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Returning 35 results for 'beds been diffusing creating reborn'.
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Species
Van Richten’s Guide to Ravenloft
itchy straw stuffing inside you.
Reborn in the Domains of Dread
When creating a reborn, consult with your DM to see if it’s appropriate to tie your origins to one of the following Domains
Death isn’t always the end. The reborn exemplify this, being individuals who have died yet, somehow, still live. Some reborn exhibit the scars of fatal ends, their ashen flesh or bloodless
Monsters
Fizban's Treasury of Dragons
multiverse form the centerpiece of an amethyst dragon’s hoard.
Creating an Amethyst Dragon
Use the Amethyst Dragon Personality Traits and Amethyst Dragon Ideals tables to inspire your portrayal of
were sleeping amid both caches, creating the impression that two dragons dwell here.An Amethyst Dragon’s Lair
Amethyst dragons make their lairs in caves next to or under secluded pools and lakes
Monsters
Fizban's Treasury of Dragons
examining the nature of the multiverse form the centerpiece of an amethyst dragon’s hoard.
Creating an Amethyst Dragon
Use the Amethyst Dragon Personality Traits and Amethyst Dragon Ideals
area and the chamber at the opposite end of the upper level. The magic of the lair sometimes makes it appear as though the dragon were sleeping amid both caches, creating the impression that two dragons
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Reborn in the Domains of Dread When creating a reborn, consult with your DM to see if it’s appropriate to tie your origins to one of the following Domains of Dread (detailed in chapter 3): Har’Akir
and your past a mystery. Wary and confused, a reborn emerges after the infamous Apparatus of Mordent malfunctions.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Reborn in the Domains of Dread When creating a reborn, consult with your DM to see if it’s appropriate to tie your origins to one of the following Domains of Dread (detailed in chapter 3): Har’Akir
and your past a mystery. Wary and confused, a reborn emerges after the infamous Apparatus of Mordent malfunctions.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Reborn in the Domains of Dread When creating a reborn, consult with your DM to see if it’s appropriate to tie your origins to one of the following Domains of Dread (detailed in chapter 3): Har’Akir
and your past a mystery. Wary and confused, a reborn emerges after the infamous Apparatus of Mordent malfunctions.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Star Forge Adventures Here are sample adventure hooks to bring characters to the Star Forge or to give them missions to pursue there. A Star Is Reborn Thieves damaged the Giant runes stabilizing the
Star Forge. The voice offers instructions for creating a fantastic magic item, but creatures from the Giant Necropolis Encounters table (see chapter 3) desperately oppose the work. Magnum Opus A fire
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Star Forge Adventures Here are sample adventure hooks to bring characters to the Star Forge or to give them missions to pursue there. A Star Is Reborn Thieves damaged the Giant runes stabilizing the
Star Forge. The voice offers instructions for creating a fantastic magic item, but creatures from the Giant Necropolis Encounters table (see chapter 3) desperately oppose the work. Magnum Opus A fire
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Star Forge Adventures Here are sample adventure hooks to bring characters to the Star Forge or to give them missions to pursue there. A Star Is Reborn Thieves damaged the Giant runes stabilizing the
Star Forge. The voice offers instructions for creating a fantastic magic item, but creatures from the Giant Necropolis Encounters table (see chapter 3) desperately oppose the work. Magnum Opus A fire
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, died by suspicious means, and were reborn untethered from their true pasts. This makes each character a singularity of existential uncertainty—a being that the laws of the multiverse contort around
themselves, their true memories return, and their place in the multiverse solidifies, unlocking lost abilities and revealing the characters’ actual nature. The “Glitch Characters” section provides details on creating and running characters affected by this multiversal glitch.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, died by suspicious means, and were reborn untethered from their true pasts. This makes each character a singularity of existential uncertainty—a being that the laws of the multiverse contort around
themselves, their true memories return, and their place in the multiverse solidifies, unlocking lost abilities and revealing the characters’ actual nature. The “Glitch Characters” section provides details on creating and running characters affected by this multiversal glitch.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, died by suspicious means, and were reborn untethered from their true pasts. This makes each character a singularity of existential uncertainty—a being that the laws of the multiverse contort around
themselves, their true memories return, and their place in the multiverse solidifies, unlocking lost abilities and revealing the characters’ actual nature. The “Glitch Characters” section provides details on creating and running characters affected by this multiversal glitch.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Viktal and the Tithe Those who come to Tepest inevitably arrive near the domain’s lone surviving settlement, Viktal. There, they find welcoming people, warm food and beds, and an unsettling sense
Sights in Viktal d8 Sight
1 Locals weave flowers into crowns and sew cuts of meat into cloaks, creating traditional garb for an upcoming festival.
2 Most children in town are
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Viktal and the Tithe Those who come to Tepest inevitably arrive near the domain’s lone surviving settlement, Viktal. There, they find welcoming people, warm food and beds, and an unsettling sense
Sights in Viktal d8 Sight
1 Locals weave flowers into crowns and sew cuts of meat into cloaks, creating traditional garb for an upcoming festival.
2 Most children in town are
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Viktal and the Tithe Those who come to Tepest inevitably arrive near the domain’s lone surviving settlement, Viktal. There, they find welcoming people, warm food and beds, and an unsettling sense
Sights in Viktal d8 Sight
1 Locals weave flowers into crowns and sew cuts of meat into cloaks, creating traditional garb for an upcoming festival.
2 Most children in town are
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
creature engulfed at a time.
Spawned by Lightning. A shambling mound results from a phenomenon in which lightning or fey magic invigorates an otherwise ordinary swamp plant. As the plant is reborn
Resurgent Menace. If a shambling mound faces defeat before an overwhelming foe, the root-stem can feign death, collapsing the remains of its mound. If not subsequently killed, the root-stem beds down in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
creature engulfed at a time.
Spawned by Lightning. A shambling mound results from a phenomenon in which lightning or fey magic invigorates an otherwise ordinary swamp plant. As the plant is reborn
Resurgent Menace. If a shambling mound faces defeat before an overwhelming foe, the root-stem can feign death, collapsing the remains of its mound. If not subsequently killed, the root-stem beds down in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
creature engulfed at a time.
Spawned by Lightning. A shambling mound results from a phenomenon in which lightning or fey magic invigorates an otherwise ordinary swamp plant. As the plant is reborn
Resurgent Menace. If a shambling mound faces defeat before an overwhelming foe, the root-stem can feign death, collapsing the remains of its mound. If not subsequently killed, the root-stem beds down in
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
time, the dragon is affected only once. Regional Effects The region surrounding a legendary amethyst dragon’s lair is altered by the dragon’s magic, creating one or more of the following effects
Profusion. Amethyst crystals and geodes form along muddy shores and lake beds within 6 miles of the lair. Thriving Wildlife. Fish and other aquatic Beasts reproduce rapidly and thrive in bodies of water
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
time, the dragon is affected only once. Regional Effects The region surrounding a legendary amethyst dragon’s lair is altered by the dragon’s magic, creating one or more of the following effects
Profusion. Amethyst crystals and geodes form along muddy shores and lake beds within 6 miles of the lair. Thriving Wildlife. Fish and other aquatic Beasts reproduce rapidly and thrive in bodies of water
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
time, the dragon is affected only once. Regional Effects The region surrounding a legendary amethyst dragon’s lair is altered by the dragon’s magic, creating one or more of the following effects
Profusion. Amethyst crystals and geodes form along muddy shores and lake beds within 6 miles of the lair. Thriving Wildlife. Fish and other aquatic Beasts reproduce rapidly and thrive in bodies of water
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, was there ever a city in Gauntlgrym. It arose because, this time, the dwarves succeeded in harnessing the primal power of fire in the depths, thus creating the Great Forge that made the city
king very well. If he wants a reborn Delzoun, may Moradin and his children grant him the wisdom to do it right, and the fortitude to see it through. It’s a throne I wouldn’t wish on anyone. The rise of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, was there ever a city in Gauntlgrym. It arose because, this time, the dwarves succeeded in harnessing the primal power of fire in the depths, thus creating the Great Forge that made the city
king very well. If he wants a reborn Delzoun, may Moradin and his children grant him the wisdom to do it right, and the fortitude to see it through. It’s a throne I wouldn’t wish on anyone. The rise of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, was there ever a city in Gauntlgrym. It arose because, this time, the dwarves succeeded in harnessing the primal power of fire in the depths, thus creating the Great Forge that made the city
king very well. If he wants a reborn Delzoun, may Moradin and his children grant him the wisdom to do it right, and the fortitude to see it through. It’s a throne I wouldn’t wish on anyone. The rise of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
influenced by the magic of Acheron, creating one or more of the following effects in and around the gate-town: Pulling Rank. Creatures in Rigus have advantage on Charisma (Intimidation) checks made to
death brings, others refuse to rest, joining a shadowy cabal of Undead warriors. Reborn as ghosts, liches, and mummy lords, they guide the Crown Generals from beyond the grave. The most feared and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
influenced by the magic of Acheron, creating one or more of the following effects in and around the gate-town: Pulling Rank. Creatures in Rigus have advantage on Charisma (Intimidation) checks made to
death brings, others refuse to rest, joining a shadowy cabal of Undead warriors. Reborn as ghosts, liches, and mummy lords, they guide the Crown Generals from beyond the grave. The most feared and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
influenced by the magic of Acheron, creating one or more of the following effects in and around the gate-town: Pulling Rank. Creatures in Rigus have advantage on Charisma (Intimidation) checks made to
death brings, others refuse to rest, joining a shadowy cabal of Undead warriors. Reborn as ghosts, liches, and mummy lords, they guide the Crown Generals from beyond the grave. The most feared and
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
for a high position in the “Empire of the Mind” that the fanatics are creating in Ilvaash’s name. She attacks to acquire the fragments, if necessary. Even if the characters deal peaceably with her
supreme healing. A3: Disciples’ Chamber Six long, stone slabs protrude from the walls of this room like crude beds or benches. On the opposite side of the room, an altar bears a three-foot-wide, five
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
for a high position in the “Empire of the Mind” that the fanatics are creating in Ilvaash’s name. She attacks to acquire the fragments, if necessary. Even if the characters deal peaceably with her
supreme healing. A3: Disciples’ Chamber Six long, stone slabs protrude from the walls of this room like crude beds or benches. On the opposite side of the room, an altar bears a three-foot-wide, five
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
for a high position in the “Empire of the Mind” that the fanatics are creating in Ilvaash’s name. She attacks to acquire the fragments, if necessary. Even if the characters deal peaceably with her
supreme healing. A3: Disciples’ Chamber Six long, stone slabs protrude from the walls of this room like crude beds or benches. On the opposite side of the room, an altar bears a three-foot-wide, five
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, its leaders would quietly investigate the veracity of the claims while publicly dismissing them. CREATING NEW GIANT LORDS
This adventure focuses on the machinations of a few giant lords, but they
1487 DR, the Year of the Rune Lords Triumphant
1488 DR, the Year of Dwarvenkind Reborn
1489 DR, the Year of the Warrior Princess
1490 DR, the Year of the Star Walker’s Return
1491 DR, the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, its leaders would quietly investigate the veracity of the claims while publicly dismissing them. CREATING NEW GIANT LORDS
This adventure focuses on the machinations of a few giant lords, but they
1487 DR, the Year of the Rune Lords Triumphant
1488 DR, the Year of Dwarvenkind Reborn
1489 DR, the Year of the Warrior Princess
1490 DR, the Year of the Star Walker’s Return
1491 DR, the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, its leaders would quietly investigate the veracity of the claims while publicly dismissing them. CREATING NEW GIANT LORDS
This adventure focuses on the machinations of a few giant lords, but they
1487 DR, the Year of the Rune Lords Triumphant
1488 DR, the Year of Dwarvenkind Reborn
1489 DR, the Year of the Warrior Princess
1490 DR, the Year of the Star Walker’s Return
1491 DR, the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Inside the chest are the materials the hags use for creating cursed paintings, including three blank canvases and paints infused with demon ichor. A character who examines the canvas determines that
Piles of straw and moth-eaten blankets have been set up in this area as rough beds, and broken furniture and garbage is scattered around. In contrast to the squalor, four fine paintings hang along the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Inside the chest are the materials the hags use for creating cursed paintings, including three blank canvases and paints infused with demon ichor. A character who examines the canvas determines that
Piles of straw and moth-eaten blankets have been set up in this area as rough beds, and broken furniture and garbage is scattered around. In contrast to the squalor, four fine paintings hang along the






