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Returning 35 results for 'been back devils compels resolve'.
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Magic Items
Baldur’s Gate: Descent into Avernus
addition, you know the exact location and type of all devils within 1,000 feet of you. You can telepathically communicate with a devil within range, or you can broadcast your thoughts to all devils
within range. The devils receiving your broadcasted thoughts have no special means of replying to them.
The helm has 3 charges. As an action, you can expend 1 charge to cast dominate monster (save DC 21
Monsters
Fizban's Treasury of Dragons
obsessed with treasure. Their greed compels them to gather any gold or gems they can. After taking this treasure back to their lairs, they gaze for hours on end at their glittering trinkets and golden
Monsters
Mordenkainen Presents: Monsters of the Multiverse
at the end of each of its turns, ending the effect on itself on a success.Demons and devils clash endlessly for control of the Lower Planes. One of these battles pitted the legions of the archdevil
. It has leathery skin pulled tight over its gaunt frame and a curved horn protruding from the back of its elongated skull. A babau’s baleful glare can weaken a creature, and its talons gleam with acidic slime.PoisonCold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Mordenkainen Presents: Monsters of the Multiverse
backbone of many devils’ protective retinues. They shrink from no task, no matter how dangerous. Unless ordered to fall back, they never retreat from a fight.Fire, PoisonCold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Monsters
Mordenkainen's Fiendish Folio Volume 1
are content to lead peaceful lives as hunters and gatherers, the magic that created the crab folk sometimes compels them to lash out in fearsome raids when the conditions are right.
Aquatic Vassals
spell gave the crab folk an insatiable love for silver. When they see it, all crab folk feel an irresistible urge to seize it and carry it back to their lairs. If necessary, they resort to violence to
Monsters
Storm King's Thunder
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Change Shape. Iymrith magically polymorphs into a female storm giant or back into her true form
creates one or more of the following effects:
Thunderstorms rage within 6 miles of the lair.
Dust devils scour the land within 6 miles of the lair. A dust devil has the statistics of an air
Monsters
Mordenkainen Presents: Monsters of the Multiverse
time in preparing for his return. He amassed an army of devils and monsters and left them to make final preparations for invading the Nine Hells, while he ventured to the Material Plane in search of an
him win back his title.
Rumors suggest that he can often be found in Sigil, where he bargains with yugoloths to build yet another army with which he might invade Malbolge and wrest the throne from
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Lady can cause all the city’s portals to cease functioning. This grinds the city to a halt; food and drink can’t enter the city, sewage and refuse pool in the streets, and corpses stack in the Mortuary with no hope of being interred. This compels the factions to quickly resolve their conflicts.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Lady can cause all the city’s portals to cease functioning. This grinds the city to a halt; food and drink can’t enter the city, sewage and refuse pool in the streets, and corpses stack in the Mortuary with no hope of being interred. This compels the factions to quickly resolve their conflicts.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Lady can cause all the city’s portals to cease functioning. This grinds the city to a halt; food and drink can’t enter the city, sewage and refuse pool in the streets, and corpses stack in the Mortuary with no hope of being interred. This compels the factions to quickly resolve their conflicts.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
are destroyed forever, ready access to supplies and support from the Nine Hells tilts the tide heavily against invading demons. Also, the prospect of a permanent death compels the devils fighting on
Mortals and Minions Devils and demons are far from the only combatants in the Blood War. Both sides exploit the Material Plane’s most abundant resource — mortal creatures, whose bodies and souls are
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
are destroyed forever, ready access to supplies and support from the Nine Hells tilts the tide heavily against invading demons. Also, the prospect of a permanent death compels the devils fighting on
Mortals and Minions Devils and demons are far from the only combatants in the Blood War. Both sides exploit the Material Plane’s most abundant resource — mortal creatures, whose bodies and souls are
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rules and Urban Chase Complications table in chapter 8 of the Dungeon Master’s Guide to resolve the scene. The chase ends when the characters catch up to Coal or after three rounds, when a Daask hit
alley. If the characters rush to help her, they find the warforged unconscious on the ground, but stable, surrounded by the Daask criminals. If the characters resolve the chase by catching up to Coal
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
are destroyed forever, ready access to supplies and support from the Nine Hells tilts the tide heavily against invading demons. Also, the prospect of a permanent death compels the devils fighting on
Mortals and Minions Devils and demons are far from the only combatants in the Blood War. Both sides exploit the Material Plane’s most abundant resource — mortal creatures, whose bodies and souls are
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rules and Urban Chase Complications table in chapter 8 of the Dungeon Master’s Guide to resolve the scene. The chase ends when the characters catch up to Coal or after three rounds, when a Daask hit
alley. If the characters rush to help her, they find the warforged unconscious on the ground, but stable, surrounded by the Daask criminals. If the characters resolve the chase by catching up to Coal
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rules and Urban Chase Complications table in chapter 8 of the Dungeon Master’s Guide to resolve the scene. The chase ends when the characters catch up to Coal or after three rounds, when a Daask hit
alley. If the characters rush to help her, they find the warforged unconscious on the ground, but stable, surrounded by the Daask criminals. If the characters resolve the chase by catching up to Coal
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Blaming its superiors for the defeat, Princeps Kovik gathered the surviving members of its legion and formed the Eighth Remnant, a marauding gang of devils no longer beholden to the infernal hierarchy
. The devils that serve under Kovik do so willingly because the chain devil has earned their trust. Newly disenfranchised devils regularly flock to Kovik’s banner. The chain devil’s emblem is the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Blaming its superiors for the defeat, Princeps Kovik gathered the surviving members of its legion and formed the Eighth Remnant, a marauding gang of devils no longer beholden to the infernal hierarchy
. The devils that serve under Kovik do so willingly because the chain devil has earned their trust. Newly disenfranchised devils regularly flock to Kovik’s banner. The chain devil’s emblem is the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Blaming its superiors for the defeat, Princeps Kovik gathered the surviving members of its legion and formed the Eighth Remnant, a marauding gang of devils no longer beholden to the infernal hierarchy
. The devils that serve under Kovik do so willingly because the chain devil has earned their trust. Newly disenfranchised devils regularly flock to Kovik’s banner. The chain devil’s emblem is the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
it back; and that they are working for the cult on the orders of their lord Zariel, Archduchess of Avernus, who wants Tiamat out of the Nine Hells. The characters are free to pass through this room, including entering area 11—but they will be attacked with glee by the devils when they leave that area.
” written in chalk on it. The door down the southern stairs is spiked shut, and has “DANGER” scrawled on it in chalk. Five bearded devils are seated at the marble table—the last survivors of Varram’s
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
it back; and that they are working for the cult on the orders of their lord Zariel, Archduchess of Avernus, who wants Tiamat out of the Nine Hells. The characters are free to pass through this room, including entering area 11—but they will be attacked with glee by the devils when they leave that area.
” written in chalk on it. The door down the southern stairs is spiked shut, and has “DANGER” scrawled on it in chalk. Five bearded devils are seated at the marble table—the last survivors of Varram’s
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
it back; and that they are working for the cult on the orders of their lord Zariel, Archduchess of Avernus, who wants Tiamat out of the Nine Hells. The characters are free to pass through this room, including entering area 11—but they will be attacked with glee by the devils when they leave that area.
” written in chalk on it. The door down the southern stairs is spiked shut, and has “DANGER” scrawled on it in chalk. Five bearded devils are seated at the marble table—the last survivors of Varram’s
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
a defeat that leads to her removal. For now, though, the devils are fighting with a berserker fury under her charge. Zariel leads their offensives herself, and her unyielding resolve coupled with the
the demons and devils battled. The hosts of Mount Celestia, she believed, could descend upon Avernus en masse and wipe both hordes of evil from the cosmos if they so desired. After her repeated requests
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
a defeat that leads to her removal. For now, though, the devils are fighting with a berserker fury under her charge. Zariel leads their offensives herself, and her unyielding resolve coupled with the
the demons and devils battled. The hosts of Mount Celestia, she believed, could descend upon Avernus en masse and wipe both hordes of evil from the cosmos if they so desired. After her repeated requests
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
a defeat that leads to her removal. For now, though, the devils are fighting with a berserker fury under her charge. Zariel leads their offensives herself, and her unyielding resolve coupled with the
the demons and devils battled. The hosts of Mount Celestia, she believed, could descend upon Avernus en masse and wipe both hordes of evil from the cosmos if they so desired. After her repeated requests
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
resizes to fit the heads of other wearers. While wearing the helm, you can see out of it as though you weren’t wearing it. In addition, you know the exact location and type of all devils within 1,000
feet of you. You can telepathically communicate with a devil within range, or you can broadcast your thoughts to all devils within range. The devils receiving your broadcasted thoughts have no special
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
get it back; and that they are working for the cult on the orders of their lord Zariel, Archduchess of Avernus, who wants Tiamat out of the Nine Hells. The characters are free to pass through this room, including entering area 11 — but they will be attacked with glee by the devils when they leave that area.
” written in chalk on it. The door down the southern stairs is spiked shut, and has “DANGER” scrawled on it in chalk. Five bearded devils are seated at the marble table — the last survivors of Varram’s
Magic Items
Tasha’s Cauldron of Everything
within 1 mile of you. Any fiend with a challenge rating of 19 or higher is unaffected. Each banished fiend is sent back to its home plane and can’t return to the plane the Crook of Rao banished it
1d10 barbed devil;barbed devils and 1d10 vrock;vrocks appear.
71–80
1 arcanaloth, 1 night hag, and 1 rakshasa appear.
81–85
1 ice devil and 1 marilith appear.
86–90
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
resizes to fit the heads of other wearers. While wearing the helm, you can see out of it as though you weren’t wearing it. In addition, you know the exact location and type of all devils within 1,000
feet of you. You can telepathically communicate with a devil within range, or you can broadcast your thoughts to all devils within range. The devils receiving your broadcasted thoughts have no special
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
resizes to fit the heads of other wearers. While wearing the helm, you can see out of it as though you weren’t wearing it. In addition, you know the exact location and type of all devils within 1,000
feet of you. You can telepathically communicate with a devil within range, or you can broadcast your thoughts to all devils within range. The devils receiving your broadcasted thoughts have no special
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
infernal chains.) The bottoms of those spikes are guarded by scores of devils, making escaping the city by climbing down an arduous task. The Companion, the second sun that provided so much solace and
protection to the city for years, now glares down on Elturel like a baleful eye — a black void crackling with lightning. One circumstance has saved the city from being overrun by devils: a massive
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
get it back; and that they are working for the cult on the orders of their lord Zariel, Archduchess of Avernus, who wants Tiamat out of the Nine Hells. The characters are free to pass through this room, including entering area 11 — but they will be attacked with glee by the devils when they leave that area.
” written in chalk on it. The door down the southern stairs is spiked shut, and has “DANGER” scrawled on it in chalk. Five bearded devils are seated at the marble table — the last survivors of Varram’s
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
get it back; and that they are working for the cult on the orders of their lord Zariel, Archduchess of Avernus, who wants Tiamat out of the Nine Hells. The characters are free to pass through this room, including entering area 11 — but they will be attacked with glee by the devils when they leave that area.
” written in chalk on it. The door down the southern stairs is spiked shut, and has “DANGER” scrawled on it in chalk. Five bearded devils are seated at the marble table — the last survivors of Varram’s
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the city appeared in the sky. The demons are trying to climb the binding posts or fly to the city, but the devils constantly push them back. The devils are also trying to figure out how to best use
Unwelcome Party The characters’ first encounter in Elturel is a gruesome one. A number of innocent residents of the city have been in hiding to avoid the devils patrolling their streets, but a lack
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
infernal chains.) The bottoms of those spikes are guarded by scores of devils, making escaping the city by climbing down an arduous task. The Companion, the second sun that provided so much solace and
protection to the city for years, now glares down on Elturel like a baleful eye — a black void crackling with lightning. One circumstance has saved the city from being overrun by devils: a massive






