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Returning 35 results for 'beats being diffusing con regards'.
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beast being diffusing con regarded
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Armor Class 16 (natural armor)
Hit Points 22 (4d10)
Speed 10 ft., fly 60 ft.
STR
15 (+2)
DEX
18 (+4)
CON
11 (+0)
INT
3 (–4)
WIS
10 (+0)
CHA
3
(–4)
Senses passive Perception 10
Languages —
Challenge 1/2 (100 XP) Proficiency Bonus +2
Drone. When it beats its wings, the dragonfly emits a loud droning sound that can be heard out to a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Armor Class 16 (natural armor)
Hit Points 22 (4d10)
Speed 10 ft., fly 60 ft.
STR
15 (+2)
DEX
18 (+4)
CON
11 (+0)
INT
3 (–4)
WIS
10 (+0)
CHA
3
(–4)
Senses passive Perception 10
Languages —
Challenge 1/2 (100 XP) Proficiency Bonus +2
Drone. When it beats its wings, the dragonfly emits a loud droning sound that can be heard out to a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Armor Class 16 (natural armor)
Hit Points 22 (4d10)
Speed 10 ft., fly 60 ft.
STR
15 (+2)
DEX
18 (+4)
CON
11 (+0)
INT
3 (–4)
WIS
10 (+0)
CHA
3
(–4)
Senses passive Perception 10
Languages —
Challenge 1/2 (100 XP) Proficiency Bonus +2
Drone. When it beats its wings, the dragonfly emits a loud droning sound that can be heard out to a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Monster Stat Blocks Aboleth
Large aberration, lawful evil
Armor Class 17 (natural armor)
Hit Points 135 (18d10 + 36)
Speed 10 ft., swim 40 ft.
STR
21(+5)
DEX
9(−1)
CON
15(+2)
INT
18(+4)
WIS
15(+2)
CHA
18(+4)
Saving Throws Con +6, Int +8, Wis +6
Skills History +12, Perception +10
Senses darkvision 120 ft., passive Perception 20
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Monster Stat Blocks Aboleth
Large aberration, lawful evil
Armor Class 17 (natural armor)
Hit Points 135 (18d10 + 36)
Speed 10 ft., swim 40 ft.
STR
21(+5)
DEX
9(−1)
CON
15(+2)
INT
18(+4)
WIS
15(+2)
CHA
18(+4)
Saving Throws Con +6, Int +8, Wis +6
Skills History +12, Perception +10
Senses darkvision 120 ft., passive Perception 20
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Monster Stat Blocks Aboleth
Large aberration, lawful evil
Armor Class 17 (natural armor)
Hit Points 135 (18d10 + 36)
Speed 10 ft., swim 40 ft.
STR
21(+5)
DEX
9(−1)
CON
15(+2)
INT
18(+4)
WIS
15(+2)
CHA
18(+4)
Saving Throws Con +6, Int +8, Wis +6
Skills History +12, Perception +10
Senses darkvision 120 ft., passive Perception 20
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
12(+1)
CON
25(+7)
INT
20(+5)
WIS
17(+3)
CHA
19(+4)
Saving Throws Dex +8, Con +14, Wis +10, Cha +11
Skills Deception +11, Insight +10, Perception +17,
Persuasion
(Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 23
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
27 (+8)
DEX
12 (+1)
CON
24 (+7)
INT
12 (+1)
WIS
15 (+2)
CHA
17 (+3)
Saving Throws Con +13, Wis +8
Skills Perception +14, Stealth +13
Damage
10 minutes or until the dragon uses this legendary action again.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 21
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
27 (+8)
DEX
12 (+1)
CON
24 (+7)
INT
12 (+1)
WIS
15 (+2)
CHA
17 (+3)
Saving Throws Con +13, Wis +8
Skills Perception +14, Stealth +13
Damage
10 minutes or until the dragon uses this legendary action again.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 21
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
)
DEX
10 (+0)
CON
23 (+6)
INT
16 (+3)
WIS
15 (+2)
CHA
19 (+4)
Saving Throws Dex +6, Con +12, Wis +8, Cha +10
Skills Perception +14, Stealth +6
Damage
(Perception) check.
Tail Attack. The dracolich makes a tail attack.
Wing Attack (Costs 2 Actions). The dracolich beats its tattered wings. Each creature within 10 feet of the dracolich must
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
12(+1)
CON
25(+7)
INT
20(+5)
WIS
17(+3)
CHA
19(+4)
Saving Throws Dex +8, Con +14, Wis +10, Cha +11
Skills Deception +11, Insight +10, Perception +17,
Persuasion
(Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 23
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
)
DEX
10 (+0)
CON
23 (+6)
INT
16 (+3)
WIS
15 (+2)
CHA
19 (+4)
Saving Throws Dex +6, Con +12, Wis +8, Cha +10
Skills Perception +14, Stealth +6
Damage
(Perception) check.
Tail Attack. The dracolich makes a tail attack.
Wing Attack (Costs 2 Actions). The dracolich beats its tattered wings. Each creature within 10 feet of the dracolich must
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
12(+1)
CON
25(+7)
INT
20(+5)
WIS
17(+3)
CHA
19(+4)
Saving Throws Dex +8, Con +14, Wis +10, Cha +11
Skills Deception +11, Insight +10, Perception +17,
Persuasion
(Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 23
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
27 (+8)
DEX
12 (+1)
CON
24 (+7)
INT
12 (+1)
WIS
15 (+2)
CHA
17 (+3)
Saving Throws Con +13, Wis +8
Skills Perception +14, Stealth +13
Damage
10 minutes or until the dragon uses this legendary action again.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 21
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
)
DEX
10 (+0)
CON
23 (+6)
INT
16 (+3)
WIS
15 (+2)
CHA
19 (+4)
Saving Throws Dex +6, Con +12, Wis +8, Cha +10
Skills Perception +14, Stealth +6
Damage
(Perception) check.
Tail Attack. The dracolich makes a tail attack.
Wing Attack (Costs 2 Actions). The dracolich beats its tattered wings. Each creature within 10 feet of the dracolich must
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Armor Class 22 (natural armor)
Hit Points 289 (34d8 + 136)
Speed 30 ft., fly 50 ft.
STR
23 (+6)
DEX
16 (+3)
CON
19 (+4)
INT
14 (+2)
WIS
15 (+2)
CHA
19 (+4)
Saving
Throws Str +12, Con +10, Wis +8
Skills Intimidation +10, Perception +8
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t silvered
Damage Immunities fire
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Armor Class 22 (natural armor)
Hit Points 289 (34d8 + 136)
Speed 30 ft., fly 50 ft.
STR
23 (+6)
DEX
16 (+3)
CON
19 (+4)
INT
14 (+2)
WIS
15 (+2)
CHA
19 (+4)
Saving
Throws Str +12, Con +10, Wis +8
Skills Intimidation +10, Perception +8
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t silvered
Damage Immunities fire
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Armor Class 22 (natural armor)
Hit Points 289 (34d8 + 136)
Speed 30 ft., fly 50 ft.
STR
23 (+6)
DEX
16 (+3)
CON
19 (+4)
INT
14 (+2)
WIS
15 (+2)
CHA
19 (+4)
Saving
Throws Str +12, Con +10, Wis +8
Skills Intimidation +10, Perception +8
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t silvered
Damage Immunities fire
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
)
DEX
12 (+1)
CON
11 (+0)
INT
14 (+2)
WIS
15 (+2)
CHA
18 (+4)
Skills Perception +4, Stealth +5
Senses darkvision 60 ft., passive Perception 14
Languages
throw or be magically charmed. The charmed creature regards the dryad as a trusted friend to be heeded and protected. Although the target isn’t under the dryad’s control, it takes the dryad’s requests
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
)
DEX
12 (+1)
CON
11 (+0)
INT
14 (+2)
WIS
15 (+2)
CHA
18 (+4)
Skills Perception +4, Stealth +5
Senses darkvision 60 ft., passive Perception 14
Languages
throw or be magically charmed. The charmed creature regards the dryad as a trusted friend to be heeded and protected. Although the target isn’t under the dryad’s control, it takes the dryad’s requests
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
inscribed runes into the inert form to give it the semblance of life. The fruit of these labors was an everlasting guardian: the first runic colossus. A runic colossus stands 30 feet tall. It regards all
)
DEX
9 (−1)
CON
24 (+7)
INT
3 (−4)
WIS
11 (+0)
CHA
1 (−5)
Damage Resistances acid, cold, fire, lightning
Damage Immunities poison, psychic; bludgeoning, piercing, and slashing
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
inscribed runes into the inert form to give it the semblance of life. The fruit of these labors was an everlasting guardian: the first runic colossus. A runic colossus stands 30 feet tall. It regards all
)
DEX
9 (−1)
CON
24 (+7)
INT
3 (−4)
WIS
11 (+0)
CHA
1 (−5)
Damage Resistances acid, cold, fire, lightning
Damage Immunities poison, psychic; bludgeoning, piercing, and slashing
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
)
DEX
12 (+1)
CON
11 (+0)
INT
14 (+2)
WIS
15 (+2)
CHA
18 (+4)
Skills Perception +4, Stealth +5
Senses darkvision 60 ft., passive Perception 14
Languages
throw or be magically charmed. The charmed creature regards the dryad as a trusted friend to be heeded and protected. Although the target isn’t under the dryad’s control, it takes the dryad’s requests
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
187 (22d8 + 88)
Speed 30 ft., climb 30 ft.
STR
18 (+4)
DEX
18 (+4)
CON
18 (+4)
INT
17 (+3)
WIS
15 (+2)
CHA
18 (+4)
Saving Throws Dex +9, Int +8, Wis +7, Cha +9
one Humanoid she can see within 30 feet of herself. The target must succeed on a DC 17 Wisdom saving throw or have the charmed condition. While charmed in this way, the target regards Drelnza as a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
187 (22d8 + 88)
Speed 30 ft., climb 30 ft.
STR
18 (+4)
DEX
18 (+4)
CON
18 (+4)
INT
17 (+3)
WIS
15 (+2)
CHA
18 (+4)
Saving Throws Dex +9, Int +8, Wis +7, Cha +9
one Humanoid she can see within 30 feet of herself. The target must succeed on a DC 17 Wisdom saving throw or have the charmed condition. While charmed in this way, the target regards Drelnza as a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
187 (22d8 + 88)
Speed 30 ft., climb 30 ft.
STR
18 (+4)
DEX
18 (+4)
CON
18 (+4)
INT
17 (+3)
WIS
15 (+2)
CHA
18 (+4)
Saving Throws Dex +9, Int +8, Wis +7, Cha +9
one Humanoid she can see within 30 feet of herself. The target must succeed on a DC 17 Wisdom saving throw or have the charmed condition. While charmed in this way, the target regards Drelnza as a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
inscribed runes into the inert form to give it the semblance of life. The fruit of these labors was an everlasting guardian: the first runic colossus. A runic colossus stands 30 feet tall. It regards all
)
DEX
9 (−1)
CON
24 (+7)
INT
3 (−4)
WIS
11 (+0)
CHA
1 (−5)
Damage Resistances acid, cold, fire, lightning
Damage Immunities poison, psychic; bludgeoning, piercing, and slashing
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
60 ft., fly 120 ft., swim 60 ft.
STR
30 (+10)
DEX
14 (+2)
CON
30 (+10)
INT
21 (+5)
WIS
20 (+5)
CHA
26 (+8)
Saving Throws Dex +10, Con +18
. The greatwyrm makes one Claw or Tail attack.
Wing Attack (Costs 2 Actions). The greatwyrm beats its wings. Each creature within 30 feet of it must succeed on a DC 26 Dexterity saving throw or take
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
30 (+10)
DEX
16 (+3)
CON
29 (+9)
INT
21 (+5)
WIS
22 (+6)
CHA
30 (+10)
Saving Throws Dex +11, Con +17, Int +13, Cha +18
Skills Insight +14
another creature’s turn. The greatwyrm regains spent legendary actions at the start of its turn.
Attack. The greatwyrm makes one Claw or Tail attack.
Wing Attack (Costs 2 Actions). The greatwyrm beats
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
(natural armor)
Hit Points 370 (19d20 + 171)
Speed 40 ft., climb 30 ft., fly 80 ft.
STR
29(+9)
DEX
14(+2)
CON
29(+9)
INT
30(+10)
WIS
17(+3)
CHA
25(+7
)
Saving Throws Con +17, Int +18, Wis +11
Skills Arcana +18, Insight +11, Perception +11
Damage Resistances cold, psychic, thunder
Damage Immunities fire, lightning
Condition Immunities
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
(natural armor)
Hit Points 370 (19d20 + 171)
Speed 40 ft., climb 30 ft., fly 80 ft.
STR
29(+9)
DEX
14(+2)
CON
29(+9)
INT
30(+10)
WIS
17(+3)
CHA
25(+7
)
Saving Throws Con +17, Int +18, Wis +11
Skills Arcana +18, Insight +11, Perception +11
Damage Resistances cold, psychic, thunder
Damage Immunities fire, lightning
Condition Immunities
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
armor)
Hit Points 115 (10d12 + 50)
Speed 30 ft., climb 30 ft., fly 60 ft., swim 30 ft.
STR
20 (+5)
DEX
12 (+1)
CON
20 (+5)
INT
4 (–3)
WIS
7 (–2)
CHA
11 (+0)
Saving Throws Str +10, Dex +6, Con +10, Int +2, Wis +3, Cha +5
Skills Perception +8
Damage Vulnerabilities slashing from a vorpal sword
Damage Immunities poison
Condition
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
(natural armor)
Hit Points 370 (19d20 + 171)
Speed 40 ft., climb 30 ft., fly 80 ft.
STR
29(+9)
DEX
14(+2)
CON
29(+9)
INT
30(+10)
WIS
17(+3)
CHA
25(+7
)
Saving Throws Con +17, Int +18, Wis +11
Skills Arcana +18, Insight +11, Perception +11
Damage Resistances cold, psychic, thunder
Damage Immunities fire, lightning
Condition Immunities
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
60 ft., fly 120 ft., swim 60 ft.
STR
30 (+10)
DEX
14 (+2)
CON
30 (+10)
INT
21 (+5)
WIS
20 (+5)
CHA
26 (+8)
Saving Throws Dex +10, Con +18
. The greatwyrm makes one Claw or Tail attack.
Wing Attack (Costs 2 Actions). The greatwyrm beats its wings. Each creature within 30 feet of it must succeed on a DC 26 Dexterity saving throw or take
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
60 ft., fly 120 ft., swim 60 ft.
STR
30 (+10)
DEX
14 (+2)
CON
30 (+10)
INT
21 (+5)
WIS
20 (+5)
CHA
26 (+8)
Saving Throws Dex +10, Con +18
. The greatwyrm makes one Claw or Tail attack.
Wing Attack (Costs 2 Actions). The greatwyrm beats its wings. Each creature within 30 feet of it must succeed on a DC 26 Dexterity saving throw or take






