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Returning 35 results for 'been before device curse ring'.
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Magic Items
Dungeon Master’s Guide
rejects you but also places a curse on you, causing you to make D20 Test;D20 Tests with Disadvantage for 24 hours or until the curse is ended by a Remove Curse spell or similar magic. If you’re
The Moonblade has the properties of a Ring of Spell Storing.
100
You can take a Magic action to conjure a spectral entity that resembles a shadowy elf if you don’t already have one
Monsters
Curse of Strahd
Special Equipment. In addition to his sword cane, Rictavio wears a hat of disguise and a ring of mind shielding, and he carries a spell scroll of raise dead.
Spellcasting. Rictavio is a 9th-level
): augury, lesser restoration, protection from poison
3rd level (3 slots): magic circle, remove curse, speak with dead
4th level (3 slots): death ward, freedom of movement
5th level (1 slot): dispel
Monsters
Curse of Strahd
Fey Ancestry. Kasimir has advantage on saving throws against being charmed, and magic can't put Kasimir to sleep.
Treasure. Kasimir wears a ring of warmth
Spellcasting. Kasimir is a 9th-level
spying on the temple for years, but he needs adventurers to help him survive its perils. He thinks that the secret to breaking Strahd's pact and freeing Barovia from its curse might be hidden there, but
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Zox Clammersham A clever rock gnome, Zox Clammersham is the sole survivor of his former party’s failed Undermountain expedition. Since the demise of his friends, Zox has managed to secure a ring that
allows him to command the scaladar. He has put the constructs to work building a device he calls the Simulacrux. This device will, in theory, create a simulacrum of any scaladar that passes through
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
21. Night and Day Timekeeper. Four pillars support the 20-foot-high ceiling. An iron ring 20 feet in diameter is suspended from iron brackets affixed to the tops of the pillars so that it hangs
parallel to the floor 20 feet below. Nested inside this ring is a circular iron disk of slightly smaller diameter with a symbol of the sun embossed on one side and a symbol of the moon on the opposite side
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Short Rest while being in physical contact with the item. At the end of the rest, you learn its properties and how to use them (but not any curse the item might bear). Sometimes a magic item carries
a clue to its properties. The command word to activate a ring might be etched inside the band, or a feathered design might hint that it’s a Ring of Feather Falling. Wearing or experimenting with an
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Short Rest while being in physical contact with the item. At the end of the rest, you learn its properties and how to use them (but not any curse the item might bear). Sometimes a magic item carries
a clue to its properties. The command word to activate a ring might be etched inside the band, or a feathered design might hint that it’s a Ring of Feather Falling. Wearing or experimenting with an
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Marta wears the mysterious woman’s ring (which she has inherited) around her neck on a chain. It is a ring of warmth, and Marta will part with it only if she can be convinced that it can help bring an end to the wintry curse that besets Icewind Dale.
cloak of red,
To the icy lake she fled;
The wind pursued her all the same—
As sure as night she’s dead.
Ring of Warmth If asked about the song, Marta recounts the following tale. Fifty years
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Mysterious Magic Many of the strange events that occur in this chapter are a result of Murgaxor Grenshel manipulating Dean Tullus using a mysterious orb. This device, Murgaxor’s orb (see below
), remains in the dean’s possession throughout the adventure and allows her to spread the curse that afflicts Strixhaven’s students. The adventure tells you when cursed students behave strangely during
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
energy that the core puts out. A third ring must be attached to the device, and this new ring must have runes like those that appear on the other two rings. A character who succeeds on a DC 15
Intelligence (Insight) check comes to this conclusion. The check is made with advantage if the character witnessed the device malfunction. Step 3: Fix the Design Flaw. To craft a third ring, a quarter-pound
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
discussion, Mercy also offers the characters the Ring of Feather Falling in the storeroom. Kalyth doesn’t realize that the pilgrims’ have valuable art objects or a magic ring. If told about these treasures
, Kalyth says the Cyran veterans would gladly take either option instead of the Docents. If Mercy offers the ring as well, Kalyth insists the characters keep either the art or the ring, whichever
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
their inner strength during crises. Thanks to their ring of mind shielding—a gift from their mother, who was also a magistrate—they have not been affected by Wong-Ha’s curse, as the spirit can’t
by Wong-Ha’s curse. Kun Ahn-Jun Magistrate Kun Ahn-Jun (neutral good, human noble) is a rising star in Yeonido’s city bureaucracy despite their unassuming presence. They are humble and shy but show
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
it. 3 “Bring me this imp alive and unharmed, and I’ll bury you up to your neck in silver.” Granny Nightshade gives the character a silver ring, which disappears when the character touches it. The
instant the ring disappears, the character becomes encased in a silver ingot (no saving throw allowed), with only the character’s head visible. The character is unable to move from the neck down while
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
hazy events or gaps of missing time. A character’s true memories can be restored by a remove curse or greater restoration spell. A victim of the mind flayers might have endured dozens of memory
to their hidden memories, doled out as you deem appropriate. This might take the form of allowing the character to navigate an alien installation, operate an inscrutable device, or read an otherworldly
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sends authorities a broken stone finger bearing a distinctive signet ring, and invites emissaries to bring gold, a magic item, or some other ransom for the petrified individual’s release. 2 A House
unbreakable curse. 5 The characters must purchase or steal a daelkyr tome or artifact from the tower of Mordain the Fleshweaver, a powerful wizard banished from the Twelve who now makes his home in western
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
offering their well wishes, the Gardener hands each character (and Juliana and Orlando if they’re present) a white flower petal and informs them the fairy ring (area G1) can take them home if they carry the
petal into the circle. The archfey then gives a fond farewell and takes their leave. When a creature carrying one of the petals steps into the fairy ring, a whirl of multicolored flower petals
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
that falls to the floor. “Binky!” shrieks the caged goblin.
Endelyn uses the lightning-powered arcane device in this room to punish those who irritate her. The device has 3 charges and regains all
either rod renders the device inoperable until it is repaired. The creature holding the lever is a darkling elder (see appendix C) who takes sadistic pleasure in turning other creatures into masks. A
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
necromantic device called the Soulmonger, then hid it in the heart of the tomb. ACERERAK’S TRAITS
Ideal. “Why be a god when I can be a creator of gods?”
Bond. “I build dungeons to trap and slay
) bludgeoning damage plus 10 (3d6) necrotic damage when used with two hands.
Invoke Curse. While holding the Staff of the Forgotten One, Acererak expends 1 charge from it and targets one creature he
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
split into five search parties of three giants each, and are searching the jungle for Artus Cimber and the Ring of Winter. One of the frost giant hunters is the Hvalspyd’s captain, Drufi (NE female
frost giant). At the behest of her lord, Jarl Storvald, Drufi led this expedition to retrieve the ring. Storvald wants it for reasons explained in the adventure Storm King’s Thunder. He believes that
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
escaped. Two of her companions died in the battle. The third—a druid named Lope—died of sereno soon after. Lope had been researching the curse and believed the fiend they saw was behind its spread
. Lope’s research suggested killing the fiend will end the curse for all those suffering from sereno. Scouts have seen owls and strange figures going in and out of a mine near the supposedly abandoned
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
19. Gravity Ring At a four-way intersection, the corridors to north and south curve upward and out of sight, but with no rails or steps to allow them to be climbed. The corpse of a half-human, half
member of the Company of the Yellow Banner. Devlin’s goat-like features are the result of a curse, and he was killed by tomb dwarves after he became separated from his companions. Any inspection of his
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
26. Terraced Aquarium You are looking out and down into an enormous chamber defined by terraced steps that ring the entire area and descend toward a central enclosure.
A few feet south of the door
, water laps at the edge of the stone floor. Looking to the side, you can see that the ring of the terrace that lies beyond is a ten-foot-deep ring of water held in by a nearly transparent wall
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
inhabits the mausoleum atop which the gargoyles perch. Drovath emerges from his crypt to join the ghouls in battle. On his right hand, Drovath wears a ring of jumping that he uses to leap onto the
a curse prevents them from leaving the place. Characters who defeat these creatures are free to continue their exploration of the Shadowfell, having survived their first brush with death in this ghastly realm.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
his time, van Richten hides in plain sight with the aid of a hat of disguise, his thoughts protected by a ring of mind shielding. He is trying to learn more about the Keepers of the Feather—a society
. Van Richten works alone. A curse placed on him long ago by a Vistani seer brings doom to those he befriends. Furthermore, he believes too much is at stake to risk exposure. Consequently, if he thinks
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
appears to emerge from the other ring, no matter how far apart the devices are. The second device has a flying speed of 40 feet, and can be flown remotely under the creature’s control as part of its
originally used to undertake repairs on the outside of the craft, handle dangerous substances at a distance, and so forth.
When a creature passes an arm or other appendage into one ring, that appendage
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of seasons. The outer ring bears alternating engravings of the sun at various heights and the moon in all its phases. A fixture on the outer edge of the device is used to line up the rings and
, on the south side, is a 12-foot-high arched double door made of carved stone. A rope hanging next to the door rings a bell when tugged. If the characters knock or ring before entering, Wyllow’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
and goals are compatible with its own. If you try to attune to a Moonblade that doesn’t want you as its bearer, the weapon not only rejects you but also places a curse on you, causing you to make D20
Tests with Disadvantage for 24 hours or until the curse is ended by a Remove Curse spell or similar magic. If you’re accepted by the weapon and try to attune to it, you become attuned to it instantly
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
device called the Soulmonger. The Harpers received their intelligence from a lich, but they don’t know much about the Soulmonger other than its name and general whereabouts. Adventurers willing to
Soulmonger is feeding souls to an undead horror called an atropal. Once it consumes enough souls, the atropal will transform into an evil god. Destroying the Soulmonger ends the death curse affecting
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
magical bridge into another realm of existence. The mythal thrummed in response, the intangible pulse of the old device taking on a new and different note. Sarya ignored the mythal stone’s change and
pressed on, finishing her gate spell with skill and confidence.
“The gate is open!” she cried. “Malkizid, come forth!”
Before Sarya a great ring or hoop of golden magic coalesced from the air. Through
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
of these letters rise from the contraption as it revolves. The whole device hums and crackles with lightning.
Rising from the middle of the mechanism is an eighty-foot-tall copper pole made of eight
ten-foot-long lightning rods attached end to end. It extends upward past a ring-shaped gallery that forms the chamber’s upper level, through a hole in the fifty-foot-high domed ceiling.
Three
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Escape from Vogler When you’re ready to bring the invasion of Vogler to its climax, proceed with this encounter. No matter where the characters are in the village, screams ring out from the wharf
. When the characters draw close, read the following: The screams of villagers, still evacuating onto boats, ring through the smoke of burning buildings. Among the screams rises an unbelievable word
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Captain Dapplewing’s time. On the northern wall, a plaque holds the heads of a black and a red dragon, each clearly constructed from metallic crafting supplies. This device is a strange magic curiosity
who searches the secondary storage area spots a ring of mind shielding seemingly lost by someone while working in the room. The inscription “V. Lang” inside the band hints that the ring belongs to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
cylindrical device is the Soulmonger. The malformed creature floating next to it is an atropal (see appendix D), which feeds on the captured souls of the dead. The atropal attacks any creature that
crystal cylinder 20 feet high and 10 feet in diameter. The adamantine struts that suspend it above the lava attach to an adamantine ring around the cylinder’s midsection. Under the scrutiny of a detect
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
that he can’t control kiddywidgets by using his ring of telekinesis. (See area U5 for more information about Stonky’s ring.) U3. Unlit Hallway Beyond the double door is a dark, twenty-foot-wide
legs. It turns 180 degrees whenever it hits a barrier, reversing its course. U5. Stonky’s Missing Ring A five-foot-diameter well enclosed by a two-foot-high stone rim stands in the center of this room
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
fell on him, Heliod saw his shadow and feared it. He banished the shadow to the land beyond the Rivers That Ring the World, and it became Erebos, god of the dead and ruler of the Underworld.
Origin
of the Catoblepas. When a herder boasted that his cattle were the finest in Theros because Heliod and Nylea had created them, the gods grew angry at this falsehood. Heliod persuaded Mogis to curse the






