Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'been before device coming red'.
Other Suggestions:
been before divine combine red
been before decide cowing red
been before divine coins red
been before desire combine red
been before devote combine red
Magic Items
Tyranny of Dragons
The Draakhorn was once the horn of Tiamat’s ancient red dragon consort, Ephelomon, which she gave to the dragons to help them in their war against the giants. The Draakhorn is a signaling
device, and it is so large that it requires two Medium creatures (or one Large or bigger creature) to hold it while a third creature sounds it, making the earth resonate to its call.
The low, moaning
Magic Items
Acquisitions Incorporated
feet high, the orrery housing is a wondrous device imbued with magic of its own, but the power of its six clockwork components makes the artifact even more potent.
The Orrery of the Wanderer was
scattered the components that powered it, secreting them across the world. But the orrery’s instinct for survival is strong, and its components have a way of inexorably coming together over
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
to guide the conversation with Rookledust: Rookledust is an inventor. She lives in seclusion so as not to disturb her neighbors with her experiments. Several weeks ago, a stranger in red-and-black
armor asked to purchase her weed-clearing device, but with some modifications to make it resemble a mythical dragon. She agreed. (Unbeknownst to her, the stranger was a Dragon Army agent and the device
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Kalaman. They carry with them a warning: war is coming for Kalaman. The city’s leaders recruit the characters to help identify and resist the threat of the Red Dragon Army. As the characters travel the
Chapter 4: Shadow of War Vogler is gone, devastated by the Red Dragon Army. After escaping the village by following the Vingaard River, the characters and other survivors seek refuge in the city of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Arrival in Red Larch Red Larch is a town on the Long Road, a few days’ travel north of Waterdeep and a few days’ travel south of Triboar. It’s a way stop for caravans coming to or from the cities of
the North, with an inn named the Swinging Sword, a tavern called the Helm at Highsun, and many craftspeople who cater to travelers.
For descriptions of buildings and NPCs in Red Larch, see chapter 2
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
The First Mission The next morning, Darrett meets the characters and relays the following orders from Marshal Vendri: Kalaman’s leadership is disturbed to hear about the dragon-like invention the Red
and see if she knows anything about this device or similar ones. Even if Rookledust knows nothing, Kalaman’s forces would like to meet with her in the city to recruit her as an advisor. Darrett won’t
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
level and don’t recall what came before, ascribe it to the multiversal glitch the characters are experiencing. CoupleOfKooks “I am a mimir, a magical device designed to provide information. If you have
stolen me, please be aware that, even now, bounty hunters are coming to claim me for justice.”
–Standard mimir introduction
Character Creation Characters of any origin are suited for this
Compendium
- Sources->Dungeons & Dragons->Legendary Magic Items
Horn of Beckoning Death Wondrous Item, Legendary (Requires Attunement by a Sorcerer, Warlock, or Wizard) Resembling a small dragon’s horn, this arcane device glows with a hellish internal light when
can’t be used again for 1 year. Red Wizard Blade Weapon (Dagger), Legendary
Forged by Red Wizards using a secret process known only to them, this grim steel dagger draws its power from the Negative
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
reveals that the youths aren’t really dancing but fighting off swarms of bats. The red marble staircase that started on the first floor continues its upward spiral to area 11. A cold draft can be felt coming down the steps.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
22: Workers’ Chambers These sparse living quarters contain desks, beds, and shelves. Red doors connect areas 22b, area 22c, and area 22d to area 22a and the hallway to the west. 22a: Communal Room A
corner of this chamber. Among the prisoner’s gear are a suit of leather armor, a morningstar, a red key card, and a journal. The journal describes how the prisoner escaped area 13 via a secret door and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the threat and help prepare for the coming siege. The characters have their hands full keeping Kalaman’s people safe while taking the fight to the Dragon Army. With their allies’ aid, the characters
infiltrate the flying citadel and bring it down from within. Finally, the characters must face the Highmaster of the Red Dragon Army, Kansaldi Fire-Eyes herself.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Bandits and mercenaries have been coming to the region to join the Dragon Army. It’s said the Dragon Army pays well. Draconians. Dragon Army forces include bipedal creatures with dragon-like features
. Dragon Army soldiers refer to these creatures as draconians. Enemy Armor. Dragon Army troops wear black armor with red flourishes and the symbol of Takhisis the Dragon Queen. The Highmaster. The Red
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Symbol Paladins are mindful of the influence of symbols, and many of them adopt or design an artistic device that bears a distinctive image. Your symbol exemplifies the oath you have taken and
fight for your beliefs 3 An upraised open hand, indicating your preference for diplomacy over combat 4 A red heart, showing the world your commitment to justice 5 A black heart, signifying that emotions
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
of Takhisis commonly worn by Red Dragon Army troops. Characters who move adjacent to a goblin expose themselves to the out-of-control clockwork devices. These devices are Small objects with AC 15, 8
character. Clockwork Chaos d6 Device Effect 1–2 No devices threaten the character. 3 A contraption that looks like a big set of teeth tries to bite the character (+3 to hit, 1d6 bludgeoning damage on
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
of what is coming, just as a red sunrise is often an indicator of coming storms. Subtler warnings might need special understanding to be interpreted properly; they are often meant to encourage people
Warnings Warnings are the first stage of an apocalypse. A warning can involve a divine voice or a messenger telling people that the end is near, that punishment is coming unless they change their
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
walls and paint them with bright, colorful murals. Other artisans are covering the floor in an elaborate mosaic featuring a distinct winding path of red tiles, some of which cross over a series of
open pits.
This area is noisy with the sounds of hammering and stone cutting coming from the west (areas 8 and 10). If the umber hulks are digging, a rumbling can also be heard to the east. But even
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
without coming into contact with the lava.
Eggs. Six red-speckled dragon eggs sit in the lava pool.
The lava curtain is created magically but is not itself magical. A creature that enters the lava
ceiling.
Scales. The floor is littered with red dragon scales.
Gate to the Crystal Labyrinth. A stone arch set with glowing red crystals is embedded in the back wall of an alcove.
Pedestal
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, and one leads to the desert of Mulhorand, near a blue dragon’s lair. These additional portals should not be a major part of the adventure, but they can introduce cultist nonplayer characters coming
mournful croaking,” and the lands of the “red sun,” but provide no place names. Over time, the stones have been used to reach many sites within the Realms.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the characters, following their tracks and baying with eagerness. If the characters are resting at an inn, they’re interrupted by screaming and barking coming from the inn’s common room, where the
hounds. Thorsk Thelorn in Red Larch can connect the symbol to a mysterious gathering of druids in the Sumber Hills he heard about from a passing merchant and provide directions to Scarlet Moon Hall.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
The “C” Team The Acquisitions Incorporated “C” Team is an up-and-coming adventuring franchise whose members have proven themselves able to handle the most dire threats — and equally able to fully
created the “C” Team as a manifestation of his lifelong goal of seeing Auspicia Dran returned to the world. The “C” team is headquartered in the small town of Red Larch, residing at the Dran & Courtier inn
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, and one leads to the desert of Mulhorand, near a blue dragon lair. These additional portals should not be a major part of the adventure, but they can introduce cultist nonplayer characters coming to
mournful croaking,” and the lands of the “red sun,” but provide no place names. Over time, the stones have been used to reach many sites within the Realms.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
argument that’s on the verge of coming to blows.
Beds. Four stone-framed beds line the south wall.
Secret Trapdoor. A secret trapdoor in the 30-foot-high ceiling leads to area 23. The trapdoor is a
set with six red-brown carnelians (50 gp each) and four ambers (100 gp each). Vlaadric’s plate armor is set with eight chalcedonies (50 gp each) and two aquamarines (500 gp each).
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
volcano, and rigorously dissuade travelers from venturing up to the sacred peak, hoping to avert the great explosion they fear is coming. While some adventurers have climbed to the volcano’s caldera, met
Purphoros, and lived, the god’s anger isn’t the only danger. A red dragon called Thraxes makes his home in the halls of Purphoros’s first residence, which the god abandoned to create a larger and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Trinkets d6 Trinket 1 An unopened letter from your first teacher 2 A broken wand made of black, red, or white wood 3 A scroll bearing an incomprehensible formula 4 A purposeless device covered in
already predisposed you toward one of the organization’s three orders: the benevolent Order of the White Robes, the balance-pursuing Order of the Red Robes, or the ruthless Order of the Black Robes. In
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Sitting on a wooden stool by the lantern is a balding, beardless old male human in patched and faded work trousers and a matching tunic. He is idly whittling a stick.
The human is an elder of Red
characters, “From time to time, the great stones change position when no one is watching. That is how they talk to us. They show us signs of coming danger and warn us when we make bad choices.” The old
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
arm with a mind of its own 03–04 Wearable blanket with sleeves and a hood 05–06 Small, rectangular device that can record and play back audio of up to 1 minute in length 07–08 Glow-in-the-dark ink
system 23–24 Motorized toothbrush that might have been used 25–26 Tiny robot that shines boots and shoes 27–28 Pressurized red canister with a flexible hose that, when squeezed as an action, sprays a 15
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
don’t want to attract attention while coming or going from the entrance tunnel. The stone door to the east has no lock. It slides open smoothly. Beyond it, a passage of dressed stone slopes downward
, continuing east to area T2. North Tunnel This tunnel leads to the Mellikho Stoneworks quarry (Red Larch, area 18). If the characters investigate the tunnel, read the following: The tunnel is muddy. It
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the ground. Coming for them is Red Ruin, the Red Dragon Army’s ace dragonnel rider, and Bakaris the Younger (a Dragon Army officer). Both are mounted on Dragon Army dragonnels (see appendix B for all
). Red Ruin The Dragon Army’s ace dragonnel rider, Red Ruin, soars toward her target After the characters avoid or contend with the dragonnels, Clystran breaks away from the Dragon Army flight path he
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
trespass into the Wyrmsmith’s home, but ever since the Gray Ghosts stole a red dragon egg meant to hatch Themberchaud’s successor, the Keepers aren’t taking any chances. For some time now, the Keepers have
glowing in the shadows of the cave before coming into the light. “You didn’t say I was having surfacers for dinner today.”
The dragon chuckles at his own wit. His massive body gives the distinct
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
falls asleep. A miniature model of a red submarine shaped like a manta ray has a brass plate affixed to its pedestal that reads, “The Scarlet Marpenoth. Lantanese submersible. Launched in 1489 DR
divination magic around it. If asked about it, Nim tells Valetta that it built this device to find the errant nimblewright and tried to seek it out, only to discover that Nim couldn’t leave the temple grounds
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Resistance The appearance of the Red Dragon Army soldiers answers many questions about the force near Vogler. Back at the Brass Crab, Mayor Raven consults with the characters, Becklin, and Cudgel
Keep sits the creation of the tinker gnome Than: a people-launching device called a gnomeflinger (described in appendix A). If using the gnomeflinger comes up, Becklin or Darrett suggests consulting with
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
din of the tunnel, this chamber seems preternaturally silent—until you realize you are completely deafened in the presence of the fearsome Draakhorn. Carved from the massive horn of an ancient red
dragonwings arrive to investigate. See appendix D for these cultists’ statistics. Draakhorn The Draakhorn was once the horn of Tiamat’s ancient red dragon consort, Ephelomon, which she gave to the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
din of the tunnel, this chamber seems preternaturally silent — until you realize you are completely deafened in the presence of the fearsome Draakhorn. Carved from the massive horn of an ancient red
4 dragonwings arrive to investigate. See appendix D for these cultists' statistics. Draakhorn The Draakhorn was once the horn of Tiamat’s ancient red dragon consort, Ephelomon, which she gave to the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
intricate overhead contraption upon which several more masked goblins are perched. The sounds of chains clanking and gears turning can be heard coming from somewhere under the mountaintop.
Plays and
stage is an intricate wooden device operated by four unarmed goblins (neutral noncombatants) in theater masks. Mounted to the rig are a dozen shuttered cylinders, each one with a continual flame spell
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. In the course of the battle, Tullus speaks mechanically, making threatening declarations such as “You can’t stop what’s coming.” A character who succeeds on a DC 12 Wisdom (Insight) check can tell the
. Throughout the battle, Tullus clutches the green orb. The wicked mage Murgaxor controls her through this device, but separating her from the orb doesn’t break Murgaxor’s control. When Tullus is defeated or






