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Returning 9 results for 'been been diffusing center resilience'.
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been been diffusing caster resilience
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
all are cautious when entering areas with elevated ruins. The home ground of the Slizt clan is the Husk, an area at the center of a vast rubblebelt featuring many large, ancient structures that have
remained standing for generations. Gravel Hide Clan. The Gravel Hide clan believes that resilience is the truest measure of strength. Though a relatively new group, its members have already earned a
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
all are cautious when entering areas with elevated ruins. The home ground of the Slizt clan is the Husk, an area at the center of a vast rubblebelt featuring many large, ancient structures that have
remained standing for generations. Gravel Hide Clan. The Gravel Hide clan believes that resilience is the truest measure of strength. Though a relatively new group, its members have already earned a
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
all are cautious when entering areas with elevated ruins. The home ground of the Slizt clan is the Husk, an area at the center of a vast rubblebelt featuring many large, ancient structures that have
remained standing for generations. Gravel Hide Clan. The Gravel Hide clan believes that resilience is the truest measure of strength. Though a relatively new group, its members have already earned a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
unfurnished and polished to a metallic sheen. In the center of the floor rises an eight-foot-wide clockwork dome.
The dome in the center of the floor is a maschin-i-bozorg (see appendix B). It remains
negotiations once the characters have calmed down. F6: Dormitory A metal table and seven metal chairs sit in the center of this spacious dormitory. Seven alcoves each contain an iron-framed bed, while an eighth
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
unfurnished and polished to a metallic sheen. In the center of the floor rises an eight-foot-wide clockwork dome.
The dome in the center of the floor is a maschin-i-bozorg (see appendix B). It remains
negotiations once the characters have calmed down. F6: Dormitory A metal table and seven metal chairs sit in the center of this spacious dormitory. Seven alcoves each contain an iron-framed bed, while an eighth
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
unfurnished and polished to a metallic sheen. In the center of the floor rises an eight-foot-wide clockwork dome.
The dome in the center of the floor is a maschin-i-bozorg (see appendix B). It remains
negotiations once the characters have calmed down. F6: Dormitory A metal table and seven metal chairs sit in the center of this spacious dormitory. Seven alcoves each contain an iron-framed bed, while an eighth
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
amber, a floor of red marble, and a rough-hewn shaft in the center of its ten-foot-high ceiling. Three amber sarcophagi stand in alcoves, and above each sarcophagus floats a human skull wreathed in green
-glazed walls, a black marble floor with red veins, and three amber sarcophagi standing in alcoves. In the center of the room, a death slaad has cast invisibility on itself and stands ready with its
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
amber, a floor of red marble, and a rough-hewn shaft in the center of its ten-foot-high ceiling. Three amber sarcophagi stand in alcoves, and above each sarcophagus floats a human skull wreathed in green
-glazed walls, a black marble floor with red veins, and three amber sarcophagi standing in alcoves. In the center of the room, a death slaad has cast invisibility on itself and stands ready with its
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
amber, a floor of red marble, and a rough-hewn shaft in the center of its ten-foot-high ceiling. Three amber sarcophagi stand in alcoves, and above each sarcophagus floats a human skull wreathed in green
-glazed walls, a black marble floor with red veins, and three amber sarcophagi standing in alcoves. In the center of the room, a death slaad has cast invisibility on itself and stands ready with its






