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Returning 14 results for 'been before drow compelled related'.
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Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Society of Blood and Poison The principal organization in drow culture and society is the house, an extended clan that comprises many related families, plus a number of lesser families who have
pledged loyalty to the house. A house’s membership also includes some (potentially very large) number of indentured drow servants and slaves of other species. A house usually specializes in a business, a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
own captain: a Bregan D’aerthe drow mage disguised as a slender, well-dressed human. These captains know of Jarlaxle’s plans. They communicate with each other and with Jarlaxle by way of sending spells
unless magically compelled to do so.) “Zord has a cabin aboard the Eyecatcher and spends a lot of time there with Margo Verida and Khafeyta Murzan, two of the Faire’s star performers.” “A year ago, the Sea
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
they’re always one step ahead. Drow player characters who are members of Bregan D’aerthe might find their loyalty to the party put to the test. Summary The characters visit the residence of Fenerus
wants immunity for all of his past crimes. The characters are in no position to grant his wish, but they might threaten him, persuade him, or use magic to charm him. If he is compelled to reveal the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Demon Queen of Spiders. On occasion, Lolth pits chitines against dark elves — even though both groups worship her — as a way of punishing the drow, who created the chitines but displeased their
, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Unnatural Origin. Long ago, the drow first subjected elf prisoners to horrible rituals that transformed the captives into
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Docks The docks of Saltmarsh are the beating heart of the town. The fishing trade and related commerce that keep the town alive are based here. The docks have recently undergone a series of
dispatched a caravan with enough gold to commission six new warships. It went missing near the Hool Marshes. 2 Drow traders posing as surface elves have been doing business in town. 3 Someone’s sabotaging
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
guards in area 1 that they are fleeing from the drow. Two dozen or so svirfneblin occupy this well-lit cavern, some moving briskly with messenger pouches in hand while others huddle around several stone
interested in everything the characters have to say about their adventures, especially if they’ve witnessed any events related to demonic influence in their visits to other parts of the Underdark. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
(see below). If separated from Jarlaxle and compelled to divulge information about their host, Margo and Khafeyta reveal some or all of the following facts: Zardoz Zord is a drow named Jarlaxle in
on the map. View Player Version J1. Main Deck Three sailors (drow) and a mate (drow elite warrior) are on deck at all times. If the characters board the ship and ask to speak with the captain, the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dragons and the evil chromatic dragons, are highly intelligent and have innate magic. Also in this category are creatures distantly related to true dragons, but less powerful, less intelligent, and less
exception of drow — are dealt with in appendix B. That appendix gives you a number of stat blocks that you can use to make various members of those races. Monstrosities are monsters in the strictest sense
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Dambrath as well as Halruaa and the Shar. Many Arkaiuns lived under the yoke of drow slavery centuries ago after a failed military campaign against the dark elves, which led to the eventual
; (surnames) Archer, Gareth, Leed, Kendrick, Morgan, Waters Gur Related to the Rashemi, Gurs are stout, dusky-skinned, and dark-haired. They consider themselves “children of Selûne,” and most of them
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
those whom the harpies lured to destruction. When the harpies spot intruders, they begin to sing. Those who are affected by the harpies’ song are compelled to climb. The nests are 80 feet above the
), having received the “blessing of Imix.” Long before dwarves established their stronghold in the caves above the fane, these caverns belonged to drow who were drawn here by the area’s elemental energies
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
blocking it out of the way. Characters attempting to hold the door become suddenly distracted, unable to remember why they were doing so. Characters who refuse to enter the inn feel oddly compelled to move
connected to the “C” Team’s quarters (area 9) contains books, notes, and maps related to their exploits, as well as mundane personal effects. The shared study connected to the inn’s currently empty rooms
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
finish a long rest — a miracle celebrated by elves of all sorts except drow. (The DM decides whether an elf can manifest this miracle.) Dark elves find this ability to be terrifying and characterize
it as a curse, for it could destabilize their entire society. If Corellon’s blessing manifests in a drow, that elf usually flees to the surface world to seek shelter among those dedicated to Corellon
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the drow aesthetician Ilmar (see area T7) was seen poking around in the kitchen a few days ago. Treasure. Auntie Greenbones’s stash includes beholder tears, ground unicorn hoof, chimera vomit, and
haircuts, shaving, waxing, or massages are tended to in these treatment rooms. Ilmar Mizzrym (a chaotic good drow) works here as the head aesthetician of the bathhouse. He wears a simple belted silk robe and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
a bonus equal to its proficiency bonus on ability checks related to that skill. For example, a monster with sharp senses might have a bonus on Wisdom (Perception) checks, while a duplicitous monster
amount noted in the trait. Enlarge Duergar Increase the monster’s effective per-round damage by the amount noted in the trait. Etherealness Night hag — False Appearance Gargoyle — Fey Ancestry Drow






