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Returning 35 results for 'been been diffusing composed return'.
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Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Unity of Rings Systems, cycles, orbits, planes, lives, even the city of Sigil itself—the multiverse is composed of infinite rings. Whether these are physical or philosophical rings, the elements of
the multiverse have no beginning or end, and if you follow any for long enough, you’ll return to where you started.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Unity of Rings Systems, cycles, orbits, planes, lives, even the city of Sigil itself—the multiverse is composed of infinite rings. Whether these are physical or philosophical rings, the elements of
the multiverse have no beginning or end, and if you follow any for long enough, you’ll return to where you started.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Unity of Rings Systems, cycles, orbits, planes, lives, even the city of Sigil itself—the multiverse is composed of infinite rings. Whether these are physical or philosophical rings, the elements of
the multiverse have no beginning or end, and if you follow any for long enough, you’ll return to where you started.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
characters agree to work for both agents, both agents might still send out second redundant expeditions as insurance.) These expeditions are composed of five cultist servants, led either by the
missing components, whether they steal them out from under the characters or take them directly in combat. Any stolen components will be delivered to their respective agents before the characters return from the past.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
characters agree to work for both agents, both agents might still send out second redundant expeditions as insurance.) These expeditions are composed of five cultist servants, led either by the
missing components, whether they steal them out from under the characters or take them directly in combat. Any stolen components will be delivered to their respective agents before the characters return from the past.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
characters agree to work for both agents, both agents might still send out second redundant expeditions as insurance.) These expeditions are composed of five cultist servants, led either by the
missing components, whether they steal them out from under the characters or take them directly in combat. Any stolen components will be delivered to their respective agents before the characters return from the past.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
would like to return to the surface. They have little hope of reaching Waterdeep on their own and would appreciate an escort. Getting all five band members to the Yawning Portal alive completes this quest
. Durnan is pleased to have the halflings perform for his patrons and rewards the characters with a round of drinks. If the heroes plan to return to Undermountain, Durnan also pulls a few strings to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
would like to return to the surface. They have little hope of reaching Waterdeep on their own and would appreciate an escort. Getting all five band members to the Yawning Portal alive completes this quest
. Durnan is pleased to have the halflings perform for his patrons and rewards the characters with a round of drinks. If the heroes plan to return to Undermountain, Durnan also pulls a few strings to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
would like to return to the surface. They have little hope of reaching Waterdeep on their own and would appreciate an escort. Getting all five band members to the Yawning Portal alive completes this quest
. Durnan is pleased to have the halflings perform for his patrons and rewards the characters with a round of drinks. If the heroes plan to return to Undermountain, Durnan also pulls a few strings to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
turns, ending the effect on itself on a success. Nexus of Dissolution. A sphere the size of a human head and composed of oversized centipede limbs encompasses a foul light. This sphere is a fraction
, they must still return to Atagua. The Drought Elder does nothing to physically impede the characters, but it telepathically urges the creatures inhabiting its massive corpse to attack the intruders
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, a mummy lord can return to unlife no matter what doom it meets. Mummy lords are usually consumed by ageless plots. Roll on or choose a result from the Mummy Lord Plots table to determine a mummy
hundred years. 3 Reclaim and resurrect a loved one’s corpse. 4 Reconquer the lands that once composed its empire. 5 Recover the pieces of its lost heart. 6 Replace its descendant as the ruler of a realm
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
turns, ending the effect on itself on a success. Nexus of Dissolution. A sphere the size of a human head and composed of oversized centipede limbs encompasses a foul light. This sphere is a fraction
, they must still return to Atagua. The Drought Elder does nothing to physically impede the characters, but it telepathically urges the creatures inhabiting its massive corpse to attack the intruders
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, a mummy lord can return to unlife no matter what doom it meets. Mummy lords are usually consumed by ageless plots. Roll on or choose a result from the Mummy Lord Plots table to determine a mummy
hundred years. 3 Reclaim and resurrect a loved one’s corpse. 4 Reconquer the lands that once composed its empire. 5 Recover the pieces of its lost heart. 6 Replace its descendant as the ruler of a realm
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
turns, ending the effect on itself on a success. Nexus of Dissolution. A sphere the size of a human head and composed of oversized centipede limbs encompasses a foul light. This sphere is a fraction
, they must still return to Atagua. The Drought Elder does nothing to physically impede the characters, but it telepathically urges the creatures inhabiting its massive corpse to attack the intruders
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, a mummy lord can return to unlife no matter what doom it meets. Mummy lords are usually consumed by ageless plots. Roll on or choose a result from the Mummy Lord Plots table to determine a mummy
hundred years. 3 Reclaim and resurrect a loved one’s corpse. 4 Reconquer the lands that once composed its empire. 5 Recover the pieces of its lost heart. 6 Replace its descendant as the ruler of a realm
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
elder brain and the rest of the illithids in the colony learn of it immediately. The colony relies on a collective memory, composed from the knowledge, experiences, and skills of all of its members
individual mind flayers. Perhaps at one time each mind flayer was independent, but now the elder brain is the only true power. The illithids know that their continued survival and their eventual return to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
denied admittance to Dweomercore (level 9), and Halaster robbed him of his spellbook. The Mad Mage has promised to return the book once Kavil completes his work. (In fact, Halaster has misplaced the
property. 30b. Play-by-Play Generator This dusty room has a 10-foot-high ceiling. A 3-foot cube composed of equal parts adamantine and flesh sits atop a 3-foot-tall hexagonal plinth of carved stone
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
elder brain and the rest of the illithids in the colony learn of it immediately. The colony relies on a collective memory, composed from the knowledge, experiences, and skills of all of its members
individual mind flayers. Perhaps at one time each mind flayer was independent, but now the elder brain is the only true power. The illithids know that their continued survival and their eventual return to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
return with the spoils of war. The githyanki sky ships attack from above in the dead of night, gaining an instant advantage since communities on the surface rarely offer strong defenses against
written language composed of alphabetic symbols arranged in circular clusters called tir’su. Each “spoke” on the wheel corresponds to a letter of the alphabet. Each cluster of characters represents a single
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
present, exchange goods with them. Whenever I return home, I make it a point to spend at least a night at the inn to see old friends (often much older since last I saw them) and learn what has passed
. Yet should such approach Evereska, its guardians mounted on giant eagles would ensure no ill befell the vale. Unlike cramped and crowded human cities, Evereska is composed of clusters of buildings
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
present, exchange goods with them. Whenever I return home, I make it a point to spend at least a night at the inn to see old friends (often much older since last I saw them) and learn what has passed
. Yet should such approach Evereska, its guardians mounted on giant eagles would ensure no ill befell the vale. Unlike cramped and crowded human cities, Evereska is composed of clusters of buildings
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
elder brain and the rest of the illithids in the colony learn of it immediately. The colony relies on a collective memory, composed from the knowledge, experiences, and skills of all of its members
individual mind flayers. Perhaps at one time each mind flayer was independent, but now the elder brain is the only true power. The illithids know that their continued survival and their eventual return to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
return with the spoils of war. The githyanki sky ships attack from above in the dead of night, gaining an instant advantage since communities on the surface rarely offer strong defenses against
written language composed of alphabetic symbols arranged in circular clusters called tir’su. Each “spoke” on the wheel corresponds to a letter of the alphabet. Each cluster of characters represents a single
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
denied admittance to Dweomercore (level 9), and Halaster robbed him of his spellbook. The Mad Mage has promised to return the book once Kavil completes his work. (In fact, Halaster has misplaced the
property. 30b. Play-by-Play Generator This dusty room has a 10-foot-high ceiling. A 3-foot cube composed of equal parts adamantine and flesh sits atop a 3-foot-tall hexagonal plinth of carved stone
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
return with the spoils of war. The githyanki sky ships attack from above in the dead of night, gaining an instant advantage since communities on the surface rarely offer strong defenses against
written language composed of alphabetic symbols arranged in circular clusters called tir’su. Each “spoke” on the wheel corresponds to a letter of the alphabet. Each cluster of characters represents a single
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
present, exchange goods with them. Whenever I return home, I make it a point to spend at least a night at the inn to see old friends (often much older since last I saw them) and learn what has passed
. Yet should such approach Evereska, its guardians mounted on giant eagles would ensure no ill befell the vale. Unlike cramped and crowded human cities, Evereska is composed of clusters of buildings
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
denied admittance to Dweomercore (level 9), and Halaster robbed him of his spellbook. The Mad Mage has promised to return the book once Kavil completes his work. (In fact, Halaster has misplaced the
property. 30b. Play-by-Play Generator This dusty room has a 10-foot-high ceiling. A 3-foot cube composed of equal parts adamantine and flesh sits atop a 3-foot-tall hexagonal plinth of carved stone
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
around a lonely cobblestone avenue, Hopeless is composed of worn, leaden buildings and crooked towers. Visitors who plod down the main road from the Screaming Gate eventually come to the Wishless Well
to return to their faces, making them prime targets for the high cardinal’s watchful servants. Gallows When townsfolk suspected of crimes aren’t disintegrated on the spot, High Cardinal Thingol
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
around a lonely cobblestone avenue, Hopeless is composed of worn, leaden buildings and crooked towers. Visitors who plod down the main road from the Screaming Gate eventually come to the Wishless Well
to return to their faces, making them prime targets for the high cardinal’s watchful servants. Gallows When townsfolk suspected of crimes aren’t disintegrated on the spot, High Cardinal Thingol
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
around a lonely cobblestone avenue, Hopeless is composed of worn, leaden buildings and crooked towers. Visitors who plod down the main road from the Screaming Gate eventually come to the Wishless Well
to return to their faces, making them prime targets for the high cardinal’s watchful servants. Gallows When townsfolk suspected of crimes aren’t disintegrated on the spot, High Cardinal Thingol
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
utter a prayer to Graz’zt; doing so has a 10 percent chance of annoying the demon lord, who causes four shadow demons to appear in the room and attack. These demons return to the Abyss after 10
.
Sythian Skalderang (see the end of the adventure) is here with his students from 9 a.m. to noon. The students often return to this room between the hours of 6 p.m. and 9 p.m. to play music without
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
utter a prayer to Graz’zt; doing so has a 10 percent chance of annoying the demon lord, who causes four shadow demons to appear in the room and attack. These demons return to the Abyss after 10
.
Sythian Skalderang (see the end of the adventure) is here with his students from 9 a.m. to noon. The students often return to this room between the hours of 6 p.m. and 9 p.m. to play music without
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
utter a prayer to Graz’zt; doing so has a 10 percent chance of annoying the demon lord, who causes four shadow demons to appear in the room and attack. These demons return to the Abyss after 10
.
Sythian Skalderang (see the end of the adventure) is here with his students from 9 a.m. to noon. The students often return to this room between the hours of 6 p.m. and 9 p.m. to play music without
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
still transforming her, breaking down her form from a physical one into an entity composed of symbols, images, and perceptions. To keep herself from dissipating entirely into nothingness, the queen
, but much can also be lost. Many adventurers never return from the fortress, forever trapped within a world created from their own experience.
The Raven Queen’s Influence The Raven Queen’s desire to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
still transforming her, breaking down her form from a physical one into an entity composed of symbols, images, and perceptions. To keep herself from dissipating entirely into nothingness, the queen
, but much can also be lost. Many adventurers never return from the fortress, forever trapped within a world created from their own experience.
The Raven Queen’s Influence The Raven Queen’s desire to






