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Returning 35 results for 'been behalf diffusing comfort region'.
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Monsters
Forgotten Realms: Adventures in Faerûn
saving throw, she can choose to succeed instead.
Wishes. Biha Babir knows the Wish spell but can cast it only on behalf of a non-genie creature who communicates a wish in a way Biha Babir can
leaders in Calimshan, Biha Babir maintains the strongest spy network, and she is rumored to have informants in every major city of the region.
For years, Biha Babir has searched tirelessly for the
Monsters
Mythic Odysseys of Theros
those who enter her domain unbidden almost never go unnoticed, for Arasta can sense the slightest vibration along her web hair, and her children act as spies on her behalf.
Lair Actions
On initiative
The region containing Arasta’s lair is warped by her presence, which creates one or more of the following effects:
Spiders and insects within 1 mile of Arasta’s lair serve as her eyes
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
was altered forever. True clerics, who once worked miracles on behalf of their gods, had vanished. While some people remained devout, many others turned to false religions in search of answers and
comfort. Some of these new faiths were founded by charlatans, others by zealots. Some claimed the names of the gods, others dismissed them entirely. In this radically changed world bereft of immortal insight, truth became subject to conjecture, even among Krynn’s most dedicated scholars.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
was altered forever. True clerics, who once worked miracles on behalf of their gods, had vanished. While some people remained devout, many others turned to false religions in search of answers and
comfort. Some of these new faiths were founded by charlatans, others by zealots. Some claimed the names of the gods, others dismissed them entirely. In this radically changed world bereft of immortal insight, truth became subject to conjecture, even among Krynn’s most dedicated scholars.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
was altered forever. True clerics, who once worked miracles on behalf of their gods, had vanished. While some people remained devout, many others turned to false religions in search of answers and
comfort. Some of these new faiths were founded by charlatans, others by zealots. Some claimed the names of the gods, others dismissed them entirely. In this radically changed world bereft of immortal insight, truth became subject to conjecture, even among Krynn’s most dedicated scholars.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
An Important Detail Calder Moore The Mount Ironrot region is a wasteland scattered with broken war machines Before the characters leave Sigil for Mount Ironrot, the Wizards Three share their
employs its sentience and magic on behalf of an attuned warforged; the full description of a Docent is found in the “Finding a Docent” section later in this chapter. The wizards correctly postulate that a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
An Important Detail Calder Moore The Mount Ironrot region is a wasteland scattered with broken war machines Before the characters leave Sigil for Mount Ironrot, the Wizards Three share their
employs its sentience and magic on behalf of an attuned warforged; the full description of a Docent is found in the “Finding a Docent” section later in this chapter. The wizards correctly postulate that a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
An Important Detail Calder Moore The Mount Ironrot region is a wasteland scattered with broken war machines Before the characters leave Sigil for Mount Ironrot, the Wizards Three share their
employs its sentience and magic on behalf of an attuned warforged; the full description of a Docent is found in the “Finding a Docent” section later in this chapter. The wizards correctly postulate that a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragons that are born on the Shadowfell or seek out new lairs after their transformations establish lairs according to the preferences of their kind, though they find comfort only in the most gloomy and
winds common to this region and drawn into the atmosphere. Clouds of ash periodically cast the surrounding lands into deep shadow, before the fine grit once again falls to the ground in a hazy gray
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragons that are born on the Shadowfell or seek out new lairs after their transformations establish lairs according to the preferences of their kind, though they find comfort only in the most gloomy and
winds common to this region and drawn into the atmosphere. Clouds of ash periodically cast the surrounding lands into deep shadow, before the fine grit once again falls to the ground in a hazy gray
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragons that are born on the Shadowfell or seek out new lairs after their transformations establish lairs according to the preferences of their kind, though they find comfort only in the most gloomy and
winds common to this region and drawn into the atmosphere. Clouds of ash periodically cast the surrounding lands into deep shadow, before the fine grit once again falls to the ground in a hazy gray
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Ollin uses their skillful dances and optimistic view of the power of the gods to lighten others’ hearts. With the increasing dangers in the region, Ollin has decided to head to Twin Gods Observatory
on behalf of Tletepec’s people and personally find out how to stop the problem. The performer knows the value of a good supporting team, though. Personality Trait. “I love to help people and am not
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Ollin uses their skillful dances and optimistic view of the power of the gods to lighten others’ hearts. With the increasing dangers in the region, Ollin has decided to head to Twin Gods Observatory
on behalf of Tletepec’s people and personally find out how to stop the problem. The performer knows the value of a good supporting team, though. Personality Trait. “I love to help people and am not
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Ollin uses their skillful dances and optimistic view of the power of the gods to lighten others’ hearts. With the increasing dangers in the region, Ollin has decided to head to Twin Gods Observatory
on behalf of Tletepec’s people and personally find out how to stop the problem. The performer knows the value of a good supporting team, though. Personality Trait. “I love to help people and am not
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
little known, so one who mentions the Plane of Fire, for example, usually means the border region. The outer regions are the domains of creatures formed of the pure elements, including air, earth, fire
and bleed together into an unending tumult of clashing energies and colliding substance called the Elemental Chaos. Elementals can be found here as well, but they usually don’t stay long, preferring the comfort of their native planes.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
little known, so one who mentions the Plane of Fire, for example, usually means the border region. The outer regions are the domains of creatures formed of the pure elements, including air, earth, fire
and bleed together into an unending tumult of clashing energies and colliding substance called the Elemental Chaos. Elementals can be found here as well, but they usually don’t stay long, preferring the comfort of their native planes.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
little known, so one who mentions the Plane of Fire, for example, usually means the border region. The outer regions are the domains of creatures formed of the pure elements, including air, earth, fire
and bleed together into an unending tumult of clashing energies and colliding substance called the Elemental Chaos. Elementals can be found here as well, but they usually don’t stay long, preferring the comfort of their native planes.
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
fortress flee or face his army.”
Corlie gestures at the workers with pride.
“We won’t be bullied, and we won’t abandon a stronghold that the Red Wizards might use as a foothold in the region. We’re
behalf of one of the five cities. You can decide which.”
Corlie asks the characters to serve on behalf of Baldur’s Gate, Mithral Hall, Neverwinter, Silverymoon, or Waterdeep. She has already
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
fortress flee or face his army.”
Corlie gestures at the workers with pride.
“We won’t be bullied, and we won’t abandon a stronghold that the Red Wizards might use as a foothold in the region. We’re
behalf of one of the five cities. You can decide which.”
Corlie asks the characters to serve on behalf of Baldur’s Gate, Mithral Hall, Neverwinter, Silverymoon, or Waterdeep. She has already
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
fortress flee or face his army.”
Corlie gestures at the workers with pride.
“We won’t be bullied, and we won’t abandon a stronghold that the Red Wizards might use as a foothold in the region. We’re
behalf of one of the five cities. You can decide which.”
Corlie asks the characters to serve on behalf of Baldur’s Gate, Mithral Hall, Neverwinter, Silverymoon, or Waterdeep. She has already
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
purpose. These are often warriors engaged in raiding, hunting, or a mission on behalf of the leader of their home community. Sometimes these bands are religious in nature—a small community dedicated to
dissuade the giants from coming any closer.
2 A raiding band of giants draws disaffected citizens of the region to join its ranks. The region’s desperate despot hires adventurers to fight the giants
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
purpose. These are often warriors engaged in raiding, hunting, or a mission on behalf of the leader of their home community. Sometimes these bands are religious in nature—a small community dedicated to
dissuade the giants from coming any closer.
2 A raiding band of giants draws disaffected citizens of the region to join its ranks. The region’s desperate despot hires adventurers to fight the giants
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
purpose. These are often warriors engaged in raiding, hunting, or a mission on behalf of the leader of their home community. Sometimes these bands are religious in nature—a small community dedicated to
dissuade the giants from coming any closer.
2 A raiding band of giants draws disaffected citizens of the region to join its ranks. The region’s desperate despot hires adventurers to fight the giants
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
aquatic races. The lizardfolk’s main purpose is to form an army to expel the sahuagin from the area. In so doing, they hope to discourage the sahuagin from ever again intruding on the region. The
with the lizardfolk on behalf of Saltmarsh, will determine if the coalition has any chance of success. FRIEND FROM THE DEEP
If the characters freed Oceanus from his cell aboard the Sea Ghost in The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
aquatic races. The lizardfolk’s main purpose is to form an army to expel the sahuagin from the area. In so doing, they hope to discourage the sahuagin from ever again intruding on the region. The
with the lizardfolk on behalf of Saltmarsh, will determine if the coalition has any chance of success. FRIEND FROM THE DEEP
If the characters freed Oceanus from his cell aboard the Sea Ghost in The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
aquatic races. The lizardfolk’s main purpose is to form an army to expel the sahuagin from the area. In so doing, they hope to discourage the sahuagin from ever again intruding on the region. The
with the lizardfolk on behalf of Saltmarsh, will determine if the coalition has any chance of success. FRIEND FROM THE DEEP
If the characters freed Oceanus from his cell aboard the Sea Ghost in The
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Firebeard’s Firebrandy, sold only at Kelvin’s Comfort, located on yer right as you enter the market square!” (If the characters arrive at a different gate, you can relocate Augrek to that gate.) B2
Bryn Shander that it looks as if it had been magically transported here from some other region of Faerûn. The current elected speaker, Duvessa Shane (see appendix D), is the daughter of a trader from
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Firebeard’s Firebrandy, sold only at Kelvin’s Comfort, located on yer right as you enter the market square!” (If the characters arrive at a different gate, you can relocate Augrek to that gate.) B2
Bryn Shander that it looks as if it had been magically transported here from some other region of Faerûn. The current elected speaker, Duvessa Shane (see appendix D), is the daughter of a trader from
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Firebeard’s Firebrandy, sold only at Kelvin’s Comfort, located on yer right as you enter the market square!” (If the characters arrive at a different gate, you can relocate Augrek to that gate.) B2
Bryn Shander that it looks as if it had been magically transported here from some other region of Faerûn. The current elected speaker, Duvessa Shane (see appendix D), is the daughter of a trader from
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
only in the comfort of their homes. The Sunweaver Most Sangarians revere the Sunweaver—or pretend to. Locally, the Sunweaver’s faith uses an upright torch topped with a blazing sun as its symbol
and are often suffused with symbolism and history. The following names are common in the region: Feminine. Forough, Mariam, Nazanin, Shohreh, Yasamin Masculine. Amir, Bahram, Farshid, Hassan, Ramin Gender-Neutral. Keyahnosh, Omid, Roshani, Shadan, Sorosh Surnames. Farzaneh, Nasri, Pasdar, Rasul, Setar
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
only in the comfort of their homes. The Sunweaver Most Sangarians revere the Sunweaver—or pretend to. Locally, the Sunweaver’s faith uses an upright torch topped with a blazing sun as its symbol
and are often suffused with symbolism and history. The following names are common in the region: Feminine. Forough, Mariam, Nazanin, Shohreh, Yasamin Masculine. Amir, Bahram, Farshid, Hassan, Ramin Gender-Neutral. Keyahnosh, Omid, Roshani, Shadan, Sorosh Surnames. Farzaneh, Nasri, Pasdar, Rasul, Setar
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
only in the comfort of their homes. The Sunweaver Most Sangarians revere the Sunweaver—or pretend to. Locally, the Sunweaver’s faith uses an upright torch topped with a blazing sun as its symbol
and are often suffused with symbolism and history. The following names are common in the region: Feminine. Forough, Mariam, Nazanin, Shohreh, Yasamin Masculine. Amir, Bahram, Farshid, Hassan, Ramin Gender-Neutral. Keyahnosh, Omid, Roshani, Shadan, Sorosh Surnames. Farzaneh, Nasri, Pasdar, Rasul, Setar
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Random Encounters Characters traveling to and from Neverlight Grove encounter evidence of Zuggtmoy’s growing influence in the region. Whenever the party is within four days of Neverlight Grove, use
spring 20 1d4 zurkhwoods* Drow and Quaggoth Spore Servants. These spore servants tend the fungi patch on behalf of the myconids and ignore the party unless attacked or interfered with, in which case
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Random Encounters Characters traveling to and from Neverlight Grove encounter evidence of Zuggtmoy’s growing influence in the region. Whenever the party is within four days of Neverlight Grove, use
spring 20 1d4 zurkhwoods* Drow and Quaggoth Spore Servants. These spore servants tend the fungi patch on behalf of the myconids and ignore the party unless attacked or interfered with, in which case
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Random Encounters Characters traveling to and from Neverlight Grove encounter evidence of Zuggtmoy’s growing influence in the region. Whenever the party is within four days of Neverlight Grove, use
spring 20 1d4 zurkhwoods* Drow and Quaggoth Spore Servants. These spore servants tend the fungi patch on behalf of the myconids and ignore the party unless attacked or interfered with, in which case






