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Returning 14 results for 'been been diffusing chain regaining'.
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been been diffusing chaos repairing
been been diffusing charm repairing
been been diffusing chasing reining
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been been diffusing charm regaining
Monsters
Tomb of Annihilation
after 1d10;{"diceNotation":"1d10","rollType":"roll","rollAction":"Rejuvenation"} days, regaining all his hit points and becoming active again. The new body appears within 5 feet of Acererak’s
, hold monster, wall of force
6th level (3 slots): chain lightning, circle of death, disintegrate
7th level (3 slots): finger of death, plane shift, teleport
8th level (2 slots): maze, mind blank
9th
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
a devil (and an insane one at that). Now a creature of pure evil and hate, he has no hope of regaining what was taken from him. Game Statistics Osvaldo is a chain devil.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
a devil (and an insane one at that). Now a creature of pure evil and hate, he has no hope of regaining what was taken from him. Game Statistics Osvaldo is a chain devil.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
a devil (and an insane one at that). Now a creature of pure evil and hate, he has no hope of regaining what was taken from him. Game Statistics Osvaldo is a chain devil.
Monsters
Eberron: Rising from the Last War
","rollAction":"Rejuvenation"} days, regaining all her hit points and becoming active again. The new body appears within two hundred miles of the location at which she was destroyed.
Spellcasting. Illmarrow
, polymorph
5th level (3 slots): cloudkill, cone of cold, hold monster, scrying
6th level (2 slot): chain lightning, circle of death, create undead
7th level (2 slot): finger of death, forcecage
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
body turns to dust when he drops to 0 hit points, and his equipment is left behind. Acererak gains a new body after 1d10 days, regaining all his hit points and becoming active again. The new body
6th level (3 slots): chain lightning, circle of death, disintegrate
7th level (3 slots): finger of death, plane shift, teleport
8th level (2 slots): maze, mind blank
9th level (2 slots): power
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
body turns to dust when he drops to 0 hit points, and his equipment is left behind. Acererak gains a new body after 1d10 days, regaining all his hit points and becoming active again. The new body
6th level (3 slots): chain lightning, circle of death, disintegrate
7th level (3 slots): finger of death, plane shift, teleport
8th level (2 slots): maze, mind blank
9th level (2 slots): power
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
body turns to dust when he drops to 0 hit points, and his equipment is left behind. Acererak gains a new body after 1d10 days, regaining all his hit points and becoming active again. The new body
6th level (3 slots): chain lightning, circle of death, disintegrate
7th level (3 slots): finger of death, plane shift, teleport
8th level (2 slots): maze, mind blank
9th level (2 slots): power
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
must be worn for its magic to function. Some suits of magic armor specify the type of armor they are, such as chain mail or plate. If a magic armor doesn’t specify its armor type, you may choose the
other material. VARIANT: WANDS THAT DON’T RECHARGE
A typical wand has expendable charges. If you’d like wands to be a limited resource, you can make some of them incapable of regaining charges
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
must be worn for its magic to function. Some suits of magic armor specify the type of armor they are, such as chain mail or plate. If a magic armor doesn’t specify its armor type, you may choose the
other material. VARIANT: WANDS THAT DON’T RECHARGE
A typical wand has expendable charges. If you’d like wands to be a limited resource, you can make some of them incapable of regaining charges
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
must be worn for its magic to function. Some suits of magic armor specify the type of armor they are, such as chain mail or plate. If a magic armor doesn’t specify its armor type, you may choose the
other material. VARIANT: WANDS THAT DON’T RECHARGE
A typical wand has expendable charges. If you’d like wands to be a limited resource, you can make some of them incapable of regaining charges
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
body after 1d10 days, regaining all her hit points and becoming active again. The new body appears within two hundred miles of the location at which she was destroyed.
Spellcasting. Illmarrow is a
level (2 slots): chain lightning, circle of death, create undead
7th level (2 slots): finger of death, forcecage, prismatic spray
8th level (1 slot): incendiary cloud, maze
9th level (1 slot
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
body after 1d10 days, regaining all her hit points and becoming active again. The new body appears within two hundred miles of the location at which she was destroyed.
Spellcasting. Illmarrow is a
level (2 slots): chain lightning, circle of death, create undead
7th level (2 slots): finger of death, forcecage, prismatic spray
8th level (1 slot): incendiary cloud, maze
9th level (1 slot
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
body after 1d10 days, regaining all her hit points and becoming active again. The new body appears within two hundred miles of the location at which she was destroyed.
Spellcasting. Illmarrow is a
level (2 slots): chain lightning, circle of death, create undead
7th level (2 slots): finger of death, forcecage, prismatic spray
8th level (1 slot): incendiary cloud, maze
9th level (1 slot






