in this adventure. Beasts. Nonhumanoid creatures that, like real-world animals, are a normal part of
. Frightening creatures that sometimes resemble beasts but that are often touched by magic and almost never benign. Oozes. Gelatinous creatures that generally have no fixed shape. They are mostly
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Type A creature’s type speaks to its fundamental nature. The following types of creatures appear in this adventure. Beasts. Nonhumanoid creatures that, like real-world animals, are a normal part of
. Frightening creatures that sometimes resemble beasts but that are often touched by magic and almost never benign. Oozes. Gelatinous creatures that generally have no fixed shape. They are mostly
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
world.
Beasts. Nonhumanoid creatures that, like real-world animals, are a normal part of the world’s ecology.
Dragons. Large, winged, reptilian creatures of ancient origin and tremendous power
dwarves and elves.
Monstrosities. Frightening creatures that sometimes resemble beasts but that are often touched by magic and almost never benign.
Oozes. Gelatinous creatures that generally have no
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Type A creature’s type speaks to its fundamental nature. The following types of creatures appear in this adventure. Beasts. Nonhumanoid creatures that, like real-world animals, are a normal part of
. Frightening creatures that sometimes resemble beasts but that are often touched by magic and almost never benign. Oozes. Gelatinous creatures that generally have no fixed shape. They are mostly
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mesmerizing blend of illusions, physical arts, and exotic beasts. The traveling troupe always visits Smoky Towers (Middle Menthis). 7 The Brelish Symphony Orchestra. A performance of some of the finest works
of Seventh Century Brelish composers. (Kavarrah Concert Hall, Upper Menthis) 8 Reflection. A one-person show performed by the changeling Adi, exploring the multitudes that exist within us all. (Ten Torches, Lower Menthis)
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mesmerizing blend of illusions, physical arts, and exotic beasts. The traveling troupe always visits Smoky Towers (Middle Menthis). 7 The Brelish Symphony Orchestra. A performance of some of the finest works
of Seventh Century Brelish composers. (Kavarrah Concert Hall, Upper Menthis) 8 Reflection. A one-person show performed by the changeling Adi, exploring the multitudes that exist within us all. (Ten Torches, Lower Menthis)
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mesmerizing blend of illusions, physical arts, and exotic beasts. The traveling troupe always visits Smoky Towers (Middle Menthis). 7 The Brelish Symphony Orchestra. A performance of some of the finest works
of Seventh Century Brelish composers. (Kavarrah Concert Hall, Upper Menthis) 8 Reflection. A one-person show performed by the changeling Adi, exploring the multitudes that exist within us all. (Ten Torches, Lower Menthis)
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
can find welcoming civilization. The rest of the peninsula is a breeding ground for bloodsucking, disease-bearing insects, monstrous reptiles, carnivorous birds and beasts of every variety, and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
can find welcoming civilization. The rest of the peninsula is a breeding ground for bloodsucking, disease-bearing insects, monstrous reptiles, carnivorous birds and beasts of every variety, and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
can find welcoming civilization. The rest of the peninsula is a breeding ground for bloodsucking, disease-bearing insects, monstrous reptiles, carnivorous birds and beasts of every variety, and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
halfling with gleaming crystal eyes. This warforged spent twenty years on the battlefield, and it has no fear of the halfling warrior. Neither one noticed the changeling who stole the halflings purse, but
plane of dreams, imbued with wisdom and telepathic talent. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. A diverse race shaped by the beasts
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
halfling with gleaming crystal eyes. This warforged spent twenty years on the battlefield, and it has no fear of the halfling warrior. Neither one noticed the changeling who stole the halflings purse, but
plane of dreams, imbued with wisdom and telepathic talent. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. A diverse race shaped by the beasts
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
halfling with gleaming crystal eyes. This warforged spent twenty years on the battlefield, and it has no fear of the halfling warrior. Neither one noticed the changeling who stole the halflings purse, but
plane of dreams, imbued with wisdom and telepathic talent. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. A diverse race shaped by the beasts
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
table suggests a few adventures the god’s champions might involve themselves in. Karametra’s Quests d6 Adventure Goal
1 Plant a fruit-bearing tree where one has never grown.
2 Save a
village whose crops are failing.
3 Defend or found an orphanage.
4 Teach a settlement to defend itself from wild beasts.
5 Reunite an orphan with living relatives.
6 Convince
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
table suggests a few adventures the god’s champions might involve themselves in. Karametra’s Quests d6 Adventure Goal
1 Plant a fruit-bearing tree where one has never grown.
2 Save a
village whose crops are failing.
3 Defend or found an orphanage.
4 Teach a settlement to defend itself from wild beasts.
5 Reunite an orphan with living relatives.
6 Convince
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
table suggests a few adventures the god’s champions might involve themselves in. Karametra’s Quests d6 Adventure Goal
1 Plant a fruit-bearing tree where one has never grown.
2 Save a
village whose crops are failing.
3 Defend or found an orphanage.
4 Teach a settlement to defend itself from wild beasts.
5 Reunite an orphan with living relatives.
6 Convince
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
quarters and part medical and alchemical laboratory, where the priest makes medicines and poisons and performs experiments on beasts and humanoid subjects.
Healing Pools Adventures Sick or injured
an underwater tunnel, which leads outward and then upward to a dry cavern that serves as the priest’s chambers. In crude laboratory above the pools, a stone table with restraints is used for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
quarters and part medical and alchemical laboratory, where the priest makes medicines and poisons and performs experiments on beasts and humanoid subjects.
Healing Pools Adventures Sick or injured
an underwater tunnel, which leads outward and then upward to a dry cavern that serves as the priest’s chambers. In crude laboratory above the pools, a stone table with restraints is used for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
quarters and part medical and alchemical laboratory, where the priest makes medicines and poisons and performs experiments on beasts and humanoid subjects.
Healing Pools Adventures Sick or injured
an underwater tunnel, which leads outward and then upward to a dry cavern that serves as the priest’s chambers. In crude laboratory above the pools, a stone table with restraints is used for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, occasionally, a centuries-old depiction of the goddess breaks, revealing an ancient icon inside, typically a primitive mud idol of a woman bearing a sheaf of grain in one hand and a skull in the
other.
Partners in Possibility. The fall holiday known as the Blessing of the Beasts (or, in Meletis, the Therimakarion) celebrates humans’ partnership with domestic animals. The horses and oxen that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, occasionally, a centuries-old depiction of the goddess breaks, revealing an ancient icon inside, typically a primitive mud idol of a woman bearing a sheaf of grain in one hand and a skull in the
other.
Partners in Possibility. The fall holiday known as the Blessing of the Beasts (or, in Meletis, the Therimakarion) celebrates humans’ partnership with domestic animals. The horses and oxen that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, occasionally, a centuries-old depiction of the goddess breaks, revealing an ancient icon inside, typically a primitive mud idol of a woman bearing a sheaf of grain in one hand and a skull in the
other.
Partners in Possibility. The fall holiday known as the Blessing of the Beasts (or, in Meletis, the Therimakarion) celebrates humans’ partnership with domestic animals. The horses and oxen that
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, organic graft onto your body Beasts d4 Desired Offering 1 Fresh meat 2 A soothing melody 3 Brightly colored beads, cloth, feathers, or string 4 An old stuffed animal or other soft trinket
that mimic the monster’s mating dance Oozes d4 Desired Offering 1 A vial of putrid liquids 2 A cloth bearing a noxious odor 3 Bones or metal, which the ooze promptly absorbs 4 A gallon of any
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, organic graft onto your body Beasts d4 Desired Offering 1 Fresh meat 2 A soothing melody 3 Brightly colored beads, cloth, feathers, or string 4 An old stuffed animal or other soft trinket
that mimic the monster’s mating dance Oozes d4 Desired Offering 1 A vial of putrid liquids 2 A cloth bearing a noxious odor 3 Bones or metal, which the ooze promptly absorbs 4 A gallon of any
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, organic graft onto your body Beasts d4 Desired Offering 1 Fresh meat 2 A soothing melody 3 Brightly colored beads, cloth, feathers, or string 4 An old stuffed animal or other soft trinket
that mimic the monster’s mating dance Oozes d4 Desired Offering 1 A vial of putrid liquids 2 A cloth bearing a noxious odor 3 Bones or metal, which the ooze promptly absorbs 4 A gallon of any
Compendium
- Sources->Dungeons & Dragons->Monster Manual
demons embody senseless anarchy and nihilistic destruction, and they take special offense at creatures or structures that rival them in size. Castles, towers, giants, and beasts of war are all common
victims of these monsters’ wrath. Goristros resemble hunched, primeval minotaurs bearing the scars of Abyssal wars or wounds from mighty war machines. Their appearance reflects that of their creator
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and perfection even as they abhor waste and carelessness. They are merciless masters to the derro and slaves who toil and suffer under them. Strict Hierarchy By appearance and bearing, all duergar know
. Subsistence Duergar clans use caverns under Gracklstugh and choice outlying caves to farm a variety of plants and fungi. These crops are complemented by meat from Underdark beasts and fish from the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and perfection even as they abhor waste and carelessness. They are merciless masters to the derro and slaves who toil and suffer under them. Strict Hierarchy By appearance and bearing, all duergar know
. Subsistence Duergar clans use caverns under Gracklstugh and choice outlying caves to farm a variety of plants and fungi. These crops are complemented by meat from Underdark beasts and fish from the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and perfection even as they abhor waste and carelessness. They are merciless masters to the derro and slaves who toil and suffer under them. Strict Hierarchy By appearance and bearing, all duergar know
. Subsistence Duergar clans use caverns under Gracklstugh and choice outlying caves to farm a variety of plants and fungi. These crops are complemented by meat from Underdark beasts and fish from the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
demons embody senseless anarchy and nihilistic destruction, and they take special offense at creatures or structures that rival them in size. Castles, towers, giants, and beasts of war are all common
victims of these monsters’ wrath. Goristros resemble hunched, primeval minotaurs bearing the scars of Abyssal wars or wounds from mighty war machines. Their appearance reflects that of their creator
Compendium
- Sources->Dungeons & Dragons->Monster Manual
demons embody senseless anarchy and nihilistic destruction, and they take special offense at creatures or structures that rival them in size. Castles, towers, giants, and beasts of war are all common
victims of these monsters’ wrath. Goristros resemble hunched, primeval minotaurs bearing the scars of Abyssal wars or wounds from mighty war machines. Their appearance reflects that of their creator
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
use the proficiency bonus in later steps, so jot it down now or remember it. Step 7. Armor Class A monster’s Armor Class has a direct bearing on its challenge rating, and vice versa. You can
A monster’s hit points have a direct bearing on its challenge rating, and vice versa. You can determine your monster’s hit points in one of two ways. Use the Table. You can start with the monster’s






